Post by B.o.B. on Jul 5, 2016 17:27:53 GMT -8
V16 Re-Approved (Zeta || 10/04/18)

Navi Name: B.o.B.exe 
Operator: Guy (Currently out of contact)
Appearance:
B.o.B. stands at 182cm(or 6ft). Its head is simple and smooth. A round top and an angular point for a chin covered in a black face plate.After spending an extended time in what could only be described as a dream, B.o.B.'s form went through dramatic changes. Its body became The right arm, a bulky black gauntlet with pulsing orange fingertips. The left arm is a slim white contraption with glowing blue rings at the shoulder and wrist. At the base of the left arm several deft mechanical fingers are attached.
Personality:
Much like the personality of its operator B.o.B. is quite lazy and will only take action when it takes interest in a specific thing. At which point it becomes consumed in identifying, deconstructing, and analyzing that specific thing. Too bad it only seems to be interested in bizarre things, like how the grass is rendered, or how a virus acts a certain way, or how a specific lock works. When not obsessing over a specific topic B.o.B. will practice his hobby of making things. From simple rock blocks to complex statues, whether what it makes is garbage or a masterpiece is dependent on the materials and B.o.B’s mood. B.o.B. does not communicate much with others. When it does it usually only replies with simple Y/N displays from its face plate without making a sound. On the off chance it does talk it is usually short concise sentences. When B.o.B. is intently focused on something its eyes will flicker on, otherwise there is usually know expression on its face plate as it constantly observes its environment. B.o.B loves to take things apart to see how they tick on the inside and then try to recreate/put back together the original. Often times it is not so successful at the second part which can usually lead to it making others quite irate and anxious when dealing with it. However the more B.o.B. destroys the more it learns and sooner or later it begins to improve on the originals Maybe one day B.o.B. will meet someone who appreciates this talent.
Background:
B.o.B stands for Build or Break. A program originally designed for compiling large amounts of code. B.o.B. was imprinted as the base for a Navi by its operator to help with his work by compiling code faster. Guy took the terms to build or break code literally and developed a function for B.o.B. to be able to learn by destroying and recreating data. With this function B.o.B was able to learn to create more ways for the both of them to do less work and do more of what they enjoyed together
Attack Range:C, Element:Normal
B.o.B. just punches!
Attack Damage: [Base]
Current Total= 440
Attack Effects:
° Breaks Shield
Regular Kick!
Attack Range:C, Element:Normal
B.o.B. just kicks!
Attack Damage: [Base]
Current Total= 440
Attack Effects:
° Cuts Aura
Regular Shot!
Attack Range:S, Element:Normal
B.o.B. shoots a burst of energy from its right arm
Attack Damage: [Base]
Current Total= 440
Attack Effects:
° Undodgeable
Data Break Down Protocol
Attack Range:S, Element:Normal
B.o.B. passively breaks down and analyses its surroundings at all times.
Attack Damage: [Base*.6]
Current Total= 265
Attack Effects:
° Auto Attacks once each turn
° Cost 19 attacks to make
[x18 uses per battle]
⇪ Speed Addition SP
Mega Program. Changes Effects to: Passive. +2 Attack Slots
Defensive Programs Installed:
None
Supportive Programs Installed:
Creator ⇪ Beta
Passive program
Effect: "+(10 * Version) health to objects created by holder."
Elemental Expansion x2
User has +1 Element Level.
Can be equipped twice.
Regenerative Programs:
⇪ Skill Addition SP
Mega Program. Adds +1 Use All Skills
Hidden Programs Installed; Slots 1/1
Virus Capacitor
Passive hidden program
° Increases the User's number of virus summons by 1.
Giga Programs Installed:
Compression Codes
Less is More
Your Use scaling for skills are reduced by 1 tier. (No Effect on C-Tier skills)
-Expansion, Skillful: +1 use to All Skills

Zircon Cross of Elements
A shining cross of zircon, emanates a powerful force.
° +2 Element Levels
NPC Value: 10,000z

Sapphire Cross of the Shadows
A shining cross of sapphire, emanates a powerful force.
° +1 Use to All Skills
NPC Value: 10,000z

Virus Collar Unequiped
A gift given by a true virus lover, to a true virus lover.
° Allows you to summon a virus to your side of battle for three turns.
° Takes up an Accessory Slot.

