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Post by Wackoguy on Apr 29, 2017 12:50:19 GMT -8
(OOC: No idea if Labrys has Initiative soo....yeah.
Confirm it and I'll roll or have Revved strike.)
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Post by xoDeathy on Apr 29, 2017 14:37:25 GMT -8
Labrys has no initiative.
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Post by Wackoguy on Apr 29, 2017 14:53:43 GMT -8
(OOC: Theeeen, here I GO~!) Revved's Support Phase:
-Beta Barrier appears-
Rev's HP: 1,600 / 1,600 Barrier: 320 / 320
=====
Rev's Offensive Phase:
4 attack slots
-charges Velocity Rush-
Rev strike - Karate blow (Used 3 times) C-atk Normal element Revved dashes toward an opponent and delivers a swift punch. 160 damage (100% base damage) Undodgeable [-10% damage] -Breaks shields [-10% damage]
+20 R.E gained
=====
480 Incoming Normal damage to Labrys
Rev's HP: 1,600 / 1,600 Barrier: 320 / 320
R.E: 20
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Post by xoDeathy on Apr 30, 2017 11:23:27 GMT -8
|Defense Phase|
[Initiative lost: Labrys is defaultly in control! Ariadne is summoned!]
[Labrys disables her Block and Burst programs to activate Labyrinthos Core and Acolyte's Regalia!]
Labrys Naturally Auras the first Karate Blow!
Labrys takes the other two Karate Blows for (160 - 26 = 134 x 2) 268 Damage!
|Recuperation Phase| Skill Information to Note: >Labyrinthos Core Core Armament (Custom Skill), S-Tier Being the Acolyte of Duelmex has its perks. Access to his arsenal of armaments can lead to the death of many. -Drawback: Labrys can disable one program worth at least 2000z she has equipped at the beginning of battle. If she does, Labyrinthos Core gains the following effect: -(Flavor Text)Labrys's Skills are replaced with Armaments (but are still treated as Skills). -(Flavor Text)Uses are instead called Overclocks (but are still treated as Uses). -Labrys's attacks will only deal 10% Damage Final Total (after all modifiers) -Whenever either Labrys does the following conditions, her Damage Output (after all modifiers) will increase or decrease by the specified percentage (Minimum of 10%, Maximum of 200%):
- Labrys lands an attack. +20%.
- Labrys avoids an attack. +10%.
- Labrys is inflicted with a negative status. +10%.
- Labrys fails to land an attack during the opponent's last Defensive Phase. -10%
- Labrys fails to land any attacks in a turn (supercedes the above). -50%.
- Labrys fails to avoid any attacks in a turn. -10%.
-+1 Element Level -Passive-
>Entering the Labyrinth Custom Armament, S-Tier Labrys and her shadow, Shadow Labrys; each given their own chance to spread judgment. -Labrys and Shadow Labrys are one person split into two beings of personality. They share the same stats, but certain Skills and Attacks will only be usable by one or the other. -At the beginning of battle, if Labrys has initiative, Shadow Labrys will automatically be active. Otherwise, Labrys will automatically be active. -Once per turn, at any point in the turn, Labrys can switch between herself and Shadow Labrys.
- Labrys gains Armor equal to 2% of her Max HP.
- Shadow Labrys gains Damage equal to 2% of her Max HP.
-Bonuses are lost while switching to and being in the other state. -Passive-
>Acolyte's Regalia Support Armament, A-Tier An acolyte must be donned in gear protected by celestials. -Drawback: Labrys can disable one program worth at least 2000z she has equipped at the beginning of battle. If she does, Acolyte's Regalia gains the following effects: -While Labrys is in Labrys state, this skill passively summons Ariadne, a metal angel.
- Ariadne is treated as an object with 240 HP.
- Whenever Labrys takes an attack, Ariadne will counter for Unavoidable Damage equal to Labrys's Armor, but cannot counter for more than 24 Damage per proc. This effect can proc up to 4 times per turn.
