Post by Mega on Jun 14, 2014 1:36:29 GMT -8
|Navi & RP Information|
-Navi Name: Fasilli.Exe
--Appearance: Fasilli stands at five feet even, and has a athletic, lanky build. His arms appear to be longer then is normal as a matter of fact. The most prominent feature of Fasilli is his "face" which is pitch black, with two vulpine eyes and a wide toothy grin always plastered on it. His grin is much wider then should be normal and leave some to wonder if it's more of a mask then his face.
Fasilli wears a bright red hood that also covers part of his upper torso, with two jester tails jutting out the back of the head. Below that is a black and red navi body suit, with half of his chest being white and black checkered. Interestingly, he also wears sections of light, black plated armor. His chest for example is covered on one side, as are his lower legs and upper arms. Enough protection to actually ward off an attack, but also enough to taunt his attackers into aiming for those "weak points."
--Personality: Fasilli is a cruel, wicked, and malicious creature that can't possibly be a navi. Because then that would imply someone made him the way he is on purpose! He greatly enjoys combat and while he prefers getting his hands dirty whenever possible, Fasilli also enjoys the sight of other navis ripping each other apart. He almost enjoys manipulating others for his own amusement almost as much was ripping someone's head off. Almost.
--Background: No one knows where Fasilli came from or who designed him, and the thought is much too disturbing to think of. Because if he is indeed a navi, then someone seriously disturbed intentionally made him a murderous psychopath. And if that is true, then what does that say about his creator? Many believe he is in fact a denizen of the dark colony. Even if that were true, it doesn't change what he is; a madman with a thirst for carnage.
-Version / Experience:
--Version: 1
--Experience]: 640
-Funds:
--Zenny: 5,400z
--Bugfrags: 4
|Statistical Information|
-Type: Recon
Initiative
-1 CD to all Natural Avoids and Activated Special Properties
+1 Attack Slot at Version 8
+1 Use to Dodge Skills
Once per battle: may make a single Natural Avoid apply to all attacks aimed at you that turn
May expend 2 Dodge Skill Uses instead of one to make that use an Omni-Dodge
-Karma: 0
-Elements: Shadowlvl5
Change the effects of a Shield to a Dodge for one use (1 Turn CD).
+2 Uses to One Avoid Skill or +1 use to Two Avoid Skills.
--Net Strengths: Toxic, Light, Dark, Break, Shadow
--Net Weaknesses: Sonic, Blade, Laser, Aqua, Bug
-HP: 1,000
-Armor: 0
-Regeneration: 0
-Natural Avoid: Shield//4 Turn CD
-Base Damage: 110
-Attack Slots: 2
|Skills|
- Skill Name: Me first
Type: Speed - Initiative
Description: Fasilli is either really fast, or always one step atleast ahead
Effect:
Grants Fasilli Initiative
Uses: -Passive- - Skill Name: Shadow Parry
Type: Offense - Counter Damage
Description: Fasilli is lightning fast to exploit any and all flaws in your attack
Effect:
Inflicts 50 Counter Damage (up to 4 times) to an opponent each time Fasilli avoids an attack
Uses: -Passive- - Skill Name: Disarmed!
Type: Offense - Status Effect
Description: Hard to hit someone without any weapons
Effect:
If Fasilli is hit: The attacker is afflicted with the "Disarmed" status effect for 1 turn
Uses: -Passive-
Req: -30Dmg, Shadow, CD2
All attacks are reduced to "basic" status, removing all aimers, augments, and effects. Attacks can still be augmented by skills or other outside sources after being afflicted.
1 turn duration. Cannot be Disarmed for 2 turns
[li]Skill Name: Shadow Shield
Type: Defense - Shield
Description: A reactive shield from the shadows
Effect:
Shields against 1 attack
Counters for 50Dmg
Uses: x2
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|Attacks|
-Max Cooldown: 0/10
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Programs
2/5
Defensive Programs Installed:
[N/A]
Offensive Programs Installed:
[N/A]
Supportive Programs Installed:
[li]Elemental Expansion [Equipped x2]
Passive Program
User has +1 Element Level.
Can be equipped twice.
[/li]
Regenerative Programs Installed:
[li]Set Poison Panels [not equipped]
Activated Program
User may change all panels on the field for 3 Turns.
Stage is changed to Poison Panels
1/1
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Achievements
[li]Magnet Gold

The achiever has been a part of a battle lasting 10 or more turns counting only the achiever's posts.
Level: 6
Bugfrags: 4
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