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Post by xoDeathy on Apr 10, 2018 18:42:10 GMT -8
Keksis is V5 Keksis has Level 3 Init
1-100
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Post by Wackoguy on Apr 14, 2018 16:28:40 GMT -8
(OOC: Fiera will take you on!
Same Version, only Level 1 Initiative sadly.)
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Post by xoDeathy on Apr 14, 2018 18:09:35 GMT -8
|Defense Phase| Keksis takes 95% Damage
[Keksis pops a Zenny Token for all!]
|Recuperation Phase|
[40 Regen]
Keksis's HP: 2000/2000 Armor: 0
Field: Normal Nat. 1 CD:// Ready Status(es):
|Unleash Phase| 3 Attack Slots
+10% Multi-Elem
1:|Pass
2:|Charging Gravarion (1)
3:|Charging Saliguay (1)
|Summary Phase|
Nothing
Keksis's HP: 2000/2000 Field: Normal B-Chip Folder: 7/7 [2/3 Mega, 1/1 Giga] Cooldowns:
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Post by Wackoguy on Apr 15, 2018 4:47:04 GMT -8
Fiera's defensive phase:
-N/A-
=====
Fiera's setup Phase:
HP: 2,100 / 2,100
=====
Fiera's Offensive Phase:
4 Attack Slots
Pistol barrage S-atk Seeking Fiera forms two pistols in-hand and fires relentlessly upon a target! -when used first in a turn,boosts the next S-atk by 30 damage -Breaks shields [-10% damage] 180 damage
-Sniper level 1 bonus activated! +50 Damage to One Attack (Once per Turn)
Sniper's Mind Passive offensive skill Fiera's mind enhances her brief ability,enstrengthening her to a greater degree! -Whenever Fiera activates a bonus from her Sniper element,she can add an extra 80 damage to another attack or the same attack
[not applied to the following attack]
Bigboom Grenade S-atk Seeking Fiera whips out a grenade and chucks it at an enemy. -breaks shields [-10%] -when boosted by a Sniper bonus,this attack adds 30 damage to the next attack [1 turn CD] -180 210 260 damage
[Applies Sniper's Mind to the following attack]
Advanced retina Activated/passive offensive skill Fiera's eyes switch to a bright green hue as she adjusts her focus. -add one omni-aimer to an attack,at will(once per turn) [counts as an 'Aimed attack']
Galeforce Slash C-atk Wind With both hands on a spear,Fiera slashes an enemy. -ignores armor [-10% dmg, 1 turn CD] -Fully undodgeable -Cuts auras [-10%] -180 210 290 damage -1 turn cooldown
Missile Bazooka S-atk Sniper Fiera props a bazooka on her shoulder and fires a red missile. breaks shields [-10% dmg] cuts auras [-10% dmg] 140 dmg -cannot be naturally avoided [-10% dmg] [1 Required CD] -can be optionally charged for a turn [x1.5 dmg] [-10% dmg] 1-turn CD
=========
Fiera's HP: 2,100 / 2,100
Stage: Normal
Status: Getting fired up!
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Post by xoDeathy on Apr 21, 2018 8:17:02 GMT -8
|Defense Phase| Keksis takes 95% Damage
Keksis has a Strength to Seeking, Wind
Pistol Barrage deals (180 -0 x.95 x.7) 120 Damage
Boom Grenade deals (260 -0 x.95 x.7) 175 Damage
Amethyst Cross nat. Blocks Galeforce! <Amethyst Cross of Speed> A shining cross of amethyst, emanates a powerful force. ° User has +1 Natural Avoid (Shield, 0 Turn CD)
Missile Bazooka deals (140 -0 x.95 x.7) 95 Damage
|Recuperation Phase|
[Keksis is immune to Dark Chip Glitches] [Keksis ignores Negative Stage Effects]
[60 Regen (Old Regen last turn, updated now)]
[Keksis uses Resource Type to summon Dankis (Mushy)!]
[Set Stage Omega activates! Keksis sets Metal Panels!]
[Reboot activates! +1 Use to Set Stage Omega!]
[Celestial Sky activates! Set Stage Omega adds Glitch Panels to the Metal Panels!]
