Post by Kman on Jun 19, 2014 18:18:22 GMT -8
|Navi & RP Information|
V1: Approved (Warrior || 7/12/14)
V5: Approved (Warrior || 7/12/14)
V10: Approved (Warrior || 7/12/14)
-Navi Name: K-414.exe
--Appearance:
Since he has returned from the cataclysm at Creamland, there is a great deal changed about the lupine navi, though his basic appearance does remain the same. His body seems to have been upgraded, for lack of a better term, with his main body and appendages seeming more stream-lined, and smoother. He still very much resembles the werewolf that he was modeled after, however, with a wolf head adorning his body, and the navi's legs that of a canine's, while his arms are more human, save the vicious claws at the end of each of his fingers.
Yet to those that knew him before, there is a definite change, and that is in the way he carries himself. While he used to have a violent, demanding appearance, that has been reduced with his new appearance. He seems more relaxed and calm, in all of his motions, no matter how minor, as if the violent rage that had burned within him has been purged. Also new is a faint, pale yellow aura that seems to surround him, of an unknown origin.
--Personality:
The K-line of Navi’s were designed to resemble guard dogs for the operators, to give a level of security for them, both in the way they operated and their appearance. K-414 was created with a far more wolf-like appearance than his predecessors in order to meet the needs of those with exotic tastes.
After much rigorous alpha testing, the K-414 Navi was finally allowed to enter the Beta-test level, and was given to a select few members of the Animus Syndicate to try out and find what glitches could be discovered. In the first month, nine of the ten given out had errors that were treated as unfixable, and scrapped. The final one, which had been given some last-minute testing and modifications, proved successful, and is the current K-414 unit.
Working with the Animus Syndicate, he had been in the Creamland area when the attack had happened, and had been taken away with the rest of it. What happened then, K-414 does not remember, only that he lost all contact with his NetOP. When he awoke, he found himself in the Sharo Mountain region, with no knowledge as to where he'd been or how he'd gotten to where he was. His data had been modified, slightly, and though he couldn't pinpoint how, he really didn't mind, once he saw what he was able to do in action. Having seen no information on the Animus Syndicate as of late, he is lately looking for any reference to them or his former NetOP to find out what happened while he was gone.
--Background:
Those that knew him before as a violent, rage-fueled machine would have to take a second look to make certain that he was still the same wolf navi that they remembered. The Navi has lost much of his rage, both the way he carries himself and his speech patterns are evidence of this. His tone is almost subdued, now, and while he isn't fearful or submissive to others, he is much more calm and collected in his speech, making him seem to have been around much longer than he has. He also lacks his heedless, irrational attacking methods, and prefers to fight a little more intelligently now, using the abilities available to him to whittle down an opponent's guard before going in for the kill.
But parts of the old K-414 are still visible within him, to those who have a discerning eye. His hatred of virii is still paramount in his behaviors, and he will often tend to lash out at them to destroy them before he moves to any other target. Also, the dark rage that once held sway over him seems to be present, though only when he is beaten and battered and out of options. He is much more like a wild animal when backed into a corner, and does not hesitate to lash out at any who draw close to him when he is weakened and wounded, despite his injuries.
------| Achievements |------
Level: 26
Bugfrags: 0/15
------| Version 1 Stats |------
-Version / Experience:
--Version: 1
--Experience: Legacy (6592/7300)
-Funds:
--Zenny: 0
--Bugfrags: 0
-Type: Support
-Karma: Neutral
-Elements: Normal 3
--Net Strengths: None
--Net Weaknesses: None
-HP: 1300
-+ Base: 1000
-+ Normal: +300
-Armor: 0
-+
-Regeneration: 130
-+ Base: 5% (65)
-+ Resilience: 5% (65)
-Natural Avoid: Dodge | 5 turns
-Base Damage: 130
-+ Base: 100
-+ Normal: +30
-Attack Slots: 2
-+ Base: 2
Name: Resilience
Type: Support|Regen
Description: K-414's systems continue to work, replicating his data several dozen times per second in order to keep his body fresh and ready to go.
Effects: Regenerates 5% of MaxHP per round.
Passive
Name: Wolf-Pack
Type: Speed|Clone|2 Skills
Description: By causing the data that comprises his body to replicate rapidly, (generally used a resistance to a change in his data,) K-414 can create temporary clones of himself that take some of the heat from him.
