Post by Wackoguy on Jun 30, 2014 16:48:22 GMT -8
 
v9 Approved (Gaia 11/21/2021)
Name: Riclice
Operator: Rickli
===========
Achievements:
Flash Gold - Level: 8 ; Bugfrags: 6 [on 7/23/2017]
Proto Gold - Level: 8 ; Bugfrags: 6 [also on 7/23/2017]
current level: 16
RP Information
==Appearance==
Riclice's appearance has seemingly changed lately. For one,the insignia on his chest is that of a rocky spire protruding from the ground with a blue orb hovering above it,while there is a sword planted at the top of the spire. Also,his armor has had its spikes removed from the chest section,giving his armor a somewhat lighter feel.
His eyes are now a clearer blue too,while his hair is blue and neatly kept on his head.
He is now 5'5 now,instead of the 5'1 he was in the past.
==Background==
Being constructed by a shopkeeper at one time,Riclice thought that was all he'd have as a role. But once a small group called 'Darkclaw' decided to 'dispose' of the owner and all affiliated with it,Riclice found himself retreating to the Net,where he was found by a young man named Rickli.
After many experiences and a few closecalls,Riclice decided that trying to seek vengeance against a small group or even living with a grudge,would do him more harm than good.
He decided to stay as Rickli's navi,joining the Knights of Radiance at one point...
His Operator and himself view Gigamerica and Creamland as the more 'homely' areas for them.
==Personality==
Riclice tries his best at the things he attempts,whether it be battling or helping others out.
He also enjoys the company of many navis these days.
He hates senseless destruction or being commanded to do something without being told clearly why,as well as disliking those who turn around and hurt the ones closest to them.
He tries to be modest at times,which does NOT make him weakhearted,contrary to the beliefs of some.
=================
==Version/Experience==
Version: 9
Experience: 2,995
==Funds==
Zenny: 14,828
Bugfrags: 34
==Statistical Information==
Type: Defense
+5 armor per version.
Natural avoidance may become a shield at will.
Become immune to 1 status reductions/damage. +1 more every new type bonus acquired by version.
Immunities: Confuse, Paralyze, Soak
Version 4: You may expend an additional skill use when using a Shield skill to make that use Unbreakable.
Version 7: +1 use to Defense skills(Shields, objects, armor, Strength/Weaknesses, Status heal)
==========
Karma: Neutral
Hyper Attack [Neutral karma V1 bonus]
Hyper Mode [Neutral karma V6 bonus]
===========
Elements: Blade (level 1) - +1 S-Tier Attack Use.
Special Property: Reflection (+)
When Activated: One Avoidance this turn may counter using the triggering attack instead (including all effects, aimers, damage, etc). Cannot be an unavoidable source of damage. Cannot be a Non-Normal Attack (Hyper, Chip, etc).
Cooldown: This Effect has a 5 Turn Cooldown between activations.
Stone (level 1) - +200 HP. Special Property: Stone Skin
Passive Effect: User takes 10% less damage.
Aqua (level 1) - +1 Natural Avoidance (5 Turn CD)
Net Strengths: Laser, Shadow, Blade,Wind,Toxic, Stone; Fire,Metal,Aqua
Net Weaknesses: Break, Sonic,Plasma,Ice, Bug
HP: 2700
HP Modifiers:
+100 (Defense type)
+200 HP (Stone level 1)
+800 HP (V'up'd 8 times)
+300 HP (Omni-Unit SP)
+300 HP (3 Unequipped crests)
Armor: 45
Armor modifiers:
Version 9 (+45 armor)
Regen: 240
Regen modifiers:
Omni-Unit SP (+100 Regen)
Regenerator (+100 Regen)
Alexandrite Shard (+40 Regen)
Natural Avoid: 1-hit Barrier (5 turn CD) [via Aqua Level 1]
Natural Dodge (5 turn CD)
Modifiers:
Aqua level 1 (+1 Natural Avoidance (5 Turn CD)
Base damage: 290
Damage modifiers:
100 [Base]
+80 dmg: Version 9
+30 dmg: Omni-Unit SP
+30 dmg: Gold Cross Emblem
+20 dmg: Riclice's emblem
+30 dmg (3 unequipped crests)
Attack slots: 4 (5 on first turn)
Slot modifiers:
Version 2+ (3 attack slots)
Omni-Unit SP (+1 atk on first turn)
Version 9 (+1 Attack Slot)
===Skills===
4 skills (base)
+1 (Version 3 bonus)
+1 (Version 5 bonus)
+1 (Version 8 bonus)
Swordplay: Counterstrike
C-Tier skill
Passive
Riclice counters an enemy everytime he avoids an S-range attack.