<Set Stage> Activated Program ⇪ Omega The Stage of this Program is chosen upon use ⦗Uses per battle: 1/1⦘
<Reboot> Activated Program +1 use to another program. Can only be equipped/activated once, regardless of other effects. May not give uses to undershirt programs. ⦗Uses per battle: 1/1⦘
<Celestial Sky> Advanced With a new breakthrough in Keksis's research, Keksis tears away at the reality of data on the field, causing an indirect, and unstable, connection to the Celestial Realm. -[+]If the current field is not Normal or Locked, once per turn Keksis may summon a Field and combine it with the current Field, adding all Elements and Effects. Does not extend the duration- -[=]If the opponent or Keksis place a field normally, all currently combined fields are overwritten- -[=]Cannot add a duplicate stage to itself- -[-]Keksis may not benefit from positive stage effects to himself (his attacks still gain benefits)- -Passive-
-<Fatebringer Armor: Convergent Force MK.I>- C-Tier While normally not looking for upgrades to his own self, his interest in the armor created by his friend's operator has peaked. Convergent Force Mk.I features small sustaining bonuses for those looking more towards spending resources for tactical victories rather than brute forcing their way through. -+60 Regen- -Whenever Keksis consumes a Chip Use, he gains 1% of his Max HP as Stacking Armor. A stack of Stacking Armor is lost upon taking a full attack- -Passive-
Keksis's HP: 1670/2000
Dankis HP: 500/500
Armor: 0
Field: Metal/Glitch (1/3) Nat. 1 CD:// Ready Status(es):
|Unleash Phase| 3 Attack Slots
+10% Multi-Elem
1:| <Celestial Art: Saliguay> S-Range, Wind/Metal/Glitch Keksis sweeps the field with a gust of celestial energy, followed by an aftershock of the same energy. 80 Damage Breaks Shields, Undodgeable, Cannot be Naturally Avoided -If hits, victim gains -50%/+50% to Damage taken from Strengths/Weaknesses, respectively, for 1 turn- 1-Turn Required Charge 1 CD 2:| <Celestial Art: Gravarion Collapse> C-Range, Wind/Metal/Glitch Keksis reels his hammer back before striking the ground, causing a gust of celestial energy to bee line towards an opponent, followed by the ground beneath them enveloping them. 80 Damage Breaks Shields, Cuts Auras/Barriers, Cannot be Naturally Avoided -If hits, victim gains -50%/+50% to Damage taken from Strengths/Weaknesses, respectively, for 1 turn- 1-Turn Required Charge 1 CD 3:| Dark Spreader300 Normal/Dark S-Damage Breaks Shields ° Hits All ° Deals +20% Damage per enemy targeted (1, +20%) (Does not count Objects or Clones)° Glitch: User loses HP equal to 50% of this chip's total damage upon use
Dankis:|<Spores> C-Range, Sand Dankis unleashes a cloud of the dankest spores around himself 50 Damage Undodgeable Confuses 1 CD
|Summary Phase|
160 Wind/Metal/Glitch Damage
300 Normal/Dark Damage
50 Sand Damage
Keksis's HP: 1670/2000 Field: Metal/Glitch B-Chip Folder: 6/7 [2/3 Mega, 1/1 Giga], +1 Stack Cooldowns:
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Post by Wackoguy on Apr 22, 2018 3:15:40 GMT -8
Fiera's defensive phase:
Celestial Art: Saliguay = avoided via skill:
Tornado Blockade Activated skill A-Tier Fiera harnesses the wind to protect herself! Summons an Aura with 110 + (10 * Version) [160] HP [2 Use per Battle]
Celestial Art: Gravarion Collapse & Dark Spreader = avoided via skill:
Twin Step - Breeze Activated speed skill B-tier Fiera moves quickly, dodging not one but two attacks at once. -Dodges 1 attack and an additional attack consecutively 3 uses
(used once)
Spores = deflected by Fiera's Tornado Blockade (Aura)
=========
Fiera's setup Phase:
-inflicted with Darken via Glitch stage-
Fiera's HP: 2,100 / 2,100
Aura: 160 / 160
==========
Fiera's Offensive Phase:
4 Attack Slots
-Sniper bonus: +50 Damage to One Attack (Once per Turn)
