Post by Warrior on Dec 28, 2019 21:05:53 GMT -8
#s://i~imgur~com/HMwvYex~png
#s://i~imgur~com/HMwvYex~png
T U R N     1
Offensive
{ 1 ° Blade Beam: 1600 S-Blade Damage @ Nymphra ::(+)::}
[Attack - Blade Beam]
[Agile leaps upward, creating a wave of energy launched at his foe.]
° Damage Dealt: 500 + (100 * Target's Version)
° Blade Element || S-Range
° Triggers whenever Agile Omnidodges an Attack at the attacker.
° Regardless of Success: Bladeflurry's number of hits are increased by 1 for the rest of battle.
[Agile leaps upward, creating a wave of energy launched at his foe.]
° Damage Dealt: 500 + (100 * Target's Version)
° Blade Element || S-Range
° Triggers whenever Agile Omnidodges an Attack at the attacker.
° Regardless of Success: Bladeflurry's number of hits are increased by 1 for the rest of battle.
{ 2 ° Blade Flury: 1600 C-Blade Damage @ Nymphra ::(+)::}
[Attack - Bladeflurry]
[Agile darts forward, rapidly slashing at his target.]
° Damage Dealt: 50 + (5 * Target's Version) * 5 Hits
° Blade Element || C-Range
° Avoid Separately | Ignores 5 Armor per Hit (25) || Aimed || Hit Targets have their damage reduced by 5% (stacks)
° Regardless of Success: Gains +2 Hits for the rest of battle
[Agile darts forward, rapidly slashing at his target.]
° Damage Dealt: 50 + (5 * Target's Version) * 5 Hits
° Blade Element || C-Range
° Avoid Separately | Ignores 5 Armor per Hit (25) || Aimed || Hit Targets have their damage reduced by 5% (stacks)
° Regardless of Success: Gains +2 Hits for the rest of battle
End Turn
[HP=40,000/40,000]
[HP=30,000/30,000]
[HP=30,000/30,000]
T U R N     1
Defensive
Blade Beam: Taken for
Blade Flurry: Taken for
[HP:3,032/4,800]
Status: -25% Damage (∞)
Status: -25% Damage (∞)
Supportive
Regenerate 780 HP
{Rock Cube: 250 HP Object Created (7 Chips left || -1 Use from Pure Essence) ::(+)::}
::RockCubeCode::
Defense Skill || Costs 1 Skill Use to activate
::°:: Summons a Rock Cube with 250 HP
::°:: Rock Cube is an Object, Normal Element, cannot attack, and can intercept
::°:: Upgrades increase Rock Cube's HP by 50
Defense Skill || Costs 1 Skill Use to activate
::°:: Summons a Rock Cube with 250 HP
::°:: Rock Cube is an Object, Normal Element, cannot attack, and can intercept
::°:: Upgrades increase Rock Cube's HP by 50
{Mastery of Mechanism: +2 Chip Uses (5 -> 7) ::(+)::}
Mastery of Mechanism -- B+ Tier
Faith is keen and adaptable; she can seamlessly utilize auxiliary weaponry alongside her standard arsenal.
° Nymphra gains +1 Total Chip Use and +1 Attack Slot this turn
° Alternatively, Nymphra may forego one of the effects to gain the other twice instead
° Nymphra cannot spend Empty Chip Uses on skills/abilities
Passive (0 CD) (Signature Move)
Faith is keen and adaptable; she can seamlessly utilize auxiliary weaponry alongside her standard arsenal.
° Nymphra gains +1 Total Chip Use and +1 Attack Slot this turn
° Alternatively, Nymphra may forego one of the effects to gain the other twice instead
° Nymphra cannot spend Empty Chip Uses on skills/abilities
Passive (0 CD) (Signature Move)
Effects Chosen
+2 Chip Uses
+2 Chip Uses
{Optima Flux: Stats Reallocated (Regen: 1480 || Armor: 0 || AS: 3 || Dmg: 0) ::(+)::}
Optima Flux -- S Tier
Faith is patient. She shows restraint until her enemy shows vulnerability.
