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Post by Genesis on May 25, 2021 19:07:49 GMT -8
Defense:
Taking the two he can for the squad. These goons are serious.
Set:
Beginning of the Awakening: Testimony
Genesis' cloak bursts into shards of data before forming around his armor, the onyx black dawning a white outline of energy all around it, purple eyes becoming a dull scarlet and marking the second state, Testimony.
- +1 Use to All Programs. - +1 Use to All Skills. - +1 Use to One S-Tier Attack.
- 1 Turn Duration
Evanescence: The Fleeting Desire Aimer ~ B Tier Description: Genesis takes off the limits on his attacks, unleashing far more devastating assaults at a much faster speed. Devastating the area around him entirely. Effects: Can add +1 Hit to an attack and reduces the Cooldown of the attack by 1 Turn if it has one. If the attack does not have a Cooldown or cannot have Hits added to it, the other effect is applied to it an additional time. x10 Uses
x1 Used on Polarity Edge.
6 Attack Slots. Auto-Charges on 6 different attacks.
Offense Phase:
Charging 6 Endbringers.
Hailfire Rocket: Artillery Reign S-Attack Fire Element Genesis aims his hand upward, firing off a sphere into the air. Soon enough, rockets rain down that quickly lock on to every enemy and unleashes devastation to every foe on the battlefield with otherworldly force. 465 DMG, Cannot be Countered, Ignores Armor, Breaks Shields, Cuts auras, Burns, Attacks all, On turn of initial use, this does not deal any damage. Auto-strikes for the next 3 turns.
Polarity Edge @ CanGuard C-Combat Laser Element A pair of swords formed by energies focused on the polar opposites of his original powers, Genesis using the weapons in close quarters combat or in the use of deflecting enemy attacks. Damage: 760 x 3 Effects of Attack: Undodgable, Breaks Shields, Disrupts multi-instance avoidances. 2x Use/Battle
Genesis: HP: 6,200/6,200
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Post by Regis on May 25, 2021 19:17:08 GMT -8
[Manual Charge Air Buster, Delta Ray, Hub]
[Auto Charge: Strike, Demon Fang, Rending Strike, Azure Apocalypse, Radiant Howl]
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Post by Warrior on May 25, 2021 19:58:20 GMT -8
#s://tinyurl.com/y6dd48w4
W A V E Z4
All Dark Bomb Lv5: -865 HP Lethal Entourage ×2: -1090 HP Hailfire Rocket: -45 HP (Guts) Polarity Edge: -2,964 HP to CanGuard (bypasses Shield/Guts)
[::Virus:Stats:CanGuardV8:0HP::] [::Virus:Stats:SwordyV8:2000HP::] [::Virus:Stats:GaiaV8:2000HP::]
[::Virus:Attack:All::]
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Post by Warrior on May 25, 2021 20:10:26 GMT -8
#s://i~imgur~com/dk4CQm0~png
W A V E 4 | | T U R N 2
Preemptive
Strengths: Plasma, Elec, Light, Wind, Dark, Ice, Sand Weaknesses: Pure Light, Break, Toxic, Stone, Sonic, Bug
Incoming Attacks: Genesis
Other Attacks: Handled respectively
{ Indomitable: Failed Shields becomes 25% Mitigation then 1085 Armor to 1 Attack Celerity: Nat Shields apply to 4 Attacks Deflect: 4 Free Nat Avoidances; Failure ensured Long Sword: -250 HP God Hammer: Air Shoes shut off for 1 Turn (Click to reveal Skill Info)} Indomitable -- AdvancedImpossible to subdue or defeat; unshakeable.° Using a Natural Shield against an attack that it would fail against will mitigate the damage by 25% and then grant Warrior Armor (equal to his Base Damage) against the remaining damage of that attack ° If the block is an Omni Shield, the Mitigation is raised to 50% ° Multiple blocks may be spent against the same attack to stack their effects ° Warrior cannot be affected by any Survival Effects (Revivals included) ° Warrior cannot Dodge/Absorb attacks in any way/shape/form° Warrior's Mitigation Cap: 0.0001% Damage TakenPassiveCelerity -- A TierSwiftness of movement; alacrity.° Warrior's Natural Shields block 3 additional attacks per use ° Warrior's Natural Shields may be raised to Omni by sacrificing 1 AS PassiveDeflect -- B TierWarrior contests an attack with his sword. The cavity down the center of the blade is able to collect energy from attacks that pass through it, and at his whim, the collected energy can be unleashed by the swing of the weapon.° Empowers Warrior's next Natural Shield this turn with the following augments: ° May be used once without going into Cooldown, but automatically fails to avoid and triggers Indomitable instead Special Property || -15 CD (4/Turn)
