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Post by xoDeathy on Oct 14, 2021 14:15:27 GMT -8
Illia.Kil is V10, Level 1 Init
1-100
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Post by Gaia on Oct 16, 2021 13:09:18 GMT -8
Out of Character
T'was Illia vs PlagueMan!
1-100
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Post by Gaia on Oct 16, 2021 13:35:07 GMT -8
PlagueMan.ERR
Defense Phase
[PlagueMan HP=6,100/6,100]
[Focused Regeneration] [Advanced] The core function of the Pandemic Program is the malfunctioning replicator that constantly causes the hivemind to grow. - PlagueMan triggers half of his regeneration at the start of the defensive phase, and the other half at the start of his supportive phase. - PlagueMan may restore above maximum health with no limit. [-- PlagueMan cannot benefit from other over-heal interactions. [-- Defensive Locks: Null-Dodge | Null-Shield | Null-Absorb | Null-Mitigation | Null-Survival --- [Passive]
[Regen] - PlagueMan restores 1,025 HP!
[PlagueMan HP=7,125/6,100]
Support Phase
[Bug] - 125 Unavoidable Bug Damage @ Self + All Enemies
[Toxic] - 120 Unavoidable Toxic Damage @ Enemies
[Variance] - When you use a Bug element attack, you may add another non-hidden element to it.
[Infectious Specialty] [S-Tier, Offensive Augment] PlagueMan specializes in infiltrating defenses and firewalls, infecting a Navi's code and destroying them from within. - Damage over Time Formula increases by 5 * V Damage per turn, and Damage over Time effects must be cleansed individually. -- If the target would benefit from taking 0 Damage from his attacks, or if they are immune to Damage over Time effects, his attacks instead deal damage equal to half of their total DoT damage. [-- PlagueMan does not deal damage outside of interactions with this skill, or outside of unavoidable damage. [-- Cooldown used to increment Damage Over Time duration becomes mandatory, and cannot be reduced. --- [Passive]
[Anomalous Dominion] [Advanced Form - Hyper Format] The Pandemic Hivemind within his core surges its power to replicate even further. ::o:: +5 Uses to 1 skill, as desired. ::o:: 1 Turn Duration.
[Hive Mind Directive] [A-Tier, Clone Signature Move] PlagueMan is constantly generating more bugged anamolies within his systems, which can be disconnected from the mass at the center to create new drones for the alpha to command. - PlagueMan creates a Non-Intercepting Clone with 20% of his maximum health. -- Clones each have 1 Attack Slot that strikes at 50% of PlagueMan's total damage. --- [8 Uses: 0-CD Between Uses, 1 instance at 2-CD]
[PlagueMan spanws 2 Clones]
[Regen] - +1,025 Health!
[::BattleChip:Glitch PanelsLv1:v14::]
[PlagueMan is immune to status effects not inflicted via the Glitch status]
[PlagueMan HP=8,150/6,100]
Offense Phase 3 AS | 2 Cloens |
[Bug Element] - PlagueMan's status effects deal an additional 100 Damage per turn, and can stack up to two times to increase their effects.
1. [Contagion] A stream of data, or a brush against his enemies, is all it takes for the plague to take root. [0] Bug X-Damage [90%] ::C:: 2 Aiming effects chosen upon use. ::C:: Range chosen upon use. ::C:: If Hits: Deals 305 Damage per turn for 2 turns.
2. [Corrosive Wave] A torrential flow of corrupted data. [0] Bug S-Damage [70%] ::C:: Breaks Shields ::B:: B-Tier Glitch | ::Effect:Burn:: ::Effect:Shock:: ::C:: Spread: Splits between up to 2 additional targets. ::C:: If Hits: Deals 270 Damage per turn for 2 turns. ::o:: 1-CD
3. [Dangerous Strain] A dangerous strain of the Pandemic virus, inflicted via touch. [0] Bug C-Damage [150%] ::B:: Increases DoT Formula by 1.5x. Damage cannot be augmented further. ::C:: If Hits: Deals 400 Damage per turn for 6 turns. ::o:: 5-CD
Clones:
1. [Persistent Plauge] - [1/2 Charges]
2. [Plague Strike] - [1/1 Charges]
Summary Phase
0 Damage @ Illia
[PlagueMan HP=8,150/6,100]
[Status] - - [Stage] - - Glitch Panels [Cooldown] - -
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Post by xoDeathy on Nov 9, 2021 11:11:30 GMT -8
|Defense Phase|
"Well then, let's begin."
245 Unavoidable Damage taken
[2 AS Sac: All attacks avoided]
-<Void of Light>- X-Tier Illia's movements are seamless and flawless, constantly avoiding enemy fire with unbelievable precision. -Upon use, Illia Triune Avoids 1 Attack- -9 Uses-8 left -<Starry Night>- A-Tier "Come. Perish. Become lost in the void of light." -Illia's avoidances may apply against an additional attack per Attack Slot she sacrifices- -Passive- |Recuperation Phase|
[(Adapted) Dark Lv5: Enemies take 160 Unavoidable Toxic Proximity]
[130 Unavoidable to Plague Prime]
-<Gemini Blade>- C-Tier Illia is an expert with her small blade. When she avoids, she always makes sure to land a strike on the opponent's vitals on her way out. -When Illia avoids a C-Range Attack, she counters for 65 Unavoidable Damage- -This Counter can proc up to 4 times per turn- -Passive-
[150 Unavoidable to Plague Prime] <Reflect> Passive Program When successfully avoiding an S-Range Attack, User counters for 150 Unavoidable Damage. This can occur up to 4 times per turn. ⇪ SP Mega Program. Counter damage increases to (15 * Version) for Avoiding.
