Navi Name: B.o.B.exe Operator: Guy (Currently out of contact)
Appearance: B.o.B. stands at 182cm(or 6ft). Its head is simple and smooth. A round top and an angular point for a chin covered in a black face plate.After spending an extended time in what could only be described as a dream, B.o.B.'s form went through dramatic changes. Its body became The right arm, a bulky black gauntlet with pulsing orange fingertips. The left arm is a slim white contraption with glowing blue rings at the shoulder and wrist. At the base of the left arm several deft mechanical fingers are attached.
Personality: Much like the personality of its operator B.o.B. is quite lazy and will only take action when it takes interest in a specific thing. At which point it becomes consumed in identifying, deconstructing, and analyzing that specific thing. Too bad it only seems to be interested in bizarre things, like how the grass is rendered, or how a virus acts a certain way, or how a specific lock works. When not obsessing over a specific topic B.o.B. will practice his hobby of making things. From simple rock blocks to complex statues, whether what it makes is garbage or a masterpiece is dependent on the materials and B.o.B’s mood. B.o.B. does not communicate much with others. When it does it usually only replies with simple Y/N displays from its face plate without making a sound. On the off chance it does talk it is usually short concise sentences. When B.o.B. is intently focused on something its eyes will flicker on, otherwise there is usually know expression on its face plate as it constantly observes its environment. B.o.B loves to take things apart to see how they tick on the inside and then try to recreate/put back together the original. Often times it is not so successful at the second part which can usually lead to it making others quite irate and anxious when dealing with it. However the more B.o.B. destroys the more it learns and sooner or later it begins to improve on the originals Maybe one day B.o.B. will meet someone who appreciates this talent.
Background: B.o.B stands for Build or Break. A program originally designed for compiling large amounts of code. B.o.B. was imprinted as the base for a Navi by its operator to help with his work by compiling code faster. Guy took the terms to build or break code literally and developed a function for B.o.B. to be able to learn by destroying and recreating data. With this function B.o.B was able to learn to create more ways for the both of them to do less work and do more of what they enjoyed together
Zenny: 35880 °B.o.B. gains x1.5 Zenny from battles(excluding events and story rewards) +40% from resource type
Expert Disassembler ° User creates +1 Component with every item they disassemble that is naturally worth 2 Components or more
Misc. Inventory: 0 BlueMD 0 GreenMD Z License
Golden Pinion ° B.o.B. got this from a navi of justice named Phoenix, not sure what it does, or if it even does anything at all...
Version: 17 Experience: 7060
Type: Resource Type ° +1 element level. ° +1 accessory, Crest, and Program slots. ° +10% zenny from all sources, +10% more every new type bonus acquired by version. ° Version 4: +1 Virus summon, +1 Virus from the breeder free of charge. ° Version 7: +1 use to all non-undershirt programs. ° Version 13: +1 equippable Mega-Program.
Karma: 0, Neutral 1- Gain a Hyper Attack 6- Gain a Hyper Mode 12- Special Property: Hyper Attack Expansion
Elements: Lv.5 Normal Lv.5 Normal +3 Base +1 Resource +1 Extra Oridinary +3 Elemental Expansion SP +1 Verison 10 +1 Version 16 +2 zircon Cross Lv5: +400 HP. +40 Damage. Plus 1 Program slot Lv5: +400 HP. +40 Damage. Plus 1 Program slot --Net Strengths: - --Net Weaknesses: -
HP: 4400 +800 from normal element +1600 from version +200 Omni Star +800 Spinel Star
Natural Avoid: Shield 5 Turn CD
Base Damage: 440 +20 from omni star +80 Normal Element +80 Spinel Star +160 from version
Attack Slots: 8 +4 from Version +2 Speed Addition SP
A perfect Copy -- Tier A Once its done, do it again Skill Effect: ° B.o.B Creates a copy of an existing object on its side of the field or ° B.o.B Can summon a copy of an object that has died on its side of the field. Active (does not re-trigger Built To Last) (x8 uses)
