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Post by vile on Feb 26, 2005 19:25:47 GMT -8
Dear Members of the ONB,
There have been two Normal Navis causing trouble in Park Area 1. They have come close to deleteing quite a few navis. I just ask that you send one or two navis to stop these Nomal Navis.
Thank you in advance,
Park Area 1 Resident
(this is for ONB Members only, one or two navis may do this mission)
Reward: 2000 Zenny and 50 EXP.
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Post by Archer on Feb 26, 2005 19:26:46 GMT -8
[glow=green,2,300]As a member of the ONB Counsel, I can't permit this, show me the enemy[/glow]
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Post by That Guy on Feb 26, 2005 19:28:46 GMT -8
Master Dragon.EXE: Show these Navis to me... They will not last long. *Dragonfire ready* Be careful... It may be someone like Shademan or Laserman in disguise.
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Post by vile on Feb 26, 2005 19:42:15 GMT -8
*two Normal Navis walk up behind the two ONB Members*
[glow=red,2,300]Navi 1: Here to stop us eh?
Navi 2: Lets squash them!
*both Navis glow red and swing lifeswords at the ONB Members*
Recover Support Heals 50 HP Heals every turn (both used this)
Life Sword C-Attack 400 DMG (at MD from Navi 1)
Life Sword C-Attack 400 DMG (at Archer from Navi 2)
Navi1: 2050/2000 Navi2: 2050/2000[/glow]
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Post by That Guy on Feb 26, 2005 19:50:47 GMT -8
Master Dragon.EXE (1400/1400): *slashes the Dream Sword in half* ...... Try this! Hyouketsu Tobokomi! *slashes twice with ice spear and make a blue aura, throwing flames at Navi 1* Archer... Navi 2's your's.
Hyouketsu Tobikomi C Move Ice element 130 DMG, freezes enemy for two turns, freezing only usable every eight turns
Hyouketsu Tobikomi C Move Ice element 130 DMG, freezes enemy for two turns, freezing only usable every eight turns
Blue Flame C Move Ice Element 110 DMG, freezes user every four turns, making him immune to all attacks except for fire-elemental, which would deal double damage
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Post by vile on Feb 26, 2005 20:04:31 GMT -8
[glow=red,2,300]*Navi 1 counters the first attack and dodges the second and counters the third*
Counter Shield Speed Counters every other attack for 150 DMG
Navi1: Surely you can do better!
*Navi1 fires a huge buster shot at MD*
Charged Buster S-Attack 350 DMG, UNAVOIDABLE
Navi1: 2100/2000[/glow]
(OOC: Counters are unavoidable also and Navi2 will attack Archer whenever he posts)
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Post by Archer on Feb 26, 2005 20:10:10 GMT -8
Hyper Mode Alpha Archer ~All attacks do 1.5 more DMG ~Archerman can not be hurt for the first turn this is active ~Gains 200 HP automatically ~Is able to use the Arrow of the Gods ~Last for 4 turns
Arrow of the Gods Archerman's arrow is suddenly granted supreme power by the gods in order to vanquish his foe 525 DMG, unblockable/undodgable, can only use once in every battle, can only use when in hyper mode!
Dagger of Yin C-Attack One of Archer's dagger's glow bright white and then he slashes, casting out all evil 375 DMG, break's all dark defense's, no matter what
Dagger of Yang C-Attack One of Archer's dagger's glow shaded purple and then he slashes, casting out all holiness 375 DMG, undodgable to Light navi's
A:1600/1400
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Post by That Guy on Feb 26, 2005 20:12:55 GMT -8
Master Dragon.EXE (750/1400): Hmmmm.. Wanna' play this harshly? LAVA STAGE! ACTIVATE! (Raven has allowed me to take that as my panel-change chip.) *the stage becomes filled with lava and Master Dragon's Wind elements become Fire while his Wind element is Fire* Hehehe... *Musou Blades, throws a cryogenic wind, and then Mega Spear EXs*
Musou Blade Fire element Master Dragon focuses his inner energy and then concentrates it into his soul, making him temporarily invincible and able to do powerful damage. 185 DMG, undodgable, deflects all attacks next turn that are not Normal element
Cryogenic Wind S-Attack Ice element 120 DMG
Mega Spear EX Light Chip Light element Master Dragon's spear becomes infused with powerful light energy! 160 DMG, undodgable, breaks shields, cuts Barriers
(Navi 1, Navi 2, AND Archerman has damage from Fire panels.)
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Post by vile on Feb 26, 2005 20:21:46 GMT -8
[glow=red,2,300]~~~Navi1~~~
*Navi1 counter the first attack takes the second and manages to bring up his shield to counter the third just in time*
2030/2000
*Normal Navi fires a hyper cannon at MD*
Hyper Cannon S-Attack 300 DMG
~~~Navi2~~~
*NormNavi counter the Arrow of 'Gods' but is struck by the dagger and counter the next attack*
1725/2000
*Navi2 waits*[/glow]
(OOC: counters are unavoidable)
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Post by Archer on Feb 26, 2005 20:26:32 GMT -8
(Arrow of gods is unblockable, undodgable, you can't stop it)
Alright, here we go*attacks bounce off Archer*
Flash Shot S-Attack Archer whips out and fires an arrow so fast, the enemy never knew what hit 'em 225 DMG, undodgable/unblockable/breaks all defense's X3
A: 1600/1600
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Post by That Guy on Feb 26, 2005 20:31:43 GMT -8
Master Dragon.EXE (450/1400): *blocks* ..... *slices thrice with his ice spear*
Hyouketsu Tobikomi C Move Ice element 130 DMG, freezes enemy for two turns, freezing only usable every eight turns
Hyouketsu Tobikomi C Move Ice element 130 DMG, freezes enemy for two turns, freezing only usable every eight turns
Hyouketsu Tobikomi C Move Ice element 130 DMG, freezes enemy for two turns, freezing only usable every eight turns
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Post by vile on Feb 28, 2005 19:44:54 GMT -8
*Navi1 and 2 turn around and run away from the battle dropping 2000 zenny*
<Mission2 complete>
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