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Post by xoDeathy on Jun 27, 2021 10:46:47 GMT -8
"Sup."
|Defense Phase|
|Recuperation Phase|
[Navi Joe regens 230 HP]
Navi Joe's HP: 4600/4600 Armor: 100
Field: Normal Nat. 1 CD:// 5/5 Status(es):
|Unleash Phase| 6 Attack Slots
1:|<Sign Up for the Navi Joe Newsletter!> S-Range, Normal "We have a 50% off bonus for your first newsletter when you sign up!" 650 Damage Breaks Shields, Undodgeable -If hits, Navi Joe deals +50 Damage for 1 turn- 1 CD
2:|<NormSaber1> C-Range, Normal Navi Joe slashes his NormSaber1. 485 Damage Breaks Shields, Undodgeable 90% Damage
3:|<NormSaber1> C-Range, Normal Navi Joe slashes his NormSaber1. 485 Damage Breaks Shields, Undodgeable 90% Damage
4:|<NormSaber1> C-Range, Normal Navi Joe slashes his NormSaber1. 485 Damage Breaks Shields, Undodgeable 90% Damage
5:|Charging NormWrecker (1)
6:|Charging NormCannon (1)
|Summary Phase|2105 Normal Damage @ Armiger Field: Normal B-Chip Folder: 5/5 [0 Mega, 0 Giga] Cooldowns: Sign Up!! (0/1)
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Post by Gaia on Jun 27, 2021 14:39:20 GMT -8
Armiger.EXE
Defense Phase
[Armiger HP=4800/4800]
[Defensive Navi Equipment] [Advanced] Unique to the Navis under Project Darklight is the trait that the "Navi" is actually the equipment the humanoid form appears to carry. His battlefield specialization the Armiger, he is the ultimate defense at a Navi's disposal. - - Armiger begins the battle Unbonded. By sacrificing a full offensive phase, Armiger binds himself to an ally. Armiger's turn will always proceed his Wielder's. -- While Bound: -- Armiger cannot be targetted separately from his Wielder except by "Ignores Armor" Attacks. Only his armor applies against such attacks. Armiger cannot avoid attacks unless his wielder does. -- Armiger and Wielder inherit each other's Damage Mitigation and Immunity effects. If his wielder triggers a survival effect, Armiger automatically enters Darksoul, granting its benefits to both. -- When Binding, Armiger's Version-Based HP Bonuses are converted to Armor at a 10:1 Ratio and his other HP Bonuses are converted at a 20:1 Ratio (Max HP is adjusted; Current HP remains unaffected) -- Armiger and Wielder cannot interact with other Union Abilities while Bonded ---- [Passive]
[The Armiger] [A-Tier, Clone] Armiger flash freezes the air inside of himself into a humanoid form for his use. - Armiger spawns 1 Clone with [20% Max-HP] 960 Health. -- This clone does not attack nor intercept, but it does inherit Armiger's Armor. --- [Active, 0/1 Uses]
[Armiger and Bound have a total of 970 Armor]
0 Damage taken.
[Armiger HP=1000/1000] [Bound HP=960/960]
Support Phase
[Armiger HP=1,000/1000]
[⇪ Mirror Armor SP] Passive Mega Program When struck by a full C-Range Attack, User counters for (30 * Version) Unavoidable damage.
Mirror Armor ⇪ Beta Passive Program When struck by a full C-Range attack. User counters for (10 * Version) unavoidable damage. This can occur up to 4 times per turn. Counters for 50% more damage against attacks marked "Ignores Armor".
[Solar Flare] [C-Tier, Counter] The ice coating Armiger's radiant form burns with power, and violently reacts to any strike made against it. - Armiger counters for [10 + (10 * V)] 70 Damage each time he is struck by an S-Range Attack. -- This can proc up to 4 times per turn. --- [Passive]
[⇪ Counter Strike DX] Passive Mega Program User's counters do not have a limited number of procs per turn.
