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Post by Shast on Aug 12, 2020 17:41:19 GMT -8
Out of Character Baxters init outdoes Keksis' so LETSGO.
I'm forgoing RP for speeds.
-"Pump up with the B"- Activated Support skill *Baxter unleashes his secret training technique! A large floating screen appears and Baxter inserts his dope workout video "Pump up with the B" into the VCR slot. It begins playing an intense workout regiment guided by 'the host with the most' Baxter.* --- Creates a 215 HP "TV" object that can't be used for intercept. Each turn, choose one of the effects of [Da boss], active viruses under Baxter's control increase that benefit to its maximum. [Effects persist after TV object is destroyed.] [x2 uses]
Independence Passive Offense skill *Lario and Muigi are independent thinkers, but always have each others back like TRUE BROS.* --- Lario and Muigi have independent attacks(but share total slots), and don't need to perform attacks together, except for [Twin Cursor]. Temporary modifiers to attack slots only affect 1 of the Twins at a time, but are not halved. Lario and Muigi do not share cooldown between their attacks.
Defense
Support Baxter summons Gaston. Baxter summons Belarus. Baxter summons Lario and Muigi.
Baxter activates [Pump up with the B] -1 1/2 left
Gaston, Belarus, and the Twins increase the armor property.
Offense Baxter: 5+1AS Belarus: 2AS Gaston: 2AS Twins: 2AS
Lario and Muigi -Fire/Elec Orb- (Lario) S-attack Fire or Elec element *The spheres Lario and Muigi possess flare to life with fire and electricity respectively while orbs of matching energy appear in their hand. They whip them at a fool!* --- 45 damage, breaks shields, cuts auras, can't be intercepted, if hits opponent has -30 armor for 1 turn. [1 turn cooldown]
-Fire/Elec Orb-(Muigi) S-attack Fire or Elec element *The spheres Lario and Muigi possess flare to life with fire and electricity respectively while orbs of matching energy appear in their hand. They whip them at a fool!* --- 45 damage, breaks shields, cuts auras, can't be intercepted, if hits opponent has -30 armor for 1 turn. [1 turn cooldown]
Belarus: Normal Breath S-attack Normal element *Belarus shoots a gray stream of pure energy from its mouth!* --- 215 damage, cuts auras.
Wax Pipe C-attack Normal element *Belarus takes out his OWN pipe made of wax and bashes a dudes kneecaps in.* ---
150 180 damage, breaks shields, cuts auras, berserk, +20%(30) damage if Belarus' stats are boosted by [Da Boss] skill. [1 turn cooldown]
Gaston Fire Sword C-attack Fire element *NO ONE BEATS YOU WITH A PIPE LIKE GASTON!* --- 225 damage, cuts auras.
Sick Burn S-attack Fire element *A jab at your clothing, calling into question your gender, the snobby british 'hoot'. A master of the craft Gaston taunts a k'niggit. He does not insult moms however. That's not cool.* --- 140 damage, undodgeable, breaks shields, burns. [1 turn cooldown]
Baxter Charges [Pro assist] 1/1
Sick Moves C-attack Normal element *Baxter's Book of Facts fact #08: "Break dancing is the future."* --- 180 damage, breaks shield, cuts auras, if hits removes "hits additional targets" from all targets attacks for 2 turns. [3 turn cooldown]
Chair Wailing! x4 C-attack Normal element *Baxter grabs a chair and smacks a foe upside the head. Brutal!* --- 235 damage, breaks shields, cuts auras
summary Baxter= HP: 2600/2600 Status: Normal Stage: normal CD: sick moves 0/3
chrg: Pro assist 1/1
Belarus= HP: 2550/2550 status: Normal cd: wax pipe 0/1
Gaston= HP: 1350/1350 status: Normal cd: sick burn 0/1
Lario / Muigi= HP: 725/725 / 725/725 Status: Normal / Normal CD: Elec orb 0/1 Fire orb 0/1
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Post by xoDeathy on Aug 13, 2020 17:32:11 GMT -8
|Defense Phase| Keksis is strong to Elec
[0/5]
<Ring of the Dark Adviser> A ring with strange powers, said to increase the user's speed and offensive powers.... ° User has +2 Attack Slots ° Glitch: User deals -50 Damage with all attacks ° After using 5 Dark Chips in battle, the Glitch is removed for the rest of that battle
[Keksis sacrifices a use from Divination Lock, 1 left] [Standing by..]
