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Post by xoDeathy on Jan 8, 2020 18:12:11 GMT -8
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Post by Gaia on Jan 8, 2020 18:24:30 GMT -8
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Post by xoDeathy on Jan 8, 2020 18:25:16 GMT -8
"Sup."
|Defense Phase|
|Recuperation Phase|
[Navi Joe regens 80 HP]
Navi Joe's HP: 1500/1500 Armor: 0
Field: Normal Nat. 1 CD:// 5/5 Status(es):
|Unleash Phase| 2 Attack Slots
1:|Charging NormCannon (1) 2:| <Sign Up for the Navi Joe Newsletter!> S-Range, Normal "We have a 50% off bonus for your first newsletter when you sign up!" 155 Damage Breaks Shields, Undodgeable -If hits, Navi Joe deals +50 Damage for 1 turn- 1 CD |Summary Phase|
155 Normal Damage @ Siega
Navi Joe's HP: 1500/1500 Field: Normal B-Chip Folder: 5/5 [0 Mega, 0 Giga] Cooldowns: Sign Up!! (0/1)
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Post by Gaia on Jan 8, 2020 18:31:54 GMT -8
Siega.CMD
"Collecting data. Reshaping reality. The usual."
Defense Phase
[Siega HP=1100/1100]
Siega has 0 Armor and is weak to Normal, Siega takes 2.5x Damage from Weaknesses
[Sign Up for the Navi Joe Newsletter!] - Siega avoids with one use of [Energy Data Application]!
[Energy Data Application] [C-Tier, Barrier] Limitless amounts of applied data allows the data siphon to forge a barrier from their spoils. - Absorbs 1 Attack. -- [Active, 2/3 Uses]
[Siega HP=1100/1100]
Support Phase
[Siega HP=1100/1100]
[Data Construct] [Advanced] The unique ability at the data siphon's disposal, to control the very data around them, is not simply limited to a basic control of the Net. He and his creations can warp data at a whim into a sentient form: The ability to create a Navi. - Siega does not possess a Type, and has his first 5 Elemental Levels are treated as Null. - Siega sacrifices 20% of his Max HP to use this ability. - By default, it creates a Clone that is 20% Complete (20% HP, Damage, AS All Rounded Down + Can Intercept.) - For each Full Turn Charge applied to this ability, the Completion % is doubled on that use (Max: 100%) - For each attack that hits Siega while he is charging it, the Base Completion % is increased by 2% on that use (barring Survival Effects) - A 100% Complete Clone has access to all of Siega's Abilities (including this one), Traits, and Equipment, tracks Use Limitations independently from Siega (minus Physical Chip Count), and will continue fighting even after Siega has fallen. Clones created in this way may select any Type and redistribute Siega's Null Elemental levels upon creation, and benefit from any first-turn benefits for their first turn of creation. - No Cooldown on this ability, but only usable x1/Turn and can delete Siega upon use. -- [Passive]
[Siega HP=1100/1100]
Offense Phase 2 AS
[Siega Fully Charges Data Construct]
Summary Phase
0 Damage @ Navi Joe
[Siega HP=1100/1100]
[Status] - - [Stage] - - [Cooldown] - -
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Post by xoDeathy on Jan 8, 2020 18:34:38 GMT -8
"Sup."
|Defense Phase|
|Recuperation Phase|
[Navi Joe regens 80 HP]
Navi Joe's HP: 1500/1500 Armor: 0
Field: Normal Nat. 1 CD:// 5/5 Status(es):
|Unleash Phase| 2 Attack Slots
1:|<NormCannon> S-Range, Normal Navi Joe fires a modified Cannon chip. 120 Damage Breaks Shields, Undodgeable Berserks, Blinds 1-Turn Optional Charge 0 CD
2:|<NormBuster1> S-Range, Normal Navi Joe fires his NormBuster1. 110 Damage Breaks Shields, Undodgeable
|Summary Phase|
230 Normal Damage @ Siega
Navi Joe's HP: 1500/1500 Field: Normal B-Chip Folder: 5/5 [0 Mega, 0 Giga] Cooldowns: Sign Up!! (0/1)
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Post by Gaia on Jan 8, 2020 18:44:14 GMT -8
Siega.CMD
Defense Phase
[Siega HP=1100/1100]
[Siega has 0 Armor and is weak to Normal, Siega takes 2.5x Damage from Weaknesses]
[NormCannon] - Avoided using 1 use of [Energy Data Application]! [NormBuster1] - Taken for 275 Damage! +2% efficiency.