Waste not want not -- Tier A Recycle, recycle, recycle Skill Effect: ° Increases the hard cap of objects limited on the field by 3 Passive
Built to Last -- Natural Ability B.o.B.’s creations are made to last the tests of time in the worst conditions. Skill Effect ° Objects created by B.o.B. may survive 1 fatal attack at 1 HP, 1 time per battle.(bypassed by cuts undershirt/darksoul effects Passive
Command Order-Build Barrier -- Tier B Using acquired material B.o.B. makes an object on the field while holding out their left arm. While they vary in shape and size they usually end up the same. Skill Effect: ° B.o.B. Creates an intercepting Object on the field ° The Object has 180 HP+(20* V)+(10*V (Creator)) Active (10 uses x Battle)
Command Order-Construct Cannon -- Tier B B.o.B. has learned the secret to making mildly complex machinery, B.o.B. creates an object on the field that fights back. Skill Effect: ° Creates a (270 HP+(30 x V))*.7HP+(10*V (Creator)) object that can't be used for avoidance. ° Each turn that it is able, the object will attack with an S-Range, Normal Element, 50% Base Damage, Unaimed Cannon Shot at a single target ° B.o.B. and its Objects/Allies get +(5*v) Damage Active (10 uses x Battle) Command Chaos-Erect Effigy -- Tier B Another of B.o.B.'s more...organic designs, it seems more like something out of a nightmare Skill Effect: ° Creates a (270 HP+(30 x V))*.7+(10*V (Creator)) HP non-intercepting objects ° So B.o.B. and their allies gain (5*v) armor Active (`0 uses x Battle) Extra Ordinary -- Advanced B.o.B. is so ordinary they are extraordinary Skill Effect: ° B.o.B. may have an extra instance of normal element Passive Command Order-Make MedBay -- Tier B B.o.B. has learned the secret to making mildly complex machinery Skill Effect: ° Creates a (270 HP+(30 x V))*.7+(10*V (Creator)) HP non-intercepting objects ° So B.o.B. and their allies gain (5*v) regen Active (10 uses x Battle)
Maximum Attacks 22/22
Regular Punch! Attack Range:C, Element:Normal B.o.B. just punches! Attack Damage: [Base] Current Total= 440 Attack Effects: ° Breaks Shield
Regular Kick! Attack Range:C, Element:Normal B.o.B. just kicks! Attack Damage: [Base] Current Total= 440 Attack Effects: ° Cuts Aura
Regular Shot! Attack Range:S, Element:Normal B.o.B. shoots a burst of energy from its right arm Attack Damage: [Base] Current Total= 440 Attack Effects: ° Undodgeable Data Break Down Protocol Attack Range:S, Element:Normal B.o.B. passively breaks down and analyses its surroundings at all times. Attack Damage: [Base*.6] Current Total= 265 Attack Effects: ° Auto Attacks once each turn ° Cost 19 attacks to make [x18 uses per battle]
The artist strikes the stone, rise of the statuary garden... ** B.o.B. strikes the ground and artifacts of the past rise again... Attack Range:S, Element:Normal Attack Damage: [Base*1.3] Current Total= 575 High Tier Effects: ° Hits all ° If hits, All objects that have been destroyed are recreated at the end of the turn under B.o.B.'s control. ° Does not revive objects that have been revived by this attack. ° All objects on B.o.B.'s field are immune to destroy effects for 1 turn. (Doesn't retriggere Built To Last) 0(1-Hyper expansion) Charge 1 Turn CD (Shared with other Hyper Attacks)
Perfect Harmony B.o.B. enters a state of perfect balance. ° Hyper Mode lasts for 1 Turns ° +1 use to all skills ° +2 use to a Perfect Copy ° Usable Once per Battle
Program Slots: 7/8
Offensive Programs Installed:
⇪ Speed Addition SP Mega Program. Changes Effects to: Passive. +2 Attack Slots
Defensive Programs Installed:
Supportive Programs Installed: Creator ⇪ Beta Passive program Effect: "+(10 * Version) health to objects created by holder."
Elemental Expansion x2 User has +1 Element Level. Can be equipped twice.
⇪ Skill Addition SP Mega Program. Adds +1 Use All Skills
Hidden Programs Installed; Slots 1/1
Virus Capacitor Passive hidden program ° Increases the User's number of virus summons by 1.
Giga Programs Installed: Compression Codes Less is More Your Use scaling for skills are reduced by 1 tier. (No Effect on C-Tier skills) -Expansion, Skillful: +1 use to All Skills
Accessories Slots 3/3
Omni-Star of the Holy Seal
A mythic star that is said to have the power of all other stars combined.
° The holder is allowed to choose the effects of any other Gem Star and assign those to this star.