<Shadow of Hailaia> ~HyperMode~ A dark, sentient shadow of Illia, lurking and striking victims with potent ailments. -Sets the panels to Glitch Panels for the duration of the Hyper- -Illia becomes immune to Negative Stage Effects for the duration of the Hyper- -1 Turn- Illia's HP: 1755/2000 Armor: 0
Field: Glitch Nat. 1 CD:// 5/5 Status(es):
|Unleash Phase| 4 Attack Slots
Auto Charge:| Charging Dimensional Slash (1)
1:| <Vorpal Dagger> C-Range, Dark Illia vanish steps, appearing before all enemies at once and stabbing a vital with her dagger before reappearing at her previous location. 180 Damage Unavoidable Hits All 1 CD 2:| <Pressure Break> @ Plague Prime S-Range, Dark Illia throws her dagger at an enemy which explodes on contact and returns back to her. 245 Damage Cuts Auras, Undodgeable 90% Damage
|Summary Phase|
160 Unavoidable Toxic Proximity
280 Counter @ Plague Prime
180 Unavoidable @ All
245 Dark Damage @ Plague Prime
B-Chip Folder: 5/5 [0 Mega, 0 Giga] Cooldowns: Vorpal Dagger (0/1)
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Post by Gaia on Dec 11, 2021 19:11:07 GMT -8
PlagueMan.ERR
Defense Phase
[PlagueManAlpha HP=8,150/6,100] [PlagueManA HP=1,220/1,220] [PlagueManB HP=1,220/1,220]
[Regen] - PlagueMan restores 1,025 HP!
[Vorpal Dagger] - Taken for 180 Unavoidable Damage! [Pressure Break] - Taken for 245 Damage!
[PlagueMan HP=8,750/6,100] [PlagueManA HP=1,040/1,220] [PlagueManB HP=1,040/1,220]
Support Phase
[Toxic] - Taken for 160 Damage.
[Bug] - 125 Unavoidable Bug Damage @ Self + All Enemies
[Toxic] - 120 Unavoidable Toxic Damage @ Enemies
[Variance] - When you use a Bug element attack, you may add another non-hidden element to it.
[Infectious Specialty] [S-Tier, Offensive Augment] PlagueMan specializes in infiltrating defenses and firewalls, infecting a Navi's code and destroying them from within. - Damage over Time Formula increases by 5 * V Damage per turn, and Damage over Time effects must be cleansed individually. -- If the target would benefit from taking 0 Damage from his attacks, or if they are immune to Damage over Time effects, his attacks instead deal damage equal to half of their total DoT damage. [-- PlagueMan does not deal damage outside of interactions with this skill, or outside of unavoidable damage. [-- Cooldown used to increment Damage Over Time duration becomes mandatory, and cannot be reduced. --- [Passive]
[Hive Mind Directive] [A-Tier, Clone Signature Move] PlagueMan is constantly generating more bugged anamolies within his systems, which can be disconnected from the mass at the center to create new drones for the alpha to command. - PlagueMan creates a Non-Intercepting Clone with 20% of his maximum health. -- Clones each have 1 Attack Slot that strikes at 50% of PlagueMan's total damage. --- [8 Uses: 0-CD Between Uses, 1 instance at 2-CD]
[PlagueMan spawns 1 Clone]
[Regen] - +1,025 Health!
[PlagueMan is immune to status effects not inflicted via the Glitch status]
[PlagueMan HP=9,490/6,100] [PlagueManA HP=880/1,220] [PlagueManB HP=880/1,220] [PlagueManC HP=1,220/1,220]
Offense Phase 3 AS | 3 Clones |
[Bug Element] - PlagueMan's status effects deal an additional 100 Damage per turn, and can stack up to two times to increase their effects.
1. [Contagion] A stream of data, or a brush against his enemies, is all it takes for the plague to take root. [0] Bug X-Damage [90%] ::C:: 2 Aiming effects chosen upon use. Cuts Auras, Breaks Shields ::C:: Range chosen upon use. S-Range selected. ::C:: If Hits: Deals 305 Damage per turn for 2 turns.
2. [Rotting Touch] A touch that corrodes all away. [0] Bug C-Damage [80%] ::C:: Breaks Shields, Cuts Auras ::B:: B-Tier Glitch ::Effect:Burn:: ::Effect:Soak:: ::C:: If Hits: Deals 290 Damage per turn for 2 turns. ::o:: 1-CD
3. [Aggressive Strain] - [1/1 Charges]
Clones:
1. [Persistent Plauge] - [2/2 Charges]
2. [Plague Strike] A broken, glitched appendage that reaches through to strike true. [0] Bug C-Damage [90%] ::C:: If Hits: Deals 150 Damage per turn for 2 turns. ::C:: Can be optionally charged for 1 turn to upgrade Glitch to A-Tier. ::B:: B-Tier Glitch. Upgraded to A. ::Effect:Paralyze:: ::Effect:Bubble:: ::o:: 1-CD
Summary Phase
0 Damage @ Illia
[PlagueMan HP=9,490/6,100] [PlagueManA HP=880/1,220] [PlagueManB HP=880/1,220] [PlagueManC HP=1,220/1,220]
[Status] - - [Stage] - - Glitch Panels [Cooldown] - - Hive Mind Directive - 1/2 - Corrosive Wave - 1/1 - Dangerous Strain - 1/5 - Rotting Touch - 0/1 - Plague Strike - 0/1
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