Sniper's Mind Passive offensive skill Fiera's mind enhances her brief ability,enstrengthening her to a greater degree! -Whenever Fiera activates a bonus from her Sniper element,she can add an extra 80 damage to another attack or the same attack
[Sniper's Mind NOT used on the following attack]
Pistol barrage @ Dankis S-atk Seeking Fiera forms two pistols in-hand and fires relentlessly upon a target! -when used first in a turn,boosts the next S-atk by 30 damage -Breaks shields [-10% damage]
180 230 damage
[Sniper's Mind bonus applied to the attack below]
Bigboom Grenade @ Keksis S-atk Seeking Fiera whips out a grenade and chucks it at an enemy. -breaks shields [-10%] -when boosted by a Sniper bonus,this attack adds 30 damage to the next attack [1 turn CD] -180 260 290 damage
Sneak Attack - Dart burst @ Keksis S-atk Wood element Fiera fires a single shot, which explodes and showers an enemy with darts! -if hits, victim has -10 armor for a turn [-10% dmg, 1 required CD] -Cuts Auras [-10% dmg] -Cannot be intercepted [-10% dmg, 1 Required CD] 140 damage 1-turn CD
-charges Soul Ray-
===========
Fiera's HP: 2,100 / 2,100
Aura: 160 / 160
Stage: Metal / Glitch
Status: Darken'd
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Post by xoDeathy on May 1, 2018 8:06:55 GMT -8
|Defense Phase| Keksis takes 95% Damage
Keksis has a Strength to Seeking, Wind
Armor Stacks: 1, +20 Armor
Keksis intercepts Pistol Barrage for (230 -20 x.95 x.7) 140 Damage -1 Stack
Big Boom Grenade deals (290 x.95 x.7) 195 Damage
Amethyst Cross nat. Blocks Dart Burst! <Amethyst Cross of Speed> A shining cross of amethyst, emanates a powerful force. ° User has +1 Natural Avoid (Shield, 0 Turn CD)
|Recuperation Phase|
[Keksis is immune to Dark Chip Glitches] [Keksis ignores Negative Stage Effects]
[60 Regen]
Keksis's HP: 1395/2000
Dankis HP: 500/500
Armor: 0
Field: Metal/Glitch (2/3) Nat. 1 CD:// Ready Status(es):
|Unleash Phase| 3 Attack Slots
+10% Multi-Elem
1:| <Celestial Art: Forbidden Gathering Storm> C-Range, Wind/Metal/Bug Keksis throws his hammer at an opponent. If it connects, it passes through the opponent, stealing a part of their spirit before returning. 90 Damage Breaks Shields, Cuts Auras/Barriers -If hits, +1 Chip Use- 3 Uses--2 left 2:| <Celestial Art: Forbidden Gathering Storm> C-Range, Wind/Metal/Bug Keksis throws his hammer at an opponent. If it connects, it passes through the opponent, stealing a part of their spirit before returning. 90 Damage Breaks Shields, Cuts Auras/Barriers -If hits, +1 Chip Use- 3 Uses--1 left Dankis:|< Spice I> S-Range, Sand Dankis unleashes a dank rapid wave of hurt40 Damage Undodgeable, Cuts Auras Cannot be Countered
3:| Dark Lance225 Wood/Dark S-Damage Breaks Shields ° If Hits, Interrupts enemy charges ° User gains one Immediate Charge (applied as desired; Max 1 per Attack per Turn) to one attack this turn per enemy charge interrupted by this attack ° Glitch: Charged Attacks gain +1 Required Charge each time they are used (Max: 5 Turn Charge)
|Summary Phase|
Keksis's HP: 1395/2000 Field: Metal/Glitch B-Chip Folder: 5/7 [3/3 Mega, 1/1 Giga], +1 Stack Cooldowns: Spores (1/1)
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Post by Wackoguy on May 3, 2018 17:34:25 GMT -8
Fiera's defensive phase:
-Glitch stage inflicts Berserk [2 turns left] and Darken refreshes [1 turn]-
Celestial Art: Forbidden Gathering Storm = 90 * 1.3 = 117 damage taken
Celestial Art: Forbidden Gathering Storm = 90 * 1.3 = 117 damage taken
Spice I = 40 * 0.7 = 28 damage taken
HP: 1,838 / 2,100 Aura: 160 / 160
Dark Lance = avoided via skill:
Aerial Burst Activated speed skill B-Tier Fiera takes off with a burst of speed,avoiding an enemy's attack. -Dodge 1 attack -When used as an omni-dodge: Lowers one attack's cooldown by 1 (attack must be on Cooldown to be applicable) 4 uses
(used once)
=======