° Increases the holder's damag by 20 and HP by 200. *Emulating Spinel Star of Honor °For every crest unequipped, user gains +200 Max Hp and +20 Base Damage ° This effect caps at 5 Unequipped Crests (+1000/100)
NPC Value: 100,000z
Zircon Cross of Elements A shining cross of zircon, emanates a powerful force. ° +2 Element Levels NPC Value: 10,000z
Sapphire Cross of the Shadows A shining cross of sapphire, emanates a powerful force. ° +1 Use to All Skills NPC Value: 10,000z
Virus Collar Unequiped A gift given by a true virus lover, to a true virus lover. ° Allows you to summon a virus to your side of battle for three turns. ° Takes up an Accessory Slot.
Crest Slots 0/4
Bronze Cross Emblem Unequipped The bronze cross of the all-around fighter; enhances offensive and defensive capability. +15 Damage +150 Max HP
B.o.B.'s Emblem Unequiped The navi mark of B.o.B. +40 Damage
Fortune Badge Unequiped A special award for the greatly fortunate. Grants additional funds to the holder. ° Raises Zenny earned from battles by 10%.
Halo of Glory Unequiped A halo-like mark endowed with the glory of the Gates of Fortune. While equipped, the user gains the following skill: Halo Barrier--Support Type A barrier of empowering and protective light derived from the Halo of Glory. ° On every even-numbered turn, this Crest creates a 300 HP Buffer around the holder. ° The holder cannot have more than 1 instance of this buffer at a time. ° The Buffer acts as temporary HP, but cannot be affected by outside sources (including the user's Damage Reduction abilities). ° While this buffer is active, the user gains the following: +30 Damage to All Attacks +1 Attack Slot that deals 50% Damage
Total Chips usable per battle 5
3, may be Mega Chips 1, may be a Giga Chip
Mettaur Virus Chip || Does not cost an Attack Slot to use ° Summons a Mettaur that attempts to block all attacks directed at the User, if possible ° Ineffective against attacks that Cannot Be Intercepted, Hit All, or Break Shields ° The Mettaur is dismissed at the end of the turn ° User cannot attack on the turn that this chip is used
Megalian Virus Chip || Does not cost an Attack Slot to use ° Summons Megalian to create an Elemental Aura around the user ° Megalian's Aura's Element is chosen from among Aqua, Fire, Elec, or Wood ° The Elemental Aura takes 50% Damage from Elements it is strong to ° The Elemental Aura is instantly destroyed by Elements it is weak to ° The Power of the Aura is equal to twice the User's Base Standard Chip Damage ° Megalian is dismissed when the Aura is destroyed
Rock Cube Lv.5 No Damage || Does not Cost an Attack Slot to use ° Upon Use, Summons a 250-HP Rock Cube to the field that can intercept attacks ° User must sacrifice 1 Skill Use to activate this Chip ° The Rock Cube has +50 HP per Upgrade applied to it (+200)
Restore ° Upon Use, one Object or Clone is healed for half of the amount of HP that it lost this turn ° This Chip costs 1 Skill Use to activate ° This Chip cannot be Upgraded Mega Chips:
Prism x2 ° Creates a Prism (Non-HP, Non-Intercepting Object) on the enemy's side of the field that lasts for 1 Turn ° Any damage dealt to the Prism is duplicated and redirected (as a single separate attack) to all entities on the side of the field that it belongs to ° Attacks marked "Destroys Objects" ignore Prism's effect and simply remove it from the field instead ° Enemies may intercept for the Prism, if able to
Guardian ° Upon Use, creates a Guardian (Non-Intercepting Object) with No HP ° When the Guardian sustains any form of damage, it deals unavoidable Elec S-Damage to the source of that damage equal to the User's Base Mega Chip Damage. ° This Chip cannot be augmented in anyway ° This Chip's Unavoidable damage can only activate once per turn
Command Order-Emulation Build: BosDrone B.o.B. encountered a vile arachnid once, after defeating it B.o.B. learned to make an effigy in its image. Special Emulation Skill: ° Creates a (Version*100) object that can't be used for avoidance. ° The drone will perform each turn it lives an un-aimed, auto-attack, for (Version*20) damage at a target of its owners' choosing. ° Upon deletion the drone explodes. Causing a breaks unbreakable shields, hits all, attack for (Version*100) damage.