[Armiger counters for 790 Damage]
Offense Phase 3 AS
1. [N/A]
Summary Phase
[Armiger HP=1,000/1,000] [Bound HP=960/960]
[Status] - - [N/A] [Panels] - - [N/A] [Cooldown] - - [N/A]
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Post by xoDeathy on Jun 30, 2021 10:59:41 GMT -8
|Defense Phase|
790 Unavoidable Damage
|Recuperation Phase|
[Navi Joe regens 230 HP]
Cupid's Bow The power of affection imbued into the form of an arm-mounted bow. ° At will, User may imbue any of their Charged Attacks to Roll Arrow upon use ° The Attack's Name becomes "Roll Arrow" and it gains the User's Base Standard Chip Damage as well as the following effect: -- "If Hits, victim loses 1 Chip Use for the rest of battle"
Navi Joe's HP: 4040/4600 Armor: 100
Field: Normal Nat. 1 CD:// 5/5 Status(es):
|Unleash Phase| 6 Attack Slots +50 (1/1)
1:| <NormShockWave> S-Range, Normal Navi Joe fires a modified Shockwave chip. 395 Damage Breaks Shields, Undodgeable -If avoided while the targeted opponent(s) has an active Barrier/Aura(s), lowers the Barrier/Aura's MaxHP by 85 (20% of this Attack's Base Damage)- 2 CD
2:|<NormCannon[Roll Arrow]> @ Wielder S-Range, Normal Navi Joe fires a modified Cannon chip. 730 Damage Breaks Shields, Undodgeable Berserks, Blinds +If Hits, victim loses 1 Chip Use for the rest of battle+
1-Turn Optional Charge 1 CD 60% Damage
3:|
4:|
5:|
6:|
|Summary Phase|1225 Normal Damage @ Wielder Field: Normal B-Chip Folder: 5/5 [0 Mega, 0 Giga] Cooldowns: Sign Up!! (1/1)
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Post by Gaia on Jun 30, 2021 11:40:16 GMT -8
Armiger.EXE
Defense Phase
[Armiger HP=4800/4800]
[Armiger and Bound have a total of 970 Armor]
0 Damage taken.
[Armiger HP=1000/1000] [Bound HP=960/960]
Support Phase
[Armiger HP=1,000/1000]
[⇪ Mirror Armor SP] Passive Mega Program When struck by a full C-Range Attack, User counters for (30 * Version) Unavoidable damage.
Mirror Armor ⇪ Beta Passive Program When struck by a full C-Range attack. User counters for (10 * Version) unavoidable damage. This can occur up to 4 times per turn. Counters for 50% more damage against attacks marked "Ignores Armor".
[Solar Flare] [C-Tier, Counter] The ice coating Armiger's radiant form burns with power, and violently reacts to any strike made against it. - Armiger counters for [10 + (10 * V)] 70 Damage each time he is struck by an S-Range Attack. -- This can proc up to 4 times per turn. --- [Passive]
[⇪ Counter Strike DX] Passive Mega Program User's counters do not have a limited number of procs per turn.
[Armiger counters for 140 Damage]
Offense Phase 3 AS
1. [N/A]
Summary Phase
[Armiger HP=1,000/1,000] [Bound HP=960/960]
[Status] - - [N/A] [Panels] - - [N/A] [Cooldown] - - [N/A]
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Post by xoDeathy on Jun 30, 2021 15:57:57 GMT -8
|Defense Phase|
140 Unavoidable Damage
|Recuperation Phase|
[Navi Joe regens 230 HP]
Cupid's Bow The power of affection imbued into the form of an arm-mounted bow. ° At will, User may imbue any of their Charged Attacks to Roll Arrow upon use ° The Attack's Name becomes "Roll Arrow" and it gains the User's Base Standard Chip Damage as well as the following effect: -- "If Hits, victim loses 1 Chip Use for the rest of battle"
Navi Joe's HP: 4130/4600 Armor: 100
Field: Normal Nat. 1 CD:// 5/5 Status(es):
|Unleash Phase| 6 Attack Slots
1:| <Sign Up for the Navi Joe Newsletter!> S-Range, Normal "We have a 50% off bonus for your first newsletter when you sign up!" 650 Damage Breaks Shields, Undodgeable -If hits, Navi Joe deals +50 Damage for 1 turn- 1 CD 120% Damage 2:|Charging SE: Norm Through The Darkness (1)
3:|Charging NormCannon (1)
4:|Charging Meteors (1)
5:|
6:|
|Summary Phase|650 Normal Damage @ Wielder Field: Normal B-Chip Folder: 5/5 [0 Mega, 0 Giga] Cooldowns: Sign Up!! (0/1)
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Post by Gaia on Jun 30, 2021 19:47:51 GMT -8
Armiger.EXE
Defense Phase
[Armiger HP=1000/1000]
[Armiger and Bound have a total of 970 Armor]
0 Damage taken.
[Armiger HP=1000/1000] [Bound HP=960/960]
Support Phase
[Armiger HP=1,000/1000]
[⇪ Mirror Armor SP] Passive Mega Program When struck by a full C-Range Attack, User counters for (30 * Version) Unavoidable damage.
Mirror Armor ⇪ Beta Passive Program When struck by a full C-Range attack. User counters for (10 * Version) unavoidable damage. This can occur up to 4 times per turn. Counters for 50% more damage against attacks marked "Ignores Armor".
[Solar Flare] [C-Tier, Counter] The ice coating Armiger's radiant form burns with power, and violently reacts to any strike made against it. - Armiger counters for [10 + (10 * V)] 70 Damage each time he is struck by an S-Range Attack. -- This can proc up to 4 times per turn. --- [Passive]
[⇪ Counter Strike DX] Passive Mega Program User's counters do not have a limited number of procs per turn.