[Energy Data Application] [C-Tier, Barrier] Limitless amounts of applied data allows the data siphon to forge a barrier from their spoils. - Absorbs 1 Attack. -- [Active, 1/3 Uses]
[Siega HP=825/1100]
Support Phase
[Siega HP=825/1100]
[Data Construct] [Advanced] The unique ability at the data siphon's disposal, to control the very data around them, is not simply limited to a basic control of the Net. He and his creations can warp data at a whim into a sentient form: The ability to create a Navi. - Siega does not possess a Type, and has his first 5 Elemental Levels are treated as Null. - Siega sacrifices 20% of his Max HP to use this ability. - By default, it creates a Clone that is 20% Complete (20% HP, Damage, AS All Rounded Down + Can Intercept.) - For each Full Turn Charge applied to this ability, the Completion % is doubled on that use (Max: 100%) - For each attack that hits Siega while he is charging it, the Base Completion % is increased by 2% on that use (barring Survival Effects) - A 100% Complete Clone has access to all of Siega's Abilities (including this one), Traits, and Equipment, tracks Use Limitations independently from Siega (minus Physical Chip Count), and will continue fighting even after Siega has fallen. Clones created in this way may select any Type and redistribute Siega's Null Elemental levels upon creation, and benefit from any first-turn benefits for their first turn of creation. - No Cooldown on this ability, but only usable x1/Turn and can delete Siega upon use. -- [Passive]
[Siega HP=825/1100]
Offense Phase 2 AS
[Siega Fully Charges Data Construct] - 84%
Summary Phase
0 Damage @ Navi Joe
[Siega HP=825/1100]
[Status] - - [Stage] - - [Cooldown] - -
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Post by xoDeathy on Jan 8, 2020 18:50:12 GMT -8
"Sup."
|Defense Phase|
|Recuperation Phase|
[Navi Joe regens 80 HP]
Navi Joe's HP: 1500/1500 Armor: 0
Field: Normal Nat. 1 CD:// 5/5 Status(es):
|Unleash Phase| 2 Attack Slots
1:|<NormCannon> S-Range, Normal Navi Joe fires a modified Cannon chip. 80 Damage Breaks Shields, Undodgeable Berserks, Blinds 1-Turn Optional Charge 0 CD
2:| <Sign Up for the Navi Joe Newsletter!> S-Range, Normal "We have a 50% off bonus for your first newsletter when you sign up!" 155 Damage Breaks Shields, Undodgeable -If hits, Navi Joe deals +50 Damage for 1 turn- 1 CD
|Summary Phase|
235 Normal Damage @ Siega
Navi Joe's HP: 1500/1500 Field: Normal B-Chip Folder: 5/5 [0 Mega, 0 Giga] Cooldowns: Sign Up!! (0/1)
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Post by Gaia on Jan 8, 2020 19:02:24 GMT -8
Siega.CMD
Defense Phase
[Siega HP=825/1100]
[Siega has 0 Armor and is weak to Normal, Siega takes 2.5x Damage from Weaknesses]
[NormCannon] - Avoided using 1 use of [Energy Data Application]!
[⇪ Reboot SP] Passive Mega Program. Adds +1 Use to all Non-Undershirt Programs.
[Skill Addition ⇪ Zeta] Activated Program [2/3 Uses/Battle], +1 to Energy Data Application +1 use to One Activated Skill when activated. Skill Addition gains +1 Use.
[Sign-Up for the Navi Joe Newspaper] - Avoided using 1 use of [Energy Data Application]!