::SlasherCode:: Offense Skill || Costs 1 Skill Use to activate ::°:: When activated, this chip is set to "Standby" for 1 Turn ::°:: The first time an enemy uses a non-"Cannot be Countered" C-Attack while this chip is in "Standby" Mode, it negates that attack and counters for (450) Unavoidable Damage equal to the user's base Mega Chip Damage
-<Chip Mastery>- S-Tier Keksis has made a significant breakthrough in his understanding of chip data, allowing him to masterfully use them. -User counts their version twice when calculating Chip Damage- -Passive-
-<Fatebringer Armor: Convergent Force MK.I>- C-Tier While normally not looking for upgrades to his own self, his interest in the armor created by his friend's operator has peaked. Convergent Force Mk.I features small sustaining bonuses for those looking more towards spending resources for tactical victories rather than brute forcing their way through. -Whenever Keksis consumes a Chip Use, he gains +60 Armor per Chip Use Spent, to a maximum of +240 Armor, resets at the end of turn- -Passive- -<Fatebringer Armor: Convergent Force MK.II>- C-Tier While normally not looking for upgrades to his own self, his interest in the armor created by his friend's operator has peaked. Convergent Force Mk.II further advances the sustaining bonuses granted by the first edition when spending resources, allowing greatly increased survive-ability while tactically advancing. -Whenever Keksis consumes a Chip Use, he gains +110 Regen per Chip Use Spent, to a maximum of +440 Regen, resets at the end of turn- -Passive-
Fire/Elec Orb taken for (45 -60) 0 Damage, -30 Armor for 1 turn
Fire/Elec Orb taken for (45 -30 x.7) 10 Damage, -30 Armor for 1 turn
Normal Breath taken for 215
Wax Pipe taken for 180, Keksis is immune to Berserk
[Fire Sword avoided by]
 < Amethyst Cross of Speed> A shining cross of amethyst, emanates a powerful force. ° User has +1 Natural Avoid (Shield, 0 Turn CD)
Sick Moves deals 180, Hits x additional targets removed for 2 turns
Four Chair Wailings deal 940
[+2 Temp Uses]
-<Celestial Coins>- A-Tier Striking Keksis causes small blue flames to form a halo around the back of his head, in which he uses to quickly conjure chip data, or else they dissipate a few moments later. -Each time Keksis is struck by an attack, he gains +1 Chip Use for 1 turn, to a max of +2 Temporary Chip Uses. Resets each turn- -Chip Uses gained this way can also be sacrificed instead of a Skill Use for Chips that specify to do so- -Passive-
|Recuperation Phase|
[Keksis is immune to Dark Chip Glitches]
[Resource Typing summons Abusis, a Fire Ratty]
[Keksis sets the Panels to Glitch Panels] <Set Stage> Activated Program User may change all panels on the field for 3 Turns. Stage is chosen upon purchase. ⇪ Omega The Stage of this Program is chosen upon use -2 Uses-1 left
[Keksis adds Poison Panels to Glitch Panels] <Celestial Sky> Advanced With a new breakthrough in Keksis's research, Keksis tears away at the reality of data on the field, causing an indirect, and unstable, connection to the Celestial Realm. -[+]If the current field is not Normal or Locked, once per turn Keksis may summon a Field and combine it with the current Field, adding all Elements and Effects. Does not extend the duration- -[=]If the opponent or Keksis place a field normally, all currently combined fields are overwritten- -[=]Cannot add a duplicate stage to itself- -[-]Keksis may not benefit from positive stage effects to himself (his attacks still gain benefits)- -Passive-
<Set Stage> Activated Program User may change all panels on the field for 3 Turns. Stage is chosen upon purchase. ⇪ Omega The Stage of this Program is chosen upon use -2 Uses-0 left
Glitched Poison Panels Bug/Toxic Element ° At the beginning of each of their turns, a navi chooses 1 status damage from a non-hidden, non-custom source ° They are afflicted by that status, and its duration refreshes each turn Glitch Panels are active ° All navis have -1 attack slot ° All navis take 100 Toxic Element damage/turn ° Lasts 3 turns