° During her Supportive Phase, Nymphra can reallocate her stats using these ratios
° -120 Base Damage = +140 Regen (or) +60 Armor (or) +1 Attack Slot
° -260 Regen = +60 Damage (or) +60 Armor (or) +1 Attack Slot
° -120 Armor = +60 Damage (or) +140 Regen (or) +1 Attack Slot
° -2 Attack Slots = +60 Damage (or) +140 Regen (or) +60 Armor
° These reset on her next Supportive Phase when she may reallocate them again
° Conversions can only occur in these increments and cannot reduce a stat below 0
° Nymphra cannot have passive Armor, Regen, Attack Slot, or Base Damage Skills.
Passive
Faith is patient. She shows restraint until her enemy shows vulnerability.
° During her Supportive Phase, Nymphra can reallocate her stats using these ratios
° -120 Base Damage = +140 Regen (or) +60 Armor (or) +1 Attack Slot
° -260 Regen = +60 Damage (or) +60 Armor (or) +1 Attack Slot
° -120 Armor = +60 Damage (or) +140 Regen (or) +1 Attack Slot
° -2 Attack Slots = +60 Damage (or) +140 Regen (or) +60 Armor
° These reset on her next Supportive Phase when she may reallocate them again
° Conversions can only occur in these increments and cannot reduce a stat below 0
° Nymphra cannot have passive Armor, Regen, Attack Slot, or Base Damage Skills.
Passive
Allocation Spent
240 Base Damage - 240 = +420 Regen
5 Attack Slots - 4 = +180 Regen
240 Base Damage - 240 = +420 Regen
5 Attack Slots - 4 = +180 Regen
[HP:3,032/4,800]
Status: -25% Damage (∞)
Status: -25% Damage (∞)
Offensive
Nymphra: 1 AS
-240 Damage this turn
-25% Damage this turn
{ A ° Virtuosity: Feint: Charged ::(+)::}
Virtuosity: Feint
A solution for the fleet foe; Faith feigns an attack to punish their reaction.
170 C-Blade Damage (70%)
° Breaks Shields, Cuts Auras
° Cannot be Naturally Avoided
° May optionally be aimed at up to 2 Additional Targets
° Can be Optionally Charged for 1 Turn
A solution for the fleet foe; Faith feigns an attack to punish their reaction.
170 C-Blade Damage (70%)
° Breaks Shields, Cuts Auras
° Cannot be Naturally Avoided
° May optionally be aimed at up to 2 Additional Targets
° Can be Optionally Charged for 1 Turn
End Turn
{Stage: Normal (∞) ::(+)::}
Normal Panels
Normal Element
° No effect
° Basic Stage, automatically active at the beginning of battle
° Lasts until stage is changed
Normal Panels
Normal Element
° No effect
° Basic Stage, automatically active at the beginning of battle
° Lasts until stage is changed
{
Charges:
° Virtuosity: Feint (1/1)
Cooldowns:
° N/A
Use Limits:
° Total Chips (7 Left)
° Mega Chips (4/4)
° Giga Chips (1/2)
° Apex of Agility (6/6)
° Crest of Capability (6/6)
° Pinnacle of Proficiency (6/6)
[HP:3,032/4,800]
Status: -25% Damage (∞)
}Status: -25% Damage (∞)
Charges:
° Virtuosity: Feint (1/1)
Cooldowns:
° N/A
Use Limits:
° Total Chips (7 Left)
° Mega Chips (4/4)
° Giga Chips (1/2)
° Apex of Agility (6/6)
° Crest of Capability (6/6)
° Pinnacle of Proficiency (6/6)
T U R N     2
Offensive
{ 1 ° Spiked Mace: 1575 C-Break Damage @ Rockcube ::(+)::}
[Attack - Spiked Mace]
[The giant spiked flail from Violen tears apart everything in its wake.]
° Damage Dealt: 750 + (75 * Target's Version) * 1+(Number of Objects Active from Spiked Destruction) Hits
° Break Element || C-Range
° Damage Cannot be Reduced Below 50%
° Breaks Unbreakable Shields || Destroys Clones and Objects || Cannot be Intercepted || Avoid Separately || Aimed
° For each Object that Violen destroys each turn, this autoattacks with full damage and effects on the following turn.
° Retains all hits from Spiked Destruction until the end of the turn.
[The giant spiked flail from Violen tears apart everything in its wake.]
° Damage Dealt: 750 + (75 * Target's Version) * 1+(Number of Objects Active from Spiked Destruction) Hits
° Break Element || C-Range
° Damage Cannot be Reduced Below 50%
° Breaks Unbreakable Shields || Destroys Clones and Objects || Cannot be Intercepted || Avoid Separately || Aimed
° For each Object that Violen destroys each turn, this autoattacks with full damage and effects on the following turn.
