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Post by Zane on Oct 10, 2021 17:41:17 GMT -8
As the real show would begin outside and the darkness would return, there was what sounded as something more faint than even a whisper. A small voice that wasn't here... or perhaps was here the entire time?
"The Wise One once again, as I said."
The next part of this stage had begun. And with more players than pieces. But with so many players tampering with the board now it would be quite the spectacle indeed to see which players managed to come out with the right moves. Or which moves would strip from them the very hands they used to make those moves with...
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Post by Gaia on Oct 11, 2021 16:59:43 GMT -8
Out of Character
~ Point of No Return ~ Chapter Closed
Rewards
Everyone Receives . . . ::o:: +10,000z ::o:: +2,000 Exp ::o:: +5 Bugfrags ::o:: +1 HMD/CMD (User's Choice)
Merrill, Joker, Xion, Warrior, and Feint receive . . . ::o:: Sigma Badge
Sigma Badge A prominent badge with incredible weight, this mighty proof of strength dignifies one that has overcome their perceived limits. ° +2 Elemental Levels. ° Elemental Levels granted by this effect can be placed into Elements regardless of Overcap, including placing Levels into Basic Elements greater than 7 or into Hidden Elements greater than 5. Must still select unique benefits for each overcapped level.
Hollow receives . . . ::o:: Champion's Proof ::o:: +1 Giga Mystery Data
Merrill receives . . .{::o:: Story Weapon - Satellite Wings}
Name: Satellite Wings Equip Type: Weapon Description: Four, prominent wings that follow their wielder like satellites. Fashioned out of high-speed signal waves, they maneuver rapidly and are capable of firing strands of energy at wild angles. Effects: User has four satellite wings. Wings can be dispatched at the start of the user's offensive phase and recalled at the end of the defensive phase. Satellite Wings can be targeted and destroyed, but only by attacks with Destroys Effects or at least one Omni-aimer. One satellite wing is automatically restored each turn. A single turn of combat can be sacrificed to restore all broken wings. At any time, user can sacrifice a full offensive turn of actions to generate one additional satellite wing for the remainder of battle; this can give the user up to eight satellite wings at once.
Grants the following attacks, with augmented effects dependent on the number of active satellite wings. Satellite Wings can each either attack once or charge one attack per turn with only the following attacks.
[Format Laser] Blasts of energy that completely nullify specialized defenses. 250% Laser/Break S-Range Damage ° Can be charged separately and used individually by each satellite wing. ° This attack can take charges from other of the user's attacks on use to increase its damage. ° Destroys Aura, Barrier, and Objects and strikes the target behind it. ° Prevents a struck target from benefitting from panel effects that turn. ° Can be optionally charged for up to 5 turns.
[Wing Assault] Rapid maneuverability that is difficult to track and evade. 1,000 Break/Light C-Range Damage ° Multiple instances of this attack can be charged at once. Damage gained from Charge is maintained across the turn. ° Gains 1 hit at full damage per active Satellite Wing. ° Hits can be aimed separately at individual targets. Each hit is avoided separately. ° Cannot be Mitigated below 25 Damage per hit from this attack. This damage cap is affected by this attack's multipliers. ° Can be optionally charged for up to 5 turns.
[Wing Formation] Rapid laser movement in unpredictable, even impossible, arrays. 500 Break/Laser/Light S-Range Damage ° Gains 1 hit at full damage, avoided separately, per active Satellite Wing. ° Can be used any number of times on the turn used. Maintains damage augments throughout the turn used. ° Each hit can be aimed at up to four individual targets. ° Interrupts. Opponents are always elementally weak to this attack. ° Cannot be Mitigated below 50 Damage per hit from this attack. This damage cap is affected by this attack's multipliers. ° Can be optionally charged for up to 5 turns. ° 2-CD is added to this attack per use in the turn, beyond the 5 CD cap. ::o:: +1 Giga Mystery Data
Feint receives . . .{::o:: Story Mantle - Particle Field} Name: Particle Field Equip Type: Mantle Description: An incredible font of energy from photons captured and then collected; to use this font of power taps into the very cosmos as a fuel. Benefits: Restore HP equal to half of the damage dealt to all participants as percentile health damage. Restore 50% of the health of any deleted or destroyed target. When taking damage from a charged attack, can apply that attack's charge multiplier to an attack. Increase values healed from this effect by twice as much when interacting with Solar and Light Element attacks. Overflow healing in a turn from this effect can be applied as additional attack damage, affecting all attacks by 10% of the total overflow. Per full turn of combat sacrificed, this conversion increases by 10%, to a maximum of 50%.
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Post by Gaia on Oct 16, 2021 16:54:23 GMT -8
Out of Character
Joker claims -- 10,000z -- 2,000 exp -- 5 BFs -- 1 HMD -- Sigma Badge
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