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Post by Raven8 on Nov 19, 2006 10:10:43 GMT -8
(OOC: My bad... realized theyre all dependent on the situation... s'fine)
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Post by ¯\/¯V\_Lifeline on Nov 19, 2006 10:12:13 GMT -8
(OOC: :D)
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Deleted
Deleted Member
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Post by Deleted on Nov 19, 2006 20:42:26 GMT -8
(Um...I still avoided the attack though. You said yourself that speed/defense moves that counter attacks will block attacks that cannot be countered, yet the counter fizzles.)
Seeing that he now had room to move to, Saikkika teleported to an ice panel adjcent to Talek as he stored energy from the panels, his skin becoming an icy blue, all before the massive spiked sphere would blast him off like a Jigglypuff with 999% would when hit with a fully charged Falcon Punch. He ran up to KnightMan and jumped after the Wrecking Ball ceased movement. He made a quick three hits to his body before levitating in the air.
(Turn Seal actually has 0 uses left, I didn't see the extra hits. -_-)
Speed Move Dodge Type Deluminiferous Æther Dematerialization (4/5) Dodges a whole round of attacks.
Æther Saikkika gathers energy to use his attacks. Deals 0 Damage. Restores 700 MP. Usable twice per turn. (Used twice)
C-Attack Saikkika attacks at close range. Deals 210 Damage. Cost: 0
C-Attack Saikkika attacks at close range. Deals 210 Damage. Cost: 0
C-Attack Saikkika attacks at close range. Deals 210 Damage. Cost: 0
HP: 2,037/2,337 MP: 2,305/7,000 Aura: 10 (6)
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Post by Raven8 on Nov 20, 2006 13:38:05 GMT -8
(OOC: I was strictly talking about the effect.... just wanted to make sure my attacks weren't sealed. I'll post tonight)
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