° Retains all hits from Spiked Destruction until the end of the turn.
{ 2 ° Spiked Mace: 1575 C-Break Damage @ Nymphra ::(+)::}
[Attack - Spiked Mace]
[The giant spiked flail from Violen tears apart everything in its wake.]
° Damage Dealt: 750 + (75 * Target's Version) * 1+(Number of Objects Active from Spiked Destruction) Hits
° Break Element || C-Range
° Damage Cannot be Reduced Below 50%
° Breaks Unbreakable Shields || Destroys Clones and Objects || Cannot be Intercepted || Avoid Separately || Aimed
° For each Object that Violen destroys each turn, this autoattacks with full damage and effects on the following turn.
° Retains all hits from Spiked Destruction until the end of the turn.
[The giant spiked flail from Violen tears apart everything in its wake.]
° Damage Dealt: 750 + (75 * Target's Version) * 1+(Number of Objects Active from Spiked Destruction) Hits
° Break Element || C-Range
° Damage Cannot be Reduced Below 50%
° Breaks Unbreakable Shields || Destroys Clones and Objects || Cannot be Intercepted || Avoid Separately || Aimed
° For each Object that Violen destroys each turn, this autoattacks with full damage and effects on the following turn.
° Retains all hits from Spiked Destruction until the end of the turn.
{ 3 ° Finger Bullets: 210 S-Break Damage @ Nymphra ::(+)::}
[Attack - Finger Bullets]
[Leaping into the air, Violen sprays down a number of bullets.]
° Damage Dealt: 100 + (10 * Target's Version)
° Break Element || S-Range
° Damage Cannot be Reduced Below 50%
° Hits All, Avoid Separately
° Gains an additional hit at full damage for every attack Violen has taken since his last turn.
[Leaping into the air, Violen sprays down a number of bullets.]
° Damage Dealt: 100 + (10 * Target's Version)
° Break Element || S-Range
° Damage Cannot be Reduced Below 50%
° Hits All, Avoid Separately
° Gains an additional hit at full damage for every attack Violen has taken since his last turn.
{ 1 ° Blade Beam: 1600 S-Blade Damage @ Nymphra ::(+)::}
[Attack - Blade Beam]
[Agile leaps upward, creating a wave of energy launched at his foe.]
° Damage Dealt: 500 + (100 * Target's Version)
° Blade Element || S-Range
° Triggers whenever Agile Omnidodges an Attack at the attacker.
° Regardless of Success: Bladeflurry's number of hits are increased by 1 for the rest of battle.
[Agile leaps upward, creating a wave of energy launched at his foe.]
° Damage Dealt: 500 + (100 * Target's Version)
° Blade Element || S-Range
° Triggers whenever Agile Omnidodges an Attack at the attacker.
° Regardless of Success: Bladeflurry's number of hits are increased by 1 for the rest of battle.
{ 2 ° Blade Flurry: 1600 C-Blade Damage @ Nymphra ::(+)::}
[Attack - Bladeflurry]
[Agile darts forward, rapidly slashing at his target.]
° Damage Dealt: 50 + (5 * Target's Version) * 8 Hits
° Blade Element || C-Range
° Avoid Separately | Ignores 5 Armor per Hit (40) || Aimed || Hit Targets have their damage reduced by 5% (stacks)
° Regardless of Success: Gains +2 Hits for the rest of battle
[Agile darts forward, rapidly slashing at his target.]
° Damage Dealt: 50 + (5 * Target's Version) * 8 Hits
° Blade Element || C-Range
° Avoid Separately | Ignores 5 Armor per Hit (40) || Aimed || Hit Targets have their damage reduced by 5% (stacks)
° Regardless of Success: Gains +2 Hits for the rest of battle
{ 1 ° Sphere Storm: 210 S-Plasma Damage @ Nymphra ::(+)::}
[Attack - Sphere Storm]
[Serges jumps and spins, a number of spheres shooting out of his hat at his foes.]
° Damage Dealt: 100 + (10 * Target's Version) + (Total Damage dealt to his personal Barrier)
° Plasma Element || S-Range
° Cuts Uncuttable Auras
° Damage cannot be Reduced
[Serges jumps and spins, a number of spheres shooting out of his hat at his foes.]