Effects: Creates a 1 HP Clone with 1 Attack Slot that deals 50% Damage | May only use Swipe
Uses: 4
Name: Antiviral Program
Type: Defense|Status Prevention
Description: Tapping into the innate systems that his body was programmed with which rapidly replicates his current data in a pulse-like pattern, K-414 can shrug off a status effect as if it had never occurred.
Effects: K-414 may ignore 1 Status Effect (-Armor, -Damage, -Attack Slot, etc) from an opponent's attack every even turn. Immunity only lasts for the turn.
Passive
Name: Serrated Body
Type: Offense|Custom
Description: K-414's body is a walking weapon, and each part of his body is designed for combat. Such that, when attacking, he often does additional damage to his targets just from contact alone.
Effects: Allows K-414 to create an Auto-Attack at 75% Damage | +1 Total Attacks
Passive
Hyper Mode
N/A
Hyper Attack
N/A
-Total Attacks: 6/8
-Max Cooldown: 6/6
Name: Swipe
Range: Combat
Element: Normal
Description: A simple attack.
Effects: 130 Damage
Cooldown: 0
Name: Siege Claw
Range: Shot
Element: Normal
Description: Slamming his claw to the ground, an explosion of force emanates.
Effects: 80 Damage, Unavoidable, Hits All
Cooldown: 1
Name: Rend (Alpha)
Range: Combat
Element: Normal
Description: K-414 allows his claws to rip apart his foes at close range, often putting those who aren’t prepared in a lot of pain.
Effects: 25x2 Damage, Avoid Separately. If both attacks hit- Swipe auto-attacks for full damage next turn.
Cooldown: 2
Name: Grab 'n Toss
Range: Combat
Element: Normal
Description: Rushing forward through his opponent’s guard, K-414 grabs ahold of his opponent with his powerful jaws and throws them through the air, forcing them to try to recover before they can attack.
Effects: 130 Damage, Breaks Shields | If Hits: Opponent gets -1 Attack Slot on the following turn.
Cooldown: 2
Name: Power Slash
Range: Combat
Element: Normal
Description: Gathering his strength, K-414 lashes out with a powerful strike. However, it leaves him open and slightly winded.
Effects: 260 Damage. K-414 has -20 armor for 1 turn.
Cooldown: 2
Name: Serrated Body
Range: Combat
Element: Normal
Description: K-414's body is a walking weapon, and each part of his body is designed for combat. Such that, when attacking, he often does additional damage to his targets just from contact alone.
Effects: 95 Damage | Auto-Attacks 1/turn.
Program Slots: 0/5
Defensive Programs Installed:
[N/A]
Offensive Programs Installed:
[N/A]
Supportive Programs Installed:
[N/A]
Regenerative Programs Installed:
[N/A]
--Version: 1
--Experience: Legacy (6592/7300)
-Funds:
--Zenny: 0
--Bugfrags: 0
|Statistical Information|
-Type: Support
-Karma: Neutral
-Elements: Normal 3
--Net Strengths: None
--Net Weaknesses: None
-HP: 1300
-+ Base: 1000
-+ Normal: +300
-Armor: 0
-+
-Regeneration: 130
-+ Base: 5% (65)
-+ Resilience: 5% (65)
-Natural Avoid: Dodge | 5 turns
-Base Damage: 130
-+ Base: 100
-+ Normal: +30
-Attack Slots: 2
-+ Base: 2
|Skills|
Name: Resilience
Type: Support|Regen
Description: K-414's systems continue to work, replicating his data several dozen times per second in order to keep his body fresh and ready to go.
Effects: Regenerates 5% of MaxHP per round.
Passive
Name: Wolf-Pack
Type: Speed|Clone|2 Skills
Description: By causing the data that comprises his body to replicate rapidly, (generally used a resistance to a change in his data,) K-414 can create temporary clones of himself that take some of the heat from him.
Effects: Creates a 1 HP Clone with 1 Attack Slot that deals 50% Damage | May only use Swipe
Uses: 4
Name: Antiviral Program
Type: Defense|Status Prevention
Description: Tapping into the innate systems that his body was programmed with which rapidly replicates his current data in a pulse-like pattern, K-414 can shrug off a status effect as if it had never occurred.