Fiera's setup Phase:
-regens 300 HP-
HP: 2,100 / 2,100 Aura's HP: 160 / 160
Statuses: Darkened [Turn 1 of 1] ; Berserk [1st of 2 turns]
=========
Fiera's Offensive Phase:
4 Attack Slots -takes 10% damage from each of her own attacks
Pistol barrage @ Keksis S-atk Seeking Fiera forms two pistols in-hand and fires relentlessly upon a target! -when used first in a turn,boosts the next S-atk by 30 damage -Breaks shields [-10% damage] 180 damage
[takes 18 damage]
Soul-Ray (charged) @ Keksis S-atk Seeking Fiera fires a white bullet from a rifle,empowered by her own body. -gains 20 damage each turn it is not used [resets upon use] 2 turns -gains +100 damage if inflicted with a status reduction or damage [1 turn charge required] -can be charged twice [x2.5 damage] [-20% dmg]
120 160 260 290 damage 1 turn Required charge
[takes 29 damage]
[Sniper bonus applied to the attack listed below; +50 Damage to One Attack (Once per Turn)]
Sniper's Mind Passive offensive skill Fiera's mind enhances her brief ability,enstrengthening her to a greater degree! -Whenever Fiera activates a bonus from her Sniper element,she can add an extra 80 damage to another attack or the same attack
[Sniper's mind is applied to the following attack]
Galeforce Slash @ Keksis C-atk Wind Metal / Bug With both hands on a spear,Fiera slashes an enemy. -ignores armor [-10% dmg, 1 turn CD] -Cuts auras [-10%] -180 310 damage -1 turn cooldown
[takes 31 damage]
Advanced retina Activated/passive offensive skill Fiera's eyes switch to a bright green hue as she adjusts her focus. -add one omni-aimer to an attack,at will(once per turn) [counts as an 'Aimed attack']
Annihilation Force - Soul-spirit Cannon @ Keksis S-atk Sniper Forming a cannon bearing a striking resemblance to a 'Cannon' battlechip,Fiera's body takes on a golden hue as her body seems to fuel her attack. She then charges up the cannon and unleashes a powerful burst of energy on her opponent. -unomnidodgeable [1 turn CD] -cuts uncuttable auras Breaks Unbreakable Shields [1 turn CD] -gains 50 damage each time one of Fiera's attacks successfully hits a target [Max: +200 damage] -optional 1-turn charge [x1.5 damage] [-10% dmg] -220 420 damage 3 turn CD
[takes 42 damage]
=========
HP: 1,980 / 2,100
Aura's HP: 160 / 160
Statuses: Darken [ 0 of 1 turn] ; Berserk [1 turn left of 2]
Stage: Glitch / Metal
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Post by xoDeathy on May 21, 2018 16:02:57 GMT -8
|Defense Phase| Keksis takes 95% Damage
Keksis has a Strength to Seeking, Wind Armor Stacks: 1, +20 Armor
Pistol Barrage deals (180 -20 x.7) 115 Damage
Soul Ray deals (290 x.7) 205 Damage
Spirit Cannon deals (420 x.7) 295 Damage
Amethyst Cross nat. Blocks Galeforce! <Amethyst Cross of Speed> A shining cross of amethyst, emanates a powerful force. ° User has +1 Natural Avoid (Shield, 0 Turn CD)
|Recuperation Phase|
[Keksis is immune to Dark Chip Glitches] [Keksis ignores Negative Stage Effects]
[60 Regen]
[+2 Chip Uses from Gathering Storm]
Keksis's HP: 780/2000
Dankis HP: 500/500
Armor: 0
Field: Metal/Glitch (3/3) Nat. 1 CD:// Ready Status(es):
|Unleash Phase| 3 Attack Slots
+10% Multi-Elem
1:| Panel ShotBreaks Shields 180 Metal/Bug S-Damage Glitches (Soaks) ° Gains the Element of the panels and a Lv1 Status Damage associated with them if applicable 2:| Dark Thunder225 Elec/Dark S-Damage Breaks Shields ° Inflicts Paralyze ° If Avoided, Auto-Strikes again the following turn with same damage and effects. This effect repeats every turn until it hits ° Cannot be augmented ° Glitch: User's Avoidances are locked for 1 Turn upon use
Dankis:|<Spores> C-Range, Sand Dankis unleashes a cloud of the dankest spores around himself 50 Damage Undodgeable Confuses 1 CD
3:|Charging Twin Sefirot Launchers (1)
|Summary Phase|
180 Bug/Metal Damage
225 Elec/Dark Damage
50 Sand Damage