° Damage Dealt: 100 + (10 * Target's Version) + (Total Damage dealt to his personal Barrier)
° Plasma Element || S-Range
° Cuts Uncuttable Auras
° Damage cannot be Reduced
{ 2 ° Sphere Storm: 640 S-Fire/Break Damage @ Nymphra ::(+)::}
[Attack - Landmine]
[Serges has placed landmines throughout the arena, waiting for an opponent to trip up.]
° Damage Dealt: 200 + (20 * Target's Version)
° Fire/Break Element || S-Range
° Damage cannot be Reduced || Interrupts
° If Avoided, sets a Trap on the field for 1 Turn. Enemies who Naturally Avoid while field is Trapped take unavoidable damage equal to 1000 + (100 * Target's Version). This damage Cuts Dark Soul.
[Serges has placed landmines throughout the arena, waiting for an opponent to trip up.]
° Damage Dealt: 200 + (20 * Target's Version)
° Fire/Break Element || S-Range
° Damage cannot be Reduced || Interrupts
° If Avoided, sets a Trap on the field for 1 Turn. Enemies who Naturally Avoid while field is Trapped take unavoidable damage equal to 1000 + (100 * Target's Version). This damage Cuts Dark Soul.
End Turn
[HP=40,000/40,000]
[HP=30,000/30,000]
[HP=30,000/30,000]
T U R N     2
Defensive
Spiked Mace: Rockcube Destroyed
Spiked Mace: Taken for
Finger Bullets: Taken for
Blade Beam: Naturally Blocked
{Blade Flurry: Avoided 9 Times (3 from each skill) ::(+)::}
Apex of Agility -- B Tier || Dodge
Faith is graceful. Her movements are swift and elegant.
° Nymphra Dodges One Attack
° Nymphra can spend other Avoidances alongside this one to add their number of avoidances and avoidance types to each other for this use (becomes Biune/Triad; works with non-skills)
6 Uses (3 Left)
Faith is graceful. Her movements are swift and elegant.
° Nymphra Dodges One Attack
° Nymphra can spend other Avoidances alongside this one to add their number of avoidances and avoidance types to each other for this use (becomes Biune/Triad; works with non-skills)
6 Uses (3 Left)
Crest of Capability -- B Tier || Shield
Faith is vigorous. Her body can endure more than it appears.
° Nymphra Blocks One Attack
° Nymphra can spend other Avoidances alongside this one to add their number of avoidances and avoidance types to each other for this use (becomes Biune/Triad; works with non-skills)
6 Uses (3 Left)
Faith is vigorous. Her body can endure more than it appears.
° Nymphra Blocks One Attack
° Nymphra can spend other Avoidances alongside this one to add their number of avoidances and avoidance types to each other for this use (becomes Biune/Triad; works with non-skills)
6 Uses (3 Left)
Pinnacle of Proficiency -- B Tier || Barrier
Faith is disciplined. Her actions show careful rehearsal.
° Nymphra Absorbs One Attack
° Nymphra can spend other Avoidances alongside this one to add their number of avoidances and avoidance types to each other for this use (becomes Biune/Triad; works with non-skills)
6 Uses (3 Left)
Faith is disciplined. Her actions show careful rehearsal.
° Nymphra Absorbs One Attack
° Nymphra can spend other Avoidances alongside this one to add their number of avoidances and avoidance types to each other for this use (becomes Biune/Triad; works with non-skills)
6 Uses (3 Left)
Sphere Storm: Taken for
{Landmine: Avoided ::(+)::}
Pinnacle of Proficiency -- B Tier || Barrier
Faith is disciplined. Her actions show careful rehearsal.
° Nymphra Absorbs One Attack
° Nymphra can spend other Avoidances alongside this one to add their number of avoidances and avoidance types to each other for this use (becomes Biune/Triad; works with non-skills)
6 Uses (2 Left)
Faith is disciplined. Her actions show careful rehearsal.
° Nymphra Absorbs One Attack
° Nymphra can spend other Avoidances alongside this one to add their number of avoidances and avoidance types to each other for this use (becomes Biune/Triad; works with non-skills)
6 Uses (2 Left)
[HP:1,218/4,800]
Status: -25% Damage (∞) | -2 Attack Slots (∞)
Status: -25% Damage (∞) | -2 Attack Slots (∞)
Supportive
Regenerate 1480 HP
{Mastery of Mechanism: +2 Chip Uses (7 -> 9) ::(+)::}
Mastery of Mechanism -- B+ Tier
Faith is keen and adaptable; she can seamlessly utilize auxiliary weaponry alongside her standard arsenal.
