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Post by mirror on Apr 23, 2015 17:30:34 GMT -8
The Gigamerican streets were generally calm, despite the hustle and bustle of daily life. Navis went about their business, and the sky shone with the bright sun, the glassy buildings reflecting the glory of the sky above.
Deep in a dark alley, tucked away from the main streets, an explosion rocks the ground as a warehouse door is blown away and an obviously dark navi runs out cackling. A matte white Normal Navi, with blue accents and an ONB badge on his chest jumps out after the former, buster drawn and in hot pursuit.
"Halt! This will only end poorly for you, surrender yourself now!"
Would anyone come forward to help?
(OOC: @notsen RP+Stats, No Cross System, Victory conditions are Destroy the DarkSoul or (if you're feeling villainous) Destroy the ONB Normal Navi and let the DarkSoul escape. MISSION START!)
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Deleted
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Post by Deleted on Apr 23, 2015 18:04:46 GMT -8
A red beam of light shoots down from the sky a few meters ahead of the darksouled navi. The one who steps out is a female navithat has a record of ruthlessness and recklessness in dealing with darkloids. As she steps out of the light, her fists ablaze, she sees the darkloid and immediately recognizes it's visage.
"Well, never thought you and I would be on opposite sides of the law, Glassman. Then again, I've seen this form before. You're not really Glassman, you're just using him."
Either way, she had been taught that the method of dealing with the situation was usually the same.__________________________________________ "From here, things can only get better." __________________________________________________ Current Music: My Thoughts:
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Post by mirror on Apr 23, 2015 19:09:38 GMT -8
"Ms. Serix, glad to see HQ sent someone competent. I've been chasing this guy for the better part of a day. He's strong, my unit was all but wiped out by him."
The darkloid, cornered, looks back and forth between the two ONB agents, his head whipping from one to the other in an almost comical, though deeply unsettling way.
"Hehe... Hehehe... HEHEEEEKEKEKEKEKEKE!"
As the twisted laugh rings out, an aura of darkness fills the air around this figure. The ONB agent recognizes this and calls to Serix.
"I'm done chasing him. We take him out, now."
____________________________________
(OOC: Serix has initiative. I'll keep the ONB Navi and the GlassMan DarkSoul color coded so my posts don't get too cluttered.)
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Deleted
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Post by Deleted on Apr 24, 2015 11:48:33 GMT -8
"You know, if you were going to hide behind an ONB navi, I would have picked a better one."
As she said this, she lunged at the darksoul, and the battle started.
(Stats)
Skills:
Mirage: 1 Fire clone, at 20% of Serix's max HP, cannot intercept attacks for serix, has 1 atk slot, 50% power. X2 use.
used x1
Flame Purge: +1 attack slot on the turn used. 6 uses.
used x6
regen for 100 hp
Attacks:
Clone:
Exia Shot Fire Serix pulls out a bottle of alcohol and stuffs a rag in it, setting fire to the rag, and tossing it at her opponent. 112 damage, Auto each turn, takes no atk slots.
Kyohei Combat Fire Serix engulfs her leg in fire and kicks the opponent twice. 207 damage, Undodgeable, Cuts auras.
Serix:
Exia Shot Fire Serix pulls out a bottle of alcohol and stuffs a rag in it, setting fire to the rag, and tossing it at her opponent. 225 damage, Auto each turn, takes no atk slots.
Zen-shin Shot Fire Serix shoots a ball of fire at the ground, burning it and those around her. 160 damage. Unavoidable. CD:1
Sonrie Shot Fire Serix shoots fire out of her mouth. (need i say more?) 415 damage, +10 damage per successful hit, until it's avoided, to max of +50. x1 use per turn. Undodgeable, Cuts Auras.
Ryoha Combat Fire Serix generates a crown of flame atop her head and head-buts her opponent. 465 damage, Blind. CD: 3. Cuts Auras, Breaks Shields
Aria Combat Fire Serix spins around and kicks her opponent hard in their side. 495 damage, Berserk. CD: 4. Breaks Shields, Undodgeable
Meteora Shot Serix summons a meteor from space. 245, Regardless of success, opponent loses 4 attack slots for 3 turns. CD: 5
Senmai Combat Fire Serix engulfs her fist in flame and punches her opponent as hard as she can. If used after Senmai, Kyohei deals +30 damage. Useable once per turn. 375 damage. Burn, Undodgeable, Breaks Shields.