[Armiger counters for 70 Damage]
Offense Phase 3 AS
1. [N/A]
Summary Phase
[Armiger HP=1,000/1,000] [Bound HP=960/960]
[Status] - - [N/A] [Panels] - - [N/A] [Cooldown] - - [N/A]
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Post by xoDeathy on Jul 1, 2021 10:45:38 GMT -8
|Defense Phase|
70 Unavoidable Damage
|Recuperation Phase|
[Navi Joe regens 230 HP]
Cupid's Bow The power of affection imbued into the form of an arm-mounted bow. ° At will, User may imbue any of their Charged Attacks to Roll Arrow upon use ° The Attack's Name becomes "Roll Arrow" and it gains the User's Base Standard Chip Damage as well as the following effect: -- "If Hits, victim loses 1 Chip Use for the rest of battle"
Navi Joe's HP: 4290/4600 Armor: 100
Field: Normal Nat. 1 CD:// 5/5 Status(es):
|Unleash Phase| 6 Attack Slots +50 (1/1)
1:|<[SE]Roll Norm Through the Darkness Arrow> S-Range, Light Navi Joe fires of a soul-piercing ray of light. Taught by Ephradil. 465 Damage Cuts Auras, Undodgeable -Deals +25% Damage if the opponent is Bug or Shadow Element 1-Turn Optional Charge
2:|[::BattleChip:MeteorsLv1:v2:"Breaks Shields":+50 Sign Up::]
[Attacks from this point gain Ice and +40 Damage]
Santa Hat
A warm holiday hat that keeps the spirit of Christmas alive all year round. ° Once per battle the user may add "Ice Element" to all attacks for one turn ° User's Ice Element Attacks gain +20 Damage per Battle Chip they've used/sacrificed up to that point in battle ° This Crest has 2 Upgrade Slots
3:|<Rolling NormCannon Arrow> S-Range, Normal/Ice Navi Joe fires a modified Cannon chip. 740 Damage Breaks Shields, Undodgeable Berserks, Blinds 1-Turn Optional Charge 1 CD 60% Damage
4:|<SE - Norm-Soaker 2000> @ Armiger S-Range, Aqua/Ice Navi Joe's buster takes on aquatic properties and he fires a blast of pressurized water at a target. Taught by Revved. 270 Damage Breaks Shields Ignores Armor, Cannot be Naturally Avoided
5:|
6:|
|Summary Phase|
Miniscule Damage @ Wielder
270 Aqua @ Armiger Field: Normal B-Chip Folder: 2/5 [3/3 Mega, 0 Giga] Cooldowns: Sign Up!! (1/1)
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Post by Gaia on Jul 5, 2021 7:20:18 GMT -8
Armiger.EXE
Defense Phase
[Armiger HP=1000/1000]
[Armiger and Bound have a total of 970 Armor]
When targeted by an attack that ignores armor, Armiger still uses 50% of his armor w/o his bound
Applied against Norm-Soaker 2000. [Flash Freeze] [B-Tier, Active Armor+] Armiger freezes the air around him rapidly, condensing more of his life force onto his body to withstand attacks. - Armiger gains [5 * V] +30 Armor against all attacks this turn, and an additional +120 Armor against a single attack. -- [Active, 3/4 Uses]
0 Damage taken.
[Armiger HP=1000/1000] [Bound HP=960/960]
Support Phase
[Armiger HP=1,000/1000]
[⇪ Mirror Armor SP] Passive Mega Program When struck by a full C-Range Attack, User counters for (30 * Version) Unavoidable damage.
Mirror Armor ⇪ Beta Passive Program When struck by a full C-Range attack. User counters for (10 * Version) unavoidable damage. This can occur up to 4 times per turn. Counters for 50% more damage against attacks marked "Ignores Armor".
[Solar Flare] [C-Tier, Counter] The ice coating Armiger's radiant form burns with power, and violently reacts to any strike made against it. - Armiger counters for [10 + (10 * V)] 70 Damage each time he is struck by an S-Range Attack. -- This can proc up to 4 times per turn. --- [Passive]
[⇪ Counter Strike DX] Passive Mega Program User's counters do not have a limited number of procs per turn.
[Armiger counters for 210 Damage]
Offense Phase 3 AS
1. [N/A]
Summary Phase
[Armiger HP=1,000/1,000] [Bound HP=960/960]
[Status] - - [N/A] [Panels] - - [N/A] [Cooldown] - - [N/A]
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Post by xoDeathy on Jul 8, 2021 18:14:19 GMT -8
Navi Joe concededs (cannot inflict damage)
Joe +30/300
Armiger +45/450
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