° Nymphra gains +1 Total Chip Use and +1 Attack Slot this turn
° Alternatively, Nymphra may forego one of the effects to gain the other twice instead
° Nymphra cannot spend Empty Chip Uses on skills/abilities
Passive (0 CD) (Signature Move)
Faith is keen and adaptable; she can seamlessly utilize auxiliary weaponry alongside her standard arsenal.
° Nymphra gains +1 Total Chip Use and +1 Attack Slot this turn
° Alternatively, Nymphra may forego one of the effects to gain the other twice instead
° Nymphra cannot spend Empty Chip Uses on skills/abilities
Passive (0 CD) (Signature Move)
Effects Chosen
+2 Chip Uses
+2 Chip Uses
{Firewall ⇪ Nu: Damage Reduction cleansed ::(+)::}
Firewall ⇪ Nu
Activated Program
Upon activation of this program, user can remove one negative status of choice
Does not cost a Program Slot.
⦗Uses per battle: 2⦘
Activated Program
Upon activation of this program, user can remove one negative status of choice
Does not cost a Program Slot.
⦗Uses per battle: 2⦘
Effects Chosen
+2 Chip Uses
+2 Chip Uses
{Optima Flux: Stats Reallocated (Regen: 0 || Armor: 0 || AS: 6 || Dmg: +/-0) ::(+)::}
Optima Flux -- S Tier
Faith is patient. She shows restraint until her enemy shows vulnerability.
° During her Supportive Phase, Nymphra can reallocate her stats using these ratios
° -120 Base Damage = +140 Regen (or) +60 Armor (or) +1 Attack Slot
° -260 Regen = +60 Damage (or) +60 Armor (or) +1 Attack Slot
° -120 Armor = +60 Damage (or) +140 Regen (or) +1 Attack Slot
° -2 Attack Slots = +60 Damage (or) +140 Regen (or) +60 Armor
° These reset on her next Supportive Phase when she may reallocate them again
° Conversions can only occur in these increments and cannot reduce a stat below 0
° Nymphra cannot have passive Armor, Regen, Attack Slot, or Base Damage Skills.
Passive
Faith is patient. She shows restraint until her enemy shows vulnerability.
° During her Supportive Phase, Nymphra can reallocate her stats using these ratios
° -120 Base Damage = +140 Regen (or) +60 Armor (or) +1 Attack Slot
° -260 Regen = +60 Damage (or) +60 Armor (or) +1 Attack Slot
° -120 Armor = +60 Damage (or) +140 Regen (or) +1 Attack Slot
° -2 Attack Slots = +60 Damage (or) +140 Regen (or) +60 Armor
° These reset on her next Supportive Phase when she may reallocate them again
° Conversions can only occur in these increments and cannot reduce a stat below 0
° Nymphra cannot have passive Armor, Regen, Attack Slot, or Base Damage Skills.
Passive
Allocation Spent
780 Regen - 260 * 8 = +3 Attack Slots
780 Regen - 260 * 8 = +3 Attack Slots
{Northwind: All Barriers Removed (8 Chips left) ::(+)::}
::NorthwindCode::
Offense Skill || Does not cost a Skill Use to activate
::°:: Destroys all enemy Barriers and Auras on the field
::°:: This Chip must be used during the Supportive Phase
Offense Skill || Does not cost a Skill Use to activate
::°:: Destroys all enemy Barriers and Auras on the field
::°:: This Chip must be used during the Supportive Phase
{Snow Stage: Snow Panels Set (7 Chips left) ::(+)::}
Snow Stage
Ice Element
° Ice Element Attacks deal x1.2 Damage
° At any time, any navi can sacrifice an Attack Slot to throw a Snowball
° Snowballs are Ice Element, S-Range, and Inflict Freeze
° Snowballs gain two aimers of choice upon use, deal no damage, and cannot be augmented
° Lasts 1 Turn
° User must have a Santa Hat equipped to use this chip
Snow Stage
Ice Element
° Ice Element Attacks deal x1.2 Damage
° At any time, any navi can sacrifice an Attack Slot to throw a Snowball
° Snowballs are Ice Element, S-Range, and Inflict Freeze
° Snowballs gain two aimers of choice upon use, deal no damage, and cannot be augmented
° Lasts 1 Turn
° User must have a Santa Hat equipped to use this chip
[HP:2,698/4,800]
Status:
Status:
Offensive
Nymphra: 6 AS
{1 ° Glacial Essence: 120 C-Ice Damage @ Violen ::(+)::}
Freeze
Status Effect: For 1 turn, if the Freezing attack is C-Ranged, the afflicted Navi cannot use Shields. If the Freezing attack is S-Ranged, the afflicted Navi cannot use Dodges. If the attack is dual-ranged, the user must choose which avoid the afflicted Navi cannot use. Once ended, a Navi cannot be Frozen for 2 turns.
