Post by Mega on Jan 22, 2020 12:08:36 GMT -8
V3 Approved (Remnant || 02/11/21)
|Navi & RP Information|
-Navi Name: SW_Steve.Exe
--Appearance: Reference. Navi Mark
In addition to the above reference, Steve's navi mark is his belt buckle. He stands barely taller than a Metool, and his mask has some blue "waves" painted on the cheeks.
--Personality: Steve is an equally mysterious and enigmatic... Steve. They behave very childishly, and seem to enjoy pulling pranks on people as opposed to doing any kind of actual work whatsoever. They're quite easy going considering all things, very much to the point that the world could be literally burning around them without bothering them. Big scary "boss" people however tend to intimidate Steve into either running at high speed, or doing their bidding like a good little minion. Steve is also quite friendly and overly curious, which is an odd combination with the aforementioned traits.
--Background: Slippery Steve is a Steve with a Shinobi motif for reasons completely unknown, once belonging to a tech company called, "Mirage" he suffered the fate of all Steves and became scattered across the net when the company came under fire and scrutiny by local governments. As of late, efforts have been underway to unite the Scattered Steves and Steve was brought into the Steve-fold where he serves as a kind of scout. In other words, nothing really changed as he was already sight seeing- there was just a purpose behind it now.
-Version / Experience:
--Version: 3
--Experience: 720
-Funds:
--Allowances: 4
--Zenny: 7,250z
--Bugfrags: 1
|Statistical Information|
-Type: Intel
° Chips may be upgraded 1 additional time beyond maximum.
° +5 total attacks.
° +1 special property of another element, +1 more every new type bonus acquired by version. (May not select properties that require level 5 of an element, or hidden elements)
^Sonic: Confusion
-Karma: Neutral
-Elements: Aqua 4, Shadow 4
+Soak
+2 Natural Dodges (Separate 3 Turn CDs)
+Panels start as Ocean (Lasts 3 Turns).
+1 Initiative
Change the effects of any avoidance to a Dodge for one use (0 Turn CD)
+2 Uses to One Avoid Skill (or +1 use to Two Avoid Skills)
--Net Strengths:Dark,
--Net Weaknesses:Stone,
-HP: 1,000
+200 (v3)
+100 (Signet)
-300 (HP Sac)
-Armor: 0
-Regeneration: 0
-Natural Avoids: Dodge(Base): 5CD, Barrier/Shield(Aqua4) 3CD
-Base Damage: 140
-10 Glass Cross
+30 from HP Sac
+20V
-Attack Slots: 3 +1 on starting turn
+1 A/S on starting turn: Navi Mark
|Skills|
Steve Power
Type: ?-Tier Elemental Level Skill
Desc: STEVE POWAH!
Effect: +1 elemental level
Uses: -Passive-
Unaware
Type: ?-Tier Advanced Defense Skill
Desc: Steve doesn't want to do maths!
Effect: Steve cannot increase his Attack Slots, Attack Damage, Regeneration, or Armor mid-battle, but his stats can be decreased by outside effects. Steve treats his opponent's Armor and Attack Damage as they are listed in-stats, ignoring augments both positive and negative. An opponent can expend two uses of an effect that increases their Armor against one attack or Attack Damage to ignore this effect.
Uses: -Passive-
Head On!
Type: C-tier Shield Skill
Desc: Apply directly to the forehead!
Effect: Blocks 1 attack
Uses: x6 (+1 from Shadow)
Sound Barrier
Type: C-tier Barrier Skill
Desc: Steve screeches like an air raid siren x100!
Effects: Barriers 1 attack
Uses: x6 (+1 from Shadow)
Steve Clone No-jutsu
Type: A-tier Speed/Clone
Desc: Steve summons a friend to assist him!
Effects:
Creates 1 clone with 20% Max health, 1 A/S at 50% DMG
Uses: x2 (+1 from Sapphire+Glass)
|Attacks|
Steve-Roh-Dah
R/E: S-Shadow
Desc: The user releases a powerful "airhorn" blast!
Damage: [110]Dmg
Effects:
+Cuts Auras
+Breaks Shields
+Berserk
Cooldown: 1
Steve Stupefy-Powder
R/E: S-Shadow
Desc: Throw Black Sand at someone's face!
Damage: [110]Dmg
Effects:
+Undodgeable
+Breaks Shields
+Confuse
Cooldown: 1
Steve Sand Shot
R/E: S-Shadow OR Aqua
Desc: Throw wet Black Sand someone's face!
Damage: [100]Dmg
Effects:
+Breaks Shields
+Cuts Auras
+Blinds
+Can be Shadow OR Aqua
Cooldown: 1
Steve-Roller
R/E: C-Shadow
Desc: The user does a fantastic cartwheel!
Damage: [110]Dmg]
Effects:
+Breaks Shields
+Cuts Auras
+If Avoided: User gains +50hp
Cooldown: 2
Steve Shot
R/E: S-Shadow
Desc: A small pellet of Shadow
Damage: [140]Dmg
Effects:
Choose 2 Basic Aimers on Use
Cooldown: 0
Steve Stack Attack 1
R/E: C-Aqua
Desc: The Dopplganger attacks!