Effects: K-414 may ignore 1 Status Effect (-Armor, -Damage, -Attack Slot, etc) from an opponent's attack every even turn. Immunity only lasts for the turn.
Passive
Name: Serrated Body
Type: Offense|Custom
Description: K-414's body is a walking weapon, and each part of his body is designed for combat. Such that, when attacking, he often does additional damage to his targets just from contact alone.
Effects: Allows K-414 to create an Auto-Attack at 75% Damage | +1 Total Attacks
Passive
|Hyper Repertoire|
Hyper Mode
N/A
Hyper Attack
N/A
|Attacks|
-Total Attacks: 6/8
-Max Cooldown: 6/6
Name: Swipe
Range: Combat
Element: Normal
Description: A simple attack.
Effects: 130 Damage
Cooldown: 0
Name: Siege Claw
Range: Shot
Element: Normal
Description: Slamming his claw to the ground, an explosion of force emanates.
Effects: 80 Damage, Unavoidable, Hits All
Cooldown: 1
Name: Rend (Alpha)
Range: Combat
Element: Normal
Description: K-414 allows his claws to rip apart his foes at close range, often putting those who aren’t prepared in a lot of pain.
Effects: 25x2 Damage, Avoid Separately. If both attacks hit- Swipe auto-attacks for full damage next turn.
Cooldown: 2
Name: Grab 'n Toss
Range: Combat
Element: Normal
Description: Rushing forward through his opponent’s guard, K-414 grabs ahold of his opponent with his powerful jaws and throws them through the air, forcing them to try to recover before they can attack.
Effects: 130 Damage, Breaks Shields | If Hits: Opponent gets -1 Attack Slot on the following turn.
Cooldown: 2
Name: Power Slash
Range: Combat
Element: Normal
Description: Gathering his strength, K-414 lashes out with a powerful strike. However, it leaves him open and slightly winded.
Effects: 260 Damage. K-414 has -20 armor for 1 turn.
Cooldown: 2
Name: Serrated Body
Range: Combat
Element: Normal
Description: K-414's body is a walking weapon, and each part of his body is designed for combat. Such that, when attacking, he often does additional damage to his targets just from contact alone.
Effects: 95 Damage | Auto-Attacks 1/turn.
|Navi Customizer|
Program Slots: 0/5
Defensive Programs Installed:
[N/A]
Offensive Programs Installed:
[N/A]
Supportive Programs Installed:
[N/A]
Regenerative Programs Installed:
[N/A]
|Equipment|
------| Version 5 Stats |-------
-Version / Experience:
--Version: 5
--Experience: Legacy (6592/7300)
-Funds:
--Zenny: 0
--Bugfrags: 0
-Type: Attack
-Karma: Neutral
-Elements: Normal 5 -> Wood 5
--Net Strengths: None
--Net Weaknesses: None
-HP: 2400
-+ Base: 1000
-+ V-Ups: +400
-+ Resilience: +1000
-Armor: 0
-+
-Regeneration: 160
-+ Base: 0
-+ Wood: +160
-= When you fall under 25% of your Max HP, you regain 20% of it (Once per Battle).
-Natural Avoid: N/A
-Base Damage: 170
-+ Base: 110
-+ V-Ups: 60
-Attack Slots: 3
-+ Base: 2
-+ V3: +1
8 Skills => [4 Base] + 1 [Karma] + 2 [V-up] + 1 [Hyper Attack]
Name: Resilience
Type: Support|HP+|(3 Skills)
Description: K-414 is a beast that cannot be stopped, no matter how many times he's been hit.
Effects: +1000 HP
Passive
Name: RAGE
Type: Custom|Multiple Effects|(5 Skills)
Description: K-414 merely grows in power the more damage he takes, the rage exploding outward from him.
Effects:
For every 240 HP Lost - +10 Damage, +10 Armor, 20 Regen (Max of 10 Stacks)
At 1200 HP Lost - +1 Attack Slot for the remainder of battle
At 2400 HP Lost - +1 additional Attack Slot for the remainder of battle
The first time K-414 drops below 30% of his MaxHP, he regains 15% of his MaxHP.
K-414's cannot avoid in any way/shape/form
Hyper Mode
N/A
Hyper Attack
Exchanged for SKill
-Total Attacks: 13/13
-Max Cooldown: 14/14
Name: Swipe
Range: Combat
Element: Normal
Description: A simple attack.
