Post by Phreezey Breeze on Jul 10, 2014 19:24:17 GMT -8
|Navi & RP Information|
-Navi Name:
Archaic.EXE
--Appearance:
Archaic is... Well, he fits the bill. A Steampunk styled navi seeming to be made entirely out of Bronze. His face is simple. two rather anime styled eyes, large and glistening with no mouth present, and a perfectly round head. He wears a monocle and has what seems to be a metal mustache made of bronze as well. His frame is thin, and his shoulders appear to be orb-like. his kneecaps in the same fashion. He also appears to have large boots instead of lower femurs and feet, almost like a classical navi of some sort. To finish this off, he has two pipes jutting from his back that release steam, and a pressure gauge for his emblem that monitors steam within him...
--Personality:
Archaic is an outgoing and... peculiar character. Though his accent seems to be from more Electopian and Kingland descent, he talks quickly and rashly, in short fragments, hardly pausing or referring to himself as "I" or even "Archaic" just giving something like "Need to work on healing, not hurting, you go and injure, will heal right behind.". Despite this, he's very easy going and will be open for conversation with even the dullest minds. A very sympathetic mindset combined with his friendliness fits his role in combat as a healer.
--Background:
Archaic fits his name in his history as well, coming from times where Navis were still new, but not entirely new as in Megaman's time, moreso after all of the incidents coming to a quick close, Archaic was designed as a single-navi crisis responder, along with several others in his likeness, but alas, the others never made it alive, and Archaic wandered alone. He never always talked in such a feverish manner, however, this was derived from his advanced AI and near-perfected emotional simulations, causing him to be traumatized after a false "call" was issued to him for an ambush, unlike his kin, he was designed as a prototype with far more unstable code, making his limbs morph into various devices for combat and support, rather than a single tool used for the same purpose...
-Version / Experience:
--Version: 1
--Experience: 500
-Funds:
--Zenny: 0
--Bugfrags: 0
|Statistical Information|
-Type:
Support
☉ Archaic regenerate 5% of your Max HP each turn
☉ +2 Program Slots
☉ +1 Use to Healing Support Skills
☉ Healing Enhancement
☉ Barrier/Aura Enhancement
-Karma:
0
Archaic has +1 Skill
-Elements:
Toxic, Metal, Wood
Enemies take 40 Unavoidable damage per turn.
+10 Armor. 5% of your Base Damage is added as Bonus Armor.
+40 Regen.
--Net Strengths:
Elec(2), Wood, Wind, Shadow, Dark, Light, Laser, Metal
--Net Weaknesses:
Bug(3), Stone, Sonic, Fire(2), Blade, Ice, Plasma
-HP: 950
-Armor: 15 Armor
-Regeneration: 50
-Natural Avoid: Shield (5 Turn CD)
-Base Damage: 100
-Attack Slots: 2
|Skills|
Quick Fixer
Support/Custom
A continuous stream of healing, a bundle of green energy that flows from Archaic's palm to his ally's body, giving them a revitalizing surge of health and energy... It performs "Overlay Healing"...
-Upon Actiavtion, gives target Archaic's Regen
-Can constantly heal until chosen to stop
-Cannot attack while healing
-When Fully Healed, healing starts to "Overlay"
-"Overlay" is 20% of the target's Max HP
-When an "Overlay" is created, it cannot be healed and must be destroyed before another goes into place.
Unlimited, but 10 turn Cooldown
Heal Charge
Support
Taking a beating lowers pressure, the less pressure Archaic has, the quicker the Quick Fixer recharges!
-Every time Archaic takes more than 10% of his current Regen in damage, 1 turn of cooldown is taken from the Quick Fixer's Cooldown
Passive
Drawback: Requires 2 skills to create
The Classic Sacrifice
Support
Archaic is practically made of glass, designating his own code to regenerative states rather than vitality...
-Archaic gains 10 Regen
-DRAWBACK: Archaic loses 50 health
Passive
Medical Interjection
Support
Throwing himself into the line of fire, Archaic heroically defends his target by intercepting the next attack wave thrown at them
Archaic can intercept 1 attack thrown at his healing target once per turn...
3 Uses
|Attacks|
-Max Cooldown: 5/10
Needle Fist
C-Range, Metal
Steam jets from Archaic's back, his fist becoming quite literally a needle, and lunges, hoping to stab an unwary foe to keep them from attacking his healing target...
60 Damage
Cuts Auras, Undodgeable
No Cooldown
Dart Palm
S-Range, Wood
A slot opens in Archaic's palm, firing off a single dart at his foe...
60 Damage
Breaks Shields, Cuts Auras
No Cooldown
All Steamed Out
S-Range, Toxic
A volatile spray of medically augmented steam, this very steam causes a dastardly plague to the target...
10 Damage
Inflicts "Plague" on target, Breaks Shields, Undodgeable
"Plague" removes "Cuts Auras" "Breaks Shields" and "Undodgeable" from next enemy attack
No cooldown
Pack-A-Fist
C-Range, Metal
A powerful, wound up punch that is sure to daze a foe when they are struck!
120 Damage
Inflicts "Debilitate" on target, Cuts Auras, Undodgeable
"Debilitate" causes the target to lose -20 damage, and cannot be inflicted along with Plague
5 Turn CD
Refresher
C-Range, Wood
A Non-Lethal needle-fist, when it hits the target, it phases through them, using their data to help compile a faster cooldown for the Quick Fixer
0 Damage
Requires 2 attack slots to use, Undodgeable, Breaks Shields, removes 1 turn of cooldown from Quick Fixer
No Cooldown