Kyohei Combat Fire Serix engulfs her leg in fire and kicks the opponent twice. 445 damage, Undodgeable, Cuts auras.
Kyohei Combat Fire Serix engulfs her leg in fire and kicks the opponent twice. 415 damage, Undodgeable, Cuts auras.
Kyohei Combat Fire Serix engulfs her leg in fire and kicks the opponent twice. 415 damage, Undodgeable, Cuts auras.
Kyohei Combat Fire Serix engulfs her leg in fire and kicks the opponent twice. 415 damage, Undodgeable, Cuts auras.
Hyper Attack: Burning Phoenix C-Range Fire Serix Launches herself as one massive fireball at her opponent. 575 damage undodgeable, breaks shields.
all attacks aimed at darkloid
Summary: [Serix HP= 2900/2800] [Clone HP= 560/560] CD: Zen-Shin(1), Sonrie(0), Ryoha(3), Aria(4), Meteora(5), Senmai(0)
(Stats End)
Originally this darkloid was faced with 1 opponent. Now it had 3, two of which were already attacking and looked exactly alike. How would it respond? That question, however, would have to wait. After finishing the onslaught of opening attacks. The two Serix's spoke in unison.
"The ONB has deemed you a terrorist, and we do not negotiate with terrorists. On top of that, You've slighted a good friend of mine, so yeah, this is a little personal for me. But your biggest mistake, was that horrible sounding laugh."
__________________________________________ "From here, things can only get better." __________________________________________________ Current Music: Take it out on me - Thousand Foot Krutch My Thoughts: I feel sorry for the darkloid.
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Post by mirror on Apr 25, 2015 18:13:36 GMT -8
ONB Navi
|Setup Phase|
Skill Name: Strength in numbers Skill Description: Normal Navis may be weaker compared to customized navis, but if there is enough of them they can still be considered a force to be reckoned with. Skill Effect: Normal Navi can choose one of the following bonuses for itself per ally on the field:
[+50 Max HP] || [+5 Damage] || [+5 Armor] || [+25 Regeneration] Skill Uses: Passive
Select: +25 Regen
Base Regen: 50
Regens 75 HP
|Attack Phase|
All Aimed at DarkSoul GlassMan (Obvs)
Attack Name: Normal Sword Attack Range: C, Attack Element: Normal Attack Description: A normal sword used to defend the navi and delete viruses. Attack Damage:100 Attack Effects: Undodgeable, Cuts Aura Attack Cooldown:0
Attack Name: Normal Buster Attack Range: S, Attack Element: Normal Attack Description: A normal buster used to defend the navi and delete viruses. Attack Damage:80 (x1.5 if charged 1 turn x2.5 if charged 2 turns) Attack Effects: Breaks shield, cuts aura, can be charged 1-2 turns for more dmg Attack Cooldown: 1-2 turn optional charge
|End|
[HP= 1375/1300] Armor: 10 Cooldowns: None
____________________________________
DarkSoul GlassMan
|Defense Phase|
Armor: 20
Takes Clone's Exia for 92 DMG Blocks Clone's Kyohei with Reinvigoration Shield - Heals 140 HP
Takes Serix's Exia for 205 DMG - 70 Counter DMG to Serix from Power Lash Takes Serix's Zen-Shin for 140 DMG - 70 Counter DMG to Serix from Power Lash Blocks Serix's Sonrie with Reinvigoration Shield - Heals 140 HP Natural Avoids (Dodge) Serix's Ryoha Auras Serix's Aria with Antiforce Aura - +70 Armor to next attack Takes Serix's Meteora for 155 - 70 Counter DMG to Serix from Power Lash (-4 Attack Slots for 3 Turns) Auras Serix's Senmai with Antiforce Aura - +70 Armor to next attack Takes Serix's Kyohei for 355 DMG - 140 Counter DMG to Serix from Power Lash Takes Serix's Kyohei for 395 DMG - 140 Counter DMG to Serix from Power Lash Takes Serix's Kyohei for 395 DMG - 140 Counter DMG to Serix from Power Lash Takes Serix's Kyohei for 395 DMG - 140 Counter DMG to Serix from Power Lash Takes Serix's Burning Phoenix for 555 DMG - 210 Counter DMG to Serix from Power Lash
Takes ONB Navi's Normal Sword for 80 DMG - 7 Counter DMG to ONB Navi from Power Lash Takes ONB Navi's Normal Buster for 60 DMG
Reinvigoration Shield Activated defense/support skill Glassman blocks an attack with an orange-toned shield,recovering a bit of damage as well. -blocks 1 attack -heals 140 HP per successful use
-2 uses 0 Uses
Power Lash passive offensive skill Pent up energy erupts from Glassman in the form of a fiery whip. -for every 150 HP loss inflicted upon Glassman, a chosen target is dealt 70 counter damage
Antiforce Aura Defensive skill Block 1 attack with an aura;gains +70 armor against the next attack.