- If Ariadne counters 4 times in one turn, Ariadne will restore 120 HP to Labrys.
- Upon destruction, inflicts Paralyze to the entity that destroyed her. This Paralyze will ignore post infliction immunity.
-While Labrys is in Shadow Labrys state, this skill passively summons Asterius, a flaming minotaur.
- Asterius is treated as a clone with 280 HP.
- Each turn, Asterius will attempt to use one attack from Shadow Labrys's arsenal that does not have a CD against a target of choice. Asterius must attack each turn he is able to.
- Optionally, Asterius can instead use 1 Standard Chip that Shadow Labrys owns, consuming that Chip without counting against Shadow Labrys's max Chips per battle. DarkChips will not affect Asterius and must affect Shadow Labrys
- Upon destruction, Shadow Labrys gains +1 Attack Slot for the rest of battle.
-Objects/Clones created by this skill retain the same stats and statuses as they had when they were dismissed. -Objects/Clones directly targeted by enemy attacks must be resolved before they are dismissed. -Objects/Clones created by this skill do not get re-summoned when destroyed. -Passive-
Acolyte's Regalian Axe Offensive Armament, ?-Tier This axe has been personally entrusted to me by Duelmex; I will use it to crush all evil. -Every time either Labrys lands 3 Non-Chip Attacks, she gains +1 Attack Slot for one turn, to a max of +2 Attack Slots. -Upon overclock, Labrys and one opponent gain +1 Attack Slot for 1 turn. -Can only be overclocked once per turn. -2 Overclocks-
[Axe Steam: +10%, -10%] [Damage Output: 10%] [Regalian Axe: 0/4 Attacks Landed] [Regalian Axe 2: 0/4 Attacks Landed]
[Ariadne watches over Labrys! Ariadne counters for 48 Unavoidable Damage!]
[Shadow Labrys takes the reigns! Asterius summoned!]
Labrys's HP: 1032/1300 [Ariadne HP= 240/240] - [Asterius HP= 280/280] -Active Armor: 0 Field: Normal Nat. 1 CD:// 0/5 Nat. 2 CD:// 5/5 Nat. 3 CD:// 5/5 B-Chip Folder: 7/7 [3/3 Mega, 0 Giga] Status(es):
|Unleash Phase| 5 Attack Slots
4 Passive, +1 Turn 1, +1 on Even Turns, +26 Damage
1:|Bash 'Em! C-Range, Wind A simple, slanted, backwards, overhead cut into the opponents shoulder. 15 (154) Damage Cuts Auras/Barriers, 1 Stack -If this is the first attack used by either Labrys in a turn, it gains a stacking +10% Base Damage while it is in the first Attack Slot. Additionally, per stack this attack has, the next attack has a -10% Base Damage penalty. -Once this attack isn't the first attack used in a turn, the bonus Damage is reset.