- counters for (5 + [5 * V]) [50 counterdamage]
-Max activations: 4 per turn
Shield of the Seventh Sea
C-tier skill
Activated skill
Riclice stops an attacks with a bright blue shield.
-blocks 1 attack
7 uses
Marine Barrier
A-Tier skill
Activated skill
Riclice summons a double-layered barrier around himself.
-Barrier has [-40% HP] [295] 120 and 175 HP. Outer barrier has 120 HP [breaks first], 175 HP for the inner barrier.
- Attacks that Cut Auras will pierce both layers, but only Damage the Outer (if both are up).
- Attacks that Destroy Barriers will only destroy one at a time.
4 uses (+1 gained from equips)
Deadly Pursuit
A-Tier skill
Passive skill
when Riclice's intended target evades his attack, he pursues them even more!
-When an opponent avoids one of Riclice's attacks (or intercepts), he can 'evolve' the aimer of one attack into an omni-aimer on his next offensive phase.
- This can occur up to twice per turn (+1 at V11/V16)
- The affected attack is considered "Aimed" for that use
Blade Awakening
Activated offensive skill
C+tier skill
Riclice emits a blue aura of power,but it isn't for protection!
+ 20 * V [140] damage to one attack
-if a boosted attack has one aimer or less,this skill adds +30 * V [210] Damage instead
6 uses
Undeniable Will - Coating Force
Activated skill
A-Tier skill
Riclice enhances a shield,barrier or aura to the next stage!
-Makes a shield 'unbreakable' for one use
-Makes the outermost layer of a barrier or aura 'uncuttable' upon use
-this skill must be used immediately alongside the chosen skill
-Auras/Barriers affected by this effect only last 1 turn.
-Uses: 3
Jetstream Rush
Activated speed skill
C-tier skill
Riclice blasts away from an attack!
-dodges 1 attack
7 uses
===Attacks===
[Blade, Stone and Aqua attacks are boosted to 110%]
5 attacks [Base]
+8 attacks [Versions 2 - 9]
Samurai's Rising Strike
C-atk
Blade element
Riclice dashes up to an enemy,slashing once,sending a powerful burst of energy through them.
-can be charged once (x1.5 damage) [-10% damage]
-Breaks shields [-10% damage]
-260 damage [90% damage]
1-turn Optional charge
Deep Sea Slice
?-atk
Aqua
Riclice equips a sword,pulsating with a neon-blue energy,and slashes an enemy with it.
-Cuts auras[-10% damage]
-Upon use, user may assign this attack either C or S range [-10% damage]
-can be charged once to boost it to x1.5 damage [-10% damage]
1-turn Optional Charge
-230 damage [80% damage]
Torrential Rage - Fist of heavy storm
C-atk
Aqua element
Riclice strikes an opponent with a large glove-like fist of water!
290 damage [100% damage]
-If hits, all stored charges are dropped [Interrupt] [-10% damage, 1-turn CD]
1-turn CD
Anti-dragon slash
C-atk
Blade
Riclice calls forth a large,two-handed claymore,proceeding to attack the enemy full-force!
-ignores armor [-10% damage , 1-turn CD]
-Breaks shields[-10% damage]
-deals an extra 20% damage if used after another Blade-elemental attack [-10% damage, 1 turn CD]
-next attack used gains +10% damage [-10% damage, 1 turn CD]
200 damage [70% damage]
3-turn cooldown
Blade-strike - Ascension
C-atk
Blade element
Riclice makes a quick swipe at his opponent, almost faster than the untrained eye can see!
-UnOmnidodgeable [ -10% Base Damage, 1 turn Cooldown]
-Cuts Undershirt [-10% damage]
260 damage [90% damage]
1-turn cooldown
-Twice per battle (+1 use gained from Blade Level 1)
The Ebb and Flow
S-atk
Aqua
Riclice causes a wave of water to flow back and forth,with himself glowing a calming green as he does so. Enemies may be hit by the wave as well.
-Upon use, the user's next attack gains +100% of the user's base damage.
0 damage
1-turn charge
Boulder's Dash
C-atk
Stone
Riclice forms a boulder around himself and shoots toward a foe,slamming into them with great force!
-undodgeable [-10% damage]
-cuts auras [-10% damage]
-gains +20% damage if Riclice lost at least 10% HP this turn [220] [-10% damage]
230 damage [80% damage]
Tsunami Strike - Riptide Rush
C-attack
Aqua element
Riclice briefly floods the whole area with water and rockets toward an opponent as the water pushes them toward him. Riclice then slices through them with a sword pulsating with aqua energy.
