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Post by Nightshade on Jan 5, 2018 6:16:09 GMT -8
Aeron has no initiative.
1-100
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Post by Kman on Jan 5, 2018 6:26:10 GMT -8
1-100
No init here either
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Post by Nightshade on Jan 5, 2018 6:48:36 GMT -8
Aeron- Turn 1 [Aeron HP=9100/9100]
May the best fighter win! ____________________________________
Defense Phase:
Setup Phase:
-Perfect Symbiosis activates! Aeron sacrifies 910HP to gain 910regen for three turns and overheal to 150% MaxHp!
-Aeron Regens 3740 HitPoints!
[Aeron HP=12840/9100]
Battle Phase[4AS]:
-Aeron Charges Advance Protocol Eta -Aeron Charges Advance Protocol Alpha -Aeron Charges Advance Protocol Delta -Aeron attacks with Advance Protocol Gamma for 290dmg! Ignores Armor, Cuts Auras, Undodgeable. Cannot be naturally avoided. S-Wood.
End Phase: PSym 3 turns left. Gamma on cooldown. 1 turn.
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Post by Kman on Jan 5, 2018 14:45:28 GMT -8
======================= Livewire.exe Turn One =======================
RP:
Livewire gives a thumbs up, a revving engine sound starting to come from somewhere deep within him as energy begins to roll off of the navi.
=======================
Defense Phase:
Gamma Taken for 377 Damage [Weak to Wood]
{>>Generator Regeneration<<}Name: Generator Regeneration Rank: C Description: As Livewire is fed energy of any kind, he can increase his generation. Effect: After being hit, Livewire gains 44 Regen, stacking up to 440. Passive
GR: +44
=======================
Support Phase:
HP: 4423 / 4800 Regen: 544 HP: 4800 / 4800
167 Regenerated over Max!
{>>Livewire Generator<<}Name: Livewire Generator Rank: Advanced Description: Livewire puts off too much extra energy and the dense field it creates can make life difficult for his enemies. Effect: [+]Any healing that exceeds his maxHP is added as Damage for his current Offense phase, and Armor for his next defense phase at the rate of 3:1 [-]Livewire cannot take advantage of Karma [-]Livewire cannot avoid attacks. Passive
167 damage is 56 Damage/Armor!
=======================
Offense Phase:
4 AS [4 Base]
Name: Siphon Range: Shot Element: Normal Description: Livewire reverses the flow of his reactor, pulling in an opponent's Energy. Effects: 50% | 136 Damage, Undodgeable, Breaks Shields, Restores 500 HP, can optionally be avoided by expending an attack slot Cooldown: -1 (1/turn, 1 more at 3CD)
Name: Siphon Range: Shot Element: Normal Description: Livewire reverses the flow of his reactor, pulling in an opponent's Energy. Effects: 50% | 136 Damage, Undodgeable, Breaks Shields, Restores 500 HP, can optionally be avoided by expending an attack slot Cooldown: -1 (1/turn, 1 more at 3CD)
Name: Channel Range: Shot Element: Normal Description: Adjusting the reactor's potential, Livewire draws in energy from around him. Effects: 50% | 136 Damage, Breaks Shields, Cuts Auras, Restores 500 HP, can optionally be avoided by expending an attack slot Cooldown: 3
Name: Funnel Range: Shot Element: Normal Description: When making changes, Livewire adjusts where the input to his reactor comes from: namely, his enemies. Effects: 50% | 136 Damage, Undodgeable, Cuts Auras, Restores 500 HP, can optionally be avoided by expending an attack slot Cooldown: 3
=======================
Wrap-up Phase:
HP: 4800/4800 Status: Fine Panels: Normal
Cooldown: Siphon - 3 Channel - 3 Funnel - 3
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Post by Nightshade on Jan 7, 2018 13:33:27 GMT -8
Aeron- Turn 2 [Aeron HP=12840/9100]
You're a weird one, aren't ya? ____________________________________
Defense Phase:
Aeron takes 480dmg.
Setup Phase:
-Perfect Symbiosis activates! Aeron sacrifies 910HP to gain 910regen for three turns and overheal to 150% MaxHp!
-Aeron Regens 3740 HitPoints!
[Aeron HP=13650/9100]
Battle Phase[4AS]:
-Aeron attacks with Advance Protocol Eta for 290dmg. +50 damage on all attacks for one turn. Cuts Auras, Undodgeable. S-Stone.
-Aeron attacks with Advance Protocol Alpha for 510dmg. Undodgeable, break shields. S-Wood
-Aeron attacks with Advance Protocol Delta for 50dmg! Power Up!