Bug Rise Sword 500 + (V*25) Bug/Blade C-Damage ° Hits All || Fully Undodgeable || Cuts UnCuttable Auras ° This Chip does not cost against the user's total number of Chip Uses per battle ° This Chip can be used multiple times per battle, regardless of restriction ° Each use of this chip requires a 1-Turn Charge ° This Attack cannot be augmented by any means
Bug Death Thunder 200 + (V*10) Bug/Elec S-Damage ° Inflicts Paralyze || Ignores Armor ° If Avoided, Auto-Strikes again the following turn with same damage and effects. This effect repeats every turn until it hits ° This Chip does not cost against the user's total number of Chip Uses per battle ° This Chip can be used multiple times per battle, regardless of restriction ° Each use of this chip requires a 1-Turn Charge ° This Attack cannot be augmented by any means
Version: 10 EXP: 9340 Bug Frags Fed: 102 10 Bugfrags Consumed +1 element level. 15 Bugfrags Consumed +1 use to all skills/traits. 20 Bugfrags Consumed +1 Hidden Virus skill at random. 25 Bugfrags Consumed +1 Skill. 30 Bugfrags Consumed +1 Hypermode at the same power level as a navi of equal version.(Follows same rules as Navis) 50 Bugfrags Consumed +1 Hyper Attack(Follows same rules as Navis, superceding virus restrictio 100 bugfrags consumed Handy GS
Max HP: 2800 +1000 v10 +1000 100 Bugfrags +400 Normal Element +400 Life Force
Base Damage: 280 + 100 v10 +100 100 Bugfrags +40 Normal Element
Element: Normal Lv.5, Bug Lv.2 Normal Lv5: +400 HP, +40 Damage, +1 Program Slot Bug Lv1: Statuses inflicted by you deal +10 Damage per turn per Level of Bug. Bug Lv2: Enemies and yourself take 20 Unavoidable Bug Damage per turn per Level of Bug. --Net Strengths: --Net Weaknesses: All (Neutrality)
Base Attack Slots: 3 +1 v2 +1 v9
Time Bomb -- Activated Trait Creates a large bomb, that will detonate after some time. Skill Effect: °Creates a [270+Version*30] HP "Bomb" object that can't be used for intercepts. At the beginning of each of Handy's turns the object counts down by 1, starting at 3 upon creation. The turn it reaches 0 the object is destroyed and causes "Detonation" to auto attack at full damage that turn. [x4 Uses] Premature Detonation -- Offensive Skill It happens to everyone, right? Skill Effect: ° Immediately reduces 1 "Bomb" object created by Handy to 0; but reduces the next "Detonation" auto attack damage by 50%. [x4 uses] Trap Bomb -- Offensive Skill Creates a large bomb, but instead of a countdown it shows an X!? Skill Effect: ° Creates a [270+Version*30] HP "Bomb" object that can't be used for intercepts. When the object is destroyed, it causes "Detonation" to auto attack at full damage that turn. After two turns, the bomb will fall apart, having no effect [x4 uses] EMP Bomb -- Offensive Skill A powerful Time Bomb appears in the opponent's area. Skill Effect: °Creates a [270+Version*30] HP "Bomb" object that can't be used for intercepts. At the beginning of each of Handy's turns the object counts down by 1, starting at 3 upon creation. The turn it reaches 0 the object is destroyed and causes "Detonation" to auto attack at full damage that turn, and adds cuts barrier/aura(must drop one other aimer). [x4 uses] Quick Hands -- Tier S This virus is incredibly deft and thus makes many attacks Skill Effect: ° Handy DX can charge multiple instances of an attack for B.o.B. Passive Energy Capacitor This virus is adept at storing energy. Skill Effect: ° The user can apply one charge to one attack every turn without spending an attack slot. Passive
<Virus> EX The virus has evolved to its most EXpert form.* Skill Effect: ° -1 charge or cooldown to one attack(chosen in stats), +2 maximum attacks. Passive Hidden Skill
<virus> DS Activated Hidden Skill The virus has tapped a trait only darkloids can muster: The Darksoul. --- ° Automatically activates after reaching 0 HP (can't be naturally activated). When activated this way, revives Virus with 1 HP. ° Virus is invincible except against attacks modified by Aiming skills until the end of the current Defense. [x1 use]
<Handy> GS Passive/Active Hidden Skill *The virus has reached critical mass. It becomes suffused with bugged data that peppers its skin and augments its abilities. However, it's hunger for bugfrags becomes unsatiable and obssessive. Often lashing out at anything it can when not left to feed. [This hidden trait varies from virus to virus.] --- -Passive- +1 turn to any advanced forms(Hypermode, Darksoul, etc) not granted by this trait. +1 use to all skills. +1 Bug element level. Signature attack gains Glitch at no cost, and loses other elements and becomes Bug.