Effects: 170 Damage
Cooldown: 0
Name: Slash
Range: Combat
Element: Normal
Description: A swift, violent strike.
Effects: 130 Damage, Undodgeable, Breaks Shields
Cooldown: 0
Name: Smash
Range: Combat
Element: Normal
Description: A violent, shattering strike.
Effects: 130 Damage, Breaks Shields, Cuts Auras
Cooldown: 0
Name: Slice
Range: Combat
Element: Normal
Description: A swift, shattering strike
Effects: 130 Damage, Undodgable, Cuts Auras
Cooldown: 0
Name: Siege Claw
Range: Shot
Element: Normal
Description: Slamming his claw to the ground, an explosion of force emanates.
Effects: 120 Damage, Undodgable, Breaks Shields, Hits up to 2 targets
Cooldown: 1/turn
Name: Rend (Alpha)
Range: Combat
Element: Normal
Description: Seeking to tear his opponents to pieces, K-414 attacks viciously.
Effects: 25x2 Damage, Undodgeable, Breaks Shields. Avoid Separately. If both attacks hit- Rend (Beta) auto-attacks for full damage next turn.
Cooldown: 2
Name: Rend (Beta)
Range: Combat
Element: Normal
Description: Once latched on, K-414 will tear opponents to pieces.
Effects: 140 Damage, Undodgable, Breaks Shields. Cannot be used outside of 'Rend (Alpha)'s trigger.
Cooldown: 0
Name: Bloodied Thrash
Range: Combat
Element: Normal
Description: K-414 attacks even more relentlessly the more bloodied he is.
Effects: 130 Damage, Undodgable, Breaks Shields | RAGE's damage effect counts double | Usable once until Rage's next threshold is met
Cooldown: 0
Name: Endless Howl
Range: Shot
Element: Normal
Description: K-414 releases a resounding howl, increasing his damage in the future.
Effects: 80 Damage, Regardless of Success: K-414's attacks have +30 damage next turn.
Cooldown: 2
Name: Heartpiercer
Range: Combat
Element: Normal
Description: K-414's claws are dangerous, often cutting through armor as if it were flesh.
Effects: 120 Damage, Undodgable, Breaks Shields, Ignores Armor
Cooldown: 1
Name: Advent of Destruction - Inanimates
Range: Combat
Element: Normal
Description: With a bloodied cry of rage, K-414 attempts to destroy an object before him.
Effects: 110 Damage, Undodgeable, Cuts Auras, Destroys Objects
Cooldown: 2
Name: Advent of Destruction - Clones
Range: Combat
Element: Normal
Description: With a bloodied cry of rage, K-414 attempts to destroy a clone before him.
Effects: 110 Damage, Undodgeable, Cuts Auras, Destroys Clones
Cooldown: 2
Name: Unstable Rage
Range: Shot
Element: Normal
Description: The raw fury that consumes K-414 manifests itself as an aura, striking out at any who draw close.
Effects: 130 Damage, Hits All, Unavoidable
Cooldown: 1
Program Slots: 5/5 (21,300z)
Defensive Programs Installed:
Undershirt Gamma - Survive a fatal turn with 1 HP | Restores 10% HP after this effect.
6000z
Offensive Programs Installed:
[N/A]
Supportive Programs Installed:
Elemental Expansion x2
8000z
Regenerative Programs Installed:
Last Stand - The first time the user's HP falls below 15% in battle, they recover 20% of their Max HP
3500z
Firewall - Remove one Status Damage
2 uses
3800z
--Version: 5
--Experience: Legacy (6592/7300)
-Funds:
--Zenny: 0
--Bugfrags: 0
|Statistical Information|
-Type: Attack
-Karma: Neutral
-Elements: Normal 5 -> Wood 5
--Net Strengths: None
--Net Weaknesses: None
-HP: 2400
-+ Base: 1000
-+ V-Ups: +400
-+ Resilience: +1000
-Armor: 0
-+
-Regeneration: 160
-+ Base: 0
-+ Wood: +160
-= When you fall under 25% of your Max HP, you regain 20% of it (Once per Battle).
