Post by notegg on Jun 11, 2015 7:31:18 GMT -8
I-e.xxx • V1 • 670/1000
HP: 500 • Damage: 180
Armor: 49 • Regen: 50 • 2AS
Intel • Metal Lv3 • Neutral Karma
HP: 500 • Damage: 180
Armor: 49 • Regen: 50 • 2AS
Intel • Metal Lv3 • Neutral Karma
|Navi & RP Information|
-Navi Name: I-e.xxx (EE-AI)
--Appearance: I-e wears little more than a black bikini bottom, tube top and black stockings, accessorized with white ribbons. She has a pretty face and smooth, tan skin. Her hair is a long pink color shimmering mass that falls just below her thighs. In her hands is always a box cutter knife, the red of the knife matching the insanity of her red eyes.
--Personality: I-e is insanely in love. With everything, with battle, with life and with death. Absolutely obsessed with whoever she meets, she'll fall in and out of love in mere heartbeats - so in love that no one else is allowed to see or know or have you... she might have to kill you.
--Background: Once a companion program designed to help relax the busy Electopian businessmen, I-e was corrupted by a virus attack, and her love subroutines were sent into overdrive, to the point of insanity <3
-Version / Experience:
--Version: 1
--Experience: 776/1000
--Modifier: 1.25 (1.50 against Normal Types)
-Funds:
--Zenny: 1600z
--Bugfrags: 0
--Modifier: 1.00
[001]25/200
[002]25/200
[003]25/200
[004]20/200
[005]25/200
[006]25/200
[007]25/200
[009]81/600
[012]25/200
|Statistical Information|
-Type: Intel Type
☉ +25% Exp Gain from Normal Battles
☉ +1 Total Attack
☉ +1 Max CD every even Version (2, 4, 6, etc.)
☉ +2 Program Slots
☉ +1 Use to a single Hyper Attack or Dark Chip
☉ Variable Enhancement (+)
Passive Effect: Upon entering a battle, gain one special property depending on your Opponent(s)
☉ Vs Attack Types: +5 Armor per Version
☉ Vs Defense/Support Types: +5 Damage per Version
☉ Vs Recon Types: One Attack becomes Unomnidodgeable (Once per Battle)
☉ Vs Intel Types: Negate one Hyper Attack or Dark Chip (Once per Battle)
☉ Vs Normal Types: EXP Gain increased to 150%
☉ Vs Resource Types: +1 Chip usable per battle
-Karma: 0
+1 Skill
-Elements: Metal Lv. 3
+30 Armor. 5% of your Base Damage is added as Bonus Armor.
--Net Strengths: Sonic, Stone, Blade, Seeking, Metal
--Net Weaknesses: Aqua, Laser, Elec, Ice, Bug
-HP: 500
-Armor: 49
-Regeneration: 0
-Natural Avoid: Shield // 5 Turn CD
-Base Damage: 180
-Attack Slots: 2
|Skills|
Peach Armor
Defense • Armor • Passive
Everyone knows female armor grows with strength the skimpier it is...
+10 armor per version.
Heartbeat Rising
Defense • Alternative Armor • Passive
How I loove battle~
During the defense phase, 15% of damage dealt on attacks used the previous turn is converted into armor, up to (10*V) armor per attack, up to 50 max.
Sick
Support • Regeneration • Passive
Do... do you think she's enjoying this?
50 Regeneration.
Denial
Defense • Aura • Active, 3 Uses
Not yet!
Block one attack with a shield.
Metal Stage
Support • Metal Stage • Active, 1 Use
A superb stage made of metal!
Creates Metal Stage on the field.
Metal Panels

Metal Element
Metal Element navis get +30 Armor and +30 Damage (final total), and they may have one shield each turn become Unbreakable. The stage cannot be changed to Broken Panels. Lasts 3 turns.
|Attacks|
6/6-Max Cooldown: 10/10
Boxcutter Slash
C • Metal • 70 • 3 CD
Cut right through to your heart <3
Undodgeable, Breaks Shields, Destroys Auras, Attack grants +5 Armor for 1 turns when it hits.
Flash
S • Metal • 0 • 3 CD
Now pay close attention...
Targeted enemy loses 2 AS for 2 turns on hit. Regardless of success: Attack grants +15 Armor for 1 turn.
Lovely Stab
C • Metal • 140 • ∅ CD
Isn't this a lovely motion?
Undodgeable, Breaks Shields
Pocket Sand
S • Metal • 120 • 1 CD
Whoosh! Pocket sand!
Undodgeable, Breaks Shields, Cannot Be Countered
Stab Harder! <3
C • Metal • 190 • 2 CD
An even deeper, climactic stabbing
Undodgeable, Breaks Shields
Palpitations
S • Metal • 50 • ∅ (1) CD
Th-thump!
Undodgeable, Breaks Shields, Auto-Attacks every turn
|NaviCust|
Damage Conversion
* Enables you to transfer Base Damage into Max HP at a rate of 1:10
* You can transfer up to 50 Base Damage into 500 Max HP with this method
-500 HP, +50 DMG

I-e's Mark
Navi Mark
+20 Damage

Gold Cross Signet
Crest
A golden cross designed to enhance offensive capability.
DMG+10
|Chip Library|
Mega Chips


° When activated, the user has a choice of entering either "Silver" or "Gold" state for one turn.
° Silver: The user takes 10% less damage.
° Gold: The user deals 10% more damage.
Mega Class Chip