At the end of each battle, owner must feed 2 bugfrags to virus per use of the active portion of this skill or it becomes locked and the owner must battle their own virus. (Virus heals 50% of its health, is cured of all status ailments and the active portion of this skill becomes active until the end of battle. Owner is NOT healed in this way. Win, virus becomes tame again. Lose, and well...)
-Active- *The yellow specs of bugged data flare an intensely deep almost green shade and <virus> releases a burst of immense pressure.* --- Upon activation, +1 skill use to [Time Bomb] While active, [Time Bomb] becomes [Bug Bomb](including active bombs), and if triggering [Detonate] causes the "Glitch" status damage to be 3 times as effective.(Choose 3 glitches) Premature detonation causes all active bombs to detonate instead of one, and at full damage. +50% damage dealt.
Gains access to the [Break Shockwave] attack. -Break Shockwave- S-attack Bug element *<Handy> slams the ground and a torrent of purple energy rips apart the ground infront of it.* --- # damage, unomnidodgeable, breaks unbreakable shields, ignores armor, hits all, Glitches, Regardless of success: The current stage becomes [Broken] for 2 turns. [1 turn cooldown] [Lasts for 3 turns] [x1 use]
Maximum Attacks: 13/13
Signature Attack Detonation Range:S, Element: Normal A large, all encompassing explosion. Attack Damage:[100+Version*50] = 600 Attack Effects: undodgeable, breaks shields, hits all, ignores armor. [May only be used via auto attack] Rocket Punch Range:S, Element: Normal Handy flies at the opponent Attack Damage:[Base Damage*1.1] = 310 Attack Effects: °None Finger Gun Range:S, Element: Normal HandyDX shoots a beam from its index finger. Attack Damage:[Base Damage] = 280 Attack Effects: ° Auto Attacks next turn at 50% ° Costs 11 total attacks to make [x10 Uses]
==|Hyper Mode/Dark Soul|==
Giants Gauntlet (Hyper Mode) ° +1 use to all skills ° +(10*v) Damage during Hyper Mode ° Lasts for 3 turns.
Devils Gauntlet (Dark Soul) ° Automatically activates when the user would reach 0 HP ° Navi endures a fatal turn of attacks with 1 HP ° Navi is invincible except against Aimed Attacks ° Navi has +1 Attack Slot for the duration ° Lasts for 3 Turns
Palm Laser Range:S, Element: Normal Attack Damage: [Base*1.4] = 400 Attack Effects: -Hits all -If hits, user gains +1 use to one skill 2 CD (-1 CD from EX) 1 Charge
EXP: 600 Bug Frags Fed: 0 Max HP: 800 +100 Normal Lv.1 +100 Version
Base Damage: 60 +10 Norma Lv.1 +10 Version
Element: Normal Lv.1 Normal Lv1: +100 HP, +10 Damage --Net Strengths: --Net Weaknesses:
Base Attack Slots: 2 +1 v2
Time Bomb -- Activated Trait Creates a large bomb, that will detonate after some time. Skill Effect: Creates a [270+Version*30] HP "Bomb" object that can't be used for intercepts. At the beginning of each of Handy's turns the object counts down by 1, starting at 3 upon creation. The turn it reaches 0 the object is destroyed and causes "Detonation" to auto attack at full damage that turn.
Premature Detonation -- Offensive Skill It happens to everyone, right? Skill Effect: ° Immediately reduces 1 "Bomb" object created by Handy to 0; but reduces the next "Detonation" auto attack damage by 50%. [x2 uses]
Maximum Attacks: 2/2
Signature Attack Detonation Range:S, Element: Normal A large, all encompassing explosion. Attack Damage: [100+version*50] Attack Effects: ° Undodgeable, Breaks Shields, hits all, ignores armor. ° May only be used via auto attack
Rocket Punch Range:S, Element: Normal Handy flies at the opponent Attack Damage:[Base Damage] = 70 Attack Effects: ° None
What B.o.B. does/happens to B.o.B. color=7ec7ff What B.o.B. Thinks/ attacks and skills referred to by name color= 0090ff B.o.B: ffbf00"What B.o.B. Says" color= ffdc73 What B.o.B. Displays on its face plate/B.o.B.'s own HUD color= ff4900