-Aeron attacks with Advance Protocol Alpha for 630dmg! Breaks Shields, Undodgeable. S-Wood.
End Phase: PSym 2 turns left. Gamma on cooldown. 0 turn.
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Post by Kman on Jan 9, 2018 9:55:00 GMT -8
======================= Livewire.exe Turn Two =======================
RP:
At the other's question, Livewire's body revs up further, a light whining pitch starting to come from him. It's hard to tell if he's angry or excited.
=======================
Defense Phase:
Eta Taken for 164 Damage (Strong to Stone)
{>>Generator Regeneration<<}Name: Generator Regeneration Rank: C Description: As Livewire is fed energy of any kind, he can increase his generation. Effect: After being hit, Livewire gains 44 Regen, stacking up to 440. Passive
GR: +88
Alpha Taken for 590 (Weak to Wood)
GR: +132
Delta Taken for 0
GR: +176
Alpha Taken for 746 (Weak to Wood)
GR: +220
=======================
Support Phase:
HP: 3300 / 4800 Regen: 720 Heals: +2000 HP: 4800 / 4800
1220 Regenerated over Max!
{>>Livewire Generator<<}Name: Livewire Generator Rank: Advanced Description: Livewire puts off too much extra energy and the dense field it creates can make life difficult for his enemies. Effect: [+]Any healing that exceeds his maxHP is added as Damage for his current Offense phase, and Armor for his next defense phase at the rate of 3:1 [-]Livewire cannot take advantage of Karma [-]Livewire cannot avoid attacks. Passive
167 damage is 406 Damage/Armor!
Damage this turn: 576 Armor Next turn: 406
=======================
Offense Phase:
4 AS [4 Base]
Name: Siphon Range: Shot Element: Normal Description: Livewire reverses the flow of his reactor, pulling in an opponent's Energy. Effects: 50% | 288 Damage, Undodgeable, Breaks Shields, Restores 500 HP, can optionally be avoided by expending an attack slot Cooldown: -1 (1/turn, 1 more at 3CD)
Name: Punch Range: Combat Element: Normal Description: Sometimes, it's all you've got left. Effects: 120% | 695 Damage, can optionally be avoided by expending an attack slot
Name: Energy Wave Range: Shot Element: Normal Description: A simple wave of raw energy from within his core. Effects: 120% | 695 Damage, can optionally be avoided by expending an attack slot
{>>Charging: Overclock<<}Name: Overclock Range: Shot Element: Normal Description: Overstimulating his sytems causes things to rage out of control! Effects: 90% | 145 Damage, can optionally be avoided by expending an attack slot Optional Charge: 3
=======================
Wrap-up Phase:
HP: 4800/4800 Status: Fine Panels: Normal
Cooldown: Siphon - 2 Channel - 2 Funnel - 2
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Post by Nightshade on Jan 10, 2018 9:33:19 GMT -8
Aeron- Turn 3 [Aeron HP=13650/9100]
If anything, you're cooler than some guys I know. ____________________________________
Defense Phase:
Aeron sacrifices 4AS. Aeron avoids all attacks.
Setup Phase:
-Perfect Symbiosis activates! Aeron sacrifies 910HP to gain 910regen for three turns and overheal to 150% MaxHp!
-Aeron Regens 3740 HitPoints!
[Aeron HP=13650/9100]
Battle Phase[0AS]:
End Phase: PSym 1 turns left.
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Post by Kman on Jan 10, 2018 13:31:40 GMT -8
======================= Livewire.exe Turn Three =======================
RP:
Livewire.exe gives Aeron a thumbs up, the two heartily engaged in this slapfight, before a vent opens on Livewire's reactor, and a singular rod emerges, the navi beginning to put off somehow even more energy.
=======================
Defense Phase:
N/A
=======================
Support Phase:
HP: 4800 / 4800 Regen: 720 Heals: +500 HP: 4800 / 4800
1220 Regenerated over Max!
{>>Livewire Generator<<}Name: Livewire Generator Rank: Advanced Description: Livewire puts off too much extra energy and the dense field it creates can make life difficult for his enemies. Effect: [+]Any healing that exceeds his maxHP is added as Damage for his current Offense phase, and Armor for his next defense phase at the rate of 3:1 [-]Livewire cannot take advantage of Karma [-]Livewire cannot avoid attacks. Passive
1220 damage is 406 Damage/Armor!
