Post by Zeta on Jul 2, 2016 7:49:00 GMT -8
Zendo Vs Desert Man
Desert Man Turn 1
Pre-Phase:
DesertMan
HP: 500
Armor: 20
Regeneration: 0
Type: NPC
Element: Sand
Strengths: Break, Seeking, Fire, Metal, Sand
Weaknesses: Dark, Wind, Plasma, Aqua, Bug
[Skill - Eternal Desert]
[The heat of the sun never leaves the battlefield in DesertMan's presence]
° The stage is locked to Sand Panels for the duration of battle
° Stage Effect: Non-Sand Navis can't add Damage or omni-aimers to their attacks
° Stage Effect: Aqua navis take 100 Sand Element damage/turn
[Passive]
[Skill - Sand Hand]
[DesertMan's two massive hands disrupt opponents as he battles them, turning into Lion Heads to keep the opponent preoccupied]
° DesertMan summons two Sand Hands at the start of battle with HP equal to 20% of his max
° Sand Hands are resummoned on every odd turn if they are destroyed
° Each Sand Hand uses Lion Head once per turn
[Passive]
Offensive Phase:
Sand Hands:
[Attack - Lion Hand]
[DesertMan's hands transform into lions and pounce at his enemies]
° Damage Dealt: 55
° Sand Element || S-Range
° DesertMan cannot use this attack
° Each active Sand Hand uses this attack once per turn, aimed at the target with the highest remaining HP
[Attack - Lion Hand]
[DesertMan's hands transform into lions and pounce at his enemies]
° Damage Dealt: 55
° Sand Element || S-Range
° DesertMan cannot use this attack
° Each active Sand Hand uses this attack once per turn, aimed at the target with the highest remaining HP
DesertMan:
[Attack - Antlion]
° Damage Dealt: 55
° Sand Element || S-Range
° Hits Twice at full damage; Each Hit must be Avoided Separately
° If either hit connects, victim's attack slots are reduced by 1 for one turn
[Attack - Heavy Sand]
[Large blocks of sand materialize over Desertman's opponents and fall down from above, attempting to bury them where they stand.]
° Damage Dealt: 110
° Sand Element || S-Range
° Hits All
° If Hits, victims' damage is reduced by (10 * Victim's Version) for one turn
° Note: Against multiple opponents, the damage reduction is calculated separately for each
Status:
Total DMG: 275 DMG
HP: 500/500
Status: N/A
Field: Sand
Cooldown:
Zendo's Turn 1
Defensive Phase:
Takes Both Lion Hand!
Blocks both set of Antlion including Heavy Sand with Kevlar!
Name: Kevlar
Type: Defensive Skill
Class: Active
Description: Protective armor blocks an attack!
Effects: Block 1 Attack
Uses: 3
Used: [3/3]
HP: 690/800
Set-Up Phase:
Name: Xtra-Loadouts
Type: Offensive Skills
Class: Active
Description: Uses extra loadouts from pouch carrier!
Effects: +1 Attack Slot on Turn Used
Uses: 4
Used: [4/4]
Offense Phase: 6 Attack Slots
Name: Berreta 92
Element: Seeking
Range: S-Range
Description: Gun fires a single-shot round!
Damage:
Effects: Cuts Aura
Cooldown: Auto-Strikes in the Beginning of Every Turn
Name: X2 Defender
Element: Elec
Range: C-Range
Description: Simple taser fires an electrical shock!
Damage:
Effects: Undodgeable, Cuts Aura
Name: X2 Defender
Element: Elec
Range: C-Range
Description: Simple taser fires an electrical shock!
Damage:
Effects: Undodgeable, Cuts Aura
Name: X2 Defender
Element: Elec
Range: C-Range
Description: Simple taser fires an electrical shock!
Damage:
Effects: Undodgeable, Cuts Aura
Name: X2 Defender
Element: Elec
Range: C-Range
Description: Simple taser fires an electrical shock!
Damage:
Effects: Undodgeable, Cuts Aura
Name: X2 Defender
Element: Elec
Range: C-Range
Description: Simple taser fires an electrical shock!
Damage:
Effects: Undodgeable, Cuts Aura
Name: X2 Defender
Element: Elec
Range: C-Range
Description: Simple taser fires an electrical shock!
Damage:
Effects: Undodgeable, Cuts Aura
Status:
Total DMG: 533 DMG
HP: 690/800
Status: N/A
Field: Sand
Cooldown:
Desert Man Turn 2
Defensive Phase:
[Skill - Sand Shift]
[DesertMan sinks into the ground upon before struck by an attack, reappearing elsewhere to confuse the enemy]
° Every turn, DesertMan will attempt to Omni-Dodge the first attack aimed at him from each target
° If the attack has multiple hits, this evasion is applied against all hits
° This skill is ineffective against attacks that Desertman is weak to
[Passive
DesertMan dodges Berreta 92, the rest makes contact for 510 DMG!
Desert Man Deleted
Rewards:
° Solo Rewards: 80 Exp || 2000 Zenny || 1 GreenMD