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Post by MMM Guide on Feb 16, 2012 13:59:50 GMT -8
Accessories and Crest
Equipment Slots
Upon obtaining your first Accessory or Crest, you unlock your character's Equipment Slots.
{Add it to the bottom of your Stats page using the following template (Click)} |Equipment|
Accessory Slots: 0/2 Crest Slots: 0/3
Accessories: 0
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Crests: 0
[N/A]{ Template Code (Click to Reveal/Hide) } [div align="center"][b]|[u]Equipment[/u]|[/b][/div]
[b]Accessory Slots:[/b] 2 [b]Crest Slots:[/b] 3
[b]Accessories:[/b] 0
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[b]Crests:[/b] 0
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THESE ITEMS ARE TO BE EARNED ONLY, NOT TO BE TAKEN AT WILL! YOU DO NOT HAVE ONE UNLESS GIVEN ONE IN STORY, VIA A CONTEST, OR IF YOU WIN ONE FROM A STORY BATTLE!
You may notice some edits to these accessories: this topic shows the most current versions of each item, and if your version does not match the version shown, then you must update your stats.
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Post by MMM Guide on Feb 16, 2012 17:18:35 GMT -8
Jewel Cross and Stars
Jeweled Crosses and Stars are unique data-cores that expand the powers of a Navi when installed. A Navi has 2 Accessory Slots with which they may equip Accessories, though a Navi cannot equip multiples of the same Accessory.
Alexandrite Cross of Regeneration A shining cross of alexandrite, emanates a powerful force. ° User regenerate 300 HP per turn. NPC Value: 10,000z
Alexandrite Star of Regeneration A shining star forged of alexandrite, sparkles with an otherworldly power. ° User regenerates 100 HP per turn ° This regeneration is increased by 100 per turn (to a max of 600) NPC Value: 10,000z
Amber Cross of Memory A shining cross of amber, emanates a powerful force. ° User has +2 Mega Chip Uses per battle. User may use specific mega chips multiple times instead of only once. NPC Value: 10,000z
Amber Star of Memory A shining star forged of amber, sparkles with an otherworldly power ° While equipped, users chips may be upgraded an additional time above maximum. (Lost when unequipped) NPC Value: 10,000z
Amethyst Cross of Speed A shining cross of amethyst, emanates a powerful force. ° User has +1 Natural Avoid (0 Turn CD) NPC Value: 10,000z
Amethyst Star of Speed A shining star forged of amethyst, sparkles with an otherworldly power ° User can turn the effects of their Natural Avoid into a Dodge, Shield or Barrier for 1 Turn ° All Natural Avoid Types must be uniform that turn ° 0 Turn CD NPC Value: 10,000z
Aqua Cross of Peace A shining cross of aquamarine, emanates a powerful force. ° User has 3 Cooldown Reduction, applied as desired NPC Value: 10,000z
Aqua Star of Peace A shining star forged of aquamarine, sparkles with an otherworldly power ° Each "setup/support" phase, user applies -1 cooldown to an attack. NPC Value: 10,000z
Beryl Cross of Agony A shining cross of beryl, emanates a powerful force. ° Enemies take 150 Unavoidable Damage per turn NPC Value: 10,000z
Beryl Star of Agony A shining star forged of beryl, sparkles with an otherworldly power ° Enemies take 50 Unavoidable Damage per turn ° This damage is increased by 50 per turn (to a max of 300) NPC Value: 10,000z
Bixbite Cross of Resistance A shining cross of bixbite, emanates a powerful force. ° Every other turn, the holder of this cross is allowed to recover from one status damage or reduction effect of choice. The holder then becomes immune to that exact status for 1 turn after this takes effect. ° Cannot heal/grant immunity to the same status twice in a row. NPC Value: 10,000z
Bixbite Star of Resistance A shining star of bixbite, sparkles with an otherworldly power ° Once per battle, after a Navi has recovered from a status damage/reduction, he/she becomes immune to that status for the remainder of the battle. NPC Value: 10,000z