Damage this turn: 576 Armor Next turn: 406
{>>Core Addition<<}Name: Core Addition Gamma Rank: S Description: The third and final of three additions that assists Livewire's Core in processing its power to the maximum Effect: Creats an Object with 230 HP (270 + (30*V) - 60%) that increases the attack slots of Livewire and all allies by the user's Base Attack Slots (4). Uses: 0/1
=======================
Offense Phase:
8 AS [4 Base]
Name: Siphon Range: Shot Element: Normal Description: Livewire reverses the flow of his reactor, pulling in an opponent's Energy. Effects: 50% | 288 Damage, Undodgeable, Breaks Shields, Restores 500 HP, can optionally be avoided by expending an attack slot Cooldown: -1 (1/turn, 1 more at 3CD)
Name: Punch Range: Combat Element: Normal Description: Sometimes, it's all you've got left. Effects: 120% | 695 Damage, can optionally be avoided by expending an attack slot
Name: Energy Wave Range: Shot Element: Normal Description: A simple wave of raw energy from within his core. Effects: 120% | 695 Damage, can optionally be avoided by expending an attack slot
Name: Punch Range: Combat Element: Normal Description: Sometimes, it's all you've got left. Effects: 120% | 695 Damage, can optionally be avoided by expending an attack slot
Name: Energy Wave Range: Shot Element: Normal Description: A simple wave of raw energy from within his core. Effects: 120% | 695 Damage, can optionally be avoided by expending an attack slot
Name: Punch Range: Combat Element: Normal Description: Sometimes, it's all you've got left. Effects: 120% | 695 Damage, can optionally be avoided by expending an attack slot
Name: Energy Wave Range: Shot Element: Normal Description: A simple wave of raw energy from within his core. Effects: 120% | 195 Damage, can optionally be avoided by expending an attack slot
{>>Charging: Overclock<<}Name: Overclock Range: Shot Element: Normal Description: Overstimulating his sytems causes things to rage out of control! Effects: 90% | 145 Damage, can optionally be avoided by expending an attack slot Optional Charge: 3
=======================
Wrap-up Phase:
HP: 4800/4800 Status: Fine Panels: Normal
Cooldown: Siphon - 1 Channel - 1 Funnel - 1
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Post by Nightshade on Jan 10, 2018 15:38:56 GMT -8
Aeron- Turn 4 [Aeron HP=13650/9100]
I doibt we'll be able to do much to eachother it seems. ____________________________________
Defense Phase:
Aeron sacrifices 4AS. Aeron avoids 2 Punch and 2 Energy wave.
Aeron takes some damage.
Setup Phase:
-Perfect Symbiosis activates! Aeron sacrifies 910HP to gain 910regen for three turns and overheal to 150% MaxHp!
-Aeron Regens 3740 HitPoints!
[Aeron HP=13650/9100]
Battle Phase[0AS]:
End Phase: PSym 3 turns left.
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Post by Kman on Jan 10, 2018 16:08:37 GMT -8
======================= Livewire.exe Turn Four =======================
RP:
The generator gives a shrug, engines still happily whirring away.
=======================
Defense Phase:
N/A
=======================
Support Phase:
HP: 4800 / 4800 Regen: 720 Heals: +500 HP: 4800 / 4800
1220 Regenerated over Max!
{>>Livewire Generator<<}Name: Livewire Generator Rank: Advanced Description: Livewire puts off too much extra energy and the dense field it creates can make life difficult for his enemies. Effect: [+]Any healing that exceeds his maxHP is added as Damage for his current Offense phase, and Armor for his next defense phase at the rate of 3:1 [-]Livewire cannot take advantage of Karma [-]Livewire cannot avoid attacks. Passive
1220 damage is 406 Damage/Armor!