Asterius:|Bash 'Em! C-Range, Wind A simple, slanted, backwards, overhead cut into the opponents shoulder. 64 Damage Cuts Auras/Barriers
2:|Slash 'Em! C-Range, Aqua A wide slash infused with water, aimed at the core. 13 (131) Damage Cuts Auras/Barriers, Soaks -If used after Bash 'Em!, this attack gains Undodgeable for one use. If this attack would have 3 Aimers, one must be removed. 1 CD
3:|Lifting Joy! S-Range, Elec Shadow Labrys tosses the opponent and causes Asterius to shock them into being still. 13 (131) Damage Breaks Shields, Shocks -This attack is only usable by Shadow Labrys. -If used after Slash 'Em! and Asterius (Clone) is still alive, Asterius (Clone) will also use this attack at 25% Damage, but no effects except aimers. 1 CD
Asterius Auto:|Lifting Joy! S-Range, Elec Shadow Labrys tosses the opponent and causes Asterius to shock them into being still. 32 Damage Breaks Shields
4:|Charging Guillotine! (1)
5:|Charging Brutal Impact! (1)
|Summary Phase| 10% Labrys and Shadow Labrys Damage
79 Wind Damage @ Revved 13 Aqua Damage @ Revved 45 Elec Damage @ Revved
Labrys's HP: 1032/1300 Active Summon: Asterius Field: Normal Nat. 1 CD:// 0/5 Nat. 2 CD:// 5/5 Nat. 3 CD:// 5/5 B-Chip Folder: 7/7 [3/3 Mega, 0 Giga] Status(es): Cooldowns: Slash Em (1)
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Post by Wackoguy on Apr 30, 2017 13:10:16 GMT -8
Revved's defensive Phase:
48 counterdamage taken
Bash 'Em! = taken for 15 damage
Bash 'Em! = taken for 64 damage
Rev's HP: 1,473 / 1,600 Barrier's HP: 241 / 320
Slash 'Em! = avoided via skill:
Speed Force - Deflect Activated skill Rev quickly blocks an attack! -Blocks an attack in a shield-like manner! -4 uses
(Used once)
Lifting Joy! = both strike against the barrier for 45 damage in total!
Rev's HP: 1,473 / 1,600 Barrier's HP: 196 / 320
======
Setup Phase:
Rev's HP: 1,473 / 1,600 Barrier's HP: 196 / 320
R.E: 20
=======
Rev's Offensive Phase:
4 attack slots
[Asparas Shockwave SE] - Mega Chip | Legion Revved thrusts his palm forward, sending forth a wide red shockwave that tears the fabric of space. 195 | Elec | Shot > Undodgeable + Breaks Shields > Hits All + Cannot be Countered > If Hits: Blind | +1 Attack Slot to user for 1 Turn
Velocity Rush (charged once!) C-atk Normal Laced in white energy,Revved shoots from his current position and seems to vanish,delivering blows to several foes. -hits all -cannot be countered -undodgeable -cuts auras -adds +60 damage to the next C-atk Revved uses 20 damage (10% of base) -1 Turn Required Charge, Can be optionally charged for up to two additional turns to deal up to x2.5 Damage
Sidewinder frenzy @ Asterius & Labrys S-atk Normal A force seems to depart from Revved's body,lashing out like a bolt of energy. -130 damage (80% of base damage) -cuts auras -ignores armor -strikes an additional target 1-turn CD
Rev strike - Karate blow @ Labrys C-atk Normal element Revved dashes toward an opponent and delivers a swift punch.
160 220 damage (100% base damage) Undodgeable [-10% damage] -Breaks shields [-10% damage]
+20 R.E gained
R.E: 40
========
Rev's HP: 1,473 / 1,600 Barrier's HP: 196 / 320
R.E: 40
195 Elec damage @ ALL 20 Normal damage @ ALL 350 Normal damage @ Labrys 130 Normal damage @ Asterius
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Post by xoDeathy on May 1, 2017 13:11:50 GMT -8
|Defense Phase|
[Labrys takes the reigns, Ariadne is summoned, but Asterius is still running!]
Asterius takes Shockwave for 195 Damage!
Labrys takes Shockwave for ((195 - 26) x1.3) 118 Damage, but Ariadne fails to counter!
Asterius takes Velocity Rush for 20 Damage!
Labrys takes Velocity Rush for (20 - 26) 0 Damage, but Ariadne fails to counter!
Asterius takes Sidewinder Frenzy for 130 Damage! Asterius plummets into fire!
[Shadow Labrys gains +1 Attack Slot, Ariadne is protecting Labrys!]
Sidewinder Blocked with a cling of Labrys's axe! >Empowered Blocking Axe! Defensive Armament, C-Tier Its so easy to block now a days. -Labrys blocks one attack by causing her axe to resound rapidly. -Successfully blocking grants Labrys +1 Attack Slot for 1 turn. -2 Overclocks- 1 Overclock left!
