Post by xoDeathy on Jan 19, 2016 5:23:33 GMT -8
Name: Gilgamesh, King of Kings
Zenny: 0z
100% Chance of Auto-Losing to Weak Projection Mages
Type: 5 Points (5 Base)
(Attack IV)
*+2 Power (+1 Power x2)
*Lv3 Utility: Reckless
\Deal +10% Damage with all sources, but take 10% more damage from all sources as well.
*Lv4 Utility: Wither
\Enemies take 50 Unavoidable Damage every turn during their Defensive Phase.
(Support I)
*Lv1 Utility: Resilience
\DoTs, Status Reductions, and Disables last 1 less turn against you.
Elements: Laser, Normal
\Characters capable of fighting multiple opponents at once with wide-spreading attacks and usually high-tech gear belong here. Laser attacks often involve a piercing beam traveling in various arcs and directions, but can also include things like short, projectile-like beams and beam sabers or other laser-imbued weaponry.
Special Property: Gathering Power
(Deal +1% Damage per unspent Power Up you have)
Strengths: Plasma, Metal, Stone, Dark, Laser
Weaknesses: Break, Toxic, Elec, Sand
Max HP: 1000
Power: 12
\10 Base
\+2 Type
Initiative: 0
Skill Uses: 10
Attack Point Generation: 27 per turn
\20 Base
\+2 Rapid+
\+5 Holy Aura
Natural Avoid - At any point in battle, you can use the following actions without Cooldown:
Fast Barrier - Absorbs 1 Attack. Cost 2 Skill Uses.
Natural Shield - Blocks 1 Attack. Costs 1 Skill Use and 10 Attack Points.
Natural Dodge - Dodges 1 Attack. Costs 20 Attack Points.
Take Aim - Costs 1 Skill use to add a basic aimer of choice to One Attack for One use. (Undodgeable, Breaks Shields, or Cuts Auras).
Pass - By foregoing a turn of attacking, you'll instantly generate an additional 10 Attack Points
>Holy Aura
Gilgamesh's intense aura shows his true power.
Lv1 - Passive: +5 Attack Point generation
>Divine Punishment
Getting Gilgamesh angry is never a good idea.
Lv1 - 1 Skill Use: If Gilgamesh was inflicted with a status ailment (DoTs, Reductions, Disables, etc.) this turn, this skill can be activated to gain +25 Damage for all attacks this turn.
>Gate of Babylon
Gilgamesh tears a connection to his treasury, the Gate of Babylon. Using this, he can summon a multitude of different weapons to assault the enemy.
Lv1 - 2 Skill Uses: Summons a 100 HP Object. Gate of Babylon has 5 Attack Points and the attack(s) listed below.
Lv2 - +5 AP.
\Golden Storm
The Gate opens wider, unleashing a large amount of Gilgamesh's various treasures at an enemy.
Laser Element
Lv1 - 5 AP: Deals 0 Damage. If hits, deals 25 Unavoidable damage per turn for 2 turns.
>Summoning: Ryujin Blade
Gilgamesh summons a large blade of fire to pierce the enemy, intending massive damage over time.
Normal Element
Lv1 - 10 AP: Deals 0 Damage. If hits, deals 50 Unavoidable Damage per turn for 2 turns.
Lv2 - Reduces this Attacks cost by 5 AP.
>Summoning: Mao Saber
Gilgamesh summons a lightweight saber that flies toward the enemy for a quick slash.
Laser Element
Lv1 - 5 AP: Deals 60 Damage.
>Summoning: Beams of Babylon
Gilgamesh summons two small drones that fire a burning laser to decrease an enemy's chance of obtaining an opening.
Laser Element
Lv1 - 15 AP: Deals 120 Damage and causes -5 Attack Point generation for 2 turns.
Rapid+
\+2 AP Regen
Bleed Tolerance
\DoTs against user -1 turn
Reduction Tolerance
\Reductions against user -1 turn
Puppet Master
\User's Barriers, Auras, and Objects can be dismissed and resummoned at will.
Break Lock
\May expend 1 Skill use to break a Stage Lock, allowing instant change of stage.
