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Post by Gaia on Dec 13, 2022 15:42:26 GMT -8
Silent Ten
Ten has +1 Initiative.
1-100
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Post by Wackoguy on Dec 15, 2022 1:51:32 GMT -8
(OOC: Ephradil's ready for the PAIN TRAIN [or...to bring the pain train, questionmark?] V5, btw.)
-Ephradil has no Initiative, you may go first-
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Post by Gaia on Dec 15, 2022 13:22:03 GMT -8
Silent Ten
Defense Phase
[Ten HP=1,200/1,200]
[N/A]
Support Phase
[N/A]
Offense Phase 3 AS
1. [Phasic Strike] - [1/1 Charges]
2. [Liquidmetal Consumption] - [1/1 Charges]
3. [Metal Lash] Her armor expands outward and creates a lash of semi-solid metal to be used like a whip. [90] [::Shortcut:Element:Metal::] [::Shortcut:Range:C::] ::C:: ::Effect:SetAimer:: ::Effect:CA:: | ::Effect:UD:: ::C:: ::Effect:SetRange:: ::C:: ::Effect:UserElem::
Summary Phase
[Ten HP=1,200/1,200]
[Status] - Fine [Cooldown] - [N/A] [Panels] - [::Shortcut:Stage:Normal::]
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Post by Wackoguy on Dec 16, 2022 17:29:08 GMT -8
Ephradil's defensive:
Metal Lash = 90 - 43 (armor) = 47 * 0.7 = 33 * 0.85 (Diamond star acc) = 28 damage taken
Ephradil's HP: 1272 / 1300
========
Setup Phase:
HP: 1,272 / 1,300
=========
Ephradil's Offensive Phase:
3 Attack Slots available
-charges Vortex Geyser-
Through the darkness S-atk Light Ephradil fires a soul-piercing ray of light. 180 dmg [70%] cuts auras [-10%] undodgeable [-10%] -can be optionally charged for 1 turn [x1.5 damage] [-10% damage] -deals 20% more damage if the opponent is weak to this attack [-10% damage, 1 turn cooldown] 1-turn CD
Returning from the Light S-atk Light A dangerous ray of light returns from behind the enemy to pierce through them. breaks shields,undodgeable [-20% in total] -if used after Through the darkness and successfully hits a target,the victim's first atk on their next offensive turn loses 50 dmg 210 dmg [80%] 1-turn CD
========
Ephradil's HP: 1,272 / 1,300
Status: Ok! Stage: Normal
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Post by Gaia on Dec 17, 2022 20:25:03 GMT -8
Silent Ten
Defense Phase
[Ten HP=1,200/1,200]
Defense Type ::o:: Natural Avoidance can become a shield at will.
::Element:Shadow:: Lv2 ::o:: Avoidances can become a Dodge. 0-CD.
[Amethyst Shard] A single shard of Amethyst, gives off a weak light. ° [One Natural Avoidance or Special Property has -1 CD] ::o:: User has +1 Natural Avoid (0 Turn CD) ° If equipped alongside a Glass Cross, has the effects of Amethyst Cross instead ° If equipped alongside a Glass Star, has the effects of Amethyst Star instead
[Through the Darkness] - Natural Barrier becomes a Shield. [Returning from the Light] - Natural Barrier.