-Unomnidodgeable [ -10% Base Damage || 1 Required Cooldown ]
-Cannot be intercepted [ -10% Base Damage || 1 Required Cooldown]
-gains 50 [+20%] damage if used after another C-range, Aqua attack within the same turn [must be his own attack to apply] [resets after use] [-10% damage] [+1 CD]
230 damage [80% damage]
3-turn cooldown
Power Thrust
C-atk
Blade
Riclice thrusts his blade toward an enemy,slicing them as he passes.
-cannot be intercepted [-10% damage, 1-turn Cooldown]
-Undodgeable [-10% damage]
-260 damage [90% damage]
1-turn Cooldown
Dual-sword technique - Precision Strike
C-atk
Blade element
With two blades in-hand,Riclice slices all of his foes in one swift move, disappearing like the wind.
-If Hits, user gains Armor against 1 attack equal to the damage this attack inflicted. [-10% damage|| 1 Required Charge ]
-Breaks shields [-10% base damage]
-Ignores Armor [-10% Base Damage || 1 Required Cooldown]
-Cuts Uncuttable Auras [-10% Base Damage || 1 Required Cooldown]
-Hits All [ -10% Base Damage || 1 Required Charge]
-170 damage [60% damage]
2-turn CD
Requires 2-turn Charge
Storm Blade
C-attack
??? element
Riclice unsheathes his sword,cutting the target with an unusual energy.
-Element can be either Elec, Aqua or Fire upon use [-30% dmg]
-Undodgeable [-10% dmg]
-if hits, inflicts Interrupt [all stored charges are dropped / lost] [-10% damage, 1 turn CD]
-Can be optionally charged for 1 turn [+50% damage] [-10% dmg]
150 damage [50% dmg] [Elec,Aqua or Fire element]
1 turn Cooldown
New V8 attack:
Spirit Beam Cannon
S-atk
Light element
Riclice collects energy into his hands and fires a beam of energy.
120 damage [40% damage]
-5 turn optional charge [-50% damage]
-Undodgeable [-10%]
New V9 attack:
Dimensional Pass
C-atk
Light element
Riclice appears nearby an enemy and sends a powerful surge of energy through them, collecting energy in the process.
-Undodgeable [-10% damage]
-50% of this attack's final damage is added to the attack that follows it [-10% damage, 1 turn charge required]
260 damage [90%]
-1 turn charge required
================
Hyper Attack:
Hurricane slash
S-atk
Blade
Riclice grips a sword tightly and slashes from afar,sending a consuming vortex of soul-cutting energy across the field.
-Gains damage equal to the damage boosts applied to one other attack used, this turn. Cannot be further augmented
-Breaks shields [-10% damage]
-Cuts auras [-10% damage]
-Can be used during the defensive phase instead to gain armor equal to this attack's damage against 1 incoming attack.
320 damage [110% damage]
2-turn charge required
2-turn Cooldown
===================
Hyper Modes:
Wild Bladester Form
Hyper Mode
Riclice's armor takes on a red hue, as does his hair and eyes as he preps for an assault!
-Grants Riclice [(10 * V)] [+90] Damage during Hyper Mode
-Riclice can add 'Ignores armor' to one attack per turn [during this Hyper Mode]
3-turn duration
====================
Miscellaneous items:
1) Bonus Token Z
Grants the user 2x Zenny from one battle when used
2) 1/2 Virus Voucher
50% off a virus' price!
3) "Strikeman Says" Invitation
4) Green Mystery Data [refund for Sensor]
======================
|Navi Customizer|
Program Slots: 6/6
Modifiers:
Champion's Proof (crest) (+1 slot)
Defensive Programs Installed:
Undershirt (Omega)
Activated Program
User survives a fatal turn of damage with 1 HP
-Cannot be shut off by Burn or Poison
[1/1]
Offensive Programs Installed:
Great Sword (Omega)
Activated Program
If the user shares an element with the panels, they gain +100 Damage (final total) to all attacks of that element this turn.
[2/2]
Supportive Programs Installed:
Omni-Unit SP
Passive Mega Program
HP+300, DMG+30, +1 attack on starting turn,+100 Regen
Regenerative Programs Installed:
Regenerator Beta
Passive Program
User regenerates 100 HP per turn.
FireWall Nu
Activated program
Heals one Status damage/reduction on the user. Does not cost a program slot.
[2/2]
Skill Addition Zeta
Activated Program
+1 use to One Activated Skill when activated
[Uses per battle: 2/2]
=================
Unequipped programs:
Auto Charge Alpha
Passive Program
User automatically charges one attack per turn and begin the Battle with 1 Charge intact as well.