Citrine Cross of Balance A shining cross of citrine, emanates a powerful force. ° +600 Max HP NPC Value: 10,000z
Citrine Star of Balance A shining star forged of citrine, sparkles with an otherworldly power ° User is immune to Max HP Reductions and ignores Percentile HP Damage NPC Value: 10,000z
Diamond Cross of Purity A shining cross of diamond, emanates a powerful force. ° +60 Armor NPC Value: 10,000z
Diamond Star of Purity A shining star forged of diamond, sparkles with an otherworldly power ° User takes -15% Damage from attacks NPC Value: 10,000z
Emerald Cross of Virtue A shining cross of emerald, emanates a powerful force. ° Apply x2 Damage to a Single Attack (0 Turn CD) NPC Value: 10,000z
Emerald Star of Virtue A shining star forged of emerald, sparkles with an otherworldly power ° One Attack strikes an additional time at no cost, regardless of Cooldown or Charge (2 Turn CD) ° This additional instance of the attack cannot be augmented NPC Value: 10,000z
Garnet Cross of Power A shining cross of garnet, emanates a powerful force. ° +1 Attack Slot ° +1 More Attack Slot on the starting turn NPC Value: 10,000z
Garnet Star of Power A shining star forged of garnet, sparkles with an otherworldly power ° +1 Attack Slot when at or below 75% of your Max HP ° +1 More Attack Slot when at or below 25% of your Max HP NPC Value: 10,000z
Glass Cross of Glass A shining cross of... glass? I think it's cracked! ° -10 DMG NPC Value: -10,000z
Glass Star of Glass A shining star forged of... glass? I think it's cracked! ° -100 HP NPC Value: -10,000z
Lapis Cross of Teamwork A shining cross of Lapis, emanates a powerful force. ° +1 virus summon per battle and 1 virus may continue fighting for 2 turns after its owner has been deleted. NPC Value: Friendship
Lapis Star of Teamwork A shining star forged of Lapis, sparkles with an otherworldly power ° Holders viruses each have +1 element level and +1 use to 1 skill of choice(including trait) NPC Value: Friendship
Onyx Cross of Strength A shining cross of onyx, emanates a powerful force. ° Take 50% Damage from one incoming attack (0 Turn CD) NPC Value: 10,000z
Onyx Star of Strength A shining star forged of onyx, sparkles with an otherworldly power ° Negate damage from one incoming attack (1 Turn CD) NPC Value: 10,000z
Peridot Cross of Concentration A shining cross of peridot, emanates a powerful force. ° -1 Required Cooldown or Charge to one Hyper Attack NPC Value: 10,000z
Peridot Star of Concentration A shining star forged of peridot, sparkles with an otherworldly power ° Allows the user to create one new Hyper Attack NPC Value: 10,000z
Rose Quartz Cross of Ability A shining cross of rose quartz, emanates a powerful force. ° +2 Program Slots NPC Value: 10,000z
Rose Quartz Star of Ability A shining star forged of rose quartz, sparkles with an otherworldly power ° One Program has double its stated effects, if applicable ° If multiple Rose Quartz Stars are equipped, they may not affect the same program NPC Value: 10,000z
Ruby Cross of the Flame A shining cross of ruby, emanates a powerful force. ° +60 Base Damage ° +1 Attack Slot on starting turn NPC Value: 10,000z
Ruby Star of the Flame A shining star forged of ruby, sparkles with an otherworldly power ° +15% Base Damage NPC Value: 10,000z
Sapphire Cross of the Shadows A shining cross of sapphire, emanates a powerful force. ° +1 Use to All Skills NPC Value: 10,000z
Sapphire Star of the Shadows A shining star forged of sapphire, sparkles with an otherworldly power ° Raises the hard-cap of specific skills by 1 use NPC Value: 10,000z
Spinel Cross of Honor A shining cross of spinel, emanates a powerful force. ° +1 Crest Equipable NPC Value: 10,000z
Spinel Star of Honor A shining star forged of spinel, sparkles with an otherworldly power ° For every crest unequipped, user gains +200 Max Hp and +20 Base Damage ° This effect caps at 5 Unequipped Crests (+1000/100) NPC Value: 10,000z