Support Phase
[Execution Procedures] [X-Tier, Special Property] Ten is able to rapidly mutate the armor as she wears it into any form she may need, allowing her to come equipped for any combat scenario. - Ten adds +60 Damage to 1 Attack. -- [3-Turn CD]
Offense Phase 3 AS
1. [Liquidmetal Bomb] Parts of her suit collect into a round orb that she can throw, which rapidly expands and erupts on impact. [65] [::Shortcut:Element:Metal::] [::Shortcut:Range:S::] ::C:: ::Effect:CA:: ::Effect:BS:: ::C:: ::Effect:AltChargeA:: Can be optionally charged for 1 turn to gain ::Effect:HA:: ::B:: ::Effect:Soak:: ::o:: 1-CD
2. [Metal Impact] [Hyper Attack] Redistributing components of her armor, Ten prepares herself to deliver a devastating blow. [0%] [::Shortcut:Element:Metal::] [::Shortcut:Range:C::] ::A:: ::Effect:PowerUp:: 1 ::o:: 1-CD
3. [Adaptive Metal] An infinitely adaptable and highly responsive material, Ten's suit can reconfigure itself to dismantle any defense. [260] [::Shortcut:Element:Elec::] [::Shortcut:Range:C::] ::C:: ::Effect:CA:: ::Effect:UD:: ::B:: ::Effect:SetElem:: ::o:: 1-CD
Summary Phase
[Ten HP=1,200/1,200]
[Status] - Fine [Cooldown] - [Natural Barrier] - [0/3] [Panels] - [::Shortcut:Stage:Normal::]
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Post by Wackoguy on Dec 18, 2022 4:34:12 GMT -8
Ephradil's Defensive Phase:
Liquidmetal Bomb = avoided via Natural Dodge
Metal Impact = no damage taken
Adaptive Metal = avoided via skill:
Blizzard Protection Activated C-tier skill Ephradil summons a shield from permafrost to stop an attack! -Blocks 1 attack with a shield 5 uses
(used once; 4 left)
==========
Ephradil's Setup Phase:
HP: 1,272 / 1,300
===========
Ephradil's Offensive Phase:
3 Attack Slots
Optic Strike C-atk Laser Element Ephradil's claws emit a faint red glow and he sinks them into his opponent! -cannot be Natural avoided [-10% damage, `1 Required CD] -undodgeable [-10% damage] -cannot be countered [-10% damage, 1 Required CD] 180 damage [70%] 2-turn cooldown
Vortex Geyser (charged!) S-atk Aqua element Ephradil causes a pillar of water to slam into a foe from a blue vortex of energy. -if hits, Ephradil gains +50 armor for a turn [ -10% damage || 1 Required charge] -Breaks shields [-10% damage] -Undodgeable [-10% damage] -If Ephradil dropped a charge within the same turn, Ephradil may add 'Destroys Auras' to this attack [applies on a 1:1 ratio, Ephradil MUST drop 1 charge to utilize this effect each time] [-10% damage] -180 damage [70%] 1 turn Charge required
E.F Buster S-Atk Ice Element The Extreme Frost buster - a blast of concentrated and very cold energy. -Two aimers chosen upon use (-10% dmg) -Breaks Shields -Cuts Auras 260 damage
=========
Ephradil's HP: 1,272 / 1,300
Stage: Normal
Status: Ok!
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Post by Gaia on Dec 18, 2022 13:42:42 GMT -8
Silent Ten
Defense Phase
[Ten HP=1,200/1,200]
[Sudden Shield] [B-Tier, Shield] Holding up her hand, the semisolid metal morphs and molds into a powerful shield arm that deflects assault. - Ten blocks 1 Attack and freely activates 1 Special property or Natural Avoidance. -- [Active, 2/3 Uses]
[Optic Strike] - Shielded. [Vortex Geyser] - Free Natural Barrier [E.F. Buster] - Natural Barrier becomes a Dodge.
Support Phase
[N/A]
Offense Phase 3 AS
1. [Liquidmetal Consumption] - [1/1 Charges]
2. [Phasic Strike] - [1/1 Charges]
3. [Metal Lash] Her armor expands outward and creates a lash of semi-solid metal to be used like a whip. [90] [::Shortcut:Element:Shadow::] [::Shortcut:Range:C::] ::C:: ::Effect:SetAimer:: ::Effect:CA:: | ::Effect:UD:: ::C:: ::Effect:SetRange:: ::C:: ::Effect:UserElem::
Summary Phase
[Ten HP=1,200/1,200]
[Status] - Fine [Cooldown] - [Natural Barrier] - [1/3] [Panels] - [::Shortcut:Stage:Normal::]
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Post by Wackoguy on Dec 19, 2022 15:50:10 GMT -8
Ephradil's defensive Phase:
Metal Lash = 90 - 43 = 47 * 1.3 = 61 * 0.85 = 52 damage taken
HP: 1,220 / 1,300
========
Ephradil's Setup Phase:
HP: 1,220 / 1,300
=========
Ephradil's Offensive Phase:
3 attack Slots
Through the darkness S-atk Light Ephradil fires a soul-piercing ray of light. 180 dmg [70%] cuts auras [-10%] undodgeable [-10%] -can be optionally charged for 1 turn [x1.5 damage] [-10% damage] -deals 20% more damage if the opponent is weak to this attack [-10% damage, 1 turn cooldown] 1-turn CD
Returning from the Light S-atk Light A dangerous ray of light returns from behind the enemy to pierce through them. breaks shields,undodgeable [-20% in total] -if used after Through the darkness and successfully hits a target,the victim's first atk on their next offensive turn loses 50 dmg 210 dmg [80%] 1-turn CD
E.F Buster S-Atk Ice Element The Extreme Frost buster - a blast of concentrated and very cold energy. -Two aimers chosen upon use (-10% dmg) -Cuts Auras -Undodgeable 260 damage
=======
Ephradil's HP: 1,220 / 1,300
Status: Ok
Stage: Normal
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Post by Gaia on Dec 21, 2022 19:55:44 GMT -8
Silent Ten
Defense Phase
[Ten HP=1,200/1,200]
[Through the Darkness] - Natural Barrier becomes a Shield. [Returning from the Light] - Natural Barrier. [E.F. Buster] - Natural Barrier becomes a Shield.
