Post by Deleted on Aug 12, 2011 15:48:25 GMT -8
DEFENSE:
Faith's Protection
Passive
Knight and his shield each regenerate 35 HP/turn. Twice per battle, Knight may activate this skill to heal an additional 35HP to either himself or his shield that turn. This action costs one attack slot.
*Shield heals 35Hp, +40Hp from successful attacks
*Knight heals 100 total Regen
Shield: 90
Knight: 575/1300
Boulder Rush -- Taken (150 Dmg)
Stormy Sonicboom -- Dodge (via 'Quick Feet') [-2 Uses]
Overdrive Slash -- Taken (160 Dmg)
Concrete Slicing -- Taken (150 Dmg)
Quick Feet
Dodge Type
Knight Dodges one attack and gains +1 attack slot.
2 Uses. (0/2 Left)
460 Dmg Taken by Knight
0 Dmg Taken by Shield
Knight: 115
Shield: 90
25 Hp Restored for avoiding one attack
50 Hp Restored for two successful attacks last turn
Knight: 185
Shield: 90
OFFENSE:
(2 Attack Slots) (+1 'Battle Axe') (+1 Even Turn) (+1 'Quick Feet')
HeavyGun
S-Attack
Normal
Knight takes out his heavy gun to fire it once at his foe, the replaces it to his shield
UnDodgeable, Cuts Auras
If Hits, Knight's Shied gains +20 Hp
If this was the first attack of the turn, the shield gains +20 more Hp when the attack hits.
Sword of Spirit
C-Attack
Normal
Knight unsheathes his sword from his shield to slice a foe
UnDodgeable, Cuts Auras
If Hits, Knight's Shield gains +20 HP
Twin Handguns
S-Attack
Normal
Knight removes the handgun on each side of his shield to fire both at his foe
UnDodgeable, Cuts Auras
If Hits, Knight's Shield gains +15 HP (per successful hit)
Block/Dodge Separately
1 Turn Cooldown
Quick Slash
C-Attack
Normal
Knight slashes with his sword -- quickly and accurately
UnDodgeable, Cuts Auras
If Hits, Knight's Shield gains +10Hp per successful attack last turn (+20)
Crossbow Shield
S-Attack
Normal
Knight holds his shield horizontally to fire arrows at his enemy, like a crossbow
UnDodgeable, Cuts Auras
If Hits, Knight's Shied gains +20 Hp
If this was the last attack of the turn, the shield gains +20 more Hp when the attack hits.
END TURN:
HP: 185
Shield: 90
Status: Soaked [2/2]
Incoming Damage: 235
COOLDOWNS:
Nat. Dodge (2/5)
Binding Dagger (2/2)
Battle Axe (1/2)
Twin Handguns (0/1)