Bronze Cross Emblem Unequipped
The bronze cross of the all-around fighter; enhances offensive and defensive capability.
+15 Damage
+150 Max HP

B.o.B.'s Emblem Unequiped
The navi mark of B.o.B.
+40 Damage

Fortune Badge Unequiped
A special award for the greatly fortunate. Grants additional funds to the holder.
° Raises Zenny earned from battles by 10%.

Halo of Glory Unequiped
A halo-like mark endowed with the glory of the Gates of Fortune.
While equipped, the user gains the following skill:
Halo Barrier--Support Type
A barrier of empowering and protective light derived from the Halo of Glory.
° On every even-numbered turn, this Crest creates a 300 HP Buffer around the holder.
° The holder cannot have more than 1 instance of this buffer at a time.
° The Buffer acts as temporary HP, but cannot be affected by outside sources (including the user's Damage Reduction abilities).
° While this buffer is active, the user gains the following:
+30 Damage to All Attacks
+1 Attack Slot that deals 50% Damage
==|Navi & RP Information|==

[TITLE: DREAM DESCENDER]
Title: Virus L<3ver
Title: Virus L<3ver

Operator: Guy (Currently out of contact)
Appearance:
B.o.B. stands at 182cm(or 6ft). Its head is simple and smooth. A round top and an angular point for a chin covered in a black face plate.After spending an extended time in what could only be described as a dream, B.o.B.'s form went through dramatic changes. Its body became The right arm, a bulky black gauntlet with pulsing orange fingertips. The left arm is a slim white contraption with glowing blue rings at the shoulder and wrist. At the base of the left arm several deft mechanical fingers are attached.
Personality:
Much like the personality of its operator B.o.B. is quite lazy and will only take action when it takes interest in a specific thing. At which point it becomes consumed in identifying, deconstructing, and analyzing that specific thing. Too bad it only seems to be interested in bizarre things, like how the grass is rendered, or how a virus acts a certain way, or how a specific lock works. When not obsessing over a specific topic B.o.B. will practice his hobby of making things. From simple rock blocks to complex statues, whether what it makes is garbage or a masterpiece is dependent on the materials and B.o.B’s mood. B.o.B. does not communicate much with others. When it does it usually only replies with simple Y/N displays from its face plate without making a sound. On the off chance it does talk it is usually short concise sentences. When B.o.B. is intently focused on something its eyes will flicker on, otherwise there is usually know expression on its face plate as it constantly observes its environment. B.o.B loves to take things apart to see how they tick on the inside and then try to recreate/put back together the original. Often times it is not so successful at the second part which can usually lead to it making others quite irate and anxious when dealing with it. However the more B.o.B. destroys the more it learns and sooner or later it begins to improve on the originals Maybe one day B.o.B. will meet someone who appreciates this talent.
Background:
B.o.B stands for Build or Break. A program originally designed for compiling large amounts of code. B.o.B. was imprinted as the base for a Navi by its operator to help with his work by compiling code faster. Guy took the terms to build or break code literally and developed a function for B.o.B. to be able to learn by destroying and recreating data. With this function B.o.B was able to learn to create more ways for the both of them to do less work and do more of what they enjoyed together
==|Inventory|==
Zenny: 35880
°B.o.B. gains x1.5 Zenny from battles(excluding events and story rewards)
+40% from resource type
Bugfrags: 9
Expert Disassembler
° User creates +1 Component with every item they disassemble that is naturally worth 2 Components or more
Misc. Inventory:
0 BlueMD
0 GreenMD
Z License
Story Inventory:
Golden Pinion
° B.o.B. got this from a navi of justice named Phoenix, not sure what it does, or if it even does anything at all...
°B.o.B. gains x1.5 Zenny from battles(excluding events and story rewards)
+40% from resource type
Bugfrags: 9
Expert Disassembler
° User creates +1 Component with every item they disassemble that is naturally worth 2 Components or more
Misc. Inventory:
0 BlueMD
0 GreenMD
Z License
Story Inventory:
Golden Pinion
° B.o.B. got this from a navi of justice named Phoenix, not sure what it does, or if it even does anything at all...
==|Statistical Information|==
Version: 17
Experience: 7060
Type: Resource Type
° +1 element level.
° +1 accessory, Crest, and Program slots.
° +10% zenny from all sources, +10% more every new type bonus acquired by version.
° Version 4: +1 Virus summon, +1 Virus from the breeder free of charge.
° Version 7: +1 use to all non-undershirt programs.
° Version 13: +1 equippable Mega-Program.
Karma: 0, Neutral
1- Gain a Hyper Attack
6- Gain a Hyper Mode
12- Special Property: Hyper Attack Expansion
Elements: Lv.5 Normal
Lv.5 Normal 
+3 Base
+1 Resource
+1 Extra Oridinary
+3 Elemental Expansion SP
+1 Verison 10
+1 Version 16
+2 zircon Cross
Lv5: +400 HP. +40 Damage. Plus 1 Program slot
Lv5: +400 HP. +40 Damage. Plus 1 Program slot
--Net Strengths: -
--Net Weaknesses: -
HP: 4400
+800 from normal element
+1600 from version
+200 Omni Star
+800 Spinel Star
Armor: 0
Regeneration: 0
Natural Avoid: Shield 5 Turn CD
Base Damage: 440
+20 from omni star
+80 Normal Element
+80 Spinel Star
+160 from version
Attack Slots: 8
+4 from Version
+2 Speed Addition SP
Experience: 7060
Type: Resource Type
° +1 element level.
° +1 accessory, Crest, and Program slots.
° +10% zenny from all sources, +10% more every new type bonus acquired by version.
° Version 4: +1 Virus summon, +1 Virus from the breeder free of charge.
° Version 7: +1 use to all non-undershirt programs.
° Version 13: +1 equippable Mega-Program.
Karma: 0, Neutral
1- Gain a Hyper Attack
6- Gain a Hyper Mode
12- Special Property: Hyper Attack Expansion
Elements: Lv.5 Normal