Damage this turn: 576 Armor Next turn: 406
Core Addition Gamma: 230/230
=======================
Offense Phase:
8 AS [4 Base]
Name: Siphon Range: Shot Element: Normal Description: Livewire reverses the flow of his reactor, pulling in an opponent's Energy. Effects: 50% | 288 Damage, Undodgeable, Breaks Shields, Restores 500 HP, can optionally be avoided by expending an attack slot Cooldown: -1 (1/turn, 1 more at 3CD)
Name: Punch Range: Combat Element: Normal Description: Sometimes, it's all you've got left. Effects: 120% | 695 Damage, can optionally be avoided by expending an attack slot
Name: Energy Wave Range: Shot Element: Normal Description: A simple wave of raw energy from within his core. Effects: 120% | 695 Damage, can optionally be avoided by expending an attack slot
Name: Punch Range: Combat Element: Normal Description: Sometimes, it's all you've got left. Effects: 120% | 695 Damage, can optionally be avoided by expending an attack slot
Name: Energy Wave Range: Shot Element: Normal Description: A simple wave of raw energy from within his core. Effects: 120% | 695 Damage, can optionally be avoided by expending an attack slot
Name: Punch Range: Combat Element: Normal Description: Sometimes, it's all you've got left. Effects: 120% | 695 Damage, can optionally be avoided by expending an attack slot
Name: Energy Wave Range: Shot Element: Normal Description: A simple wave of raw energy from within his core. Effects: 120% | 195 Damage, can optionally be avoided by expending an attack slot
{>>Charging: Overclock<<}Name: Overclock Range: Shot Element: Normal Description: Overstimulating his sytems causes things to rage out of control! Effects: 90% | 145 Damage, can optionally be avoided by expending an attack slot Optional Charge: 3
=======================
Wrap-up Phase:
HP: 4800/4800 Status: Fine Panels: Normal
Cooldown: Siphon - 0 Channel - 0 Funnel - 0
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Post by Nightshade on Jan 11, 2018 12:34:29 GMT -8
Aeron- Turn 5 [Aeron HP=13650/9100]
I can dance all day! ____________________________________
Defense Phase:
Aeron sacrifices 4AS. Aeron avoids 2 Punch and 2 Energy wave. Aeron takes some damage.
Setup Phase:
-Perfect Symbiosis activates! Aeron sacrifies 910HP to gain 910regen for three turns and overheal to 150% MaxHp!
-Aeron Regens 3740 HitPoints!
[Aeron HP=13650/9100]
Battle Phase[0AS]:
End Phase: PSym 2 turns left.
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Post by Kman on Jan 11, 2018 13:08:12 GMT -8
======================= Livewire.exe Turn Five =======================
RP:
The generator gives a nod, engines still happily whirring away, before they kick up into overdrive for a moment, beginning to pull on further drain from around him. He seems to be getting ready for something.
=======================
Defense Phase:
N/A
=======================
Support Phase:
HP: 4800 / 4800 Regen: 720 Heals: +500 HP: 4800 / 4800
1220 Regenerated over Max!
{>>Livewire Generator<<}Name: Livewire Generator Rank: Advanced Description: Livewire puts off too much extra energy and the dense field it creates can make life difficult for his enemies. Effect: [+]Any healing that exceeds his maxHP is added as Damage for his current Offense phase, and Armor for his next defense phase at the rate of 3:1 [-]Livewire cannot take advantage of Karma [-]Livewire cannot avoid attacks. Passive
1220 damage is 406 Damage/Armor!
Damage this turn: 576 Armor Next turn: 406
Core Addition Gamma: 230/230
=======================
Offense Phase:
8 AS [4 Base]
Name: Siphon Range: Shot Element: Normal Description: Livewire reverses the flow of his reactor, pulling in an opponent's Energy. Effects: 50% | 288 Damage, Undodgeable, Breaks Shields, Restores 500 HP, can optionally be avoided by expending an attack slot Cooldown: -1 (1/turn, 1 more at 3CD)
Name: Punch Range: Combat Element: Normal Description: Sometimes, it's all you've got left. Effects: 120% | 695 Damage, can optionally be avoided by expending an attack slot
Name: Energy Wave Range: Shot Element: Normal Description: A simple wave of raw energy from within his core. Effects: 120% | 695 Damage, can optionally be avoided by expending an attack slot
Name: Punch Range: Combat Element: Normal Description: Sometimes, it's all you've got left. Effects: 120% | 695 Damage, can optionally be avoided by expending an attack slot
Name: Energy Wave Range: Shot Element: Normal Description: A simple wave of raw energy from within his core. Effects: 120% | 695 Damage, can optionally be avoided by expending an attack slot
Name: Punch Range: Combat Element: Normal Description: Sometimes, it's all you've got left. Effects: 120% | 695 Damage, can optionally be avoided by expending an attack slot
Name: Energy Wave Range: Shot Element: Normal Description: A simple wave of raw energy from within his core. Effects: 120% | 195 Damage, can optionally be avoided by expending an attack slot
{>>Charging: Overclock<<}Name: Overclock Range: Shot Element: Normal Description: Overstimulating his sytems causes things to rage out of control! Effects: 90% | 145 Damage, can optionally be avoided by expending an attack slot Optional Charge: 3
=======================
Wrap-up Phase:
HP: 4800/4800 Status: Fine Panels: Normal
Cooldown: Siphon - 0 Channel - 0 Funnel - 0
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Post by Nightshade on Jan 11, 2018 15:07:09 GMT -8
Aeron- Turn 6 [Aeron HP=13650/9100]
oooh, interesting! ____________________________________
Defense Phase:
Aeron sacrifices 4AS. Aeron avoids 2 Punch and 2 Energy wave. Aeron takes some damage.