-<Celestial Field>- X-Tier Keksis always keeps the odds in his favor. -Special Property: Celestial Field- `Upon use, Keksis increases the turn duration of the current panels by 1. 0 CD
Keksis's HP: 1185/2600
Abusis HP: 300/300 Armor: 0
Field: Glitched/Poison (Limitless) Nat. 1 CD:// Ready Status(es): Hits x Additional Removed (1/2)
|Unleash Phase| 6 Attack Slots -50 Damage Dark Adviser
+10% Multi-Elem
1:|::BugRiserSwordCode:: 1320 Bug/Blade C-Damage ::°:: Hits All || Fully Undodgeable || Cuts UnCuttable Auras ::°:: This Chip can be used multiple times per battle, regardless of restriction. Additional uses beyond the first do not count against the user's total number of Chip Uses per battle. ::°:: Each use of this chip puts it on a 1-Turn Cooldown ::°:: Can gain Damage from external sources, but cannot otherwise be augmented
2:| Charging Celestial Strike (1)
3:| Charging Celestial Strike (1)
4:| Charging Celestial Strike (1)
5:| Charging Celestial Strike (1)
6:| Charging Celestial Strike (1)
Abusis:| <Ratton Bomb> @ Baxter S-Range, Fire Abusis fires a mouse shaped crawler mine that seeks out a foe! 90 Damage Breaks Shields -If avoided, auto attacks next turn at 100% Damage- 1 CD
|Summary Phase|
1320 Bug/Blade @ All
90 Fire Damage @ Baxter
Keksis's HP: 1185/2600 Field: Glitched/Poison B-Chip Folder: 6/7 [3/3 Mega, 1/1 Giga] (+2/2 this turn, 1 used, 2 Sealing Fate) Cooldowns:
Ratton Bomb (0/1)
Bug R Sword (0/1)
Chips Used: Bug R Sword x1
Slasher x1
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Post by Shast on Aug 14, 2020 19:30:59 GMT -8
Out of Character +2 skill uses/turn and a skill that makes stages last forever? nice. Very oomphy sir.
{relevant skills}-"Pump up with the B"- Activated Support skill *Baxter unleashes his secret training technique! A large floating screen appears and Baxter inserts his dope workout video "Pump up with the B" into the VCR slot. It begins playing an intense workout regiment guided by 'the host with the most' Baxter.* --- Creates a 215 HP "TV" object that can't be used for intercept. Each turn, choose one of the effects of [Da boss], active viruses under Baxter's control increase that benefit to its maximum. [Effects persist after TV object is destroyed.] [x2 uses]
-Face to Fist style- Passive Defense skill *Baxter's Book of Facts fact #19: "Face to Fist Style is an ancient martial art. Master it if you can. Look to Embera as a guide and you will do well."* --- When intercepted/intercepting, the interceptor gets +75 armor against the intercepted attack. Applies to intercepting objects as well.
Sponge Style- Passive Defense skill *Much like the noble sponge, the soaking properties of my face is UNDENIABLE!* --- When intercepted/intercepting, the interceptor may instead of taking the attack for the intercepted, reduce the attacks damage by 50% and take that much damage themselves. Affected by the interceptors own DR and armor.
-Turtle Maneuver- Activated Support skill *Baxter and his companions assume a protective stance.* --- Upon use, for 1 turn, Baxter and his currently summoned viruses may intercept attacks marked [Hits all], that target multiple targets, or can't be intercepted. Taking additional damage from hits as required as though it were one attack. [x4 uses]
-Believe it!- Passive support skill *Baxters Book of Facts fact #67: Believe it!* --- When Baxter or one of his viruses intercepts, they regenerate 100hp.
Candle Activated Trait *Belarus creates a large candle that burns brightly. Restoring hope and health to allies.* --- Creates a [Version*50+30](430) "Candle" object that can be used for intercept. While active "Candle" heals all allies for [Version*10+20](100) each turn. Only one "Candle" may be active at a time per Candevil. [x3 uses]
-Blue Candle- Activated Offense skill *Belarus materializes a candle that looks like Sanik while mumbling something about goin' fast.* --- Creates a 110 HP object that can't be used for intercepting. While active, +1 Attack slot and +40 damage to creator and all allies. [x3 uses]
defense Baxter has 0 armor and 0% DR. The crew has 45 armor and 0% DR.