Keksis's HP: 780/2000 Field: Metal/Glitch B-Chip Folder: 5/7 [3/3 Mega, 1/1 Giga], +2 Stacks Cooldowns: Spores (0/1)
Chips Used: Panel Shot x1
Dark Thunder x1
Dark Spreader x1 Dark Lance x1
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Post by Wackoguy on May 24, 2018 17:41:11 GMT -8
Fiera's Defensive Phase:
-inflicted with Shock-
-Darken [1 turn duration] & Berserk [2 turns] refresh-
Panel Shot = avoided via Nat shield [converted into a Natural Dodge via Recon-type]
Dark Thunder = avoided via skill:
Aerial Burst Activated speed skill B-Tier Fiera takes off with a burst of speed,avoiding an enemy's attack. -Dodge 1 attack -When used as an omni-dodge: Lowers one attack's cooldown by 1 (attack must be on Cooldown to be applicable) 4 uses
(Used once)
-1 use expended from Gale Shield to negate the 'If Avoided' segment from 'Dark Thunder'
Spores = deflected by Fiera's Aura
======
Fiera's setup Phase:
HP: 1,980 / 2,100
Status: Darken [1 turn left] / Berserk [1 turn left] / Shock [2 turns left]
-regens 300 HP-
HP: 2,100 / 2,100
============
Fiera's Offensive Phase:
4 Attack Slots
-Fiera suffers 10% dmg from her own attacks-
Pistol barrage @ Keksis S-atk Seeking Fiera forms two pistols in-hand and fires relentlessly upon a target! -when used first in a turn,boosts the next S-atk by 30 damage -Breaks shields [-10% damage] 180 damage
[suffers 23 damage]
[Sniper bonus activated! +50 damage to one attack this turn]
Sniper's Mind Passive offensive skill Fiera's mind enhances her brief ability,enstrengthening her to a greater degree! -Whenever Fiera activates a bonus from her Sniper element,she can add an extra 80 damage to another attack or the same attack
[Sniper's Mind saved for another attack]
Bigboom Grenade @ Keksis S-atk Seeking Fiera whips out a grenade and chucks it at an enemy. -breaks shields [-10%] -when boosted by a Sniper bonus,this attack adds 30 damage to the next attack [1 turn CD] -180 210 260 damage 1-turn CD
[suffers 26 damage]
Advanced retina Activated/passive offensive skill Fiera's eyes switch to a bright green hue as she adjusts her focus. -add one omni-aimer to an attack,at will(once per turn) [counts as an 'Aimed attack']
Sniper's Mind applied!
SE Solvit Glaciem Element: Ice Range: S-Range Description: Pressurized ice with uncontrollable effects! Damage: 225 255 335 DMG Effects: Undodgeable, Cuts Aura , Breaks Unbreakable Shields, Cannot Be Naturally Avoided, Destroys: Clones, Hits All, Regardless of Sucess: -1 Attack Slot Next Turn
[suffers 33 damage]
Pistol barrage S-atk Seeking Fiera forms two pistols in-hand and fires relentlessly upon a target! -when used first in a turn,boosts the next S-atk by 30 damage -Breaks shields [-10% damage] 180 damage
[Suffers 18 damage]
===========
Fiera's HP: 2,000 / 2,100
Status: Darken [wearing off...] ; Berserk [1 turn left] ; Shock [1 turn left]
Aura's HP: 160 / 160
Stage: Glitch & Metal
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Post by xoDeathy on Jun 13, 2018 11:46:01 GMT -8
|Defense Phase| Keksis takes 95% Damage
Keksis has a Strength to Seeking, Wind, and Ice
Armor Stacks: 2, +40 Armor
Pistol Barrage deals (180 -40 x.95 x.7) 95 Damage
Big Boom deals (260 -20 x.95 x.7) 160 Damage
Solvit deals (335 x.95 x.7) 225 Damage
-1 AS inflicted
Dankis takes 335 Damage from Solvit
-1 AS inflicted
Amethyst Cross nat. Blocks nothing! <Amethyst Cross of Speed> A shining cross of amethyst, emanates a powerful force. ° User has +1 Natural Avoid (Shield, 0 Turn CD)
|Recuperation Phase|
[Keksis is immune to Dark Chip Glitches] [Keksis ignores All Stage Effects]
[60 Regen]
[Dankis coats the field in a sandy prison!] Sand Level 1: Change the panels to Sand for 3 turns (Once per battle)
[Celestial Sky activates! Lava Panels added to Sand Panels to make Desert Panels! (Flavor name only)] [Lava flow spews from Keksis's orb!]