Glacial Essence
The symbols on Faith's dagger glow white as it freezes over, chilling whatever she cuts.
120 X-Blade Damage (50%)
° Breaks Shields, Cuts Auras
° If Hits, inflicts Freeze
° Range is chosen upon use
° Element may switch to Ice upon use
° May optionally be aimed at 1 Additional Target
° Can be Optionally Charged for 1 Turn
The symbols on Faith's dagger glow white as it freezes over, chilling whatever she cuts.
120 X-Blade Damage (50%)
° Breaks Shields, Cuts Auras
° If Hits, inflicts Freeze
° Range is chosen upon use
° Element may switch to Ice upon use
° May optionally be aimed at 1 Additional Target
° Can be Optionally Charged for 1 Turn
Freeze
Status Effect: For 1 turn, if the Freezing attack is C-Ranged, the afflicted Navi cannot use Shields. If the Freezing attack is S-Ranged, the afflicted Navi cannot use Dodges. If the attack is dual-ranged, the user must choose which avoid the afflicted Navi cannot use. Once ended, a Navi cannot be Frozen for 2 turns.
{ 2-6 ° Virtuosity: Feint: 57,168 C-Blade/Seeking/Toxic/Fire/Ice/Dark Damage @ All 3 ::(+)::}
Virtuosity: Feint
A solution for the fleet foe; Faith feigns an attack to punish their reaction.
170 + 360 + 360 + 360 + 210 + 210 + 315 x 2 x 2 x 1.2 x 1.5 C-Blade Damage x 4 Hits
° Breaks Shields, Cuts Auras
° Cannot be Naturally Avoided
° May optionally be aimed at up to 2 Additional Targets
° Can be Optionally Charged for 1 Turn
° Gains 1 Hit at full damage per C-Attack targets used last turn (3), to a Max of 3 Hits
° Non-Normal Element and Range chosen upon use (Seeking)
° Deals x2.0 Damage on panels matching this element (Ice)
° Inflicts x2.0 Damage to enemies weak to this element
° Enemies of this Element are immune to this attack
° If Hits, restores 15% of User's Missing HP
° Costs 5 Attack Slots
A solution for the fleet foe; Faith feigns an attack to punish their reaction.
170 + 360 + 360 + 360 + 210 + 210 + 315 x 2 x 2 x 1.2 x 1.5 C-Blade Damage x 4 Hits
° Breaks Shields, Cuts Auras
° Cannot be Naturally Avoided
° May optionally be aimed at up to 2 Additional Targets
° Can be Optionally Charged for 1 Turn
° Gains 1 Hit at full damage per C-Attack targets used last turn (3), to a Max of 3 Hits
° Non-Normal Element and Range chosen upon use (Seeking)
° Deals x2.0 Damage on panels matching this element (Ice)
° Inflicts x2.0 Damage to enemies weak to this element
° Enemies of this Element are immune to this attack
° If Hits, restores 15% of User's Missing HP
° Costs 5 Attack Slots
Modifiers
Attack's Base Damage: 170 (70% of Faith's)
Augmented with Yoyo Lv6 through Variable Essence (see below)
Gained Yoyo Lv6's Damage: +360 Damage
Gained Yoyo Lv6's Non-★ Effects
Gained Yoyo Lv6's Element: Blade
Augmented with Elemental Rage Lv6 through Variable Essence: -1 AS
Gained Elemental Rage Lv6's Damage: +360 Damage
Gained Elemental Rage Lv6's Non-★ Effects
Gained Elemental Rage Lv6's Element: Seeking
Augmented with Drain Lv6 through Variable Essence: -1 AS
Gained Drain Lv6's Damage: +360 Damage
Gained Drain Lv6's Non-★ Effects
Gained Drain Lv6's Element: Toxic
Augmented with Volcano Lv1 through Variable Essence: -1 AS
Gained Volcano Lv6's Damage: +210 Damage
Gained Volcano Lv6's Non-★ Effects
Gained Volcano Lv6's Element: Fire
Augmented with Air Sword Lv1 through Variable Essence: -1 AS
Gained Air Sword Lv1's Damage: +210 Damage