Baxter activates [Turtle Stance] 4-1=3 left.
Belarus intercepts [Bugsword] for everyone. Dieing horribly. Gaston intercepts [firebomb], trigger [believe it] and [face to fist style] for a total of 0 damage.
support Belarus activates [Darksoul] 1-1=0 left. Poison stage -100 to all Everyone selects [blinds] for their status on bug stage.
Baxter fixes his broken tv. 1-1=0 left Belarus activates [Candle] 3-1=2 left Belarus activates [blue candle] 3-1=2 left
"TV" activates, the crew all select regen, +90/turn. Belarus regenerates: 190 Gaston regenerates: 190 Lario&Muigi regen: 190 Baxter regenerates: 140
offense Baxter: 5+1-1AS +40dmg Belarus: 2+2-1AS +40dmg Gaston: 2+1-1AS +40dmg Twins: 2+1-1AS +40dmg
Twins Twin cursor x2 S-attack Elec element *Once Twins acquires and determines the nature of their target, it is deftly attacked.* ---
145 185 damage.
Belarus Normal Breath x3 S-attack Normal element *Belarus shoots a gray stream of pure energy from its mouth!* ---
215 255 damage, cuts auras.
Gaston Fire Sword x2 C-attack Fire element *NO ONE BEATS YOU WITH A PIPE LIKE GASTON!* ---
225 265 damage, cuts auras.
Baxter Chair Wailing! x4 C-attack Normal element *Baxter grabs a chair and smacks a foe upside the head. Brutal!* ---
235 275 damage, breaks shields, cuts auras
drops charge of pro assist, charges pro assist.
summary Baxter= HP: 1390/2600 "TV": 215/215 Status: blind Stage: bug/poison inf/inf CD: sick moves 1/3
chrg: Pro assist 1/1
Belarus= HP: 191/2550 Candle: 430/430 B.Candle: 110/110 status: blind cd: wax pipe 1/1
Gaston= HP: 1350/1350 status: blind cd: sick burn 1/1
Lario / Muigi= HP: 725/725 / 725/725 Status: blind / blind CD: Elec orb 1/1 Fire orb 1/1
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Post by xoDeathy on Aug 22, 2020 9:14:04 GMT -8
|Defense Phase| Keksis is strong to Elec
[0/5]
<Ring of the Dark Adviser> A ring with strange powers, said to increase the user's speed and offensive powers.... ° User has +2 Attack Slots ° Glitch: User deals -50 Damage with all attacks ° After using 5 Dark Chips in battle, the Glitch is removed for the rest of that battle
Santa Hat A warm holiday hat that keeps the spirit of Christmas alive all year round. ° User may activate Christmas-edition Battle Chips ° Once per battle the user may add "Ice Element" to all attacks for one turn ° User's Ice Element Attacks gain +20 Damage per Christmas-edition Battle Chip they've used up to that point in battle
[Summons a Gingerbread Man with 600 HP] ::GingerbreadManCode::
[+60 Armor, +60 Armor from BugR]
Twin Cursor deals (185 -120 x.7 x2) 90 Damage
Normal Breath deals (255 -120 x3) 405 Damage
[Slasher procced on first Fire Sword, negated]
::SlasherCode:: Offense Skill || Costs 1 Skill Use to activate ::°:: When activated, this chip is set to "Standby" for 1 Turn ::°:: The first time an enemy uses a non-"Cannot be Countered" C-Attack while this chip is in "Standby" Mode, it negates that attack and counters for (450) Unavoidable Damage equal to the user's base Mega Chip Damage
[Fire Sword 2 avoided by]
 < Amethyst Cross of Speed> A shining cross of amethyst, emanates a powerful force. ° User has +1 Natural Avoid (Shield, 0 Turn CD)
GingerbreadMan intercepts three Chair Wailings and crumbling to bits, restoring 150 HP to Keksis
Last Chair Wailing deals (275 -120) 155 Damage
|Recuperation Phase|
[Keksis is immune to Dark Chip Glitches] [Keksis is immune to Berserk] [+220/440 Regen from Chip Uses this turn]
[Keksis Reboots Set Stage and adds Lava Panels] <Reboot> Activated Program +1 Use to another program. Can only be equipped/activated once, regardless of other effects. May not give uses to undershirt programs. -1 Use, Period-