Support Phase
[N/A]
Offense Phase 3 AS
1. [Metal Impact] [Hyper Attack] Redistributing components of her armor, Ten prepares herself to deliver a devastating blow. [0%] [::Shortcut:Element:Metal::] [::Shortcut:Range:C::] ::A:: ::Effect:PowerUp:: 1 ::o:: 1-CD
2. [Phasic Strike] Ten's metallic suit can change its properties to pass through other metals. [90 -> 300] [::Shortcut:Element:Shadow::] [::Shortcut:Range:S::] ::C:: ::Effect:OptCharge:: 1 ::C:: ::Effect:UD:: ::B:: ::Effect:IA:: ::o:: 1-CD
3. [Liquidmetal Consumption] [1/1 Charges] A more controlled version of the bomb, Ten creates a barrier of metal that is only permeable from one side, and attempts to trap others inside of it. [65] [::Shortcut:Element:Metal::] [::Shortcut:Range:C::] ::C:: ::Effect:CA:: ::Effect:UD:: ::C:: ::Effect:AltChargeA:: Can be optionally charged for 1 turn to gain ::Effect:Bubble:: ::B:: ::Effect:Int:: ::o:: 1-CD
Summary Phase
[Ten HP=1,200/1,200]
[Status] - Fine [Cooldown] - [Execution Procedures] - [2/3] - [Natural Barrier] - [2/3] - [Natural Barrier] - [0/3] - [Natural Barrier] - [0/3] - [Metal Impact] - [0/1] - [Phasic Strike] - [0/1] - [Liquidmetal Consumption] - [0/1] [Panels] - [::Shortcut:Stage:Normal::]
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Post by Wackoguy on Dec 22, 2022 2:02:44 GMT -8
Ephradil's defensive Phase:
Metal Impact = no damage taken
Phasic Strike = Radiance Aura [A-Tier] Ephradil raises a white aura to deflect an attack. User Auras one incoming attack. If successful, apply -1 CD to 1 attack 2 usages
(Used once; -1 CD applied to Optic Strike)
Liquidmetal Consumption = avoided via skill:
Blizzard Protection Activated C-tier skill Ephradil summons a shield from permafrost to stop an attack! -Blocks 1 attack with a shield 5 uses
(used once; 3 uses left)
======
Ephradil's Setup Phase:
HP: 1,220 / 1,300
Restorative Force Activated A-tier skill when in danger, Ephradil can restore some of his body. -Restores [+210 + (40 * Version [200])] 410 HP to Ephradil. 2 use
(Used once; 1 use left)
Light - Lv 1: User can restore beyond their Max-Health up to 110%. - While at or above Max-HP, user gains +1 Attack Slot.
HP: 1,430 / 1,300
Urban Fighter - Metadil Hyper Mode Ephradil's body gains a metallic sheen and his claws are reinforced in the process. -attacks are boosted by [V * 10] [50] dmg for the duration of this Hyper -Armor boosted by [V * 10] [50] for the duration of this Hyper Mode 3-turn duration
========
Ephradil's Offensive Phase:
Speed Addition Activated Program Upon activation of this program, user gains +1 Attack Slot for one turn. Uses per battle: 2
(Used twice)
3 Attack Slots + 1 (Light overheal) + 2 (Speed Addition) = 6 Attack Slots
+50 damage this turn
Arctic Combo C-atk Ice Ephradil gets upclose and punches the enemy twice,striking almost as fast as one strike.