2 uses 0 Uses
DARKSOUL ACTIVATED Dark Soul ☉ Automatically activates after reaching 0 HP. Revives Navi with 1 HP ☉ Navi is invincible except against attacks modified by Aiming skills ☉ Navi has +1 Attack Slot while in Dark Soul ☉ Dark Soul lasts for 2 Turns
[HP= 1/2000]
|Setup Phase|
Attack Slots: 1(-3 still apply, can't be reduced below 1)
+1 from DS (Still 1, -2 apply)
Energy Accel Activated offensive skill Glassman's body becomes a bit faster,allowing him to strike again! +1 atk slot this turn
6 uses 0 Uses
+6 (4, no negatives left to apply this turn)
Energy Flare Activated offensive skill Glassman's body glows a faint blue as his offensive capabilities increase for a moment. +120 damage to an atk this turn
5 uses 0 Uses
Erupted Rage Passive program The first time the user falls under 25% of their Max HP each battle, their attacks deal +100 damage for the following turn.
|Attack Phase|
AS: 4
Radiation Strike : Jaw-breaker - Aimed at ONB Navi C-atk Laser With both fists imbued with laser energy,Glassman dashes forth and delivers an uppercut to his chosen target! -Secondarily targets any entity that landed an C-Attack on Glassman last turn -usable once per turn -Cuts Auras -190 damage 530
(Secondarily targets Serix and Clone)
Rampage of the salamander - Aimed at ONB Navi C-atk Fire Illuminated by blue flames,Glassman dashes toward his main target,striking others along the way. -strikes other enemies who used at least one S-atk on their most recent offensive phase,along with the main target -can only be used once per turn -undodgeable
190 dmg 410
(Secondarily targets Serix and Clone)
Riptide Strike - Aimed at ONB Navi C-atk Aqua element Glassman punishes an enemy with a forceful blow! -this attack gains damage equal to the damage dealt to Glassman during his defensive phase (caps at +300 dmg (base)) -70 damage 590 DMG -once per turn
DarkCannon - Aimed at ONB Navi S-Attack Dark/Plasma Elements Karma Loss: -4 A cannon of darkness! ? Damage, Breaks Shields, Can't be countered. Damage is equal to your maximum HP minus your current HP (Max-current, up to 400)
400 DMG 620
|End Phase| [HP= 1/2000] Cooldowns: None DS: 1/2
____________________________________
The ONB Navi extends a sword from his arm and slashes, then jumps back and fires his buster.
"Die, Darkloid!"
Meanwhile, the DarkSoul takes the massive assault (most of which came from Serix. One would think that even a generic ONB Navi would have some extra "oomph" but that is not the case. Even stock officials are just that, stock)
Pummeled over and over again, flames lash out from his body in retaliation until it seems that he's done for.
And then the pure blackness of the DarkSoul seeps out, and the officials are made aware of the endgame of this villain.
"Stupid stock Navi! I'm gonna kill you where you stand! Pretty girl, you're gonna have to wait your turn!"
The DarkSoul lets loose with all the power it has, tearing into the ONB Navi repeatedly. This Darkloid was on his last legs, but he wasn't about to let both of these do-good-ers walk away.
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Deleted
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Post by Deleted on Apr 25, 2015 19:28:00 GMT -8
Setup:
Clone takes damage and is delete.