[Energy Data Application] [C-Tier, Barrier] Limitless amounts of applied data allows the data siphon to forge a barrier from their spoils. - Absorbs 1 Attack. -- [Active, 0/3 Uses]
[Siega HP=825/1100]
Support Phase
[Siega HP=825/1100]
[Data Construct] [Advanced] The unique ability at the data siphon's disposal, to control the very data around them, is not simply limited to a basic control of the Net. He and his creations can warp data at a whim into a sentient form: The ability to create a Navi. - Siega does not possess a Type, and has his first 5 Elemental Levels are treated as Null. - Siega sacrifices 20% of his Max HP to use this ability. - By default, it creates a Clone that is 20% Complete (20% HP, Damage, AS All Rounded Down + Can Intercept.) - For each Full Turn Charge applied to this ability, the Completion % is doubled on that use (Max: 100%) - For each attack that hits Siega while he is charging it, the Base Completion % is increased by 2% on that use (barring Survival Effects) - A 100% Complete Clone has access to all of Siega's Abilities (including this one), Traits, and Equipment, tracks Use Limitations independently from Siega (minus Physical Chip Count), and will continue fighting even after Siega has fallen. Clones created in this way may select any Type and redistribute Siega's Null Elemental levels upon creation, and benefit from any first-turn benefits for their first turn of creation. - No Cooldown on this ability, but only usable x1/Turn and can delete Siega upon use. -- [Passive]
[Siega HP=825/1100]
Offense Phase 2 AS
[Siega Fully Charges Data Construct] - 100%
Summary Phase
0 Damage @ Navi Joe
[Siega HP=825/1100]
[Status] - - [Stage] - - [Cooldown] - -
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Post by xoDeathy on Jan 8, 2020 19:04:29 GMT -8
"Sup."
|Defense Phase|
|Recuperation Phase|
[Navi Joe regens 80 HP]
Navi Joe's HP: 1500/1500 Armor: 0
Field: Normal Nat. 1 CD:// 5/5 Status(es):
|Unleash Phase| 2 Attack Slots
1:|<NormCannon> S-Range, Normal Navi Joe fires a modified Cannon chip. 80 Damage Breaks Shields, Undodgeable Berserks, Blinds 1-Turn Optional Charge 0 CD
2:| <NormBuster1> S-Range, Normal Navi Joe fires his NormBuster1. 110 Damage Breaks Shields, Undodgeable
|Summary Phase|
190 Normal Damage @ Siega
Navi Joe's HP: 1500/1500 Field: Normal B-Chip Folder: 5/5 [0 Mega, 0 Giga] Cooldowns: Sign Up!! (0/1)
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Post by Gaia on Jan 8, 2020 19:17:50 GMT -8
Siega.CMD
Defense Phase
[Siega HP=825/1100]
[Siega has 0 Armor and is weak to Normal, Siega takes 2.5x Damage from Weaknesses]
[Skill Addition ⇪ Zeta] Activated Program [1/3 Uses/Battle], +1 to Energy Data Application +1 use to One Activated Skill when activated. Skill Addition gains +1 Use.
[NormCannon] - Avoided using 1 use of [Energy Data Application]!
[NormBuster1] - Taken for 275 Damage! +2% Efficiency.
[Energy Data Application] [C-Tier, Barrier] Limitless amounts of applied data allows the data siphon to forge a barrier from their spoils. - Absorbs 1 Attack. -- [Active, 0/3 Uses]
[Siega HP=550/1100]
Support Phase
[Siega HP=550/1100]
[Data Construct] [Advanced] The unique ability at the data siphon's disposal, to control the very data around them, is not simply limited to a basic control of the Net. He and his creations can warp data at a whim into a sentient form: The ability to create a Navi. - Siega does not possess a Type, and has his first 5 Elemental Levels are treated as Null. - Siega sacrifices 20% of his Max HP to use this ability. - By default, it creates a Clone that is 20% Complete (20% HP, Damage, AS All Rounded Down + Can Intercept.) - For each Full Turn Charge applied to this ability, the Completion % is doubled on that use (Max: 100%) - For each attack that hits Siega while he is charging it, the Base Completion % is increased by 2% on that use (barring Survival Effects) - A 100% Complete Clone has access to all of Siega's Abilities (including this one), Traits, and Equipment, tracks Use Limitations independently from Siega (minus Physical Chip Count), and will continue fighting even after Siega has fallen. Clones created in this way may select any Type and redistribute Siega's Null Elemental levels upon creation, and benefit from any first-turn benefits for their first turn of creation. - No Cooldown on this ability, but only usable x1/Turn and can delete Siega upon use. -- [Passive]
[Siega spawns a clone with Toxic Element, Defense Type, picks an immunity to Berzerk]
[Siega HP=330/1100] [SiegaT HP=1100/1100]
Offense Phase 2 AS
[Toxic Lv5 inflicts 160 Unavoidable Damage upon Navi Joe!]