=================
Equipment:
Accessory slots: 3/3
Crests: 3/3
Champion's Proof (crest)
The ultimate proof that the holder has helped to defeat a Titan in battle.
Grants +1 program slot and +1 accessory slot; one of the two added slots is allowed to hold a second instance of an already equipped item (chosen in-stats).
Gold Cross Emblem
Crest
The golden cross of the offensive fighter; enhances offensive capability.
DMG+30
Garnet Star of Power [given by Zane]
A shining star forged of garnet, sparkles with an otherworldly power
° +1 Attack Slot when at or below 75% of your Max HP
° +1 More Attack Slot when at or below 25% of your Max HP
Sapphire Shard (Accessory)
A single shard of Sapphire, gives off a weak light.
° Grants +1 Use to One Skill
° If equipped alongside a Glass Cross, has the effects of Sapphire Cross instead
° If equipped alongside a Glass Star, has the effects of Sapphire Star instead
Cost: 1,000z
Alexandrite Shard (Accessory)
A single shard of Alexandrite, gives off a weak light.
° Grants +40 Regen
° If equipped alongside a Glass Cross, has the effects of Alexandrite Cross instead
° If equipped alongside a Glass Star, has the effects of Alexandrite Star instead
Cost: 1,000z
Mantle of The Ultimate Fighter A special award for those able to defeat The Ultimate Fighter.
° Once per battle, user may Unavoidably inflict Interrupt on all opponents
° Enemies can only be influenced by this effect once per battle
° This Crest has 2 Upgrade Slots (the same upgrade can be equipped multiple times)
================
Unequipped Crests:
Cupid's Bow (Crest)
The power of affection imbued into the form of an arm-mounted bow.
° At will, User may imbue any of their Charged Attacks to Roll Arrow upon use
° The Attack's Name becomes "Roll Arrow" and it gains the User's Base Standard Chip Damage as well as the following effect:
-- "If Hits, victim loses 1 Chip Use for the rest of battle"
° This Crest has 2 Upgrade Slots
Sapphire Star of the Shadows
A shining star forged of sapphire, sparkles with an otherworldly power
° Raises the hard-cap of specific skills by 1 use
Fortune Badge (Accessory)
A special award from the Electopian First International Bank. Grants additional funds to the holder.
Raises Zenny earned from battles by 10%
Elemental Yashichi (Crest)
The high thanks of Element City.
+2 Element Levels
Once per battle, the user is allowed to instantly recover 150% of max HP at any point in the battle, ignoring max HP limitations. On activation of this effect, all other recovery effects will fail for the remainder of the battle regardless of their source or enabling capabilities.
MMM Fest Medallion (Crest)
Proof that you enjoyed the MMM Fest of 2023!
- At any time, User may sacrifice 1 Mega Chip to summon 5 Balloons
- Balloons are 1 HP Objects that:
-- Are Normal Element, Can Intercept, and Cannot Attack
-- When struck by a Multi-Target Attack, only 1 Balloon is destroyed
================
Navi exclusives:
Riclice's emblem
+20 damage
================
Chip Data:
-5 uses per battle-
Stage chips: 1/3
|Chip Folder|
Total Chips Usable per Battle: 5
Mega Chips Usable per Battle: 3
Giga Chips Usable per Battle: 1
Standard Chips: 6
[::BattleChip:Mini BombLv4:v9::]
[3 upgrades]
[::BattleChip:Mini BombLv4:v9::]
[3 upgrades]
[::BattleChip:DrainLv1:v9::]
[2 upgrades]
[::BattleChip:BarrierLv0:v9::]
[::BattleChip:Time BombLv4:v9::]
[3 upgrades]
[::BattleChip:Drill ArmLv1:v9::]
[no upgrades]
[::BattleChip:Seal CannonLv2:v9::]
[1 upgrade]
=====
Mega Chips: 8
-Iria V/1 'Magma Fist'-
C-attack
Fire element
*Riclice appears with his fist coated in molten magma. He makes a light hop and slams down on an opponent with a hammer arm.*
---
285 damage, breaks shields, ignores armor,cuts auras
[1 turn cooldown]
[::Chip:Ocean PanelsLv0:v9::]
Soul Shatter
S-Range Elec Emulation- Nightshade.
(150+[15*Version]) [285 damage]
If avoided, autostrikes next turn at 50% damage and full effects. Regardless of success, [navi's name] gains 50 damage to all attacks for 1 turn. Cuts Darksoul.
Two turns required charge.