[HP: 3270/3,520] Normal (∞), Air Shoes Lock (1/1)
Supportive
Auto Charges ×9: Applied as follows
1 ° N/A 2 ° N/A 3 ° N/A 4 ° N/A 5 ° N/A 6 ° N/A 7 ° N/A 8 ° N/A 9 ° N/A
[HP: 3270/3520] Normal (∞), Air Shoes Lock (1/1)
Offensive Warrior: 8 AS
1 ° Dark Bomb Lv5: 865 S-Dark Damage @ All
Dark Bomb Lv5 - Dark Element || S-Range Channeling residual data of Nebula Grey, Warrior unleashes a fatal explosion of energy from his palm. 865 Damage ::Effect:HA:: ::Effect:CustomC:: Gains 1 Basic Aimer corresponding to each avoidance used (by all enemies) while it was charging ::Effect:CustomSS:: This attack can have up to 3 Aimers through this method ° Omni Aimers cannot be added to this attack 1 Turn Charge
2-7 ° Lethal Entourage ×6: 545 C-Wind Damage @ Spread Evenly ×6
Lethal Entourage - X Element || X-RangeA fatal chain of sword strikes strung together with deadly finesse.50% Damage::Effect:UD:: ::Effect:CA:: ::Effect:UserElem:: Wind ::Effect:MultiCharge:: ::Effect:OptCharge:: 2 Turns { Damage Modifiers ::(+)::} Attack Base Damage: 545 (50% of Warrior's Base)
1 ° Dark Bomb Lv5: Charged
End Turn
{Stage: Normal (∞) ::(+)::}
[::BattleChip:NormalPanelsLv0:v21::]
{ [HP: 3270/3520] Normal (∞), Air Shoes Lock (1/1) } Charges: ° Dark Bomb Lv5 (1/1)Cooldowns: ° N/A Use Limits: ° Total Chips (5 Left)° Mega Chips (3 Left)° Giga Chips (1 Left)° Guardian Oath (3/4 Left)° Blade Oath (4/4 Left)° Conformity (4/4 Left)° Vigor (10 Left)° Residuum (7 Left)° Aspiration (9 Left)° Razor Barrage (2 Left)° Fatal Barrage (1 Left)° Goliath's Grave (2 Left)° Silent Sonicboom (2 Left)° False Pledge (2 Left)° Firewall ⇪ Nu (2 Left)° Air Shoes ⇪ Nu (2 Left)° Speed Addition ⇪ Omega (0 Left)° Skill Addition ⇪ Zeta (2 Left)° Great Sword ⇪ SP (0 Left)
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Post by Regis on May 25, 2021 20:29:24 GMT -8
[Long Sword barrier'd by Nat Barrier] [God's Hammer: Avoided with Air Shoes, use taken for Dodge.]
[Manual Charge Air Buster, Delta Ray, Hub]
[Auto Charge: Strike, Demon Fang, Rending Strike, Azure Apocalypse, Radiant Howl]
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Post by Genesis on May 25, 2021 20:48:23 GMT -8
Defense:
Metal used twice and taking what he can. 0 Damage Taken.
Set:
6 Attack Slots. Auto-Charges on 6 different attacks.
Offense Phase:
Transient Force @ Spread Evenly 4 Times C-Combat Metal Element A blow that adapts, striking the target accordingly. Damage: 760 Effects of Attack: Can select two aimers on use, element of this attack chosen upon use from own elements, Spread: One additional target.
2 Endbringers still charging.
Genesis: HP: 6,200/6,200
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Post by Warrior on May 25, 2021 20:59:35 GMT -8
#s://tinyurl.com/y6dd48w4
W A V E Z4
All Dark Bomb Lv5: -865 HP Lethal Entourage ×2: -1090 HP Transient Force ×2: Fully Mitigated (Armor) Transient Force: -380 HP Deleted
[::Virus:Stats:CanGuardV8:0HP::] [::Virus:Stats:SwordyV8:0HP::] [::Virus:Stats:GaiaV8:0HP::]
[::Virus:Attack:All::]
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Post by Warrior on May 25, 2021 20:59:44 GMT -8
#s://tinyurl.com/y6dd48w4
[::Spawn:HordeZ5::]
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Post by Warrior on May 25, 2021 21:09:40 GMT -8
#s://i~imgur~com/dk4CQm0~png
W A V E 5 | | T U R N 1
Preemptive
Strengths: Plasma, Elec, Light, Wind, Dark, Ice, Sand Weaknesses: Pure Light, Break, Toxic, Stone, Sonic, Bug
Incoming Attacks: N/A
[HP: 3520/3,520] Normal (∞)
Supportive
Auto Charges ×9: Applied as follows
1 ° N/A 2 ° N/A 3 ° N/A 4 ° N/A 5 ° N/A 6 ° N/A 7 ° N/A 8 ° N/A 9 ° N/A
[HP: 3520/3520] Normal (∞)
Offensive Warrior: 8 AS
1 ° Dark Bomb Lv5: 1298 S-Dark Damage @ All
Dark Bomb Lv5 - Dark Element || S-RangeChanneling residual data of Nebula Grey, Warrior unleashes a fatal explosion of energy from his palm.865 Damage::Effect:HA:: ::Effect:CustomC:: Gains 1 Basic Aimer corresponding to each avoidance used (by all enemies) while it was charging ::Effect:CustomSS:: This attack can have up to 3 Aimers through this method ° Omni Aimers cannot be added to this attack1 Turn Charge { Damage Modifiers ::(+)::} Attack Base Damage: 865 (Warrior's Lv5 Dark Chip Base)Plasma Element: ×1.5 Damage
- ° Temporal Flux: Previous Attack Restrikes @ All
Temporal FluxWhen Activated: A single attack strikes an additional time at no cost, with all of its previous effects and full damage. Cooldown: 0 Turns. Cannot be Augmented.