Setup Phase:
-Perfect Symbiosis activates! Aeron sacrifies 910HP to gain 910regen for three turns and overheal to 150% MaxHp!
-Aeron Regens 3740 HitPoints!
[Aeron HP=13650/9100]
Battle Phase[0AS]:
End Phase: PSym 1 turns left.
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Post by Kman on Jan 12, 2018 14:02:46 GMT -8
======================= Livewire.exe Turn Six =======================
RP:
Livewire kicks into overdriiiiiiive. For a turn anyway.
=======================
Defense Phase:
N/A
=======================
Support Phase:
HP: 4800 / 4800 Regen: 720 Heals: +500 HP: 4800 / 4800
1220 Regenerated over Max!
{>>Livewire Generator<<}Name: Livewire Generator Rank: Advanced Description: Livewire puts off too much extra energy and the dense field it creates can make life difficult for his enemies. Effect: [+]Any healing that exceeds his maxHP is added as Damage for his current Offense phase, and Armor for his next defense phase at the rate of 3:1 [-]Livewire cannot take advantage of Karma [-]Livewire cannot avoid attacks. Passive
1220 damage is 406 Damage/Armor!
Damage this turn: 576 Armor Next turn: 406
Core Addition Gamma: 230/230
=======================
Offense Phase:
8 AS [4 Base]
Name: Siphon Range: Shot Element: Normal Description: Livewire reverses the flow of his reactor, pulling in an opponent's Energy. Effects: 50% | 288 Damage, Undodgeable, Breaks Shields, Restores 500 HP, can optionally be avoided by expending an attack slot Cooldown: -1 (1/turn, 1 more at 3CD)
Name: Siphon Range: Shot Element: Normal Description: Livewire reverses the flow of his reactor, pulling in an opponent's Energy. Effects: 50% | 288 Damage, Undodgeable, Breaks Shields, Restores 500 HP, can optionally be avoided by expending an attack slot Cooldown: -1 (1/turn, 1 more at 3CD)
Name: Channel Range: Shot Element: Normal Description: Adjusting the reactor's potential, Livewire draws in energy from around him. Effects: 50% | 288 Damage, Breaks Shields, Cuts Auras, Restores 500 HP, can optionally be avoided by expending an attack slot Cooldown: 3
Name: Funnel Range: Shot Element: Normal Description: When making changes, Livewire adjusts where the input to his reactor comes from: namely, his enemies. Effects: 50% | 288 Damage, Undodgeable, Cuts Auras, Restores 500 HP, can optionally be avoided by expending an attack slot Cooldown: 3
Name: Energy Wave Range: Shot Element: Normal Description: A simple wave of raw energy from within his core. Effects: 120% | 695 Damage, can optionally be avoided by expending an attack slot
Name: Punch Range: Combat Element: Normal Description: Sometimes, it's all you've got left. Effects: 120% | 695 Damage, can optionally be avoided by expending an attack slot
Name: Energy Wave Range: Shot Element: Normal Description: A simple wave of raw energy from within his core. Effects: 120% | 195 Damage, can optionally be avoided by expending an attack slot
Name: Overclock Range: Shot Element: Normal Description: Overstimulating his sytems causes things to rage out of control! Effects: 90% | 2075 Damage, can optionally be avoided by expending an attack slot Optional Charge: 3
=======================
Wrap-up Phase:
HP: 4800/4800 Status: Fine Panels: Normal
Cooldown: Siphon - 3 Channel - 3 Funnel - 3
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Post by Nightshade on Jan 12, 2018 18:22:39 GMT -8
Aeron- Turn 7 [Aeron HP=13650/9100]
You're an awesome fellow. Certainly unique. ____________________________________
Defense Phase:
Aeron sacrifices 4AS. Aeron avoids overdrive, Punch and 2 Energy wave. Aeron takes some damage.
Setup Phase:
-Perfect Symbiosis activates! Aeron sacrifies 910HP to gain 910regen for three turns and overheal to 150% MaxHp!
-Aeron Regens 3740 HitPoints!
[Aeron HP=13650/9100]
Battle Phase[0AS]:
End Phase: PSym 1 turns left.
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