Lava PanelsFire Element ° Non-Fire navis take 100 Fire Element damage/turn ° Fire Element attacks deal x1.1 damage ° Fire Element navis gain 100 HP/turn ° Lasts 3 turns
<Celestial Sky: Desert Panels> Sand/Fire
° Non-Sand Navis can't add Damage or omni-aimers to their attacks ° Aqua navis take 100 Sand Element damage/turn ° Non-Fire navis take 100 Fire Element damage/turn ° Fire Element attacks deal x1.1 damage ° Fire Element navis gain 100 HP/turn ° Lasts 3 turns
Keksis's HP: 360/2000
Dankis HP: 165/500
Armor: 0
Field: Desert (Sand/Fire, 1/3) Nat. 1 CD:// Ready Status(es):
|Unleash Phase| 2 Attack Slots
-1 this turn
+10% Multi-Elem
1:|Charging Twin Sefirot Launchers (2) 2:| Boomerang160 Wood S-Damage ° If Avoided, this chip auto-strikes again next turn with the same damage and effects ° If used on Elec-Element Panels, reverts them to Normal Panels upon use
Dankis:|<Spice I> S-Range, Sand Dankis unleashes a dank rapid wave of hurt 40 Damage Undodgeable, Cuts Auras Cannot be Countered
|Summary Phase|
160 Wood Damage
40 Sand Damage
Keksis's HP: 360/2000 Field: Desert B-Chip Folder: 3/7 [2/3 Mega, 1/1 Giga], +2 Stacks Cooldowns: Spores (1/1)
Chips Used: Panel Shot x1 Boomerang x1
Lava Panels x1
Dark Thunder x1
Dark Spreader x1 Dark Lance x1
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Post by Wackoguy on Jun 16, 2018 8:38:36 GMT -8
Fiera's defensive phase!
Boomerang = deflected by Fiera's Aura, which shatters
Spice I = 40 * 0.7 = 28 damage taken
HP: 1,972 / 2,100
======
Fiera's setup Phase:
-regens 300 HP-
HP: 2,100 / 2,100
Statuses: Berserk [Final turn] / Shock [Final turn]
Stage: Lava & Sand
-STAGE CHANGE!-
Grass Stage Wood Element Wood Navis gain 150 HP/turn; When a Fire Element attack is used it deals x1.5 damage, gains Hits all, and the stage becomes Normal. Lasts 3 turns.
======
Fiera's Offensive Phase:
4 Attack Slots
Pistol barrage @ Keksis S-atk Seeking Fiera forms two pistols in-hand and fires relentlessly upon a target! -when used first in a turn,boosts the next S-atk by 30 damage -Breaks shields [-10% damage] 180 damage
[Fiera takes 18 damage]
[Sniper bonus! +50 dmg to the following attack!]
Sniper's Mind Passive offensive skill Fiera's mind enhances her brief ability,enstrengthening her to a greater degree! -Whenever Fiera activates a bonus from her Sniper element,she can add an extra 80 damage to another attack or the same attack
(Applied to the same attack!)
Big Blaze Cannon @ Both! S-atk Fire A super-heated cannon,filled with raw energy! -cuts auras [-10% dmg] -breaks shields [-10% dmg] -Hits All -can be optionally charged for up 2 turns [1 turn charge = x1.5 dmg; 2 turn charge = x2.5 dmg] [-20% dmg]
140 210 240 290 370 dmg
[Fiera takes 37 damage]
[Stage reverts to normal!]
Pistol barrage @ Keksis S-atk Seeking Fiera forms two pistols in-hand and fires relentlessly upon a target! -when used first in a turn,boosts the next S-atk by 30 damage -Breaks shields [-10% damage] 180 damage
[Fiera takes 18 damage]
Pistol barrage @ Keksis S-atk Seeking Fiera forms two pistols in-hand and fires relentlessly upon a target! -when used first in a turn,boosts the next S-atk by 30 damage -Breaks shields [-10% damage] 180 damage
[Fiera takes 18 damage!]