+3 Base
+1 Resource
+1 Extra Oridinary
+3 Elemental Expansion SP
+1 Verison 10
+1 Version 16
+2 zircon Cross
Lv5: +400 HP. +40 Damage. Plus 1 Program slot
Lv5: +400 HP. +40 Damage. Plus 1 Program slot
--Net Strengths: -
--Net Weaknesses: -
HP: 4400
+800 from normal element
+1600 from version
+200 Omni Star
+800 Spinel Star
Armor: 0
Regeneration: 0
Natural Avoid: Shield 5 Turn CD
Base Damage: 440
+20 from omni star
+80 Normal Element
+80 Spinel Star
+160 from version
Attack Slots: 8
+4 from Version
+2 Speed Addition SP
==|Skills+2 floating|==
A perfect Copy -- Tier A
Once its done, do it again
Skill Effect:
° B.o.B Creates a copy of an existing object on its side of the field
or
° B.o.B Can summon a copy of an object that has died on its side of the field.
Active
(does not re-trigger Built To Last)
(x8 uses)
Waste not want not -- Tier A
Recycle, recycle, recycle
Skill Effect:
° Increases the hard cap of objects limited on the field by 3
Passive
Built to Last -- Natural Ability
B.o.B.’s creations are made to last the tests of time in the worst conditions.
Skill Effect
° Objects created by B.o.B. may survive 1 fatal attack at 1 HP, 1 time per battle.(bypassed by cuts undershirt/darksoul effects
Passive
Command Order-Build Barrier -- Tier B
Using acquired material B.o.B. makes an object on the field while holding out their left arm. While they vary in shape and size they usually end up the same.
Skill Effect:
° B.o.B. Creates an intercepting Object on the field
° The Object has 180 HP+(20* V)+(10*V (Creator))
Active (10 uses x Battle)
Command Order-Construct Cannon -- Tier B
B.o.B. has learned the secret to making mildly complex machinery, B.o.B. creates an object on the field that fights back.
Skill Effect:
° Creates a (270 HP+(30 x V))*.7HP+(10*V (Creator)) object that can't be used for avoidance.
° Each turn that it is able, the object will attack with an S-Range, Normal Element, 50% Base Damage, Unaimed Cannon Shot at a single target
° B.o.B. and its Objects/Allies get +(5*v) Damage
Active (10 uses x Battle)
Command Chaos-Erect Effigy -- Tier B
Another of B.o.B.'s more...organic designs, it seems more like something out of a nightmare
Skill Effect:
° Creates a (270 HP+(30 x V))*.7+(10*V (Creator)) HP non-intercepting objects
° So B.o.B. and their allies gain (5*v) armor
Active (`0 uses x Battle)
Extra Ordinary -- Advanced
B.o.B. is so ordinary they are extraordinary
Skill Effect:
° B.o.B. may have an extra instance of normal element
Passive
Command Order-Make MedBay -- Tier B
B.o.B. has learned the secret to making mildly complex machinery
Skill Effect:
° Creates a (270 HP+(30 x V))*.7+(10*V (Creator)) HP non-intercepting objects
° So B.o.B. and their allies gain (5*v) regen
Active (10 uses x Battle)
Once its done, do it again
Skill Effect:
° B.o.B Creates a copy of an existing object on its side of the field
or
° B.o.B Can summon a copy of an object that has died on its side of the field.
Active
(does not re-trigger Built To Last)
(x8 uses)
Waste not want not -- Tier A
Recycle, recycle, recycle
Skill Effect:
° Increases the hard cap of objects limited on the field by 3
Passive
Built to Last -- Natural Ability
B.o.B.’s creations are made to last the tests of time in the worst conditions.
Skill Effect
° Objects created by B.o.B. may survive 1 fatal attack at 1 HP, 1 time per battle.(bypassed by cuts undershirt/darksoul effects
Passive
Command Order-Build Barrier -- Tier B
Using acquired material B.o.B. makes an object on the field while holding out their left arm. While they vary in shape and size they usually end up the same.
Skill Effect:
° B.o.B. Creates an intercepting Object on the field
° The Object has 180 HP+(20* V)+(10*V (Creator))
Active (10 uses x Battle)
Command Order-Construct Cannon -- Tier B
B.o.B. has learned the secret to making mildly complex machinery, B.o.B. creates an object on the field that fights back.
Skill Effect:
° Creates a (270 HP+(30 x V))*.7HP+(10*V (Creator)) object that can't be used for avoidance.