Glitched Poisoned Lava Panels Bug/Toxic/Fire Element ° At the beginning of each of their turns, a navi chooses 1 status damage from a non-hidden, non-custom source ° They are afflicted by that status, and its duration refreshes each turn Glitch Panels are active ° All navis have -1 attack slot ° All navis take 100 Toxic Element damage/turn ° Non-Fire navis take 100 Fire Element damage/turn ° Fire Element attacks deal x1.1 damage ° Fire Element navis gain 100 HP/turn
° Lasts 3 turns
-<Celestial Field>- X-Tier Keksis always keeps the odds in his favor. -Special Property: Celestial Field- `Upon use, Keksis increases the turn duration of the current panels by 1. 0 CD
[Keksis shatters into celestial light!] [Keksis gains Normal Level 5]
<Ethereal God: Dark Spreader> Keksis's research is finally complete, as his connection with the celestial realm allows him to transcend the limitations of the battlefield. -Sacrifice any Standard-Tier Attack Chip to merge with it, entering this form- -During Unison, user gains the Lv5 Effects of the Chip's first natural Element- -User's charged attacks may become that Chip at will, gaining its Name, Elements, Non-★ Effects, and User's Standard/Dark Chip Damage- -Lasts for 3 Turns- [1/3]
Cupid's BowThe power of affection imbued into the form of an arm-mounted bow.° At will, User may imbue any of their Charged Attacks to Roll Arrow upon use ° The Attack's Name becomes "Roll Arrow" and it gains the User's Base Standard Chip Damage as well as the following effect: -- "If Hits, victim loses 1 Chip Use for the rest of battle" ° ° This Crest has 2 Upgrade Slots
[First Celestial Strike Imbued with Dark Vulcan: If intercepted, still hits original, Boomerang: If avoided, strikes next turn with Full Damage and effects, Dark Cannon: +Damage based on Missing HP]
-<Celestial Chip Reader>- B-Tier Keksis's completed research on Battle Chips allows him to use their data as his own. -Keksis can spend 1 Use to add a C or B Tier Effect from a Standard or Dark Chip to one attack- -Keksis can spend 2 Uses to add an A or S Tier Effect from a Standard of Dark Chip to one attack- -Keksis cannot copy ★ Tier Effects- -Only one S-Tier Effect can be imbued onto an attack- -The Chip is still consumed and all applicable costs must be paid- -5 uses-0 left Keksis's HP: 1405/3100
Abusis HP: 300/300 Armor: 0
Field: Glitched/Poison/Lava (Limitless) Nat. 1 CD:// Ready Status(es): Hits x Additional Removed (2/2)
|Unleash Phase| 6 Attack Slots -50 Damage Dark Adviser, +50 Normal Unison
+10% Multi-Elem
Dark Plus° User's next Attack gains damage equal to their base Dark Chip Damage (+450) ° Glitch: Whenever User adds damage to an attack (including the one affected by this Chip), that attack loses (and cannot gain) 1 Aiming Effect
[All Celestial Strikes imbued with Roll Arrow]
[All Celestial Strikes imbued with Dark Spreader]
1:| <Dark Roll Arrow Spreader> C-Range, Wind/Bug/Toxic/Fire/Normal/Dark A basic strike with Keksis's hammer. 4290 Damage -Breaks Shields, Undodgeable- -Multiple instances may be Manually Charged at once- ::A:: Hits All ::A:: Deals +20% Damage per enemy targeted (Does not count Objects or Clones) ::A:: If Hits, inflicts Isolation for 1 Turn (allies cannot intercept for victim nor they for their allies) +If Hits, victim loses 1 Chip Use for the rest of battle+ ::S:: If Avoided, this chip auto-strikes again next turn with the same damage and effects ::A:: Gains Damage equal to the User's Missing HP (to a max of User's Base Dark Chip Damage (450)) ::B:: If intercepted, still hits original target