[::BattleChip:PanicLv1:v9::]
[::BattleChip:Fast GaugeLv0:v0::]
[::BattleChip:JealousyLv1:v9::]
[::BattleChip:PanicLv1:v9::]
[::BattleChip:PrismLv0:v9::]
Giga Chips: 0
[N/A]
v9 Approved (Gaia 11/21/2021)
Name: Riclice
Operator: Rickli
===========
Achievements:
Flash Gold - Level: 8 ; Bugfrags: 6 [on 7/23/2017]
Proto Gold - Level: 8 ; Bugfrags: 6 [also on 7/23/2017]
current level: 16
RP Information
==Appearance==
Riclice's appearance has seemingly changed lately. For one,the insignia on his chest is that of a rocky spire protruding from the ground with a blue orb hovering above it,while there is a sword planted at the top of the spire. Also,his armor has had its spikes removed from the chest section,giving his armor a somewhat lighter feel.
His eyes are now a clearer blue too,while his hair is blue and neatly kept on his head.
He is now 5'5 now,instead of the 5'1 he was in the past.
==Background==
Being constructed by a shopkeeper at one time,Riclice thought that was all he'd have as a role. But once a small group called 'Darkclaw' decided to 'dispose' of the owner and all affiliated with it,Riclice found himself retreating to the Net,where he was found by a young man named Rickli.
After many experiences and a few closecalls,Riclice decided that trying to seek vengeance against a small group or even living with a grudge,would do him more harm than good.
He decided to stay as Rickli's navi,joining the Knights of Radiance at one point...
His Operator and himself view Gigamerica and Creamland as the more 'homely' areas for them.
==Personality==
Riclice tries his best at the things he attempts,whether it be battling or helping others out.
He also enjoys the company of many navis these days.
He hates senseless destruction or being commanded to do something without being told clearly why,as well as disliking those who turn around and hurt the ones closest to them.
He tries to be modest at times,which does NOT make him weakhearted,contrary to the beliefs of some.
=================
==Version/Experience==
Version: 9
Experience: 2,995
==Funds==
Zenny: 14,828
Bugfrags: 34
==Statistical Information==
Type: Defense
+5 armor per version.
Natural avoidance may become a shield at will.
Become immune to 1 status reductions/damage. +1 more every new type bonus acquired by version.
Immunities: Confuse, Paralyze, Soak
Version 4: You may expend an additional skill use when using a Shield skill to make that use Unbreakable.
Version 7: +1 use to Defense skills(Shields, objects, armor, Strength/Weaknesses, Status heal)
==========
Karma: Neutral
Hyper Attack [Neutral karma V1 bonus]
Hyper Mode [Neutral karma V6 bonus]
===========
Elements: Blade (level 1) - +1 S-Tier Attack Use.
Special Property: Reflection (+)
When Activated: One Avoidance this turn may counter using the triggering attack instead (including all effects, aimers, damage, etc). Cannot be an unavoidable source of damage. Cannot be a Non-Normal Attack (Hyper, Chip, etc).
Cooldown: This Effect has a 5 Turn Cooldown between activations.
Stone (level 1) - +200 HP. Special Property: Stone Skin
Passive Effect: User takes 10% less damage.
Aqua (level 1) - +1 Natural Avoidance (5 Turn CD)
Net Strengths: Laser, Shadow, Blade,Wind,Toxic, Stone; Fire,Metal,Aqua
Net Weaknesses: Break, Sonic,Plasma,Ice, Bug
HP: 2700
HP Modifiers:
+100 (Defense type)
+200 HP (Stone level 1)
+800 HP (V'up'd 8 times)
+300 HP (Omni-Unit SP)
+300 HP (3 Unequipped crests)
Armor: 45
Armor modifiers:
Version 9 (+45 armor)
Regen: 240
Regen modifiers:
Omni-Unit SP (+100 Regen)
Regenerator (+100 Regen)
Alexandrite Shard (+40 Regen)
Natural Avoid: 1-hit Barrier (5 turn CD) [via Aqua Level 1]
Natural Dodge (5 turn CD)
Modifiers:
Aqua level 1 (+1 Natural Avoidance (5 Turn CD)
Base damage: 290
Damage modifiers:
100 [Base]
+80 dmg: Version 9
+30 dmg: Omni-Unit SP
+30 dmg: Gold Cross Emblem
+20 dmg: Riclice's emblem
+30 dmg (3 unequipped crests)
Attack slots: 4 (5 on first turn)
Slot modifiers:
Version 2+ (3 attack slots)
Omni-Unit SP (+1 atk on first turn)
Version 9 (+1 Attack Slot)
===Skills===
4 skills (base)
+1 (Version 3 bonus)
+1 (Version 5 bonus)
+1 (Version 8 bonus)
Swordplay: Counterstrike
C-Tier skill
Passive
Riclice counters an enemy everytime he avoids an S-range attack.
