Post by Kman on Jun 24, 2014 15:26:59 GMT -8
|Navi & RP Information|
Approved (Warrior || 6/16/14)
-Navi Name: Kajira.exe
--Appearance: Kajira looks rather humanoid, to the point where she would almost be considered plain. However, due to being created by something of a pervert, she’s rather well-endowed, to the point where she should often be falling out of her kimono. Her face is also sculpted well, and she has exceedingly beautiful, if cold, features, seeming to have been carved from stone.
Her flesh is lightly tanned, and a long mane of white-silver hair falls down her back, ending at just above her bottom. A (rather loose) kimono of a light grey that matches her hair well covers her body, though it ends short, at a few inches above the knee. The obi is black, and has a faint grey design etched in it, but it seems to hold no significance.
--Personality: Blake is one of those computer generation children who know more than their father’s do when they’re five, and their dad works on a computer for part of his job. By seven he was programming, and by ten he’d almost gotten arrested for hacking. His father, who worked for the ONB, set his son straight, and put him to work helping with the security area as soon as he was old enough to do so, at sixteen.
He then decided that he was going to create his own Navigator, rather than use one of the ones that were standard. And so the boy set about the task to create a Navi that would blow the others out of the water. He wanted one that would be unparalleled in combat, and could take down any threat to the ONB.
…However, being a teenager, he was distracted by the feminine wiles, and that was obviously reflected in his Navi. However, the personality he gave her was very fitting for the ONB, and so she was assigned to work with the ONB, but not for the ONB. At least, not yet. But she performs her duty to the best of her ability, and does her best so that when she is eligible to join the ONB, she will be looked upon favorably.
--Background: No-nonsense and straightforward and to the point. Those are some of the best descriptors to describe Kajira. With an utter lack of a sense of humor, she takes everything that is said seriously, and doesn’t quite yet understand the concept of sarcasm. Everything is overly serious and nothing is a joke, as far as she’s concerned. While on the job, she does her best to keep her composure and is polite to those she needs to be polite to while still being able to do her job.
In combat, she fights viciously and coldly. She doesn’t spare any words for her opponent, and works only to eliminate them in the most effective way possible. She spares no remorse for her enemies, and doesn’t sheathe her blade until she’s certain they’re destroyed.
-Version / Experience:
--Version: 6
--Experience: 3851/4000
-Funds:
--Zenny: 0
--Bugfrags: 0
|Statistical Information|
-Type: Intel
☉ +25% Exp Gain from Normal Battles
☉ +1 Total Attack
☉ +1 Max CD every even Version (2, 4, 6, etc.)
☉ +2 Program Slots
☉ +1 Use to a single Hyper Attack or Dark Chip
☉ Variable Enhancement
-Karma: Neutral (-10)
-Elements:
--Net Strengths: Wind, Aqua, Elec, Ice, Sonic
--Net Weaknesses: Stone, Metal, Wood, Sand, Bug
-HP: 1500
-Armor: 20
-+Navi Mark
-Regeneration: 0
-Natural Avoid: Shield (5 Turn CD)
-Base Damage: 150
-Attack Slots: 3
|Skills|
Name: Thunderwall
Type: Defense|Shield
Description: Generating a shield of elemental energy, Kajira avoids an attack.
Effect: Blocks 1 Attack
Uses: 5
--
Name: Windwall
Type: Speed|Dodge
Description: Generating a field of elemental energy, Kajira avoids an attack.
Effect: Dodges 1 Attack
Uses: 5
--
Name: Stormwall
Type: Support|Barrier
Description: Generating a seal of elemental energy, Kajira avoids an attack.
Effect: Creates a Storm-element barrier with 350 HP
Uses: 1
--
Name: Stormfield
Type: Speed|Panels
Description: Where Kajira goes, the Storm follows
Effect: Sets the field to Storm Panels for 2 turns
Uses: 1
Storm Panels
Storm Element
The element can be changed to any accessible Storm element on use, or during a setup phase.