1-Turn Optional Charge 2:| <Dark Roll Arrow Spreader> C-Range, Wind/Bug/Toxic/Fire/Normal/Dark A basic strike with Keksis's hammer. 2805 Damage -Breaks Shields, Undodgeable- -Multiple instances may be Manually Charged at once- ::A:: Hits All ::A:: Deals +20% Damage per enemy targeted (Does not count Objects or Clones) ::A:: If Hits, inflicts Isolation for 1 Turn (allies cannot intercept for victim nor they for their allies) +If Hits, victim loses 1 Chip Use for the rest of battle+ 1-Turn Optional Charge 3:| <Dark Roll Arrow Spreader> C-Range, Wind/Bug/Toxic/Fire/Normal/Dark A basic strike with Keksis's hammer. 2805 Damage -Breaks Shields, Undodgeable- -Multiple instances may be Manually Charged at once- ::A:: Hits All ::A:: Deals +20% Damage per enemy targeted (Does not count Objects or Clones) ::A:: If Hits, inflicts Isolation for 1 Turn (allies cannot intercept for victim nor they for their allies) +If Hits, victim loses 1 Chip Use for the rest of battle+ 1-Turn Optional Charge
4:| <Dark Roll Arrow Spreader> C-Range, Wind/Bug/Toxic/Fire/Normal/Dark A basic strike with Keksis's hammer. 2805 Damage -Breaks Shields, Undodgeable- -Multiple instances may be Manually Charged at once- ::A:: Hits All ::A:: Deals +20% Damage per enemy targeted (Does not count Objects or Clones) ::A:: If Hits, inflicts Isolation for 1 Turn (allies cannot intercept for victim nor they for their allies) +If Hits, victim loses 1 Chip Use for the rest of battle+ 1-Turn Optional Charge
5:| <Dark Roll Arrow Spreader> C-Range, Wind/Bug/Toxic/Fire/Normal/Dark A basic strike with Keksis's hammer. 2805 Damage -Breaks Shields, Undodgeable- -Multiple instances may be Manually Charged at once- ::A:: Hits All ::A:: Deals +20% Damage per enemy targeted (Does not count Objects or Clones) ::A:: If Hits, inflicts Isolation for 1 Turn (allies cannot intercept for victim nor they for their allies) +If Hits, victim loses 1 Chip Use for the rest of battle+ 1-Turn Optional Charge
6:|::DarkSpreaderCode:: 990 Normal/Dark S-Damage Breaks Shields ::A:: Hits All ::A:: Deals +20% Damage per enemy targeted (Does not count Objects or Clones) ::A:: If Hits, inflicts Isolation for 1 Turn (allies cannot intercept for victim nor they for their allies) ::°:: Glitch: User loses HP equal to 20% of this chip's total damage upon use
Abusis:| <Ratton Second> @ Baxter S-Range, Fire Abusis ensures a hit by precision follow ups! 75 Damage Breaks Shields, Cuts Auras/Barriers May be split between 2 Targets
|Summary Phase|
450 Unavoidable Damage @ Gaston
15,510 Wind/Bug/Toxic/Fire/Normal/Dark Damage @ All
990 Normal/Dark Damage @ All
75 Fire Damage @ Baxter
Keksis's HP: 1405/3100 Field: Glitched/Poison/Lava B-Chip Folder: 5/7 [3/3 Mega, 1/1 Giga] (+2/2 this turn, 1 used, 4 Sealing Fate) Cooldowns:
Ratton Bomb (1/1)
Bug R Sword (1/1)
Chips Used: GingerbreadMan x1
Boomerang x1
Bug R Sword x1
Slasher x1 Dark Plus x1
Dark Cannon x1
Dark Vulcan x1 Dark Spreader x2
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Post by Shast on Aug 22, 2020 18:27:36 GMT -8
Out of Character As the attacks came hurdling from the aether, hits all spam and sadness everywhere, Baxter ever the ready had the perfect plan in mind to dodge these bullets and win the day. Just as he was about to enact the plan however his phone rang. It was his mom. Momma B. Giving him an earful about playing outside after dusk.
"YO. Kekleon. I gotta bail homie. Can't go against the biggest B of them all. Cool setup. Maybe someday I'll finish your beating!"
and with that he and the crew beam out of the network with Baxters mom still nagging him on the phone.
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Post by xoDeathy on Aug 29, 2020 21:14:53 GMT -8
Keksis sends Baxter's rewards in the mail
<Keksis: +60/600> <Resource: +180> <Collector's Eye: +150> <Abusis: +60xp>
<Baxter: +30/300> <and Co: +30xp>
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