Tanzanite Cross of Advancement A shining cross of tanzanite, emanates a powerful force. ° One individual program owned by the holder of this cross is allowed to equip two upgrades at once. ° This cross does not affect Nu upgrades or Mega Program upgrades. NPC Value: 10,000z
Tanzanite Star of Advancement A shining star forged of Tanzanite, sparkles with an otherworldly power ° One individual program owned by the holder of this cross is allowed to equip three upgrades at once. Program chosen takes up 2 program slots. ° This star does not affect Nu upgrades or Mega Program upgrades. NPC Value: 10,000z
Topaz Cross of Life A shining cross of topaz, emanates a powerful force. ° Recovery Effects on self are applied at 125% NPC Value: 10,000z
Topaz Star of Life A shining star forged of topaz, sparkles with an otherworldly power ° User is allowed to heal/regenerate above their base maximum health up to 125%. NPC Value: 10,000z
Turquoise Cross of Patience A shining cross of turquoise, emanates a powerful force. ° +1 Auto Charge ° User begins the battle with 2 Charges intact, applied as they desire NPC Value: 10,000z
Turquoise Star of Patience A shining star forged of turquoise, sparkles with an otherworldly power ° Lowers the Charge requirements of two attacks by 1 turn each (to a minimum of 1 Turn Charge || Does not affect Optional Charge) NPC Value: 10,000z
Zircon Cross of Elements A shining cross of zircon, emanates a powerful force. ° +2 Element Levels NPC Value: 10,000z
Zircon Star of Elements A shining star forged of zircon, sparkles with an otherworldly power ° User can have up to two elements on all attacks, gaining positive effects of both ° User's elemental weaknesses are negated NPC Value: 10,000z
Omni-Cross of the Holy Seal A mythic cross that is said to have the power of all other crosses combined. ° User is allowed to choose the effects of any other Gem Cross and assign those to this cross. ° Increases the holder's damage by 20 and HP by 200. NPC Value: 100,000z
Omni-Star of the Holy Seal A mythic star that is said to have the power of all other stars combined. ° The holder is allowed to choose the effects of any other Gem Star and assign those to this star. ° Increases the holder's damage by 20 and HP by 200. NPC Value: 100,000z
Unique Accessories
These accessories are unique in-game. They are placed here for the sake of review and verification.
Somnium Cross A dream of a nightmare; a reminder of the past and the future. ° The holder is allowed to sacrifice one turn of attacks once per battle in order to recover 20% of his/her HP, gain +1 use to all skills, and +10% damage for two turns. NPC Value: 0z
Eye of the Spider (Accessory) The eye of the Bospider. The lengths of wire make fastening easy. It emanates an uneasy feeling of being watched. ° User may turn their Natural Avoidance into a Natural Dodge at will. ° -2 CD to One Natural Avoidance. NPC Value: 0
NIA Device ~ Isolator (Accessory) The device from the NIA, allowing one to communicate with each other and move to their headquarters. Designed specifically for each member. ° User can select HP, Damage, Armor, Regen, or Attack Slots in-stats. ° +500 HP if chosen, +50 Damage if chosen, +50 Armor if chosen, +5% Regen if chosen, +1 Attack Slot if chosen. NPC Value: 0
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Post by MMM Guide on Feb 16, 2012 17:23:02 GMT -8
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Post by MMM Guide on Feb 16, 2012 17:31:19 GMT -8
Crests
Crests are special items that are granted to specific Navis as shows of honor in story-mode. Most major story arcs have a unique crest that is considered one of the high-honors of that arc and are generally never obtainable again. A Navi may equip up to 3 Crests at a time (this number cannot be increased), and can change which crest he/she has equipped in-stats. Crests cannot be traded/moved between Navis or bought/sold save via special event.