=====
Fiera's HP: 2,009 / 2,100
Stage: Normal
Status: Shock & Berserk wear off...
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Post by xoDeathy on Jun 17, 2018 14:27:56 GMT -8
|Defense Phase| Keksis takes 95% Damage
Keksis has a Strength to Seeking, Wind, and Ice
Armor Stacks: 2, +40 Armor
Pistol Barrage deals (180 -40 x.95 x.7) 95 Damage
Both take Big Blaze Cannon, dealing (370 -20 x.95) 335 Damage to Keksis and 370 Damage to Dankis! Dankis deleted!
Keksis survives a fatal turn!
Pistol Barrage deals 175 Damage, but Keksis survives a fatal turn!
Pistol Barrage deals 175 Damage, but Keksis survives a fatal turn!
Amethyst Cross nat. Blocks nothing! <Amethyst Cross of Speed> A shining cross of amethyst, emanates a powerful force. ° User has +1 Natural Avoid (Shield, 0 Turn CD)
|Recuperation Phase|
[Keksis is immune to Dark Chip Glitches] [Keksis ignores All Stage Effects]
[60 Regen]
<Celestial Body> Keksis's body becomes shrouded in the colors of the universe, phasing through attacks. -Automatically activates when the user would reach 0 HP- -Keksis endures a fatal turn of attacks with 1 HP- -Keksis is invincible except against Aimed Attacks- -Keksis has +1 Attack Slot for the duration- -Lasts for 2 Turns-
Keksis's HP: 61/2000
Dankis HP: 0
Armor: 0
Field: Normal Nat. 1 CD:// Ready Status(es): Dark Soul (2 Defense Phases remaining)
|Unleash Phase| 4 Attack Slots
+1 Celestial Body
+10% Multi-Elem
1:|Charging Celestial Art: Forbidden Sealing Fate Auto:| Boomerang160 Wood S-Damage ° If Avoided, this chip auto-strikes again next turn with the same damage and effects ° If used on Elec-Element Panels, reverts them to Normal Panels upon use
2:| <Celestial Art: Forbidden Gathering Storm> C-Range, Wind Keksis throws his hammer at an opponent. If it connects, it passes through the opponent, stealing a part of their spirit before returning. 80 Damage Breaks Shields, Cuts Auras/Barriers -If hits, +1 Chip Use- 3 Uses, 0 left
3:| Dark Spreader300 Normal/Dark S-Damage Breaks Shields ° Hits All ° Deals +20% Damage per enemy targeted (Does not count Objects or Clones)° Glitch: User loses HP equal to 50% of this chip's total damage upon use
4:| SE: Twin Sefirot Launchers (2/2 Charges) S-Range, Plasma Keksis extends both arms out then fires a blast from each hand at the opponent. Optionally, he can charge for increased power from the blasts. 565 Damage 2 Turn Optional Charge | Ignores Armor
|Summary Phase|
160 Wood Damage
300 Normal/Dark Damage
565 Plasma Damage
Keksis's HP: 61/2000 Field: Normal B-Chip Folder: 1/7 [1/3 Mega, 1/1 Giga], +2 Stacks Cooldowns:
Chips Used: Panel Shot x1 Boomerang x1
Lava Panels
SE: Sefirot
Dark Thunder x1
Dark Spreader x2 Dark Lance x1
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Post by Wackoguy on Jun 17, 2018 16:16:18 GMT -8
Fiera's Defensive phase:
Boomerang = 160 damage taken
HP: 1,849 / 2,100
Celestial Art: Forbidden Gathering Storm & Dark Spreader = avoided via skill:
Twin Step - Breeze Activated speed skill B-tier Fiera moves quickly, dodging not one but two attacks at once. -Dodges 1 attack and an additional attack consecutively 3 uses
(Used once)
SE: Twin Sefirot Launchers = avoided via skill:
Gale Shield Activated defensive skill C-Tier Fiera uses a gray-ish colored shield with three ' ~ ' markings on it to stop an attack. -Blocks an attack with a shield -5 uses
(used once)
===========
Fiera's Setup Phase:
-regens 300 HP-
HP: 2,100 / 2,100
============
Fiera's Offensive Phase:
4 attack slots
Pistol barrage S-atk Seeking Fiera forms two pistols in-hand and fires relentlessly upon a target! -when used first in a turn,boosts the next S-atk by 30 damage -Breaks shields [-10% damage] 180 damage
Advanced retina Activated/passive offensive skill Fiera's eyes switch to a bright green hue as she adjusts her focus. -add one omni-aimer to an attack,at will(once per turn) [counts as an 'Aimed attack']
[Sniper Bonus! +50 damage to one attack this turn!]