-Natural Avoid: N/A
-Base Damage: 170
-+ Base: 110
-+ V-Ups: 60
-Attack Slots: 3
-+ Base: 2
-+ V3: +1
|Skills|
8 Skills => [4 Base] + 1 [Karma] + 2 [V-up] + 1 [Hyper Attack]
Name: Resilience
Type: Support|HP+|(3 Skills)
Description: K-414 is a beast that cannot be stopped, no matter how many times he's been hit.
Effects: +1000 HP
Passive
Name: RAGE
Type: Custom|Multiple Effects|(5 Skills)
Description: K-414 merely grows in power the more damage he takes, the rage exploding outward from him.
Effects:
For every 240 HP Lost - +10 Damage, +10 Armor, 20 Regen (Max of 10 Stacks)
At 1200 HP Lost - +1 Attack Slot for the remainder of battle
At 2400 HP Lost - +1 additional Attack Slot for the remainder of battle
The first time K-414 drops below 30% of his MaxHP, he regains 15% of his MaxHP.
K-414's cannot avoid in any way/shape/form
|Hyper Repertoire|
Hyper Mode
N/A
Hyper Attack
Exchanged for SKill
|Attacks|
-Total Attacks: 13/13
-Max Cooldown: 14/14
Name: Swipe
Range: Combat
Element: Normal
Description: A simple attack.
Effects: 170 Damage
Cooldown: 0
Name: Slash
Range: Combat
Element: Normal
Description: A swift, violent strike.
Effects: 130 Damage, Undodgeable, Breaks Shields
Cooldown: 0
Name: Smash
Range: Combat
Element: Normal
Description: A violent, shattering strike.
Effects: 130 Damage, Breaks Shields, Cuts Auras
Cooldown: 0
Name: Slice
Range: Combat
Element: Normal
Description: A swift, shattering strike
Effects: 130 Damage, Undodgable, Cuts Auras
Cooldown: 0
Name: Siege Claw
Range: Shot
Element: Normal
Description: Slamming his claw to the ground, an explosion of force emanates.
Effects: 120 Damage, Undodgable, Breaks Shields, Hits up to 2 targets
Cooldown: 1/turn
Name: Rend (Alpha)
Range: Combat
Element: Normal
Description: Seeking to tear his opponents to pieces, K-414 attacks viciously.
Effects: 25x2 Damage, Undodgeable, Breaks Shields. Avoid Separately. If both attacks hit- Rend (Beta) auto-attacks for full damage next turn.
Cooldown: 2
Name: Rend (Beta)
Range: Combat
Element: Normal
Description: Once latched on, K-414 will tear opponents to pieces.
Effects: 140 Damage, Undodgable, Breaks Shields. Cannot be used outside of 'Rend (Alpha)'s trigger.
Cooldown: 0
Name: Bloodied Thrash
Range: Combat
Element: Normal
Description: K-414 attacks even more relentlessly the more bloodied he is.
Effects: 130 Damage, Undodgable, Breaks Shields | RAGE's damage effect counts double | Usable once until Rage's next threshold is met
Cooldown: 0
Name: Endless Howl
Range: Shot
Element: Normal
Description: K-414 releases a resounding howl, increasing his damage in the future.
Effects: 80 Damage, Regardless of Success: K-414's attacks have +30 damage next turn.
Cooldown: 2
Name: Heartpiercer
Range: Combat
Element: Normal
Description: K-414's claws are dangerous, often cutting through armor as if it were flesh.
Effects: 120 Damage, Undodgable, Breaks Shields, Ignores Armor
Cooldown: 1
Name: Advent of Destruction - Inanimates
Range: Combat
Element: Normal
Description: With a bloodied cry of rage, K-414 attempts to destroy an object before him.
Effects: 110 Damage, Undodgeable, Cuts Auras, Destroys Objects
Cooldown: 2
Name: Advent of Destruction - Clones
Range: Combat
Element: Normal
Description: With a bloodied cry of rage, K-414 attempts to destroy a clone before him.
Effects: 110 Damage, Undodgeable, Cuts Auras, Destroys Clones
Cooldown: 2
Name: Unstable Rage
Range: Shot
Element: Normal
Description: The raw fury that consumes K-414 manifests itself as an aura, striking out at any who draw close.
Effects: 130 Damage, Hits All, Unavoidable
Cooldown: 1
|Navi Customizer|
Program Slots: 5/5 (21,300z)
Defensive Programs Installed:
Undershirt Gamma - Survive a fatal turn with 1 HP | Restores 10% HP after this effect.