Malfunction's Mark A charm composed of BugFrags; grants mastery over anomaly. ° Passive: +1 Use to All Skills ° Passive: +1 Element Level ° Passive: Grants Bug Lv1 alongside any existing Hidden Elements
Blue Moon Sigil A mark bestowed on the user that enables them to harness the power of the moon. ° Passive: +10% Max HP ° Passive: +1 Element Level ° Passive: Grants Lunar Lv1 alongside any existing Hidden Elements
Red Sun Sigil A mark bestowed on the user that enables them to harness the power of the sun. ° Passive: +10% Base Damage ° Passive: +1 Element Level ° Passive: Grants Solar Lv1 alongside any existing Hidden Elements
Mark of Duo The possessor has been tasked with the mission of upholding justice by Duo himself. ° Passive: +1 Turn to All Hyper Modes ° Passive: +1 Element Level ° Passive: Grants Pure Light Lv1 alongside any existing Hidden Elements
Crest of Nebula The one who holds this crest is given a chaotic mind by Nebula Gray, and must further the effects of darkness. ° Passive: Add one additional effect to Dark Soul ° Passive: +1 Element Level ° Passive: Grants Ultimate Dark Lv1 alongside any existing Hidden Elements
Seal of the Generational The seal of Eon's power; grants manipulation over time and space. ° Passive: +1 Attack Slot ° Passive: Gain 1 CDR on 3 separate attacks. ° Passive: +1 Element Level ° Passive: Grants Temporal or Spatial Lv1 alongside any existing Hidden Elements
WWW The feared mark of those involved with the infamous World 3, an organization that has brought about more change than any other. ° Active: Once per turn, the holder of this crest is allowed to choose one effect from the list below. ° A maximum of 3 effects may be chosen per battle, effects cannot be chosen more than once per battle. ☉ +1 Attack Slot every Even Turn. +30 Damage to All Attacks ☉ +20 Armor and +200 Regen ☉ +1 Use to One Skill of choice ☉ +1 Use to One Activated Program (Undershirt is fully restored via this effect) ☉ Remove 1 Elemental Weakness or gain 1 Elemental Strength for 5 Turns. ☉ For One Turn, All Avoidance Skills Avoid 1 Additional Attack ☉ Ignore 50% of All Unavoidable Damage on a Single Turn ☉ Instantly inflict (V * 30) Unavoidable Damage to any number of Chosen Targets.
Champion's Proof The ultimate proof that the holder has helped to defeat a Titan in battle. ° +1 Program Slot ° +1 Accessory Slot ° Passive: One of the added slots is allowed to hold a second instance of an already equipped item.
Monitor's Icon A crest granted to those who have helped to begin a new era. ° Passive: +10% Base Damage OR +10% Max HP
Astral Star A shining star of untold force power. Empowers it's holder with a burst of innate force. ° Once per battle, User may enter either a Hyper Mode or Dark Soul at will for one turn
Fallen Star Badge The crest of an intergalactic police force. It shines with a unique splendor not of this world. ° Allows the wearer to have all stat-based effects count as if he/she were three versions higher than he/she already is. This includes per-version increases, such as HP and damage, and version-based unlockables such as Hypermodes, type-based effects, etc. Effects of this nature go beyond the version cap. Actual version and effective version should both be stated within the Navi's stats. ° +1 use to a single skill of the Navi's choice. Applied in-battle.
Dominus Captivus The crest of Caliga’s favor; grants access to his power, forcing attacks of greater effect at will. ° HP+200 ° DMG+20 ° Twice per battle, the holder may instantly cool down a single attack of choice. This effect has a 2 Turn Cooldown
Scar of Corruption The mark of those touched by an alien influence. ° Once per battle, the user may copy and use a skill from an opponent for one turn.