1. [Void] The apertures on his palms open up and create a vacuum, rending forth data and energy for his use. [125] Toxic S-Damage [80%] ::C:: Cuts Auras, Undodgeable ::C:: This attack adopts one element the user possesses, upon use.
2. [Void] The apertures on his palms open up and create a vacuum, rending forth data and energy for his use. [125] Toxic S-Damage [80%] ::C:: Cuts Auras, Undodgeable ::C:: This attack adopts one element the user possesses, upon use.
1. [Fully Charges Data Construct] - 44%
Summary Phase
250 Damage @ Navi Joe 160 Unavoidable Damage @ Navi Joe
[Siega HP=330/1100] [SiegaT HP=1100/1100]
[Status] - - [Stage] - - [Cooldown] - -
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Post by xoDeathy on Jan 9, 2020 8:31:31 GMT -8
"Sup."
|Defense Phase|
160 Unavoidable
Both attacks taken for 250
|Recuperation Phase|
[Navi Joe regens 80 HP]
Navi Joe's HP: 1330/1500 Armor: 0
Field: Normal Nat. 1 CD:// 5/5 Status(es):
|Unleash Phase| 2 Attack Slots
1:|<NormCannon> @ SiegaT S-Range, Normal Navi Joe fires a modified Cannon chip. 80 Damage Breaks Shields, Undodgeable Berserks, Blinds 1-Turn Optional Charge 0 CD
2:| <Sign Up for the Navi Joe Newsletter!> @ SiegaT S-Range, Normal "We have a 50% off bonus for your first newsletter when you sign up!" 155 Damage Breaks Shields, Undodgeable -If hits, Navi Joe deals +50 Damage for 1 turn- 1 CD
|Summary Phase|
235 Normal Damage @ SiegaT
Navi Joe's HP: 1330/1500 Field: Normal B-Chip Folder: 5/5 [0 Mega, 0 Giga] Cooldowns: Sign Up!! (0/1)
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Post by Gaia on Jan 9, 2020 20:32:51 GMT -8
Siega.CMD
Defense Phase
[Siega HP=330/1100] [SiegaT HP=1100/1100]
[Siega has 0 Armor and is weak to Normal, Siega takes 2.5x Damage from Weaknesses]
[SiegaT has 10 Armor]
[NormCannon] - SiegaT avoids with [Energy Data Application]! [Hyper Attack] - Negated via Ultimate Dark Lv4!
{User Tracker - Siega}[Energy Data Application] - [0/3] Evasive Data Application] - [3/3] [Defensive Data Application] - [3/3] [Ultimate Dark Negation] - [2/2] [Skill Addition Zeta] - [1/3] [Dark Soul] - [1/1]
{User Tracker - SiegaT}[Energy Data Application] - [2/3] Evasive Data Application] - [3/3] [Defensive Data Application] - [3/3] [Ultimate Dark Negation] - [1/2] [Skill Addition Zeta] - [3/3] [Dark Soul] - [1/1]
[Siega HP=330/1100] [SiegaT HP=1100/1100]
Support Phase
[Siega HP=330/1100] [SiegaT HP=1100/1100]
[Siega HP=330/1100] [SiegaT HP=1100/1100]
Offense Phase 2 AS
[Toxic Lv5 inflicts 160 Unavoidable Damage upon Navi Joe!]
1. [Void] The apertures on his palms open up and create a vacuum, rending forth data and energy for his use. [125] Toxic S-Damage [80%] ::C:: Cuts Auras, Undodgeable ::C:: This attack adopts one element the user possesses, upon use.
2. [Void] The apertures on his palms open up and create a vacuum, rending forth data and energy for his use. [125] Toxic S-Damage [80%] ::C:: Cuts Auras, Undodgeable ::C:: This attack adopts one element the user possesses, upon use.