Serix:
Fire-Wall: Protects Serix from 2 attacks per use, unless said attacks have breaks shields, 4 uses
used 4x (2x for Serix, 2x for Normalnav) blocking 3/4 attacks.
Flames of the Pheonix: Generates a 90HP aura around Serix, heals Serix for 160HP when destroyed. 2 uses.
used 1x for normalnav.
aura destroyed, Serix overheals for 260
Mirage: 1 Fire clone, at 20% of Serix's max HP, cannot intercept attacks for serix, has 1 atk slot, 50% power. X2 use.
Attacks:
Clone:
Exia Shot Fire Serix pulls out a bottle of alcohol and stuffs a rag in it, setting fire to the rag, and tossing it at her opponent. 112 damage, Auto each turn, takes no atk slots.
Kyohei Combat Fire Serix engulfs her leg in fire and kicks the opponent twice. 207 damage, Undodgeable, Cuts auras.
Serix:
Exia Shot Fire Serix pulls out a bottle of alcohol and stuffs a rag in it, setting fire to the rag, and tossing it at her opponent. 225 damage, Auto each turn, takes no atk slots.
Sonrie Shot Fire Serix shoots fire out of her mouth. (need i say more?)
415 425 damage, +10 damage per successful hit, until it's avoided, to max of +50. x1 use per turn. Undodgeable, Cuts Auras.
Senmai Combat Fire Serix engulfs her fist in flame and punches her opponent as hard as she can. If used after Senmai, Kyohei deals +30 damage. Useable once per turn. 375 damage. Burn, Undodgeable, Breaks Shields.
Kyohei Combat Fire Serix engulfs her leg in fire and kicks the opponent twice. 445 damage, Undodgeable, Cuts auras.
Kyohei Combat Fire Serix engulfs her leg in fire and kicks the opponent twice. 415 damage, Undodgeable, Cuts auras.
[Serix HP=3160/2800] [Clone HP=560/560]
CD: Zen-Shin(0), Sonrie(0), Ryoha(2), Aria(3), Meteora(4), Senmai(0)
"So, we done here, or are you going to get up gain?" As Serix and her new clone said this, they walked towards the Glassman shaped darkloid. "You know, you almost pulled it off, but there was one major flaw with your plan. See....People know what the real Glassman is like. If anything, they'd have him sitting in a nice cushy motel room while they hunted you down. That is, were it not for this guy sending us his request. So, why don't you be a good darkloid and die quietly."
Saying this, the two then turned to the normalnav.
"Hey, keep your guard up. No idea what this thing has up it's sleeve."
__________________________________________ "From here, things can only get better." __________________________________________________ Current Music: My Thoughts:
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Post by mirror on Apr 27, 2015 20:22:52 GMT -8
ONB Navi
|Defense Phase|
ONB Navi has his hide saved by Serix. Takes 70 Counter DMG
|Setup Phase|
Regens 75 HP
|Attack Phase|
All Aimed at DarkSoul GlassMan
Attack Name: Normal Sword Attack Range: C, Attack Element: Normal Attack Description: A normal sword used to defend the navi and delete viruses. Attack Damage:100 Attack Effects: Undodgeable, Cuts Aura Attack Cooldown:0
Attack Name: Normal Sword Attack Range: C, Attack Element: Normal Attack Description: A normal sword used to defend the navi and delete viruses. Attack Damage:100 Attack Effects: Undodgeable, Cuts Aura Attack Cooldown:0
|End|
[HP= 1380/1300] Armor: 10 Cooldowns: None
____________________________________
DarkSoul GlassMan
|Defense Phase|
Eats everything.
Dark Soul ☉ Automatically activates after reaching 0 HP. Revives Navi with 1 HP ☉ Navi is invincible except against attacks modified by Aiming skills ☉ Navi has +1 Attack Slot while in Dark Soul ☉ Dark Soul lasts for 2 Turns
[HP= 1/2000]
|Attack Phase|
AS: 1 (-4 for 3 turns is on turn 2, can't be reduced below 1)
DarkCannon - Aimed at ONB Navi S-Attack Dark/Plasma Elements Karma Loss: -4 A cannon of darkness! ? Damage, Breaks Shields, Can't be countered. Damage is equal to your maximum HP minus your current HP (Max-current, up to 400) 400 DMG
|End Phase| [HP= 1/2000] Cooldowns: None DS: 2/2
____________________________________
"Don't need to tell me twice..." he sighs. Maybe this ONB Navi was a rookie, with how shaken up he was. But he wasn't entirely helpless, and slashes twice with his sword at the darkloid, hoping to do some damage. The terrible imitation of GlassMan was seeming to be weakened, and there was a situation to be taken advantage of.