Sigma Badge A prominent badge with incredible weight, this mighty proof of strength dignifies one that has overcome their perceived limits. ° +2 Elemental Levels. ° Elemental Levels granted by this effect can be placed into Elements regardless of Overcap, including placing Levels into Basic Elements greater than 7 or into Hidden Elements greater than 5. Must still select unique benefits for each overcapped level.
Emotional Enlightenment The depths of one's emotion can decide one's Fate. No one escapes the thorns of Life unscathed. ° +1 Element Level ° Regenerate 5% of Max HP per turn
Autumn's Trinket Dark Dimension Colony Recruit Aligned with the Dark Dimension during their invasion of Creamland. ° DMG+10 ° HP+100
{ Other Dark Dimension (Dark) Crests (+)}{ Rest of Dark Dimension (Dark) Arc Crests (Click to Reveal/Hide) } Autumn's Badge Dark Dimension Colony Warrior Fought valiantly for the Dark Dimension during their invasion of Creamland.° DMG+20 ° HP+200 ° +1 Element Level ° +1 attack on the user’s starting turn. Autumn's Talisman Dark Dimension Colony Elite Was instrumental in the invasion of Creamland by the Dark Dimension.°DMG+30 ° HP+300 ° +1 Element Level ° +1 attack on the user’s starting turn ° Once per battle, the user may activate this crest for the following effects: - All Attacks have their elements replace with “Ultimate Dark” that turn - All Attacks deal +20% Damage that turn - +1 Attack Slot that turn
Creamland's Thanks Lesser Knight of Creamland Aligned with Creamland during its invasion by the Dark Dimension. ° DMG+10 ° HP+100
{ Other Dark Dimension (Light) Crests (+)}{ Rest of Dark Dimension (Light) Arc Crests (Click to Reveal/Hide) } Creamland's Honors Knight of Creamland Fought valiantly for Creamland during its invasion by the Dark Dimension.° DMG+20 ° HP+200 ° +1 Element Level ° +1 attack on the user’s starting turn. Creamland's Blessing High Knight of Creamland Confronted Lord Samhain during Creamland's invasion by the Dark Dimension.° DMG+30 ° HP+300 ° +1 Element Level ° +1 attack on the user’s starting turn ° once per battle the user is allowed to change all attacks in a turn to “Pure Light”, gaining +1 attack slot for the turn and causing them to deal +20% damage to the final total.
Fortune Badge A special award for the greatly fortunate. Grants additional funds to the holder. ° Raises Zenny earned from battles by 10%.
What is this? I don't even..... PANCAKES AND TURKEY LEGS! THE ROFLCOPTER COMETH! ° +1 crest slot
Gold Cross Signet A golden cross designed to enhance offensive capability. ° DMG+10
Gold Cross Emblem The golden cross of the offensive fighter; enhances offensive capability. ° DMG+30
Silver Cross Signet A silver cross designed to enhance defensive capability. ° HP+100
Silver Cross Emblem The silver cross of the defensive fighter; enhances offensive capability. ° HP+300
Bronze Cross Signet A bronze cross designed to enhance overall capability. ° DMG+5 ° HP+50
Bronze Cross Emblem The bronze cross of the all-around fighter; enhances offensive capability. ° DMG+15 ° HP+150
S.I.M.O.N's Challenge SIMON's crest of thanks for those who aided him in his endless search for data
{° Enables the Data Prediction skill ::(+)::}
Data Prediction On use of this skill, the user must call out the name of a normal attack that the opponent has used at some point the battle. If the opponent uses the called out attack on the following turn, the user is allowed to use it exactly as it is shown in the opponent's stats for the following 5 turns. This effect may be used once every 2 turns until successful, at which time it may not be used again until the mimicked attack has been lost. This skill cannot be used on attacks that are enabled via skills, and may or may not work in NPC battles.