Labrys takes Karate Blow for (220 - 26) 194 Damage!
|Recuperation Phase|
[Axe Steam: +20%, -10%, +10%, -10%, +10%, -10%] [Damage Output: 20%] [Regalian Axe: 2/4 Attacks Landed] [Regalian Axe 2: 0/4 Attacks Landed]
[Ariadne is protecting Labrys! 24 Unavoidable Counter Damage]
["Com on Speedy, lets see what ya're made of!" Both +1 Attack Slot for 1 turn!] Acolyte's Regalian Axe Offensive Armament, ?-Tier This axe has been personally entrusted to me by Duelmex; I will use it to crush all evil. -Every time either Labrys lands 4 Non-Chip Attacks, she gains +1 Attack Slot for one turn, to a max of +2 Attack Slots. -Upon overclock, Labrys and one opponent gain +1 Attack Slot for 1 turn. -Can only be overclocked once per turn. -2 Overclocks- 1 Overclock left!
Labrys's HP: 720/1300 [Ariadne HP= 240/240] -Active [Asterius HP= 0/280] -Dead Armor: 26 Field: Normal Nat. 1 CD:// 1/5 Nat. 2 CD:// 5/5 Nat. 3 CD:// 5/5 B-Chip Folder: 7/7 [3/3 Mega, 0 Giga] Status(es): Blind (1/2)
|Unleash Phase| 7 Attack Slots
4 Passive, +1 Turn 1, +1 on Even Turns, +2 this turn, +1 as Shadow Labrys, +26 Damage as Shadow Labrys,
1:|Bash 'Em! C-Range, Wind A simple, slanted, backwards, overhead cut into the opponents shoulder. 28 (141) Damage Cuts Auras/Barriers, 2 Stacks -If this is the first attack used by either Labrys in a turn, it gains a stacking +10% Base Damage while it is in the first Attack Slot. Additionally, per stack this attack has, the next attack has a -10% Base Damage penalty. -Once this attack isn't the first attack used in a turn, the bonus Damage is reset.
2:|Air Raid! S-Range, Elec Labrys spins through the air with her axe being electrified, causing the target to be swept by electricity. 20 (101) (112) Damage Breaks Shields -This attack deals 90% of its Damage and is only usable by Labrys. This attack gains the following depending on the appropriate condition:
>This attack is used after Slash Em; +10% Base Damage for one use >Enemy avoided an attack last turn; +10% Base Damage for one use 1 CD
3:|Bash 'Em! C-Range, Wind A simple, slanted, backwards, overhead cut into the opponents shoulder. 22 (115) Damage Cuts Auras/Barriers
-If this is the first attack used by either Labrys in a turn, it gains a stacking +10% Base Damage while it is in the first Attack Slot. Additionally, per stack this attack has, the next attack has a -10% Base Damage penalty. -Once this attack isn't the first attack used in a turn, the bonus Damage is reset.
4:|Bash 'Em! C-Range, Wind A simple, slanted, backwards, overhead cut into the opponents shoulder. 22 (115) Damage Cuts Auras/Barriers
-If this is the first attack used by either Labrys in a turn, it gains a stacking +10% Base Damage while it is in the first Attack Slot. Additionally, per stack this attack has, the next attack has a -10% Base Damage penalty. -Once this attack isn't the first attack used in a turn, the bonus Damage is reset.
5:|Bash 'Em! C-Range, Wind A simple, slanted, backwards, overhead cut into the opponents shoulder. 22 (115) Damage Cuts Auras/Barriers
-If this is the first attack used by either Labrys in a turn, it gains a stacking +10% Base Damage while it is in the first Attack Slot. Additionally, per stack this attack has, the next attack has a -10% Base Damage penalty. -Once this attack isn't the first attack used in a turn, the bonus Damage is reset.