- counters for (5 + [5 * V]) [50 counterdamage]
-Max activations: 4 per turn
Shield of the Seventh Sea
C-tier skill
Activated skill
Riclice stops an attacks with a bright blue shield.
-blocks 1 attack
7 uses
Marine Barrier
A-Tier skill
Activated skill
Riclice summons a double-layered barrier around himself.
-Barrier has [-40% HP] [295] 120 and 175 HP. Outer barrier has 120 HP [breaks first], 175 HP for the inner barrier.
- Attacks that Cut Auras will pierce both layers, but only Damage the Outer (if both are up).
- Attacks that Destroy Barriers will only destroy one at a time.
4 uses (+1 gained from equips)
Deadly Pursuit
A-Tier skill
Passive skill
when Riclice's intended target evades his attack, he pursues them even more!
-When an opponent avoids one of Riclice's attacks (or intercepts), he can 'evolve' the aimer of one attack into an omni-aimer on his next offensive phase.
- This can occur up to twice per turn (+1 at V11/V16)
- The affected attack is considered "Aimed" for that use
Blade Awakening
Activated offensive skill
C+tier skill
Riclice emits a blue aura of power,but it isn't for protection!
+ 20 * V [140] damage to one attack
-if a boosted attack has one aimer or less,this skill adds +30 * V [210] Damage instead
6 uses
Undeniable Will - Coating Force
Activated skill
A-Tier skill
Riclice enhances a shield,barrier or aura to the next stage!
-Makes a shield 'unbreakable' for one use
-Makes the outermost layer of a barrier or aura 'uncuttable' upon use
-this skill must be used immediately alongside the chosen skill
-Auras/Barriers affected by this effect only last 1 turn.
-Uses: 3
Jetstream Rush
Activated speed skill
C-tier skill
Riclice blasts away from an attack!
-dodges 1 attack
7 uses
===Attacks===
[Blade, Stone and Aqua attacks are boosted to 110%]
5 attacks [Base]
+8 attacks [Versions 2 - 9]
Samurai's Rising Strike
C-atk
Blade element
Riclice dashes up to an enemy,slashing once,sending a powerful burst of energy through them.
-can be charged once (x1.5 damage) [-10% damage]
-Breaks shields [-10% damage]
-260 damage [90% damage]
1-turn Optional charge
Deep Sea Slice
?-atk
Aqua
Riclice equips a sword,pulsating with a neon-blue energy,and slashes an enemy with it.
-Cuts auras[-10% damage]
-Upon use, user may assign this attack either C or S range [-10% damage]
-can be charged once to boost it to x1.5 damage [-10% damage]
1-turn Optional Charge
-230 damage [80% damage]
Torrential Rage - Fist of heavy storm
C-atk
Aqua element
Riclice strikes an opponent with a large glove-like fist of water!
290 damage [100% damage]
-If hits, all stored charges are dropped [Interrupt] [-10% damage, 1-turn CD]
1-turn CD
Anti-dragon slash
C-atk
Blade
Riclice calls forth a large,two-handed claymore,proceeding to attack the enemy full-force!
-ignores armor [-10% damage , 1-turn CD]
-Breaks shields[-10% damage]
-deals an extra 20% damage if used after another Blade-elemental attack [-10% damage, 1 turn CD]
-next attack used gains +10% damage [-10% damage, 1 turn CD]
200 damage [70% damage]
3-turn cooldown
Blade-strike - Ascension
C-atk
Blade element
Riclice makes a quick swipe at his opponent, almost faster than the untrained eye can see!
-UnOmnidodgeable [ -10% Base Damage, 1 turn Cooldown]
-Cuts Undershirt [-10% damage]
260 damage [90% damage]
1-turn cooldown
-Twice per battle (+1 use gained from Blade Level 1)
The Ebb and Flow
S-atk
Aqua
Riclice causes a wave of water to flow back and forth,with himself glowing a calming green as he does so. Enemies may be hit by the wave as well.
-Upon use, the user's next attack gains +100% of the user's base damage.
0 damage
1-turn charge
Boulder's Dash
C-atk
Stone
Riclice forms a boulder around himself and shoots toward a foe,slamming into them with great force!
-undodgeable [-10% damage]
-cuts auras [-10% damage]
-gains +20% damage if Riclice lost at least 10% HP this turn [220] [-10% damage]
230 damage [80% damage]
Tsunami Strike - Riptide Rush
C-attack
Aqua element
Riclice briefly floods the whole area with water and rockets toward an opponent as the water pushes them toward him. Riclice then slices through them with a sword pulsating with aqua energy.
