Post by Blues on Oct 1, 2014 20:07:45 GMT -8
V1 Approved (Phen || 10/8/14)
Navi Name: Ichabod
-RP Information:
Appearance: Ichabod is of average size and weight. His armor is separated in multiple areas, allowing for full body movement without restriction. The armor itself is a dark, navy blue (almost black), and features fitted, rounded plates in the armored locations. His helmet is a bright ice blue,with a black visor covering his eyes. Oddly, there is a large scratch mark in the helmet's right side. He is equipped with no physical weapons. istead, while in combat, Ichabod is surrounded by an aura of dark energy, that he can control and manipulate to help him battle.
Personality: Ichabod is the living definition of chaotic-neutral, and will do what ever it takes to get his own way. While he often prefers to avoid fights, he isn't afraid to get his hands dirty. He is short tempered, however, he doesn't tend to get angry. Instead, he will simply abandon alliances if they begin to bother him, and return later. That said, he is not a follower, and will act independently.
Background: Ichabod first awakened in a dark alleyway. He sat up, with no one to accompany him, and no items to his possession, besides a note in his hand and the clothes on his back. As his dizzied gaze read over the letter, he slowly came to understand. His memory was wiped, not by a man, or an enemy program, but by himself. In his past life, Ichabod had committed a great crime. Unable to handle the guilt for what he had done, Ichabod wiped his own memory, to give himself another chance at life. As his fumbled out of the alley, slowly regaining the ability to walk, he made himself a promise. He would never try to find out his past. He had given himself another chance, and he would cease it without hesitation. However, a new life aside, Ichabod has a constant urge to produce death and destruction. Unsure if these urges will blossom into habits, Ichabod sets out into his "new world", praying that his past will never catch up to him.
-Version / Experience:
Version: Version 1.
Experience: 500 Exp.
-Funds:
Zenny: 500 Zenny.
BugFrag: 0 BugFrags.
|Statistical Information|
-Type: Normal Type
-Karma: -50 Karma. Dark Karma: Dark Soul.
-Elements: Level 3 Dark
+1 Dark Chip Use. +20 Dark Damage. +1 Turn to Darksoul.
Passive effect: Dark Denizen
--Net Strengths: Toxic, Shadow, Blade, Elec, Dark
--Net Weaknesses: Metal, Sonic, Laser, Sniper, Bug
-HP: 1000 Max HP.
-Armor: 0 Armor.
-Regen: 0 Regen.
-Natural Avoid: Shield
-Base Damage: 100 base + 20 (Lvl. 3 Dark) = 120 Base Damage.
-Attack Slots: 2 Attack Slots.
|Skills|
Rage of darkness- Passive Offense Skill
(The dark power that aids Ichabod grows tiresome, and gives his extra strength.)
When Ichabod falls below 25% HP, Ichabod Gains a +30 attack bonus.
Skill Resource: Passive
Slow Immorality - Passive Defensive Skill
(Ichabod's Dark aura empowers him for each turn his opponents are in it's grasp.)
Ichabod recovers HP at the end of his turn, stacking +10 Hp each time. Example: Turn 1; +10 HP, Turn 2; +20 HP etc.
Skill Resource: Passive
Darkness Gift - Passive Defensive Skill
(The dark power give Ichabod more power.)
After every 4th turn, Ichabod gains an extra attack slot.(Only temp. for the battle)
Skill Resource: Passive
Building rage - Passive Offense Skill
(Ichabod's aura empowers him, increasing his strength.)
After every 3rd turn, on his turn, Ichabod gains +10 Base Attack damage.
Skill Resource: Passive
|Attacks|
Shadow Spear
Range: S-Attack
Element: Dark
Description: Large Projectile blasts are fired from Ichabods Dark Aura.
Damage: 100, breaks shields
Effects: none
Cooldown: none
Bound by Darkness
Range:C-Attack
Element: Dark
Description: Ichabod's dark aura reaches out and seizes his opponent in a cloud of darkness.
Damage: 0, , Undodgeable, Breaks Shield.
Effects: If this attack hits, the opponent is reduced to 1 attack slot and Ichabod gains a 1 HP aura.
Cooldown:2
Blast Boom
Range: S-attack
Element: Dark
Description: Ichabod's Dark aura blasts out in a shockwave.
Damage: 150, Cuts auras.
Effects: Hit's all enemy's.
Cooldown: 3
Name: Drain Lance
Range: C-attack
Element: Dark
Description: An arm of darkness reaches off from the Ichabod's dark shroud, and strikes a foe.
Damage:80
Effects: Ichabod Heals HP Equal to 10% of his targets current HP.
Cool down: 1
Infectious Capabilities
Range: S-Attack
Element: Dark
Description: Ichabod's darkness infects his enemy violently, dealing damage and aiding Ichabods abilities.
Damage: 185, Breaks shields,Undodgeable.
Effects: If The enemy has more HP than Ichabod, then this attack gains the effect of Drain Lance.
Cooldown: 4
Max Cool down: 10