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Post by Twon on Oct 5, 2006 17:32:32 GMT -8
*Dusk waits for her opponent to arrive.* (You chose who goes first.)
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Post by Wackoguy on Oct 5, 2006 17:44:20 GMT -8
Riclice enters the area and motions for his Beetank to come along.
As the virus enters and stops next to Riclice,the blue navi looks over to Dusk and begins to speak...
"Good to see you made it here. My name is Riclice,nice to meet you today. As for order...",Riclice started,then took on a fighting stance. "Ladies first."
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Post by Twon on Oct 5, 2006 18:25:28 GMT -8
Dusk: My, my, a gentleman.
*Dusk starts off by summoning sand that covers the field that attacks. She thens fires many dark neddles and summons a tornado.*
Blinding Sand S-Attack Sand Element Covers the area with a thick cloud of sand. Automatically attacks for 2 turns after use. 120 DMG, Blinds, Undodgable, Attacks All, Can't Be Countered 2 turn cooldown after last turn
Shadow Needle S-Attack Shadow Element Sends out many needles made of shadow energy. 15x10 DMG, Must be dodged/blocked separately, Attacks all
Rushing Twister S-Attack Wind Element Summons a massive tornado 180 DMG, Attacks all, Undodgable
Dusk-1200/1200
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Post by Wackoguy on Oct 5, 2006 18:43:47 GMT -8
"Heh. Thank you.",riclice responds,as an aura appears around him to stop all three attacks,fizzling out after stopping the last one.
He made a 'bring-it-on' motion with one hand,but not to beckon Dusk to attack. Instead,he was pulling a wave of water toward her,from behind!
Bringing forth his sword,Riclice dashed toward Dusk and slashed at her three times.
As he slid away from her,a cyclops took form in front of Dusk. It raised one fist into the air and attempted to bring it down right on top of her.
Moveset:
Aura Defense Aura to protect! Aura type, repels attacks<180 DMG. (stopped all attacks)
Aqua Coming S-attack Aqua A wave of water thrusts itself into the enemy's back and knocks them through the air. -Riclice's C-atks next turn deal 30 more dmg than usual -if the enemy has a barrier/aura in-play,that defense causes the enemy to take 20 more dmg from this attack -can only be used once per turn 120 dmg cuts auras
Cutter's assault C-atk Blade Riclice's sword appears in his hand and he slashes down,sideways,and then charges through the enemy. 53 dmg,3 hits must be blocked/dodged separately cuts auras can only use once a turn
Giant's Punch C-atk Stone A cyclops made from stone appears and throws a punch at the enemy. 170 dmg breaks shields,cuts auras
HP: 1430/1430
Beeto beeped in a protesting way,after being pummeled by the attacks.
He then shot a single bomb toward Dusk.
Beeto's Moveset:
HP: 50/500
BigBomb S-Attack Bomb element Large bomb attack! 90 DMG, attacks all, undodgable.
HP: 50/500
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Post by Twon on Oct 5, 2006 19:14:26 GMT -8
*Dusk turns to sand and dodges the first and third attacks and takes damage from the second and activates her aura to block the last.*
*The sand on the field then attacks. She then puts her two swords together and sends out a strong wind, fires a ball of shadow energy, and summons a golem that attacks.*
Moveset:
Melting Sand Counter Speed Move Turns into sand before an attack hits and attacks. Omni-Dodges 1 attack and deals 100 DMG 3x use 1 left
Shadow Wrap Aura Type Shadow energy wraps around her. Attacks 200> Deflected 1x use
Blinding Sand S-Attack Sand Element Covers the area with a thick cloud of sand. Automatically attacks for 2 turns after use. 120 DMG, Blinds, Undodgable, Attacks All, Can't Be Countered 2 turn cooldown after last turn
Shadow Ball S-Attack Shadow Element Fires a ball of compressed shadow energy. 190 DMG, Breaks shields, confuses 1 Turn Cooldown
Sand Golem C-Attack Sand Element Summons a giant made completely out of sand. Has 400 HP and does 170 DMG per turn until defeated. 3 Turn Cooldown after defeated
Dusk-1041/1200 Aura-200
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Post by Wackoguy on Oct 5, 2006 19:58:42 GMT -8
Having no choice but to take the counter-damage,Riclice then snaps one hand out in-front of himself,summoning a barrier,which stops Blinding Sand and Shadow Ball. However,he gets hit by the SandGolem's attack.
"Hmm...very creative."
As the panels seemed to flash for a moment,Riclice's body was surrounded by water,rejuvenating him and turning the area's panels into Oceanpanels. An aura formed on his body as well,completing the transformation.
"Now it's my turn again....",Riclice said,as he held out a crooked blade and sent a Sonicboom at Dusk.
He then formed a few stalactites above her,letting them plummet toward her.
Riclice proceeded to slam one fist down and a wave of water came at Dusk.
A whirlpool next appeared nearby,pulling dusk toward the center of it.