2 ° Dark Bomb Lv5: Charged
End Turn
{Stage: Normal (∞) ::(+)::}
[::BattleChip:NormalPanelsLv0:v21::]
{ [HP: 3270/3520] Normal (∞) } Charges: ° Dark Bomb Lv5 (1/1)Cooldowns: ° Temporal Flux (0/0)Use Limits: ° Total Chips (5 Left)° Mega Chips (3 Left)° Giga Chips (1 Left)° Guardian Oath (3/4 Left)° Blade Oath (4/4 Left)° Conformity (4/4 Left)° Vigor (10 Left)° Residuum (7 Left)° Aspiration (9 Left)° Razor Barrage (2 Left)° Fatal Barrage (1 Left)° Goliath's Grave (2 Left)° Silent Sonicboom (2 Left)° False Pledge (2 Left)° Firewall ⇪ Nu (2 Left)° Air Shoes ⇪ Nu (2 Left)° Speed Addition ⇪ Omega (0 Left)° Skill Addition ⇪ Zeta (2 Left)° Great Sword ⇪ SP (0 Left)
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Post by Genesis on May 25, 2021 21:16:26 GMT -8
Defense:
Hates it here.
Set:
6 Attack Slots. Auto-Charges on 6 different attacks.
Offense Phase:
Is charging the 6 but still hates it here.
Genesis: HP: 6,200/6,200
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Post by Regis on May 26, 2021 19:24:53 GMT -8
[Manual Charge Air Buster, Delta Ray, Hub]
[Auto Charge: Strike, Demon Fang, Rending Strike, Azure Apocalypse, Radiant Howl]
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Post by Warrior on May 26, 2021 19:27:09 GMT -8
#s://tinyurl.com/y6dd48w4
W A V E Z5
All Dark Bomb Lv5: -1298 HP Dark Bomb Lv5: -1202 HP (Guts)
[::Virus:Stats:SwordyV9:2500HP::] [::Virus:Stats:SwordyV9:2500HP::] [::Virus:Stats:Kill PlantV9:2500HP::]
[::Virus:Attack:All::]
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Post by Regis on May 26, 2021 19:37:52 GMT -8
Blade Charge: Seal [Aura // C-Tier] Technique to contain the opponent -- Avoid 1 incoming Attack -- May take one Charge from an attack being Charged, and avoid 1 additional attack. [x7 Uses/Battle (2 base + 5 (V3, V5, V7, V9, V11))]
[Used x2, Charges sacced from Strike and Demon Fang.]
[Set Grass taken x2. 1200 damage.]
[Manual Charge Air Buster, Delta Ray, Hub]
[Auto Charge: Strike, Demon Fang, Rending Strike, Azure Apocalypse, Radiant Howl]
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Post by Genesis on May 26, 2021 19:41:49 GMT -8
Defense:
Permanence: Phantom Shroud Aura ~ A Tier Description: Remnants of the lost, the crimson aura surging forth as he denies all that it touches. Effects: Creates a 355 HP Aura. If this skill is used again while active, instead of forming a new aura, 50% of the new aura is added to the old one. If at least three auras are stacked, becomes an uncuttable aura. x7 Uses
x6 Used. 1,245 Uncuttable Aura created.
Evanescence: The Unfettered Zeal Custom ~ A Tier Description: A surge released from the power he possesses, restraining that which would strike against him. Effects: When used, can optionally gain armor = to the HP of an aura for attacks this turn. If this armor is applied to an attack, that attack ignores the aura used for this effect. Inapplicable to Auras augmented by an Advanced Skill. x7 Uses
x1 Used.
Metal used twice and taking what he can. 0 Damage Taken.