Sniper's Mind Passive offensive skill Fiera's mind enhances her brief ability,enstrengthening her to a greater degree! -Whenever Fiera activates a bonus from her Sniper element,she can add an extra 80 damage to another attack or the same attack
[An additional +80 damage to the following attack!]
Bigboom Grenade [AIMED] @ Keksis S-atk Seeking Fiera whips out a grenade and chucks it at an enemy. -breaks shields [-10%] -Fully Undodgeable -when boosted by a Sniper bonus,this attack adds 30 damage to the next attack [1 turn CD] -180 230 280 310 damage 1-turn CD
-charges Soul-Ray-
-charges Big Blaze Cannon- ========
HP: 2,100 / 2,100
Stage: normal
Status: Ok!
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Post by xoDeathy on Jun 29, 2018 19:29:35 GMT -8
|Defense Phase| Keksis takes 95% Damage
Keksis has a Strength to Seeking, Wind, and Ice
Armor Stacks: 2, +40 Armor
Pistol Barrage deals 0 Damage, but Keksis loses a stack!
[BigBoom Grenade avoided by--] [Natural Barrier!]
Amethyst Cross nat. Blocks nothing! <Amethyst Cross of Speed> A shining cross of amethyst, emanates a powerful force. ° User has +1 Natural Avoid (Shield, 0 Turn CD)
|Recuperation Phase|
[Keksis is immune to Dark Chip Glitches] [Keksis ignores All Stage Effects]
[60 Regen]
<Celestial Body> Keksis's body becomes shrouded in the colors of the universe, phasing through attacks. -Automatically activates when the user would reach 0 HP- -Keksis endures a fatal turn of attacks with 1 HP- -Keksis is invincible except against Aimed Attacks- -Keksis has +1 Attack Slot for the duration- -Lasts for 2 Turns-
Keksis's HP: 121/2000
Dankis HP: 0
Armor: 0
Field: Normal Nat. Barrier CD:// 0/4 Status(es): Dark Soul (1 Defense Phase remaining)
|Unleash Phase| 4 Attack Slots
+1 Celestial Body
+10% Multi-Elem
1:|[Time Bomb Count Down: 1/3] Fiesta Time Bomb160 Normal S-Damage Breaks Shields ° Creates a non-intercepting Time Bomb on the field ° To destroy it, enemies must sacrifice a total of 5 Attack Slots between the time it was set and 3 turns from then ° If not destroyed, the bomb explodes on its third turn, hitting all enemies for x2.0 Damage and gaining Undodgeable ° Can be upgraded to require an additional sacrificed Attack Slot to be destroyed
2:| <Celestial Strike> C-Range, Wind A basic strike with Keksis's hammer. 70 Damage Breaks Shields, Undodgeable Cannot be Countered 1-Turn Optional Charge
3:| <Celestial Strike> C-Range, Wind A basic strike with Keksis's hammer. 70 Damage Breaks Shields, Undodgeable Cannot be Countered 1-Turn Optional Charge
4:| <Celestial Art: Forbidden Sealing Fate> S-Range, Wind Keksis vanish steps towards an enemy and shoves his celestial orb onto their core, devouring them whole. Upon survival, the victim reappears in the same location, feeling as if they experienced a nightmare that was beyond real and left permanent damage. 405 x10 Damage Breaks Unbreakable Shields, Fully Undodgeable, Ignores Armor, Cannot be Naturally Avoided -Damage amplifications on this attack are applied per hit- -Gains +45 Damage per Chip Use expended by Keksis up until this point. Resets upon use- 1-Turn Required Charge 4 CD
|Summary Phase|
4,190 Wind Damage
Keksis's HP: 121/2000 Field: Normal B-Chip Folder: 0/7 [1/3 Mega, 1/1 Giga], +1 Armor Stack Cooldowns: Celestial Art: Frobidden Sealing (0/4)
Chips Used: Panel Shot x1 Boomerang x1
Time Bomb x1
Lava Panels
SE: Sefirot
Dark Thunder x1
Dark Spreader x2 Dark Lance x1
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