6000z
Offensive Programs Installed:
[N/A]
Supportive Programs Installed:
Elemental Expansion x2
8000z
Regenerative Programs Installed:
Last Stand - The first time the user's HP falls below 15% in battle, they recover 20% of their Max HP
3500z
Firewall - Remove one Status Damage
2 uses
3800z
|Equipment|
------| Version 10 Stats |------
True Stats-
-Version / Experience:
--Version: 10
--Experience: Legacy (6702/7300)
-Funds:
--Zenny: 0
--Bugfrags: 8
|Statistical Information|
-Type: Attack
-Karma: Neutral
-Elements:
--Net Strengths: All Basic Elements
--Net Weaknesses: None
-HP: 2475
-+ Base: 1000
-+ V-Ups: +900
-+ Bronze Cross: +150
-+ Lunar: +100
-+ Monitor Icon: +10%
-Armor: 120
-+ Waxing Gibbous Moon: +110
-+ Lunar: +10
-Regeneration: 350
-+ Base: 0
-+ Lunar: +50
-+ Alexandrite Cross of Regeneration: +300
-Natural Avoid: N/A
-Base Damage: 420
-+ Base: 110
-+ V-Ups: 135
-+ Bronze Cross: +15
-+ Full Moon: +150
-+ Lunar: +10
-Attack Slots: 6
-+ Base: 2
-+ V3: +1
-+ Neutral 8: +1
-+ Waxing Crescent: +2
|Skills|
Name: Lunar Aspect - New Moon
Type: Speed|Element Modification
Description: Untapped Lunar energy exudes from K-414 at all times
Effects: Modifies the Normal Element as follows:
Lunar
Few Navi ever have touched the power of the moon, and let it flood their being. Those who have let it touch them tend to have a stronger resilience than most, giving them the power to fight long past when others would be put down.
Strengths: -
Weaknesses: -
Level 1: Gain a Strength to Fire, Aqua, Elec, Wood | +100 HP
Level 2: Gain a Strength to above and Metal, Stone, Sand, Break | +100 HP, +10 Damage
Level 3: Gain a Strength to above and Light, Dark, Normal, Shadow | +100 HP, +10 Damage, +10 Armor
Level 4: Gain a Strength to above and Laser, Sonic, Blade, Seeking | +100 HP, +10 Damage, +10 Armor, +50 Regen
Level 5: Gain a Strength to above and Wind, Plasma, Ice, Toxic | +100 HP, +10 Damage, +10 Armor, +50 Regen
Name: Lunar Aspect - Waxing Crescent Moon
Type: Offensive|Attack Slot
Desciption: Calling upon the lunar energies, K-414 can increase the speed of his strikes.
Effects: +2 Attack Slots
Passive
Name: Lunar Aspect - Waxing Half Moon
Type: Support|Regeneration
Description: K-414 invites the power of the moon to aid him, repairing his wounds
Effects: K-414 restores 120 HP for every successful attack | Max of 5 procs per turn.
K-414 cannot make Dodge-Based Avoids
Passive
Name: Lunar Aspect - Waxing Gibbous Moon
Type: Defense|Armor
Description: K-414's connection to the Lunar Element bestows upon him a layer of protection from attacks.
Effect: +110 Armor | K-414's Natural Avoid is locked.
Passive
Name: Lunar Aspect - Full Moon
Type: Damage+
Description: K-414 lets the Lunar Energy fill him, increasing his raw power.
Effects: +150 Damage
Uses: Passive
Name: Lunar Aspect - Waning Gibbous Moon
Type: Defense|Status
Description: K-414 pulls power from the Lunar forces to bolster his defenses against changes to his systems.
Effect: Heals 1 Status Effect. K-414 is immune to that status for the remainder of the battle.
K-414 cannot make Shield-Based Avoids
Uses: 3
Name: Lunar Aspect - Waning Half Moon
Type: Support|Regeneration
Description: Using the mysterious power of the moon, K-414 can draw healing from his own damage.
Effects: K-414 restores 120 HP for every hit taken | Max of 5 procs per turn.
K-414 cannot make Barrier/Aura-Based Avoids
Uses: Passive
Name: Lunar Aspect - Waning Crescent Moon
Type: Offense|Aimer
Description: K-414 can draw upon the moon to enhance his attacks to hinder a foe.