105 130 dmg,2 hits cuts auras [-10%] undodgeable [-10%] ignores armor [-10% damage || 1 Required Cooldown] 1-turn CD
E.F Buster S-Atk Ice Element The Extreme Frost buster - a blast of concentrated and very cold energy. -Two aimers chosen upon use (-10% dmg) -Cuts Auras -Undodgeable
260 310 damage
E.F Buster S-Atk Ice Element The Extreme Frost buster - a blast of concentrated and very cold energy. -Two aimers chosen upon use (-10% dmg) -Cuts Auras -Undodgeable
260 310 damage
E.F Buster S-Atk Ice Element The Extreme Frost buster - a blast of concentrated and very cold energy. -Two aimers chosen upon use (-10% dmg) -Cuts Auras -Undodgeable
260 310 damage
Rage of the Beast Activated B-tier skill Ephradil surges with energy as he begins the hunt! -One Attack gains [20 * Version[5]] 100 Damage for One use [3 Uses per Battle]
(Used twice toward the following attack; 1 left)
Optic Strike C-atk Laser Element Ephradil's claws emit a faint red glow and he sinks them into his opponent! -cannot be Natural avoided [-10% damage, `1 Required CD] -undodgeable [-10% damage] -cannot be countered [-10% damage, 1 Required CD]
180 230 430 damage [70%] 2-turn cooldown
E.F Buster S-Atk Ice Element The Extreme Frost buster - a blast of concentrated and very cold energy. -Two aimers chosen upon use (-10% dmg) -Cuts Auras -Undodgeable
260 310 damage
========
HP: 1,430 / 1,300 Hyper Mode: 2 turns left Current Armor: 93
Stage: Normal
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Post by Gaia on Dec 27, 2022 12:47:02 GMT -8
Silent Ten
Defense Phase
[Ten HP=1,200/1,200]
[Arctic Combo] - Natural Barrier becomes a Shield.
[Sudden Shield] [B-Tier, Shield] Holding up her hand, the semisolid metal morphs and molds into a powerful shield arm that deflects assault. - Ten blocks 1 Attack and freely activates 1 Special property or Natural Avoidance. -- [Active, 1/3 Uses]
[Liquify] [B-Tier, Dodge] Using the strange properties of the metal that her armor is fashioned from, Ten turns into a partially liquid state and slips away from harm. - Ten dodges 1 Attack and freely activates 1 Special Property or Natural Avoidance. -- [Active, 1/2 Uses]
[Vaporization] [B-Tier, Barrier] A rapid release of energy causes the metal to briefly phase shift into a gaseous state, allowing Ten to evade harm. - Ten absorbs 1 Attack and freely activates 1 Special property or Natural Avoidance. -- [Active, 1/2 Uses]
[E.F. Buster] - Shield [E.F. Buster] - Natural Barrier becomes a Shield. [E.F. Buster] - Dodge fails; Natural Barrier becomes a Shield. [Optic Strike] - Absorbed. [E.F. Buster] - Natural Barrier becomes a Shield.
Support Phase
[N/A]
Offense Phase 3 AS
1. [Phasic Strike] - [1/1 Charges]
2. [Liquidmetal Bomb] Parts of her suit collect into a round orb that she can throw, which rapidly expands and erupts on impact. [65] [::Shortcut:Element:Metal::] [::Shortcut:Range:S::] ::C:: ::Effect:CA:: ::Effect:BS:: ::C:: ::Effect:AltChargeA:: Can be optionally charged for 1 turn to gain ::Effect:HA:: ::B:: ::Effect:Soak:: ::o:: 1-CD
3. [Adaptive Metal] An infinitely adaptable and highly responsive material, Ten's suit can reconfigure itself to dismantle any defense. [90] [::Shortcut:Element:Elec::] [::Shortcut:Range:C::] ::C:: ::Effect:CA:: ::Effect:UD:: ::B:: ::Effect:SetElem:: ::o:: 1-CD
Summary Phase
[Ten HP=1,200/1,200]
[Status] - Fine [Cooldown] - [Execution Procedures] - [3/3] - [Natural Barrier] - [3/3] - [Natural Barrier] - [1/3] - [Natural Barrier] - [1/3] - [Metal Impact] - [1/1] - [Phasic Strike] - [1/1] - [Liquidmetal Consumption] - [1/1] [Panels] - [::Shortcut:Stage:Normal::]
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Post by Wackoguy on Dec 29, 2022 1:10:47 GMT -8
Ephradil's Defensive Phase:
Liquidmetal Bomb = avoided via skill:
Senses of the hunted Activated C-tier skill Both predators and prey require swiftness. -Ephradil dodges 1 attack 5 uses
(Used once; 4 left)
Adaptive Metal = 90 - 93 (Armor) = 0 damage taken
========
Ephradil's Setup Phase:
HP: 1,430 / 1,300
=========
Ephradil's Offensive Phase:
3 AS + 1 (Light Overheal) = 4 Attack Slots
E.F Buster (Used 4 times) S-Atk Ice Element The Extreme Frost buster - a blast of concentrated and very cold energy. -Two aimers chosen upon use (-10% dmg) -Cuts Auras -Breaks Shields 260 damage
==========
Ephradil's HP: 1,430 / 1,300 Hyper Mode: 1 turn left Armor rating: 93
Status: Ok! Stage: Normal
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Post by Gaia on Dec 31, 2022 15:31:37 GMT -8
Silent Ten
Defense Phase
[Ten HP=1,200/1,200]
[Ten has 45 Armor]
[E.F. Buster] - Natural Barrier becomes a Dodge. [E.F. Buster] - Liquify avoids once. Activate Execution Procedures. [E.F. Buster] - Taken for 430 Damage.
