Post by Zeta on Jul 2, 2016 14:34:36 GMT -8
Spartan vs 5 Normal Navi
Normal Navis Turn 1
Pre-Phase:
HP: 1,000
Armor: 0
Regeneration: 0
Type: NPC
Element: Normal
Strengths: None
Weaknesses: None
[Skill - Dodge]
[Normal Navi quickly changes its position, avoiding incoming attacks]
° Normal Navi will attempt to dodge the first attack aimed at it every turn
° If the attack has multiple hits, this evasion is applied against all hits
[Passive]
[Skill - Repair]
[Normal Navi carries a healthy stock of Repair Chips]
° Whenever the stage is changed, Normal Navi instantly counters by turning the panels back to Normal
° This ability triggers before the effects of the first stage take place
° This ability cannot be ignored or shut off
[Passive]
[Skill - Preemptive]
[Normal Navi always attempts to ensure its victory by striking first]
° If the opponent does not have an Initiative effect, Normal Navi attacks first
° Otherwise, Normal Navi's opponent attacks first
[Passive]
Offensive Phase:
[Attack - Cannon]
[Normal Navi has a healthy stock of Cannon chips to put artillery pressure on its opponents]
° 300 Normal S-Damage
5x Used
Status:
HP: 1,000/1,000 x 5 Normal Navi
Total DMG: 1,500
Status: None
Panels: None
Spartan Turn 1
Defensive Phase:
Takes all attack!
Undershirt Activated!
Set-Up Phase:
Name: Power Gauntlets
Type: Offensive Skills
Class: Active
Description: Gauntlets boosts damage for a turn!
Effects: +140 DMG to a single attack one turn
Uses: 5
Used: [5/5]
Offensive Phase:
Name: Argon
Element: Laser
Range: S-Range
Description: Weak laser fired from the gauntlets!
Damage: 127 DMG
Effects: Cuts Aura
Cooldown: Auto-Strikes in the Beginning of Every Turn
Name: Ytterbium
Element: Laser
Range: S-Range
Description: Fires an unavoidable laser hitting all opponents!
Damage: 130 DMG
Effects: Unavoidable, Hits All
Cooldown: 1 Turn CD
Name: Supernova
Element: Plasma
Range: C-Range
Description: Catastrophic destruction marked by one final titanic explosion!
Damage:
Effects: Breaks Shield, Undodgeable, Cannot be Naturally Avoided, Cannot be Intercepted, Berserk, Destroys: Objects, Hits All
Cooldown: 5 Turn CD
Status:
HP: 1/1,500
Status: None
Panels: None
Cooldown:
Yterrbium: [0/1]
Supernova: [0/5]
Normal Navis Turn 2
Defensive Phase:
Dodged first attack, rest hits all for 1,035 DMG!
All 5 Normal Navi Deleted!
° Solo Rewards: 40 Exp || 400 Zenny || 3 Green MD