Effects: 1 attack this turn gets:
Ignores Armor if there is only one opponent and 1 omni-aimer of choice (Aimed)
Hits All if there is more than one opponent and 1 omni-aimer of choice (Aimed)
Uses: 6
|Hyper Repertoire|
Hyper Mode
Name: Lunar Aspect - Lunar Eclipse
Description: The Lunar power flowing through K-414 seems overshadowed for a moment, as if he is merely the conduit of a much larger, more dangerous force that lurks just behind him.
Effects: All Passive Effects on Lunar Aspect (Not New Moon) skills are doubled. Any skills with active uses have +1 uses. Any over maximum are lost at the beginning of K-414's next Support Phase.
Turns: 1 (This can never exceed 1 turn via any effect).
Hyper Attack
Name: Lunar Cannon
Element: Lunar
Range: Shot
Description: K-414 leaps into the air, flipping backwards from his foe before landing on all fours, digging his claws into the ground. Opening his maw, a resounding howl echoes before a beam of raw Lunar energy bursts forth, destroying all in its wake.
Effects: 273x4 Damage, Unomnidodgable, Breaks Unbreakable Shields, Cuts Undershirts, Destroys Auras, Avoid Separately.
Charge: 2
|Attacks|
-Total Attacks: 21/23
-Max Cooldown: 19/22
Name: Swipe
Range: Combat
Element: Lunar
Description: A simple attack.
Effects: 420 Damage
Cooldown: 0
Name: Slash
Range: Combat
Element: Lunar
Description: A swift, violent strike.
Effects: 380 Damage, Undodgeable, Breaks Shields
Cooldown: 0
Name: Smash
Range: Combat
Element: Lunar
Description: A violent, shattering strike.
Effects: 380 Damage, Breaks Shields, Cuts Auras
Cooldown: 0
Name: Slice
Range: Combat
Element: Lunar
Description: A swift, shattering strike
Effects: 380 Damage, Undodgable, Cuts Auras
Cooldown: 0
Name: Siege Claw
Range: Shot
Element: Lunar
Description: Slamming his claw to the ground, an explosion of force emanates.
Effects: 370 Damage, Undodgable, Breaks Shields, Hits All
Cooldown: 1
Name: Virus Buster
Range: Combat
Element: Lunar
Description: While they've been lax lately, K-414 is still an anti-virus program, and still actively hunts Virii.
Effects: 370 Damage, Undodgable, Breaks Shields, Cannot Be Intercepted, Deals 1.5x damage to Virii.
Cooldown: 1
Name: Armor Break
Range: Combat
Element: Lunar
Description: K-414's claws are dangerous, tearing through foes' armor.
Effects: 210 Damage, Undodgable, Breaks Shields, If Hits- Opponent's armor reduced by 45 for 1 turn.
Cooldown: 1
Name: Power Break
Range: Combat
Element: Lunar
Description: The force of K-414's blows are enough to knock others away.
Effects: 180 Damage, Undodgable, Breaks Shields, if Hits- Opponent's damage is reduced by 90 for 1 turn.
Cooldown: 1
Name: Speed Break
Range: Combat
Element: Lunar
Description: K-414 knows exactly how to cut down a foe's ability to attack.
Effects: 360 Damage, Undodgable, Breaks Shields, If hits- Opponent has -1 Attack slot on their next turn.
Cooldown: 1
Name: Focus Slash
Range: Combat
Element: Lunar
Description: When limited, K-414 knows exactly how to make his strikes hurt the worst.
Effects: 380 Damage, Undodgable, Breaks Shields. Gains 15% of K-414's base damage for every attack slot he cannot access this turn due to an opponent's influence. (Not affected by self-inflicted statuses)
Cooldown: 0 (1x per turn)
Name: Data-Ripping Bite
Range: Combat
Element: Lunar
Description: K-414 is seasoned, knowing that his foes have the secrets to that which ails him.
Effects: 340 Damage, Undodgable, Breaks Shields. If Hits: If K-414 is afflicted with a status effect, its duration is reduced by 1 turn.
Cooldown: 1
Name: Bloodletter
Range: Combat
Element: Lunar
Description: Spilling a navi's "blood" is the key to weakening and eventually deleting it.
Effects: 410 Damage, Undodgable, Breaks Shields. If Hits: Opponent is afflicted with 'Bleeding'.