Damage: [120]Dmg
Effects:
-Clone ONLY Attack
+Undodgeable
+Breaks Shields
+Confuse
+If avoided: Berserk
Cooldown: 2
Steve Stack Attack 2
R/E: C-Aqua
Desc: The Doppleganger attacks!
Damage: [100]Dmg
Effects:
-Clone ONLY attack
+Undodgeable
+Cuts-Auras
+Blinds
+If avoided: Confuse
Cooldown: 2
Steve Stack Attack 3
R/E: C-Aqua
Desc: The Doppleganger attacks!
Damage: [100]Dmg
Effects:
-Clone ONLY attack
+Breaks Shields
+Cuts Auras
+Berserk
+If avoided: Blinds
Cooldown: 2
Steve Slip
R/E: C-Shadow
Desc: The user slips trying to boop the snoot
Damage: [100]Dmg
Effects:
+Undodgeable
+Cuts Auras
+Confuse
+If avoided: User gains +30hp
Cooldowns: 2
Steve Soaker
R/E: S-Aqua
Desc: The user uses: Water Gun!
Damage: [100]Dmg
Effects:
+Undodgeable
+Cuts Auras
+Soak
+If avoided: User gains +30hp
Cooldowns: 2
|Hyper Attacks|
Secret Steve Skill
R/E: C-Shadow
Desc: The user unleashes a secret, forbidden attack!
Damage: [155]Dmg
Effects:
+Breaks Shields
+Cuts Auras
+Hits All
+If avoided: +1 to skill of User's choice
Cooldowns: 3
|Navi Customizer|
Accessories
Slots: 2/3
[Equipped]
Sapphire Shard
A single shard of Sapphire, gives off a weak light.
° Grants +1 Use to One Skill
° If equipped alongside a Glass Cross, has the effects of Sapphire Cross instead
° If equipped alongside a Glass Star, has the effects of Sapphire Star instead
Cost: 1,000z
[Equipped]
Glass Cross of Glass
A shining cross of... glass? I think it's cracked!
° -10 DMG
° Enhances a single Shard Accessory equipped alongside this one
Cost: 1,000z
Battle Chips: 1/?
::shockwavecode::
110 Normal S-Damage
::B:: Cannot be Intercepted
::S:: If Hits, victim cannot positively augment their attacks for 1 Turn
::°:: Upgrades extend the debuff duration by 1 Turn (to a Max of 3 Turns)
::°:: Cannot be used on Broken Panels.
::°:: Costs 1 Use from a Skill or S-Tier Attack to activate
[::Chip:GuardianLv0:v0::]
[::Chip:Air ShotLv1:v0::]
Program Slots: 3/5
Defensive Programs Installed:
Anti Damage
Passive Program
Negates the first attack that would otherwise hit the user and counters for 100 + (20 * Version) Damage.
1,000z
Offensive Programs Installed:
[N/A]
Supportive Programs Installed:
Elemental Expansion [Equipped Twice]
Passive Program
User has +1 Element Level.
Can be equipped twice.
Regenerative Programs Installed:
[N/A]
Crests
[Equipped]
Cupid's Bow
° At will, User may imbue any of their Charged Attacks to Roll Arrow upon use
° The Attack's Name becomes "Roll Arrow" and it gains the User's Base Standard Chip Damage as well as the following effect:
-- "If Hits, victim loses 1 Chip Use for the rest of battle"
° This Crest has 2 Upgrade Slots
Heart Seeker: +1 Element Level x2 [Equipped]
Charge Lover x2: Ignore 1 chosen instance of Interruption per battle [None equipped yet]
Chip Lover x2: Non-Dark Standard Chips can be upgraded 1 Additional Time [None equipped yet]
Charge Stealer x2: Once per battle, gain 1 Instant Charge when interrupting an enemy charge [None equipped]
Life Stealer: User restores 50 HP per successful attack [Not equipped yet]
Chip Stealer: When landing Roll Arrow, User gains +1 Total Chip Use [Not equipped yet]
Silver Cross Signet
Crest
A silver cross designed to enhance defensive capability.
HP+100
[Not equipped]
Amethyst Star of Speed
A shining star forged of amethyst, sparkles with an otherworldly power
° User can turn the effects of their Natural Avoid into a Dodge, Shield or Barrier for 1 Turn
° All Natural Avoid Types must be uniform that turn
° 0 Turn CD
MMM Fest Medallion
(Crest) Proof that you enjoyed the MMM Fest of 2023!
- At any time, User may sacrifice 1 Mega Chip to summon 5 Balloons
- Balloons are 1 HP Objects that:
-- Are Normal Element, Can Intercept, and Cannot Attack
-- When struck by a Multi-Target Attack, only 1 Balloon is destroyed
Achievements
Turbo Bronze
The achiever has managed to natural avoid a total of 3 attacks in one battle.
Level: 3
Bugfrags: 2
Magnet Bronze
The achiever has been a part of a battle lasting 6 or more turns counting only the achiever's posts.
Level: 4
Bugfrags: 2
Yamato Bronze
The achiever has managed to collect one or more crests.
Level: 1
Bugfrags: 2
Items
MMM Fest Cotton Candy
Deliciously powerful cotton candy.
-Choose one of three options at the beginning of a battle:
User's HP is +100% for the duration of battle
User's recovery (including Regen) is boosted by +100%
User's damage is boosted +50% (chips included)
This Item costs No Slot but expires at the end of this Event