Moveset:
Ric's barrier Force A blue barrier appears around Ric's body,complete with 280 HP. 1x per battle (stopped Blinding Sand and Shadow ball)
200 dmg - counters
170 dmg - taken (Sand-Golem)
HP: 1060/1430
Depths Arisen -gains a 200 HP aura -heals 1/3 of total HP -field automatically becomes OceanPanels -gain one additional attack slot Lasts three turns
Ocean Panel (from HM) Element: Aqua Attrabutes: S-Attacks deal -100 DMG to aqua Navis, elec attacks +25% damage, non-aqua Navis cannot dodge while Ocean Panels are in play, Fire-based Navis take 100 unavoidable damage per turn while Ocean Panels are in play
HP: 1430/1430 (Aura 200)
Crooked blade C-attack Blade Riclice uses a crooked blade to send a Sonicboom at the enemy.
170 200 dmg cuts auras
Stalactite Drop S-attack Stone A row of stone spikes lines the top of the area and four of them fall down toward select targets. -if a target is hit,they cannot use defensive shields next turn 130 dmg Breaks shields,cuts auras 1-turn Cooldown
Wash Out S-atk Aqua The ground around the enemies splits open and a dark-blue wave slams down on them. soaks,hits all -cannot be natural dodged 140 dmg
Mad Whirlpool S-atk Aqua Riclice forms a small drop of water in the palm of his hand and allows it to fall to the ground,becoming a red whirlpool,pulling the target to the center. 190 dmg breaks shields,cuts auras 2 Turn Cooldown
HP: 1430/1430 (Aura 200)
Beeto's moveset:
HP: 1/500 [Undershirt'd]
BigBomb S-Attack Bomb element Large bomb attack! 90 DMG, attacks all, undodgable.
HP: 1/500 [Undershirt'd]
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Post by Twon on Oct 5, 2006 20:46:37 GMT -8
*Takes all the attacks.*
Dusk: I guess I should active my hyper mode as well. This will be my first time using it.
*Dusk's shadow appear grow on her left side as sand rises on the right. The 2 swarm around her mixing together until the sand was black.*
Sand of Shadows
-Can dodge one per turn, omni dodge if sand panels are in play -Dodges counter for 50 damage -Shadow and Sand Elements do 50 more damage -Absorbs Shadow and Sand Elements -Gains a 100 uncuttable aura Lasts 3 Turns
*Her eyes glow green as she prepare to attack.* (Don't feel like RPing the attacks.)
Moveset:
Energy Sucker Aiming Speed Move Full turn, Each attack gains +30 Damage, Each attack absorbs 30 damage from opponents life regardless if it hits
Blinding Sand S-Attack Sand Element Covers the area with a thick cloud of sand. Automatically attacks for 2 turns after use. 200 DMG, Blinds, Undodgable, Attacks All, Can't Be Countered 2 turn cooldown after last turn
Sand Golem C-Attack Sand Element Summons a giant made completely out of sand. Has 400 HP and does 250 DMG per turn until defeated. 3 Turn Cooldown after defeated
Sand Spike C-Attack Sand Element Covers her hand with sand and turns it into a giant spear then stabs her opponent. 165 DMG, Cuts Aura, uses 1/2 attack slot used 6 times
Total Damage- 720
Dusk-511/1200, Soaked Golem-180/400 Aura-100 (Uncuttable)
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Post by Wackoguy on Oct 6, 2006 4:40:13 GMT -8
(OOC: I guess you overlooked the 'soak' effect from Wash Out. Anyway,you might want to edit...
Soak: AQUA ELEMENT ONLY! Once a Navi is soaked, all of that Navis attacks deal 1/2 damage for two turns, and that enemy gains +25% extra damage from Elec element attacks
And for that Energy Sucker move...for each 1/2 slot that's 15,correct-? I just wanna make sure.)
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Post by Twon on Oct 6, 2006 19:08:54 GMT -8
OOC: I can still use speed moves right?
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Post by Wackoguy on Oct 6, 2006 19:15:07 GMT -8
(OOC: As long as they don't actually involve Dusk dodging in any form....
*points to my post*
Ocean Panel (from HM) Element: Aqua Attrabutes: S-Attacks deal -100 DMG to aqua Navis, elec attacks +25% damage, non-aqua Navis cannot dodge while Ocean Panels are in play, Fire-based Navis take 100 unavoidable damage per turn while Ocean Panels are in play
)
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Post by Twon on Oct 6, 2006 19:27:48 GMT -8
OOC: Wait I just realized I had an uncuttable aura over my regular aura is that posible or do the 2 auras fuse together and make one aura?
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Post by Wackoguy on Oct 6, 2006 19:31:39 GMT -8
(OOC: To my knowledge,that is not possible. I believe one cancels out the other....in Dusk's case,anyway. )
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Post by Twon on Oct 6, 2006 19:32:17 GMT -8
OOC: So what do you mean cancels out?
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Post by Wackoguy on Oct 6, 2006 19:40:09 GMT -8
(OOC: If you've got a barrier up and you choose to bring an aura up,the barrier is gone. That's what I mean...)
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Post by Twon on Oct 6, 2006 19:49:39 GMT -8
OOC: Nevermind all that, I just realized something else so I just added the total damage. Oh and Energy Sucker absorbs for each attack whether it's full slot or half slot.
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