And indeed, the darksoul was crippled. Serix's attacks had debilitated him to the point of instability, he could scarcely attack once before pain shot through his body. The power granted by darkness had been great, but far too short, and without enough strength to dispatch these "peace keepers."
"The two of you know nothing of freedom. You may destroy me, but you'll be the ones who keep living in a world of oppression KeeHeeHAHAHAHA!"
Managing to materialize a DarkCannon, he aims it at the ONB Navi and fires.
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Deleted
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Post by Deleted on Apr 27, 2015 20:40:12 GMT -8
Setup:
Flames of the Pheonix: Generates a 90HP aura around Serix, heals Serix for 160HP when destroyed. 2 uses.
used 1x for normalnav. serix overheals for 260
Attack:
Attacks:
Clone:
Exia Shot Fire Serix pulls out a bottle of alcohol and stuffs a rag in it, setting fire to the rag, and tossing it at her opponent. 112 damage, Auto each turn, takes no atk slots.
Kyohei Combat Fire Serix engulfs her leg in fire and kicks the opponent twice. 207 damage, Undodgeable, Cuts auras.
Serix:
Exia Shot Fire Serix pulls out a bottle of alcohol and stuffs a rag in it, setting fire to the rag, and tossing it at her opponent. 225 damage, Auto each turn, takes no atk slots.
Sonrie Shot Fire Serix shoots fire out of her mouth. (need i say more?)
415 425 435 damage, +10 damage per successful hit, until it's avoided, to max of +50. x1 use per turn. Undodgeable, Cuts Auras.
Senmai Combat Fire Serix engulfs her fist in flame and punches her opponent as hard as she can. If used after Senmai, Kyohei deals +30 damage. Useable once per turn. 375 damage. Burn, Undodgeable, Breaks Shields.
Kyohei Combat Fire Serix engulfs her leg in fire and kicks the opponent twice. 445 damage, Undodgeable, Cuts auras.
Kyohei Combat Fire Serix engulfs her leg in fire and kicks the opponent twice. 415 damage, Undodgeable, Cuts auras.
[Serix HP=3320/2800] [Clone HP=560/560] CD: Sonrie(0), Ryoha(1), Aria(2), Meteora(3), Senmai(0)
"Navis like you have no rights to take away, no freedom to oppress. All we do is take trash like you off the streets so that the innocent are not hurt."
Serix and her clone said this after their most recent barrage of attacks. They simply looked down at the darkloid as they spoke in unison still, then they looked over to the ONB navi.
"You did good. Report back to HQ."__________________________________________ "From here, things can only get better." __________________________________________________ Current Music: My Thoughts:
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Post by mirror on Apr 28, 2015 14:39:52 GMT -8
ONB Navi
|Defense Phase|
ONB Navi has his hide saved by Serix (again).
|Setup Phase|
Regens 75 HP
|Attack Phase|
All Aimed at DarkSoul GlassMan
Attack Name: Normal Sword Attack Range: C, Attack Element: Normal Attack Description: A normal sword used to defend the navi and delete viruses. Attack Damage:100 Attack Effects: Undodgeable, Cuts Aura Attack Cooldown:0
|End|
[HP= 1455/1300] Armor: 10 Cooldowns: None
____________________________________
DarkSoul GlassMan
|Defense Phase|
Eats everything and is down.
|End Phase| [HP= 0/2000] Cooldowns: None DS: Over
____________________________________
"Thanks for the help with this one." He delivers a final blow to the darksoul with his sword, perhaps an attempt to validate himself despite Serix handling the fight on her own.
Pummeled and beaten, the darksoul lay on the ground derezzing. The ONB Navi looks down at him and scoffs.
"I'll lug him back to HQ and throw him in a cell. You take care, Ms. Serix."
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