[Liquify] [B-Tier, Dodge] Using the strange properties of the metal that her armor is fashioned from, Ten turns into a partially liquid state and slips away from harm. - Ten dodges 1 Attack and freely activates 1 Special Property or Natural Avoidance. -- [Active, 0/2 Uses]
Support Phase
[N/A]
Offense Phase 3 AS
1. [Metal Impact] [Hyper Attack] Redistributing components of her armor, Ten prepares herself to deliver a devastating blow. [0%] [::Shortcut:Element:Metal::] [::Shortcut:Range:C::] ::A:: ::Effect:PowerUp:: 1 ::o:: 1-CD
2. [Phasic Strike] Ten's metallic suit can change its properties to pass through other metals. [90 -> 480] [::Shortcut:Element:Shadow::] [::Shortcut:Range:S::] ::C:: ::Effect:OptCharge:: 1 ::C:: ::Effect:UD:: ::B:: ::Effect:IA:: ::o:: 1-CD
3. [Liquimetal Consumption] - [1/1 Charges]
Summary Phase
[Ten HP=770/1,200]
[Status] - Fine [Cooldown] - [Natural Barrier] - [2/3] - [Natural Barrier] - [2/3] - [Metal Impact] - [0/1] - [Phasic Strike] - [0/1] [Panels] - [::Shortcut:Stage:Normal::]
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Post by Wackoguy on Jan 2, 2023 1:01:39 GMT -8
Ephradil's Defensive Phase:
Metal Impact = 0 damage taken
Phasic Strike = avoided via skill:
Blizzard Protection Activated C-tier skill Ephradil summons a shield from permafrost to stop an attack! -Blocks 1 attack with a shield 5 uses
(Used once; 2 left)
==========
Ephradil's Setup Phase:
HP: 1,430 / 1,300
===========
Ephradil's Offensive Phase:
3 Attack Slots + 1 (Light, Overheal bonus) = 4 Attack Slots
+50 damage this turn [HM]
E.F Buster (used 4 times) S-Atk Ice Element The Extreme Frost buster - a blast of concentrated and very cold energy. -Two aimers chosen upon use (-10% dmg) -Breaks Shields -Cuts Auras
260 310 damage
=========
Ephradil's HP: 1,430 / 1,300
Status: Hyper Mode ends...
Stage: normal
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Post by Gaia on Jan 2, 2023 18:46:35 GMT -8
Silent Ten
Defense Phase
[Ten HP=1,200/1,200]
[Ten has 45 Armor]
[E.F. Buster] - Natural Barrier becomes a Dodge. [E.F. Buster] - Taken for 795 Damage.
Rewards:
1v1 Loser - Ten Lost against a higher Version = 30 Exp || 300 Zenny
1v1 Winner - Ephradil Won against a V4 or below = 45 Exp || 450 Zenny
[Liquidmetal Bomb] A globule of metal that expands and erupts, coating everyone in liquid metal. [150 + 15 * V] [::Shortcut:Element:Metal::] [::Shortcut:Range:S::] ::C:: ::Effect:CA:: ::Effect:BS:: ::C:: ::Effect:AltChargeA:: Can be optionally charged for 1 turn to gain ::Effect:HA:: ::B:: ::Effect:Soak::
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