° Each turn that it is able, the object will attack with an S-Range, Normal Element, 50% Base Damage, Unaimed Cannon Shot at a single target
° B.o.B. and its Objects/Allies get +(5*v) Damage
Active (10 uses x Battle)
Command Chaos-Erect Effigy -- Tier B
Another of B.o.B.'s more...organic designs, it seems more like something out of a nightmare
Skill Effect:
° Creates a (270 HP+(30 x V))*.7+(10*V (Creator)) HP non-intercepting objects
° So B.o.B. and their allies gain (5*v) armor
Active (`0 uses x Battle)
Extra Ordinary -- Advanced
B.o.B. is so ordinary they are extraordinary
Skill Effect:
° B.o.B. may have an extra instance of normal element
Passive
Command Order-Make MedBay -- Tier B
B.o.B. has learned the secret to making mildly complex machinery
Skill Effect:
° Creates a (270 HP+(30 x V))*.7+(10*V (Creator)) HP non-intercepting objects
° So B.o.B. and their allies gain (5*v) regen
Active (10 uses x Battle)
==|Attacks|==
Maximum Attacks 22/22
Regular Punch!Attack Range:C, Element:Normal
B.o.B. just punches!
Attack Damage: [Base]
Current Total= 440
Attack Effects:
° Breaks Shield
Regular Kick!
Attack Range:C, Element:Normal
B.o.B. just kicks!
Attack Damage: [Base]
Current Total= 440
Attack Effects:
° Cuts Aura
Regular Shot!
Attack Range:S, Element:Normal
B.o.B. shoots a burst of energy from its right arm
Attack Damage: [Base]
Current Total= 440
Attack Effects:
° Undodgeable
Data Break Down Protocol
Attack Range:S, Element:Normal
B.o.B. passively breaks down and analyses its surroundings at all times.
Attack Damage: [Base*.6]
Current Total= 265
Attack Effects:
° Auto Attacks once each turn
° Cost 19 attacks to make
[x18 uses per battle]
==|Hyper Attack|==
The artist strikes the stone, rise of the statuary garden... **
B.o.B. strikes the ground and artifacts of the past rise again...
Attack Range:S, Element:Normal
Attack Damage: [Base*1.3]
Current Total= 575
High Tier Effects:
° Hits all
° If hits, All objects that have been destroyed are recreated at the end of the turn under B.o.B.'s control.
° Does not revive objects that have been revived by this attack.
° All objects on B.o.B.'s field are immune to destroy effects for 1 turn.
(Doesn't retriggere Built To Last)
0(1-Hyper expansion) Charge 1 Turn CD (Shared with other Hyper Attacks)
B.o.B. strikes the ground and artifacts of the past rise again...
Attack Range:S, Element:Normal
Attack Damage: [Base*1.3]
Current Total= 575
High Tier Effects:
° Hits all
° If hits, All objects that have been destroyed are recreated at the end of the turn under B.o.B.'s control.
° Does not revive objects that have been revived by this attack.
° All objects on B.o.B.'s field are immune to destroy effects for 1 turn.
(Doesn't retriggere Built To Last)
0(1-Hyper expansion) Charge 1 Turn CD (Shared with other Hyper Attacks)
==|Hyper Mode|==
Perfect Harmony
B.o.B. enters a state of perfect balance.
° Hyper Mode lasts for 1 Turns
° +1 use to all skills
° +2 use to a Perfect Copy
° Usable Once per Battle
B.o.B. enters a state of perfect balance.
° Hyper Mode lasts for 1 Turns
° +1 use to all skills
° +2 use to a Perfect Copy
° Usable Once per Battle
==|Navi Customizer|==
Program Slots: 7/8
Offensive Programs Installed:⇪ Speed Addition SP
Mega Program. Changes Effects to: Passive. +2 Attack Slots
Defensive Programs Installed:
None
Supportive Programs Installed:
Creator ⇪ Beta
Passive program
Effect: "+(10 * Version) health to objects created by holder."
Elemental Expansion x2
User has +1 Element Level.
Can be equipped twice.
Regenerative Programs:
⇪ Skill Addition SP
Mega Program. Adds +1 Use All Skills
Hidden Programs Installed; Slots 1/1
Virus Capacitor
Passive hidden program
° Increases the User's number of virus summons by 1.
Giga Programs Installed:
Compression Codes
Less is More
Your Use scaling for skills are reduced by 1 tier. (No Effect on C-Tier skills)
-Expansion, Skillful: +1 use to All Skills
==|Accessories|==
Accessories Slots 3/3