1. [Fully Charges Data Construct] - 88%
Summary Phase
250 Damage @ Navi Joe 160 Unavoidable Damage @ Navi Joe
[Siega HP=330/1100] [SiegaT HP=1100/1100]
[Status] - - [Stage] - - [Cooldown] - -
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Post by xoDeathy on Jan 10, 2020 13:11:22 GMT -8
"Sup."
|Defense Phase|
160 Unavoidable
Both attacks taken for 250
|Recuperation Phase|
[Navi Joe regens 80 HP]
Navi Joe's HP: 920/1500 Armor: 0
Field: Normal Nat. 1 CD:// 5/5 Status(es):
|Unleash Phase| 2 Attack Slots
1:|<NormCannon> @ SiegaT S-Range, Normal Navi Joe fires a modified Cannon chip. 80 Damage Breaks Shields, Undodgeable Berserks, Blinds 1-Turn Optional Charge 0 CD
2:| <NormBuster1> SiegaT S-Range, Normal Navi Joe fires his NormBuster1. 110 Damage Breaks Shields, Undodgeable
|Summary Phase|
190 Normal Damage @ SiegaT
Navi Joe's HP: 920/1500 Field: Normal B-Chip Folder: 5/5 [0 Mega, 0 Giga] Cooldowns: Sign Up!! (0/1)
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Post by Gaia on Jan 11, 2020 10:20:01 GMT -8
Siega.CMD
Defense Phase
[Siega HP=330/1100] [SiegaT HP=1100/1100]
[Siega has 0 Armor and is weak to Normal, Siega takes 2.5x Damage from Weaknesses]
[SiegaT has 10 Armor]
[NormCannon] - SiegaT avoids with [Energy Data Application]! [NormBuster1] - SiegaT avoids with [Energy Data Application]!
{User Tracker - Siega}[Energy Data Application] - [0/3] Evasive Data Application] - [3/3] [Defensive Data Application] - [3/3] [Ultimate Dark Negation] - [2/2] [Skill Addition Zeta] - [1/3] [Dark Soul] - [1/1]
{User Tracker - SiegaT}[Energy Data Application] - [0/3] Evasive Data Application] - [3/3] [Defensive Data Application] - [3/3] [Ultimate Dark Negation] - [1/2] [Skill Addition Zeta] - [3/3] [Dark Soul] - [1/1]
[Siega HP=330/1100] [SiegaT HP=1100/1100]
Support Phase
[Siega HP=330/1100] [SiegaT HP=1100/1100]
[Siega HP=330/1100] [SiegaT HP=1100/1100]
Offense Phase 2 AS
[Toxic Lv5 inflicts 160 Unavoidable Damage upon Navi Joe!]
1. [Void] The apertures on his palms open up and create a vacuum, rending forth data and energy for his use. [125] Toxic S-Damage [80%] ::C:: Cuts Auras, Undodgeable ::C:: This attack adopts one element the user possesses, upon use.
2. [Void] The apertures on his palms open up and create a vacuum, rending forth data and energy for his use. [125] Toxic S-Damage [80%] ::C:: Cuts Auras, Undodgeable ::C:: This attack adopts one element the user possesses, upon use.
1. [Fully Charges Data Construct] - 100%
Summary Phase
250 Damage @ Navi Joe 160 Unavoidable Damage @ Navi Joe
[Siega HP=330/1100] [SiegaT HP=1100/1100]
[Status] - - [Stage] - - [Cooldown] - -
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Post by xoDeathy on Jan 11, 2020 14:45:29 GMT -8
"Sup."
|Defense Phase|
160 Unavoidable
Both attacks taken for 250
|Recuperation Phase|
[Navi Joe regens 80 HP]
Navi Joe's HP: 590/1500 Armor: 0
Field: Normal Nat. 1 CD:// 5/5 Status(es):
|Unleash Phase| 2 Attack Slots
1:|<NormCannon> @ SiegaT S-Range, Normal Navi Joe fires a modified Cannon chip. 80 Damage Breaks Shields, Undodgeable Berserks, Blinds 1-Turn Optional Charge 0 CD
2:| <Sign Up for the Navi Joe Newsletter!> S-Range, Normal "We have a 50% off bonus for your first newsletter when you sign up!" 155 Damage Breaks Shields, Undodgeable -If hits, Navi Joe deals +50 Damage for 1 turn- 1 CD
|Summary Phase|
235 Normal Damage @ SiegaT
Navi Joe's HP: 590/1500 Field: Normal B-Chip Folder: 5/5 [0 Mega, 0 Giga] Cooldowns: Sign Up!! (0/1)
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