Storm Element attacks can gain an additional aimer (max of 2) for the cost of 40 damage.
--
Name: Storm-Bringer
Type: Speed|Element Modification [2 Skills]
Description: The power of the Storm flows freely through Kajira
Effect: Changes the Level Effects of the Wind Element to the following:
Storm
Kajira has had a constant link to the very elemental forces that make up the world, and an even stronger connection to those of the Storm.
Special Property: None
Strengths: Wind, Aqua, Elec, Ice, Sonic
Weaknesses: Stone, Metal, Wood, Sand, Bug
Lv1: Storm Attacks are treated as Wind.
Kajira gains access to 'Multi Element'.
Lv2: Storm Attacks are treated as Wind or Aqua.
Kajira gains access to 'Multi Element' and 'Soak'.
Lv3: Storm Attacks are treated as Wind, Aqua, or Elec.
Kajira gains access to 'Multi Element', 'Soak', and 'Shock'.
Lv4: Storm Attacks are treated as Wind, Aqua, Elec, or Ice.
Kajira gains access to 'Multi Element', 'Soak', 'Shock', and 'Freeze'.
Lv5: Storm Attacks are treated as Wind, Aqua, Elec, Ice, or Sonic.
Kajira gains access to 'Multi Element', 'Soak', 'Shock', 'Freeze', and 'Confuse'.
--
Name: Storm Shaman
Type: Offensive|Damage+
Description: Using the glitches in her opponent's data, Kajira finds a way to make her attacks more effective.
Effect: Kajira's attacks deal +30 damage for each status effect on the target.
|Attacks|
-Max Cooldown: 18/18
-Total Attacks: 15/16
Name: Lightning
Range: Shot
Element: Storm
Description: A bolt of raw Storm energy, fired at a foe.
Effects: 90 Damage, Undodgeable, Shock, Regardless of Success: Thunder auto-strikes next round for half damage.
Cooldown: 2
Name: Thunder
Range: Combat
Element: Storm
Description: An explosion of raw Storm energy at point-blank.
Effects: 140 Damage, Breaks Shields, Confuse
Cooldown: 2
Name: Static
Range: Shot
Element: Storm
Description: A sudden burst of Storm energy to affix static energy to a foe.
Effects: 120 Damage, Cuts Auras, Shock
Cooldown: 1
Name: Weatherblade
Range: Combat
Element: Storm
Description: Formed of the power of weather, a weapon that slices through armor as if it weren't even there.
Effects: 120 Damage, Ignores Armor, Undodgable | Loses 30 Damages and gains 'Soak' or 'Shock' if Aqua or Elec element is chosen, respectively.
Cooldown: 1
Name: Weatherball
Range: Shot
Element: Storm
Description: Formed of the power of weather, a weapon that slices through armor as if it weren't even there.
Effects: 120 Damage, Ignores Armor, Breaks Shields | Loses 30 Damage and gains 'Soak' or 'Shock' if Aqua or Elec element is chosen, respectively.
Cooldown: 1
Name: Storm
Range: Shot
Element: Storm
Description: A battle-field wide attack, calling down Storm energy upon Kajira's foes.
Effects: 120 Damage, Hits All, Breaks Shields
Loses 30 Damage and gains 'Soak' if Aqua Element is chosen
Loses 30 Damage and gains 'Shock' if Elec Element is chosen
Loses 30 Damage and gains 'Freeze' if Ice Element is chosen
Cooldown: 1
Name: Surge
Range: Combat
Element: Storm
Description: Across the ground, a burst of energy to strike Kajira's foes
Effects: 140 Damage, Hits All, Confuse
Cooldown: 2
Name: Gale
Range: Shot
Element: Storm
Description: A burst of energy which can remove impurities from a foe in exchange for harming them.
