Post by Warrior on Feb 23, 2020 22:24:29 GMT -8
#s://i~imgur~com/EodXWY3~jpg
[HP:1,300/1,300]
Normal (∞)
Normal (∞)
Defensive
Shadow Element: Shine is Neutral to Wood
Event: Shine locks 6 Skills (all but Quick Assault) for
{Reboot: +1 Use to Skill Addition Zeta (2 -> 3) ::(+)::}
Reboot
Activated Program
+1 use to another program. Can only be equipped/activated once, regardless of other effects. May not give uses to undershirt programs.
⦗Uses per battle: 1/1⦘ (0 Left)
Activated Program
+1 use to another program. Can only be equipped/activated once, regardless of other effects. May not give uses to undershirt programs.
⦗Uses per battle: 1/1⦘ (0 Left)
{Skill Addition Zeta: Used 3 times for +6 Uses to Quick Assault (2 -> 8) ::(+)::}
Skill Addition ⇪ Zeta (Rose Quartz)
Activated Program
+1 +2 use to One Activated Skill when activated
⦗Uses per battle: 2/2⦘ (+1 -> 0 Left)
Activated Program
⦗Uses per battle: 2/2⦘ (+1 -> 0 Left)
{Quick Assault: Used 8 times for +8 Attack Slots (3 -> 11) ::(+)::}
Quick Assault - A-Tier
Shine attacks quickly when she finds an enemy's weak point.
° Shine gains +1 attack slot for 1 turn
° This skill gives +1 more attack slot if she wasn't hit by an attack this turn
° Shine may add an omni aimer of choice to the additional attack(s)
2 Uses (+6 -> 0 Left)
Shine attacks quickly when she finds an enemy's weak point.
° Shine gains +1 attack slot for 1 turn
° This skill gives +1 more attack slot if she wasn't hit by an attack this turn
° Shine may add an omni aimer of choice to the additional attack(s)
2 Uses (+6 -> 0 Left)
{Power Block: 50% Damage Taken ::(+)::}
Power Block
Active hidden program
One incoming attack deals 50% damage, and loses all temporary effects.
⦗1 turn cooldown⦘
Active hidden program
One incoming attack deals 50% damage, and loses all temporary effects.
⦗1 turn cooldown⦘
Event: Shine sacrifices 11 Attack Slots for 130 * 11 Armor
Innate Armor: 40
Event: Shine's Armor applies after Percentile Mitigation
Total Mitigation: x0.265 Damage Taken + 1470 Armor
Unavoidable Damage Taken:
[HP:115/1,300]
Normal (∞)
Normal (∞)
End Turn
Damage Threshold: 10,000