-Unomnidodgeable [ -10% Base Damage || 1 Required Cooldown ]
-Cannot be intercepted [ -10% Base Damage || 1 Required Cooldown]
-gains 50 [+20%] damage if used after another C-range, Aqua attack within the same turn [must be his own attack to apply] [resets after use] [-10% damage] [+1 CD]
230 damage [80% damage]
3-turn cooldown
Power Thrust
C-atk
Blade
Riclice thrusts his blade toward an enemy,slicing them as he passes.
-cannot be intercepted [-10% damage, 1-turn Cooldown]
-Undodgeable [-10% damage]
-260 damage [90% damage]
1-turn Cooldown
Dual-sword technique - Precision Strike
C-atk
Blade element
With two blades in-hand,Riclice slices all of his foes in one swift move, disappearing like the wind.
-If Hits, user gains Armor against 1 attack equal to the damage this attack inflicted. [-10% damage|| 1 Required Charge ]
-Breaks shields [-10% base damage]
-Ignores Armor [-10% Base Damage || 1 Required Cooldown]
-Cuts Uncuttable Auras [-10% Base Damage || 1 Required Cooldown]
-Hits All [ -10% Base Damage || 1 Required Charge]
-170 damage [60% damage]
2-turn CD
Requires 2-turn Charge
Storm Blade
C-attack
??? element
Riclice unsheathes his sword,cutting the target with an unusual energy.
-Element can be either Elec, Aqua or Fire upon use [-30% dmg]
-Undodgeable [-10% dmg]
-if hits, inflicts Interrupt [all stored charges are dropped / lost] [-10% damage, 1 turn CD]
-Can be optionally charged for 1 turn [+50% damage] [-10% dmg]
150 damage [50% dmg] [Elec,Aqua or Fire element]
1 turn Cooldown
New V8 attack:
Spirit Beam Cannon
S-atk
Light element
Riclice collects energy into his hands and fires a beam of energy.
120 damage [40% damage]
-5 turn optional charge [-50% damage]
-Undodgeable [-10%]
New V9 attack:
Dimensional Pass
C-atk
Light element
Riclice appears nearby an enemy and sends a powerful surge of energy through them, collecting energy in the process.
-Undodgeable [-10% damage]
-50% of this attack's final damage is added to the attack that follows it [-10% damage, 1 turn charge required]
260 damage [90%]
-1 turn charge required
================
Hyper Attack:
Hurricane slash
S-atk
Blade
Riclice grips a sword tightly and slashes from afar,sending a consuming vortex of soul-cutting energy across the field.
-Gains damage equal to the damage boosts applied to one other attack used, this turn. Cannot be further augmented
-Breaks shields [-10% damage]
-Cuts auras [-10% damage]
-Can be used during the defensive phase instead to gain armor equal to this attack's damage against 1 incoming attack.
320 damage [110% damage]
2-turn charge required
2-turn Cooldown
===================
Hyper Modes:
Wild Bladester Form
Hyper Mode
Riclice's armor takes on a red hue, as does his hair and eyes as he preps for an assault!
-Grants Riclice [(10 * V)] [+90] Damage during Hyper Mode
-Riclice can add 'Ignores armor' to one attack per turn [during this Hyper Mode]
3-turn duration
====================
Miscellaneous items:
1) Bonus Token Z
Grants the user 2x Zenny from one battle when used
2) 1/2 Virus Voucher
50% off a virus' price!
3) "Strikeman Says" Invitation
4) Green Mystery Data [refund for Sensor]
======================
|Navi Customizer|
Program Slots: 6/6
Modifiers:
Champion's Proof (crest) (+1 slot)
Defensive Programs Installed:
Undershirt (Omega)
Activated Program
User survives a fatal turn of damage with 1 HP
-Cannot be shut off by Burn or Poison
[1/1]
Offensive Programs Installed:
Great Sword (Omega)
Activated Program
If the user shares an element with the panels, they gain +100 Damage (final total) to all attacks of that element this turn.
[2/2]
Supportive Programs Installed:
Omni-Unit SP
Passive Mega Program
HP+300, DMG+30, +1 attack on starting turn,+100 Regen
Regenerative Programs Installed:
Regenerator Beta
Passive Program
User regenerates 100 HP per turn.
FireWall Nu
Activated program
Heals one Status damage/reduction on the user. Does not cost a program slot.
[2/2]
Skill Addition Zeta
Activated Program
+1 use to One Activated Skill when activated
[Uses per battle: 2/2]
=================
Unequipped programs:
Auto Charge Alpha
Passive Program
User automatically charges one attack per turn and begin the Battle with 1 Charge intact as well.