Set:
6 Attack Slots. Auto-Charges on 6 different attacks.
Offense Phase:
Transient Force @ Spread Un-Evenly 4 Times ya dang Swordies but still at Killplant too. C-Combat Metal Element A blow that adapts, striking the target accordingly. Damage: 760 Effects of Attack: Can select two aimers on use, element of this attack chosen upon use from own elements, Spread: One additional target.
2 Endbringers still charging.
Genesis: HP: 6,200/6,200
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Post by Warrior on May 26, 2021 19:42:15 GMT -8
#s://i~imgur~com/dk4CQm0~png
W A V E 5 | | T U R N 2
Preemptive
Strengths: Plasma, Elec, Light, Wind, Dark, Ice, Sand Weaknesses: Pure Light, Break, Toxic, Stone, Sonic, Bug
Incoming Attacks: Genesis
Other Attacks: Handled respectively
{ Indomitable: Failed Shields becomes 25% Mitigation then 1085 Armor to 1 Attack Celerity: Nat Shields apply to 4 Attacks Vigor: 2 Free Nat Avoidances (8 Shields+Grits)Long Sword: Blocked Long Sword: Fully Mitigated Long Sword: Fully Mitigated Set Grass: Fully Mitigated Set Grass: Fully Mitigated Set Grass: Fully Mitigated (Click to reveal Skill Info)} Indomitable -- AdvancedImpossible to subdue or defeat; unshakeable.° Using a Natural Shield against an attack that it would fail against will mitigate the damage by 25% and then grant Warrior Armor (equal to his Base Damage) against the remaining damage of that attack ° If the block is an Omni Shield, the Mitigation is raised to 50% ° Multiple blocks may be spent against the same attack to stack their effects ° Warrior cannot be affected by any Survival Effects (Revivals included) ° Warrior cannot Dodge/Absorb attacks in any way/shape/form° Warrior's Mitigation Cap: 0.0001% Damage TakenPassiveCelerity -- A TierSwiftness of movement; alacrity.° Warrior's Natural Shields block 3 additional attacks per use ° Warrior's Natural Shields may be raised to Omni by sacrificing 1 AS PassiveVigor -- B TierAbility to move quick and easy; agility.° Warrior performs 1 Free Natural Avoidance ° Any Piercing or Triggering Effects on the affect attacks are negated as well 10 Uses (8 Left)
[HP: 3270/3,520] Normal (∞)
Supportive
Auto Charges ×9: Applied as follows
1 ° N/A 2 ° N/A 3 ° N/A 4 ° N/A 5 ° N/A 6 ° N/A 7 ° N/A 8 ° N/A 9 ° N/A
[HP: 3270/3520] Normal (∞)
Offensive Warrior: 8 AS
1 ° Dark Bomb Lv5: 1298 S-Dark Damage @ All
Dark Bomb Lv5 - Dark Element || S-RangeChanneling residual data of Nebula Grey, Warrior unleashes a fatal explosion of energy from his palm.865 Damage::Effect:HA:: ::Effect:CustomC:: Gains 1 Basic Aimer corresponding to each avoidance used (by all enemies) while it was charging ::Effect:CustomSS:: This attack can have up to 3 Aimers through this method ° Omni Aimers cannot be added to this attack1 Turn Charge { Damage Modifiers ::(+)::} Attack Base Damage: 865 (Warrior's Lv5 Dark Chip Base)Plasma Element: ×1.5 Damage
- ° Temporal Flux: Previous Attack Restrikes @ All
Temporal FluxWhen Activated: A single attack strikes an additional time at no cost, with all of its previous effects and full damage. Cooldown: 0 Turns. Cannot be Augmented.
2 ° Dark Bomb Lv5: Charged
End Turn
{Stage: Normal (∞) ::(+)::}
[::BattleChip:NormalPanelsLv0:v21::]
{ [HP: 3270/3520] Normal (∞) } Charges: ° Dark Bomb Lv5 (1/1)Cooldowns: ° Temporal Flux (0/0)Use Limits: ° Total Chips (5 Left)° Mega Chips (3 Left)° Giga Chips (1 Left)° Guardian Oath (3/4 Left)° Blade Oath (4/4 Left)° Conformity (4/4 Left)° Vigor (10 Left)° Residuum (7 Left)° Aspiration (9 Left)° Razor Barrage (2 Left)° Fatal Barrage (1 Left)° Goliath's Grave (2 Left)° Silent Sonicboom (2 Left)° False Pledge (2 Left)° Firewall ⇪ Nu (2 Left)° Air Shoes ⇪ Nu (2 Left)° Speed Addition ⇪ Omega (0 Left)° Skill Addition ⇪ Zeta (2 Left)° Great Sword ⇪ SP (0 Left)
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