Effects: 110 Damage, Breaks Shields
If opponent is affected by Soak, and:
Aqua Element is chosen: Soak's duration is extended by 1 turn.
Elec or Wind Element is chosen: deals +40 damage and ends the Soak effect.
Ice Element is chosen: Treated as a 1-turn C+S Freeze effect and ends the Soak effect.
Cooldown: 1
Name: Forced Ground
Range: Combat
Element: Storm
Description: A spark of energy which can remove impurities from a foe in exchange for harming them.
Effects: 110 Damage, Undodgable
If opponent is affected by Shock and:
Aqua or Wind Element is Chosen: deals +40 damage and ends the Shock effect.
Elec Element is Chosen: Shock's duration is extended by 1 turn.
Sonic Element is chosen: Shock's effect is increased to 5% of Max HP per avoid for 1 turn; Shock's duration is lowered by 1 turn (to a minimum of the end of the current turn)
Cooldown: 1
Name: Cacophony
Range: Shot
Element: Storm
Description: A force of energy which can remove impurities from a foe in exchange for harming them.
Effects: 110 Damage, Undodgable
If opponent is affected by Confuse and/or Berserk, and:
Sonic Element is used: Opponent loses 1 AS per effect and these effects are ended.
Aqua or Ice Element is used: Cacophony deals +40 damage and these effects are ended.
Wind Element is used: These effects are extended by 1 turn.
Cooldown: 1
Name: Dazzle
Range: Combat
Element: Storm
Description: An explosion of energy which can remove impurities from a foe in exchange for harming them.
Effects: 110 Damage, Breaks Shields
If opponent is affected by Blind and:
Wind Element is used: Kajira's Natural Avoid is cooled down by 1 turn and the Blind effect is ended.
Sonic or Elec Element is used: Dazzle deals +40 damage and Blind effect is ended.
Aqua or Ice Element is used: Blind is extended by 1 turn.
Cooldown: 1
Name: Tropical Strike
Range: Combat
Element: Storm
Description: A sudden change in temperature can cause exceptional damage to a Navi's defensive systems.
Effects: 110 Damage, Undodgable
If opponent is affected by Freeze and:
Ice Element is chosen: Freeze's duration is extended by 1 turn
Aqua or Elec Element is chosen: Opponent's armor is reduced by 25 for this and the remainder of attacks this turn, and the Freeze effect is ended.
Sonic Element is chosen: Deals an additional 40 damage and ends the Freeze effect.
Cooldown: 1
Name: Searing Storm
Range: Shot
Element: Storm
Description: Superheated Storm energy to corrupt a foe's vision.
Effects: 120 Damage, Cuts Auras, Blinds
Cooldown: 1
Name: Teasing Weather
Range: Combat
Element: Storm
Description: Sensory overload, causing the target to be enraged at the sight of anything.
Effects: 120 Damage, Breaks Shields, Berserk
Cooldown: 1
Name: Frigidity
Range: Shot
Element: Storm
Description: A spot of frost on anything can freeze a foe in its tracks
Effects: 120 Damage, Breaks Shields, Freeze
Cooldown: 1
|Hyper Information|
Hyper Attack
Name: Storm of Vengeance
Range: Shot
Element: Storm
Description: A sudden, virulent storm that can nearly cause a Navi to shut down.
Effects: 70 Damage, Omni-Undodgeable, Omni-Breaks Shields, Regardless of Success: Blind, Berserk, Shock, Soak, Freeze, Confuse
Cooldown: 5 Turns
Uses: 2
|Darkchip Information|
Dark Recovery
Use: Restores 1000 HP
Effects: -10 Karma
Glitch: -300 HP/round
|Navi Customizer|
Program Slots: 2/8
Defensive Programs Installed:
[N/A]
Offensive Programs Installed:
[N/A]
Supportive Programs Installed:
Elemental Expansion x2
Regenerative Programs Installed:
[N/A]