=================
Equipment:
Accessory slots: 3/3
Crests: 3/3
Champion's Proof (crest)
The ultimate proof that the holder has helped to defeat a Titan in battle.
Grants +1 program slot and +1 accessory slot; one of the two added slots is allowed to hold a second instance of an already equipped item (chosen in-stats).
Gold Cross Emblem
Crest
The golden cross of the offensive fighter; enhances offensive capability.
DMG+30
Garnet Star of Power [given by Zane]
A shining star forged of garnet, sparkles with an otherworldly power
° +1 Attack Slot when at or below 75% of your Max HP
° +1 More Attack Slot when at or below 25% of your Max HP
Sapphire Shard (Accessory)
A single shard of Sapphire, gives off a weak light.
° Grants +1 Use to One Skill
° If equipped alongside a Glass Cross, has the effects of Sapphire Cross instead
° If equipped alongside a Glass Star, has the effects of Sapphire Star instead
Cost: 1,000z
Alexandrite Shard (Accessory)
A single shard of Alexandrite, gives off a weak light.
° Grants +40 Regen
° If equipped alongside a Glass Cross, has the effects of Alexandrite Cross instead
° If equipped alongside a Glass Star, has the effects of Alexandrite Star instead
Cost: 1,000z
Mantle of The Ultimate Fighter
° Once per battle, user may Unavoidably inflict Interrupt on all opponents
° Enemies can only be influenced by this effect once per battle
° This Crest has 2 Upgrade Slots (the same upgrade can be equipped multiple times)
================
Unequipped Crests:
Cupid's Bow (Crest)
The power of affection imbued into the form of an arm-mounted bow.
° At will, User may imbue any of their Charged Attacks to Roll Arrow upon use
° The Attack's Name becomes "Roll Arrow" and it gains the User's Base Standard Chip Damage as well as the following effect:
-- "If Hits, victim loses 1 Chip Use for the rest of battle"
° This Crest has 2 Upgrade Slots
Sapphire Star of the Shadows
A shining star forged of sapphire, sparkles with an otherworldly power
° Raises the hard-cap of specific skills by 1 use
Fortune Badge (Accessory)
A special award from the Electopian First International Bank. Grants additional funds to the holder.
Raises Zenny earned from battles by 10%
Elemental Yashichi (Crest)
The high thanks of Element City.
+2 Element Levels
Once per battle, the user is allowed to instantly recover 150% of max HP at any point in the battle, ignoring max HP limitations. On activation of this effect, all other recovery effects will fail for the remainder of the battle regardless of their source or enabling capabilities.
MMM Fest Medallion (Crest)
Proof that you enjoyed the MMM Fest of 2023!
- At any time, User may sacrifice 1 Mega Chip to summon 5 Balloons
- Balloons are 1 HP Objects that:
-- Are Normal Element, Can Intercept, and Cannot Attack
-- When struck by a Multi-Target Attack, only 1 Balloon is destroyed
================
Navi exclusives:
Riclice's emblem
+20 damage
================
Chip Data:
-5 uses per battle-
Stage chips: 1/3
|Chip Folder|
Total Chips Usable per Battle: 5
Mega Chips Usable per Battle: 3
Giga Chips Usable per Battle: 1
Standard Chips: 6
[::BattleChip:Mini BombLv4:v9::]
[3 upgrades]
[::BattleChip:Mini BombLv4:v9::]
[3 upgrades]
[::BattleChip:DrainLv1:v9::]
[2 upgrades]
[::BattleChip:BarrierLv0:v9::]
[::BattleChip:Time BombLv4:v9::]
[3 upgrades]
[::BattleChip:Drill ArmLv1:v9::]
[no upgrades]
[::BattleChip:Seal CannonLv2:v9::]
[1 upgrade]
=====
Mega Chips: 8
-Iria V/1 'Magma Fist'-
C-attack
Fire element
*Riclice appears with his fist coated in molten magma. He makes a light hop and slams down on an opponent with a hammer arm.*
---
285 damage, breaks shields, ignores armor,cuts auras
[1 turn cooldown]
[::Chip:Ocean PanelsLv0:v9::]
Soul Shatter
S-Range Elec Emulation- Nightshade.
(150+[15*Version]) [285 damage]
If avoided, autostrikes next turn at 50% damage and full effects. Regardless of success, [navi's name] gains 50 damage to all attacks for 1 turn. Cuts Darksoul.
Two turns required charge.
[::BattleChip:PanicLv1:v9::]
[::BattleChip:Fast GaugeLv0:v0::]
[::BattleChip:JealousyLv1:v9::]
[::BattleChip:PanicLv1:v9::]
[::BattleChip:PrismLv0:v9::]
Giga Chips: 0
[N/A]