Repair x3
\Sets stage to Normal Panels
[-Empty-]
[-Empty-]
Zenny: 0z
100% Chance of Auto-Losing to Weak Projection Mages
Type: 5 Points (5 Base)
(Attack IV)
*+2 Power (+1 Power x2)
*Lv3 Utility: Reckless
\Deal +10% Damage with all sources, but take 10% more damage from all sources as well.
*Lv4 Utility: Wither
\Enemies take 50 Unavoidable Damage every turn during their Defensive Phase.
(Support I)
*Lv1 Utility: Resilience
\DoTs, Status Reductions, and Disables last 1 less turn against you.
Elements: Laser, Normal
\Characters capable of fighting multiple opponents at once with wide-spreading attacks and usually high-tech gear belong here. Laser attacks often involve a piercing beam traveling in various arcs and directions, but can also include things like short, projectile-like beams and beam sabers or other laser-imbued weaponry.
Special Property: Gathering Power
(Deal +1% Damage per unspent Power Up you have)
Strengths: Plasma, Metal, Stone, Dark, Laser
Weaknesses: Break, Toxic, Elec, Sand
Max HP: 1000
Power: 12
\10 Base
\+2 Type
Initiative: 0
Skill Uses: 10
Attack Point Generation: 27 per turn
\20 Base
\+2 Rapid+
\+5 Holy Aura
Innate Abilities
Natural Avoid - At any point in battle, you can use the following actions without Cooldown:
Fast Barrier - Absorbs 1 Attack. Cost 2 Skill Uses.
Natural Shield - Blocks 1 Attack. Costs 1 Skill Use and 10 Attack Points.
Natural Dodge - Dodges 1 Attack. Costs 20 Attack Points.
Take Aim - Costs 1 Skill use to add a basic aimer of choice to One Attack for One use. (Undodgeable, Breaks Shields, or Cuts Auras).
Pass - By foregoing a turn of attacking, you'll instantly generate an additional 10 Attack Points
Skills
>Holy Aura
Gilgamesh's intense aura shows his true power.
Lv1 - Passive: +5 Attack Point generation
>Divine Punishment
Getting Gilgamesh angry is never a good idea.
Lv1 - 1 Skill Use: If Gilgamesh was inflicted with a status ailment (DoTs, Reductions, Disables, etc.) this turn, this skill can be activated to gain +25 Damage for all attacks this turn.
>Gate of Babylon
Gilgamesh tears a connection to his treasury, the Gate of Babylon. Using this, he can summon a multitude of different weapons to assault the enemy.
Lv1 - 2 Skill Uses: Summons a 100 HP Object. Gate of Babylon has 5 Attack Points and the attack(s) listed below.
Lv2 - +5 AP.
\Golden Storm
The Gate opens wider, unleashing a large amount of Gilgamesh's various treasures at an enemy.
Laser Element
Lv1 - 5 AP: Deals 0 Damage. If hits, deals 25 Unavoidable damage per turn for 2 turns.
Attacks
>Summoning: Ryujin Blade
Gilgamesh summons a large blade of fire to pierce the enemy, intending massive damage over time.
Normal Element
Lv1 - 10 AP: Deals 0 Damage. If hits, deals 50 Unavoidable Damage per turn for 2 turns.
Lv2 - Reduces this Attacks cost by 5 AP.
>Summoning: Mao Saber
Gilgamesh summons a lightweight saber that flies toward the enemy for a quick slash.
Laser Element
Lv1 - 5 AP: Deals 60 Damage.
>Summoning: Beams of Babylon
Gilgamesh summons two small drones that fire a burning laser to decrease an enemy's chance of obtaining an opening.
Laser Element
Lv1 - 15 AP: Deals 120 Damage and causes -5 Attack Point generation for 2 turns.
Equipment Slots
Rapid+
\+2 AP Regen
Bleed Tolerance
\DoTs against user -1 turn
Reduction Tolerance
\Reductions against user -1 turn
Puppet Master
\User's Barriers, Auras, and Objects can be dismissed and resummoned at will.
Break Lock
\May expend 1 Skill use to break a Stage Lock, allowing instant change of stage.
Chip Folder Slots
Repair x3
\Sets stage to Normal Panels
[-Empty-]
[-Empty-]