6:|Charging Guillotine! (2)
7:|Charging Brutal Impact! (2)
|Summary Phase| 20% Labrys and Shadow Labrys Damage
24 Unavoidable Counter Damage @ Revved 94 Wind Damage @ Revved 20 Elec Damage @ Revved
Labrys's HP: 720/1300 Active Summon: Ariadne Field: Normal Nat. 1 CD:// 1/5 Nat. 2 CD:// 5/5 Nat. 3 CD:// 5/5 B-Chip Folder: 7/7 [3/3 Mega, 0 Giga] Status(es): Cooldowns: Slash Em (0) Lifting Joy (0) Air Raid (1)
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Post by Wackoguy on May 1, 2017 14:41:21 GMT -8
Revved's defensive phase:
24 Counterdamage taken
Bash 'Em! = taken for 28 damage
Air Raid! = deflected by Revved's Beta Barrier
Rev's HP: 1,421 / 1,600 Barrier's HP: 148 / 320
Bash 'Em! (x3) = taken for 66 damage to Revved's Barrier and himself
Rev's HP: 1,355 / 1,600 Barrier's HP: 82 / 320
========
Revved's Setup Phase:
Rev's HP: 1,355 / 1,600 Barrier's HP: 82 / 320
R.E: 40
=========
Revved's Offensive Phase:
4 attack slots + 1 (Acolyte's Regalian Axe) + 1 (Shockwave SE) = 6 attack slots
ALL attacks @ Labrys
Sword - Third strike 220 Blade C-Damage ° This chip can be re-used any number of times until the end of the turn ° Each subsequent use still costs an Attack Slot, but does not deduct from the user's total number of Chip Uses per battle
Sword - Third strike 220 Blade C-Damage ° This chip can be re-used any number of times until the end of the turn ° Each subsequent use still costs an Attack Slot, but does not deduct from the user's total number of Chip Uses per battle
Sword - Third strike 220 Blade C-Damage ° This chip can be re-used any number of times until the end of the turn ° Each subsequent use still costs an Attack Slot, but does not deduct from the user's total number of Chip Uses per battle
Sword - Third strike 220 Blade C-Damage ° This chip can be re-used any number of times until the end of the turn ° Each subsequent use still costs an Attack Slot, but does not deduct from the user's total number of Chip Uses per battle
Rev strike - Karate blow C-atk Normal element Revved dashes toward an opponent and delivers a swift punch. 160 damage (100% base damage) Undodgeable [-10% damage] -Breaks shields [-10% damage]
+25 R.E gained
R.E: 65
Energy stream S-atk Normal Revved focuses and channels his own energy through him,building up greater power over time. - Gains +5 Damage per 5 RE stored - Can only be used once per turn at 25 RE or more -breaks shields [-10% damage] -cannot be naturally avoided (3 effects and 1 condition = 20% base cost)
145 210 damage (90% of base)
+5 R.E gained
R.E: 70
============
Rev's HP: 1,355 / 1,600 Barrier's HP: 82 / 320
R.E: 70
Stage: Normal
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Post by xoDeathy on May 3, 2017 7:50:54 GMT -8
|Defense Phase|
Labrys Nat. Dodges the first Sword swing!
Labrys Nat. Dodges the second Sword swing!
Third Sword swing Blocked with a cling of Labrys's axe! >Empowered Blocking Axe! Defensive Armament, C-Tier Its so easy to block now a days. -Labrys blocks one attack by causing her axe to resound rapidly. -Successfully blocking grants Labrys +1 Attack Slot for 1 turn. -2 Overclocks- 0 Overclocks left!
Labrys takes the fourth Sword swing for (220 - 26) 194 Damage!
Labrys takes Karate Blow for (160 - 26) 134 Damage!