Halo of Glory A halo-like mark endowed with the glory of the Gates of Fortune. ° On every even-numbered turn, this Crest creates a 300 HP Buffer around the holder. ° The holder cannot have more than 1 instance of this buffer at a time. ° The Buffer acts as temporary HP, but cannot be affected by outside sources (including the user's Damage Reduction abilities). °While this buffer is active, the user gains the following: ☉ +30 Damage to All Attacks ☉ +1 Attack Slot that deals 50% Damage
Magnificent Seal of Fortune The seal of the Gates of Fortune. Brings luck to those who display it proudly! °When rolling a Mystery Data of any kind save Giga, type this Crest's name at the top of the post to triple the results, but you may only choose one of them to keep. °HP+100 °DMG+10 °Does not take up a Crest slot when equipped °Cannot be equipped with any other Seal of Fortune crest
Brilliant Seal of Fortune The seal of the Gates of Fortune. Brings luck to those who display it proudly! °When rolling a Mystery Data of any kind save Giga, type this Crest's name at the top of the post for a chance to gain a second reward. °HP+100 °DMG+10 °Does not take up a Crest slot when equipped °Cannot be equipped with any other Seal of Fortune crest
Glorious Seal of Fortune The seal of the Gates of Fortune. Brings luck to those who display it proudly! °When rolling a mystery data of any kind save Giga, type this Crest's name at the top of the post for a chance to gain one of the following additional prizes: 1: +1,500z 2: +150 EXP 3: +3 mini-frags °HP+100 °DMG+10 °Does not take up a Crest slot when equipped °Cannot be equipped with any other Seal of Fortune crest
Elemental Yashichi
The high thanks of Element City. ☉ +2 Element Levels ☉ Once per battle, the user is allowed to instantly recover 150% of max HP at any point in the battle, ignoring max HP limitations. On activation of this effect, all other recovery effects will fail for the remainder of the battle regardless of their source or enabling capabilities.
Seasonal Crests
These crests are only earnable during their seasonal events.
Mantle of The Ultimate Fighter A special award for those able to defeat The Ultimate Fighter. ° Once per battle, user may Unavoidably inflict Interrupt on all opponents ° Enemies can only be influenced by this effect once per battle ° This Crest has 2 Upgrade Slots (the same upgrade can be equipped multiple times)
Santa Hat A warm holiday hat that keeps the spirit of Christmas alive all year round. ° Once per battle the user may add "Ice Element" to all attacks for one turn ° User's Ice Element Attacks gain +20 Damage per Battle Chip they've used/sacrificed up to that point in battle ° This Crest has 2 Upgrade Slots (the same upgrade can be equipped multiple times)
Cupid's Bow The power of affection imbued into the form of an arm-mounted bow. ° At will, User may imbue any of their Charged Attacks to Roll Arrow upon use ° The Attack's Name becomes "Roll Arrow" and it gains the User's Base Standard Chip Damage as well as the following effect: -- "If Hits, victim loses 1 Chip Use for the rest of battle" ° This Crest has 2 Upgrade Slots (the same upgrade can be equipped multiple times)
MMM Fest Medallion (Crest) Proof that you enjoyed the MMM Fest of 2023! - At any time, User may sacrifice 1 Mega Chip to summon 5 Balloons - Balloons are 1 HP Objects that: -- Are Normal Element, Can Intercept, and Cannot Attack -- When struck by a Multi-Target Attack, only 1 Balloon is destroyed
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Post by MMM Guide on Feb 16, 2012 17:39:04 GMT -8
Honorary Crests
These go out to those who have done great service to the MMM, whether it be by running an arc or being especially dedicated.
Justice Blessing The honors of Duo bestowed on one of righteous character +1 turn to all hyper modes Karma rises by +5 every battle (optional) The holder of the Mark of Duo granted +1 element level, and is allowed access to Pure Light element should he/she choose.
Midnight's Force The thanks of the Melee for service to the community in the Autumnal Assault story-arc DMG+30, HP+300, +1 Element Level, +1 attack on the user's starting turn, once per battle the user is allowed to change all attacks in a turn to "Pure Dark", gaining +1 attack slot for the turn and causing them to deal +20% damage to the final total.
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