Cooldown: 2
Name: Taste of Blood
Range: Combat
Element: Lunar
Description: Once blood has been spilled, the hunt is on.
Effects: 340 Damage, Undodgable, Breaks Shields. Can only be used if a target is affected by 'Bleeding.' Extends duration of 'Bleeding' by 1 turn. Can only be used once per instance of Bleeding.
Cooldown: 1
Name: Second Wind
Range: Combat
Element: Lunar
Description: K-414 is relentless, never stopping to rest once the battle has started.
Effects: 330 Damage, Undodgable, Breaks Shields. Regardless of Success: One attack (not this one) has its CD reduced by 1.
Cooldown: 2
Name: Rend (Alpha)
Range: Combat
Element: Lunar
Description: Seeking to tear his opponents to pieces, K-414 attacks viciously.
Effects: 150x2 Damage, Undodgeable, Breaks Shields. Avoid Separately. If both attacks hit- Rend (Beta) auto-attacks for full damage next turn.
Cooldown: 2
Name: Rend (Beta)
Range: Combat
Element: Lunar
Description: Once latched on, K-414 will tear opponents to pieces.
Effects: 390 Damage, Undodgable, Breaks Shields. Cannot be used outside of 'Rend (Alpha)'s trigger.
Cooldown: 0
Name: Cull the Weak
Range: Combat
Element: Lunar
Description: The softer they are, the quicker they die.
Effects: 390 Damage, Undodgable, Breaks Shields. If an opponent has negative armor, it counts double for the damage calculation.
Cooldown: 1
Name: The Hunger
Range: Combat
Element: Lunar
Description: K-414 is not above devouring his foes to regain strength.
Effects: 230 Damage, Undodgable, Breaks Shields.
If K-414 is below 50% health, Waxing Half Moon grants +50 HP from this attack.
If Opponent is afflicted with Bleeding, an additional +50 HP is gained.
Cooldown: 1/turn (Counts as 1)
Name: Devour
Range: Combat
Element: Lunar
Description: Once in a frenzy, K-414 becomes even more dangerous.
Effects: 0 Damage, Undodgable, Breaks Shields, Cannot be Intercepted, Destroys Clones. If K-414 is under 50% HP, he gains HP equal to the Clone's remaining HP, to a max of 50% of his Max HP
Cooldown: 2
Name: Lacerate
Range: Combat
Element: Lunar
Description: K-414's strikes are meant to wound and damage, and they do so in droves.
Effects: 230 Damage, Undodgable, Breaks Shields.
If opponent is over 50% health, inflicts Bleeding.
If opponent is under 50% health, Waxing Half Moon grants +50 HP from this attack.
If Opponent is afflicted with Bleeding, an additional +50 HP is gained.
Cooldown: 1
Name: Lick Your Wounds
Range: Combat
Element: Lunar
Description: Cornered, K-414 can buy enough time to recover himself.
Effects: 0 Damage. If hits: K-414 regains 215 HP.
Cannot be aimed at himself normally. (Confuse is okay.)
Cooldown: 1
Bleed:
Effects: A Navi inflicted with Bleeding takes 50 Damage per turn for 2 turns. Once ended, a Navi can be inflicted with Bleeding immediately.
Damage Cost: -20 to add to a Lunar Attack
Required Cooldown: 1 Turn
Restriction: A Navi can only suffer from one instance of Bleed at a time.
Damage Cost: -20 to add to a Lunar Attack
Required Cooldown: 1 Turn
Restriction: A Navi can only suffer from one instance of Bleed at a time.
|Navi Customizer|
Program Slots: 5/6
Defensive Programs Installed:
Undershirt Gamma - Survive a fatal turn with 1 HP | Restores 10% HP after this effect.
Offensive Programs Installed:
[N/A]
Supportive Programs Installed:
Elemental Expansion x2
Upgrade Pack
Regenerative Programs Installed:
Firewall - Remove one Status Damage
2 uses
|Equipment|
Crests:
☉ Navi Crest - +1 AS on first turn
☉ Monitor Icon - +10% MaxHP
☉ Bronze Crest Emblem - +15 Damage | +150 HP
Accessories:
Alexandrite Cross of Regeneration
A shining cross of alexandrite, emanates a powerful force.
☉ User regenerate 300 HP per turn.