Post by Raven8 on Sept 5, 2006 8:04:23 GMT -8
*Holding his arms in front of himself, Resonance attempts to block part of the sonic wave, but fails. Finding himself roughly 3 yards behind where he was standing when Shade used his attack, Resonance lowers his now sparking, damaged arms*
Resonance (500/1200): .....so be it then.
*Releasing his internal energy, and syphoning it through the crest of Duo, Resonance causes silver flames to engulf his entire body, then reveals his more powerful form in a flash of light. His armor now more sleek, and shining bright silver, Resonance SP floats in place, the Solar Discharge lighting up the entire graveyard*
SP-Resonance: ....I feel you chose the wrong element to block.
SP-Resonance[/u]
When reminded of the past failures he so regrets, Resonance bends the energy from the "Luminous Flame", and empowers it with his Crest of Duo, bringing his powers to maximum potential....
-Resonance gains the "Pure Light" element
-Resonance gains the power to be healed by Light element attacks.
-Resonance instantly gains a 250HP Aura that reforms every turn while in hyper mode!
-Resonance can attack one extra time while in this form
-Resonance gains the power to use the normal attack; "Luminous Inferno"
-gains the ability to use the hyper attack: "Solar Discharge"
-Resonance gains one use of all defense and speed moves.
-Lasts 2 turns.
*Holding his hand forward, Resonance causes flames of pure light to erupt from the ground as waves, randomly searing the entire area. As that finishes, Resonace generates energy in his hand, and throws out two balls of light-energy, then holds up his now glowing blade as to prepare for his next strike*[/color]
Luminous Inferno[/u]
S-Attack
Pure light element
Flames of pure light erupt from the ground with amazing power!
350 DMG, breaks shields, undodgable. 1x use per turn.
<Image coming soon!>
3 synchro points, reguardless of sucess.
Luminous Flame
S-Attack
Light element
Flames of light!
200 DMG, breaks shields, undodgable.
3 synchro points, reguardless of sucess
(2x)
Resonance (500/1200): .....so be it then.
*Releasing his internal energy, and syphoning it through the crest of Duo, Resonance causes silver flames to engulf his entire body, then reveals his more powerful form in a flash of light. His armor now more sleek, and shining bright silver, Resonance SP floats in place, the Solar Discharge lighting up the entire graveyard*
SP-Resonance: ....I feel you chose the wrong element to block.
SP-Resonance[/u]
When reminded of the past failures he so regrets, Resonance bends the energy from the "Luminous Flame", and empowers it with his Crest of Duo, bringing his powers to maximum potential....
-Resonance gains the "Pure Light" element
-Resonance gains the power to be healed by Light element attacks.
-Resonance instantly gains a 250HP Aura that reforms every turn while in hyper mode!
-Resonance can attack one extra time while in this form
-Resonance gains the power to use the normal attack; "Luminous Inferno"
-gains the ability to use the hyper attack: "Solar Discharge"
-Resonance gains one use of all defense and speed moves.
-Lasts 2 turns.
*Holding his hand forward, Resonance causes flames of pure light to erupt from the ground as waves, randomly searing the entire area. As that finishes, Resonace generates energy in his hand, and throws out two balls of light-energy, then holds up his now glowing blade as to prepare for his next strike*[/color]
Luminous Inferno[/u]
S-Attack
Pure light element
Flames of pure light erupt from the ground with amazing power!
350 DMG, breaks shields, undodgable. 1x use per turn.
<Image coming soon!>
3 synchro points, reguardless of sucess.
Luminous Flame
S-Attack
Light element
Flames of light!
200 DMG, breaks shields, undodgable.
3 synchro points, reguardless of sucess
(2x)