Omni-Star of the Holy Seal
A mythic star that is said to have the power of all other stars combined.
° The holder is allowed to choose the effects of any other Gem Star and assign those to this star.
° Increases the holder's damag by 20 and HP by 200.
*Emulating Spinel Star of Honor
°For every crest unequipped, user gains +200 Max Hp and +20 Base Damage
° This effect caps at 5 Unequipped Crests (+1000/100)
*Emulating Spinel Star of Honor
°For every crest unequipped, user gains +200 Max Hp and +20 Base Damage
° This effect caps at 5 Unequipped Crests (+1000/100)
NPC Value: 100,000z

Zircon Cross of Elements
A shining cross of zircon, emanates a powerful force.
° +2 Element Levels
NPC Value: 10,000z

Sapphire Cross of the Shadows
A shining cross of sapphire, emanates a powerful force.
° +1 Use to All Skills
NPC Value: 10,000z

Virus Collar Unequiped
A gift given by a true virus lover, to a true virus lover.
° Allows you to summon a virus to your side of battle for three turns.
° Takes up an Accessory Slot.
==|Crests|==
Crest Slots 0/4

Bronze Cross Emblem Unequipped
The bronze cross of the all-around fighter; enhances offensive and defensive capability.
+15 Damage
+150 Max HP

B.o.B.'s Emblem Unequiped
The navi mark of B.o.B.
+40 Damage

Fortune Badge Unequiped
A special award for the greatly fortunate. Grants additional funds to the holder.
° Raises Zenny earned from battles by 10%.