Labrys takes Energy Stream for (210 - 26) 184 Damage!
|Recuperation Phase|
[Axe Steam: +20%, +20%, +20%, +20%, +10%, +10%, +10%, -10%, -10%] [Damage Output: 110%] [Regalian Axe: 2/4 Attacks Landed] [Regalian Axe 2: 4/4 Attacks Landed, +1 Attack Slot this turn]
[Ariadne is protecting Labrys! 72 Unavoidable Counter Damage]
["Com on Speedy, lets see what ya're made of!" Both +1 Attack Slot for 1 turn!] Acolyte's Regalian Axe Offensive Armament, ?-Tier This axe has been personally entrusted to me by Duelmex; I will use it to crush all evil. -Every time either Labrys lands 4 Non-Chip Attacks, she gains +1 Attack Slot for one turn, to a max of +2 Attack Slots. -Upon overclock, Labrys and one opponent gain +1 Attack Slot for 1 turn. -Can only be overclocked once per turn. -2 Overclocks- 0 Overclocks left!
[Shadow Labrys takes the reigns alone!]
Labrys's HP: 208/1300 [Ariadne HP= 240/240] - [Asterius HP= 0/280] -Dead Armor: 0 Field: Normal Nat. 1 CD:// 2/5 Nat. 2 CD:// 0/5 Nat. 3 CD:// 0/5 B-Chip Folder: 7/7 [3/3 Mega, 0 Giga] Status(es): Blind (2/2)
|Unleash Phase| 8 Attack Slots
4 Passive, +1 Turn 1, +1 on Even Turns, +3 this turn, +1 as Shadow Labrys, +26 Damage as Shadow Labrys,
1:|Bash 'Em! C-Range, Wind A simple, slanted, backwards, overhead cut into the opponents shoulder. 198 (180) Damage Cuts Auras/Barriers, 3 Stacks -If this is the first attack used by either Labrys in a turn, it gains a stacking +10% Base Damage while it is in the first Attack Slot. Additionally, per stack this attack has, the next attack has a -10% Base Damage penalty. -Once this attack isn't the first attack used in a turn, the bonus Damage is reset.
2:|Bash 'Em! C-Range, Wind A simple, slanted, backwards, overhead cut into the opponents shoulder. 112 (102) Damage Cuts Auras/Barriers
-If this is the first attack used by either Labrys in a turn, it gains a stacking +10% Base Damage while it is in the first Attack Slot. Additionally, per stack this attack has, the next attack has a -10% Base Damage penalty. -Once this attack isn't the first attack used in a turn, the bonus Damage is reset.
3:|Slash 'Em! C-Range, Aqua A wide slash infused with water, aimed at the core. 144 (131) Damage Cuts Auras/Barriers, Soaks -If used after Bash 'Em!, this attack gains Undodgeable for one use. If this attack would have 3 Aimers, one must be removed. 1 CD
4:|Guillotine! C-Range, Wind Labrys spins and slams the target into the ground. 170 (155) x3 Damage Avoid Separately, Undodgeable -Upon releasing this attack, either Labrys can sacrifice up to 3 Attack Slots. -For each Attack Slot sacrificed, this attack gains +39 Damage per hit. 2-Turn Required Charge 1 CD
5:| [Sacrificed]
6:| [Sacrificed]
7:| [Sacrificed]
8:|Charging Brutal Impact! (3)
|Summary Phase| 110% Labrys and Shadow Labrys Damage
72 Unavoidable Counter Damage @ Revved 820 Wind Damage @ Revved 144 Aqua Damage @ Revved +Possible Soak+
Labrys's HP: 208/1300 Active Summon: None Field: Normal Nat. 1 CD:// 2/5 Nat. 2 CD:// 0/5 Nat. 3 CD:// 0/5 B-Chip Folder: 7/7 [3/3 Mega, 0 Giga] Status(es): Cooldowns: Air Raid (0) Slash Em (1) Guillotine (1)
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Post by Wackoguy on May 3, 2017 12:54:20 GMT -8
Revved's defensive Phase:
72 counterdamage taken
Rev's HP: 1,283 / 1,600 Barrier's HP: 82 / 320
Bash 'Em! = avoided via skill:
Revved dash Speed skill Revved speeds toward an attack,narrowly dodging it. -If successful, Rev recovers 100 HP 3 uses [2 + 1 [Type]
(Used once)
-Revved regains 100 HP-
Rev's HP: 1,383 / 1,600
Bash 'Em! = avoided via skill:
Revved dash Speed skill Revved speeds toward an attack,narrowly dodging it. -If successful, Rev recovers 100 HP 3 uses [2 + 1 [Type]
(second use)
Slash 'Em! = blocked via skill:
Speed Force - Deflect Activated skill Rev quickly blocks an attack! -Blocks an attack in a shield-like manner! -4 uses
(Used once)
Guillotine! [first hit] = slams into Rev's barrier
Barrier's HP: 0 / 320
Guillotine! [second hit] = taken for 170 damage
Rev's HP: 1,213 / 1,600
Guillotine! [third hit] = taken for 170 damage
Rev's HP: 1,043 / 1,600
============
Revved's Support Phase:
Rev's HP: 1,043 / 1,600
R.E: 70
==============
Rev's Offensive Phase:
4 attack slots + 1 [Acolyte's Regalian Axe] = 5 attack slots
ALL attacks @ Labrys
Energy stream S-atk Normal Revved focuses and channels his own energy through him,building up greater power over time. - Gains +5 Damage per 5 RE stored - Can only be used once per turn at 25 RE or more -breaks shields [-10% damage] -cannot be naturally avoided (3 effects and 1 condition = 20% base cost)
145 215 damage (90% of base)
+5 R.E gained
R.E: 75
-75 R.E spent to recover 330 HP-
R.E: 0
Rev's HP: 1,373 / 1,600
SuperNova Burst S-Attack Light Element Revved throws a ball of concentrated light across the field, which erupts in an awe-inspiring explosion of light. -blinds [-10% base damage || 1 Required Cooldown] -Cuts Auras [-10% base damage] -Undodgeable [-10% base damage] 110 damage [70% damage] -1 turn CD
Velocity Sphere S-attack Normal element Revved forms a large ball of blue energy with one hand and then kicks it across the field, with latent energy lingering on him afterwards. -Revved gains +150 armor for 1 turn if this hits -Breaks Unbreakable Shields 175 damage (110% base damage) 3-turn CoolDown
Rev-Cannon : Speed Eruptor S-atk Sonic element Revved materializes a red buster and fires a blast from it! 130 damage (80% base damage) -if used after another S-attack, this attack may copy one trait from the previous one and add it to this attack! -Revved gains +150 armor for 1 turn if this hits -may not copy Unavoidable -"if struck by an element corresponding to this attack's element this turn, this attack gains one aimer and +50 damage [70% base damage] -once per battle
Rev strike - Karate blow C-atk Normal element Revved dashes toward an opponent and delivers a swift punch. 160 damage (100% base damage) Undodgeable [-10% damage] -Breaks shields [-10% damage]
+20 R.E gained
R.E: 20
==========
Revved's HP: 1,373 / 1,600
R.E: 20
Stage: Normal
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Post by xoDeathy on May 3, 2017 15:19:54 GMT -8
(OOC: I don't really want to waste time with DarkSoul shenanigans. It should be fine if we call it here, right?)
[Shadow Labrys is out of avoids!]
[Labrys takes the reigns, Ariadne summoned!]
[Labrys takes all attacks for (after Armor) 660 Damage!]
[LABRYS.EXE DELETED]
[Revved receives (60x2) +120 EXP, (600x2) +1200 Zenny! (before other modifiers)]
[Labrys receives (40x2) +80 EXP, (400x2,x1.25) +1000 Zenny!]
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Post by Wackoguy on May 3, 2017 18:06:47 GMT -8
(OOC: Let's not make it a habit...but ok, I suppose.)
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