Halo of Glory Unequiped
A halo-like mark endowed with the glory of the Gates of Fortune.
While equipped, the user gains the following skill:
Halo Barrier--Support Type
A barrier of empowering and protective light derived from the Halo of Glory.
° On every even-numbered turn, this Crest creates a 300 HP Buffer around the holder.
° The holder cannot have more than 1 instance of this buffer at a time.
° The Buffer acts as temporary HP, but cannot be affected by outside sources (including the user's Damage Reduction abilities).
° While this buffer is active, the user gains the following:
+30 Damage to All Attacks
+1 Attack Slot that deals 50% Damage
==|Chip Folder|==
Total Chips usable per battle 5
3, may be Mega Chips
1, may be a Giga Chip
1, may be a Giga Chip
Standard Chips:

Mettaur
Virus Chip || Does not cost an Attack Slot to use
° Summons a Mettaur that attempts to block all attacks directed at the User, if possible
° Ineffective against attacks that Cannot Be Intercepted, Hit All, or Break Shields
° The Mettaur is dismissed at the end of the turn
° User cannot attack on the turn that this chip is used

Megalian
Virus Chip || Does not cost an Attack Slot to use
° Summons Megalian to create an Elemental Aura around the user
° Megalian's Aura's Element is chosen from among Aqua, Fire, Elec, or Wood
° The Elemental Aura takes 50% Damage from Elements it is strong to
° The Elemental Aura is instantly destroyed by Elements it is weak to
° The Power of the Aura is equal to twice the User's Base Standard Chip Damage
° Megalian is dismissed when the Aura is destroyed

Rock Cube Lv.5
No Damage || Does not Cost an Attack Slot to use
° Upon Use, Summons a 250-HP Rock Cube to the field that can intercept attacks
° User must sacrifice 1 Skill Use to activate this Chip
° The Rock Cube has +50 HP per Upgrade applied to it (+200)

Restore
° Upon Use, one Object or Clone is healed for half of the amount of HP that it lost this turn
° This Chip costs 1 Skill Use to activate
° This Chip cannot be Upgraded
Mega Chips:

Prism x2
° Creates a Prism (Non-HP, Non-Intercepting Object) on the enemy's side of the field that lasts for 1 Turn
° Any damage dealt to the Prism is duplicated and redirected (as a single separate attack) to all entities on the side of the field that it belongs to
° Attacks marked "Destroys Objects" ignore Prism's effect and simply remove it from the field instead
° Enemies may intercept for the Prism, if able to

Guardian
° Upon Use, creates a Guardian (Non-Intercepting Object) with No HP
° When the Guardian sustains any form of damage, it deals unavoidable Elec S-Damage to the source of that damage equal to the User's Base Mega Chip Damage.
° This Chip cannot be augmented in anyway
° This Chip's Unavoidable damage can only activate once per turn
Giga Chips:

Command Order-Emulation Build: BosDrone
B.o.B. encountered a vile arachnid once, after defeating it B.o.B. learned to make an effigy in its image.
Special Emulation Skill:
° Creates a (Version*100) object that can't be used for avoidance.
° The drone will perform each turn it lives an un-aimed, auto-attack, for (Version*20) damage at a target of its owners' choosing.
° Upon deletion the drone explodes. Causing a breaks unbreakable shields, hits all, attack for (Version*100) damage.

Bug Rise Sword
500 + (V*25) Bug/Blade C-Damage
° Hits All || Fully Undodgeable || Cuts UnCuttable Auras
° This Chip does not cost against the user's total number of Chip Uses per battle
° This Chip can be used multiple times per battle, regardless of restriction
° Each use of this chip requires a 1-Turn Charge
° This Attack cannot be augmented by any means

Bug Death Thunder
200 + (V*10) Bug/Elec S-Damage
° Inflicts Paralyze || Ignores Armor
° If Avoided, Auto-Strikes again the following turn with same damage and effects. This effect repeats every turn until it hits
° This Chip does not cost against the user's total number of Chip Uses per battle
° This Chip can be used multiple times per battle, regardless of restriction
° Each use of this chip requires a 1-Turn Charge
° This Attack cannot be augmented by any means


Virus Chip || Does not cost an Attack Slot to use
° Summons a Mettaur that attempts to block all attacks directed at the User, if possible
° Ineffective against attacks that Cannot Be Intercepted, Hit All, or Break Shields
° The Mettaur is dismissed at the end of the turn
° User cannot attack on the turn that this chip is used


Virus Chip || Does not cost an Attack Slot to use
° Summons Megalian to create an Elemental Aura around the user
° Megalian's Aura's Element is chosen from among Aqua, Fire, Elec, or Wood
° The Elemental Aura takes 50% Damage from Elements it is strong to
° The Elemental Aura is instantly destroyed by Elements it is weak to
° The Power of the Aura is equal to twice the User's Base Standard Chip Damage
° Megalian is dismissed when the Aura is destroyed


No Damage || Does not Cost an Attack Slot to use
° Upon Use, Summons a 250-HP Rock Cube to the field that can intercept attacks
° User must sacrifice 1 Skill Use to activate this Chip
° The Rock Cube has +50 HP per Upgrade applied to it (+200)


° Upon Use, one Object or Clone is healed for half of the amount of HP that it lost this turn
° This Chip costs 1 Skill Use to activate
° This Chip cannot be Upgraded
Mega Chips:


° Creates a Prism (Non-HP, Non-Intercepting Object) on the enemy's side of the field that lasts for 1 Turn
° Any damage dealt to the Prism is duplicated and redirected (as a single separate attack) to all entities on the side of the field that it belongs to
° Attacks marked "Destroys Objects" ignore Prism's effect and simply remove it from the field instead
° Enemies may intercept for the Prism, if able to


° Upon Use, creates a Guardian (Non-Intercepting Object) with No HP
° When the Guardian sustains any form of damage, it deals unavoidable Elec S-Damage to the source of that damage equal to the User's Base Mega Chip Damage.
° This Chip cannot be augmented in anyway
° This Chip's Unavoidable damage can only activate once per turn
Giga Chips:


B.o.B. encountered a vile arachnid once, after defeating it B.o.B. learned to make an effigy in its image.
Special Emulation Skill:
° Creates a (Version*100) object that can't be used for avoidance.
° The drone will perform each turn it lives an un-aimed, auto-attack, for (Version*20) damage at a target of its owners' choosing.
° Upon deletion the drone explodes. Causing a breaks unbreakable shields, hits all, attack for (Version*100) damage.


500 + (V*25) Bug/Blade C-Damage
° Hits All || Fully Undodgeable || Cuts UnCuttable Auras
° This Chip does not cost against the user's total number of Chip Uses per battle
° This Chip can be used multiple times per battle, regardless of restriction
° Each use of this chip requires a 1-Turn Charge
° This Attack cannot be augmented by any means


200 + (V*10) Bug/Elec S-Damage
° Inflicts Paralyze || Ignores Armor
° If Avoided, Auto-Strikes again the following turn with same damage and effects. This effect repeats every turn until it hits
° This Chip does not cost against the user's total number of Chip Uses per battle
° This Chip can be used multiple times per battle, regardless of restriction
° Each use of this chip requires a 1-Turn Charge
° This Attack cannot be augmented by any means
==|Achievements|==
Napalm Bronze Lv.1
Stone Silver Lv.2
Quick Bronze Lv.1
Knight Silver Lv.2
Magnet Gold Lv.6
Gate Bronze Lv.2
Shade Bronze Lv.1
Number Gold Lv.4
Yamamoto Silver Lv.5
King Gold Lv.4
Flash Gold Lv.8
Pharaoh Gold Lv.12
Snake Gold Lv.3
Judge Gold Lv.5
Mega Silver Lv.5
Total Lv.63
Stone Silver Lv.2
Quick Bronze Lv.1
Knight Silver Lv.2
Magnet Gold Lv.6
Gate Bronze Lv.2
Shade Bronze Lv.1
Number Gold Lv.4
Yamamoto Silver Lv.5
King Gold Lv.4
Flash Gold Lv.8
Pharaoh Gold Lv.12
Snake Gold Lv.3
Judge Gold Lv.5
Mega Silver Lv.5
Total Lv.63