Gained Air Sword Lv1's Non-★ Effects
Gained Air Sword Lv1's Element: Wind
Augmented with Dark Scythe through Deav's Daughter:
Gained Dark Scythe's Damage: +315 Damage
Gained Dark Scythe Lv1's Element: Dark/Blade
Santa Hat: Ice Element
Snoe Stage: +20% Damage
1 Turn Optional Charge: x1.5 Damage
Attack's Base Damage: 170 (70% of Faith's)
Augmented with Yoyo Lv6 through Variable Essence (see below)
Gained Yoyo Lv6's Damage: +360 Damage
Gained Yoyo Lv6's Non-★ Effects
Gained Yoyo Lv6's Element: Blade
Augmented with Elemental Rage Lv6 through Variable Essence: -1 AS
Gained Elemental Rage Lv6's Damage: +360 Damage
Gained Elemental Rage Lv6's Non-★ Effects
Gained Elemental Rage Lv6's Element: Seeking
Augmented with Drain Lv6 through Variable Essence: -1 AS
Gained Drain Lv6's Damage: +360 Damage
Gained Drain Lv6's Non-★ Effects
Gained Drain Lv6's Element: Toxic
Augmented with Volcano Lv1 through Variable Essence: -1 AS
Gained Volcano Lv6's Damage: +210 Damage
Gained Volcano Lv6's Non-★ Effects
Gained Volcano Lv6's Element: Fire
Augmented with Air Sword Lv1 through Variable Essence: -1 AS
Gained Air Sword Lv1's Damage: +210 Damage
Gained Air Sword Lv1's Non-★ Effects
Gained Air Sword Lv1's Element: Wind
Augmented with Dark Scythe through Deav's Daughter:
Gained Dark Scythe's Damage: +315 Damage
Gained Dark Scythe Lv1's Element: Dark/Blade
Santa Hat: Ice Element
Snoe Stage: +20% Damage
1 Turn Optional Charge: x1.5 Damage
Variable Essence -- S Tier
Faith's dagger absorbs the energy of a Battle Chip, imbuing itself in its power for a short time.
° Nymphra's charged attacks may consume a Standard Attack Chip to gain its Damage, Elements, and Non-★ Effects for that use
° Multiple Standard Chips may be imbued by this process, but the Attack will cost an additional Attack Slot for every chip imbued beyond the first
° The same chip cannot be imbued multiple times onto the same attack
Passive
Faith's dagger absorbs the energy of a Battle Chip, imbuing itself in its power for a short time.
° Nymphra's charged attacks may consume a Standard Attack Chip to gain its Damage, Elements, and Non-★ Effects for that use
° Multiple Standard Chips may be imbued by this process, but the Attack will cost an additional Attack Slot for every chip imbued beyond the first
° The same chip cannot be imbued multiple times onto the same attack
Passive
::YoyoCode::
100 + (10 * V) + (30 * 5 Upgrades) Blade S-Damage
::A:: Gains 1 Hit at full damage per C-Attack target used last turn, to a Max of 3 Hits
:°:: This Chip does not have nor can it gain "Avoid Separately"
::°:: Upgrades add +1 Max Hit (Upgrades: 5)
100 + (10 * V) + (30 * 5 Upgrades) Blade S-Damage
::A:: Gains 1 Hit at full damage per C-Attack target used last turn, to a Max of 3 Hits
:°:: This Chip does not have nor can it gain "Avoid Separately"
::°:: Upgrades add +1 Max Hit (Upgrades: 5)
::ElementalRageCode::
100 + (10 * V) + (30 * 5 Upgrades) Damage
::B:: Non-Normal Element and Range chosen upon use
::A:: Deals x2.0 Damage on panels matching this element
::B:: Inflicts x2.0 Damage to enemies weak to this element
::°:: Enemies of this Element are immune to this attack (Upgrades: 5)
100 + (10 * V) + (30 * 5 Upgrades) Damage
::B:: Non-Normal Element and Range chosen upon use
::A:: Deals x2.0 Damage on panels matching this element
::B:: Inflicts x2.0 Damage to enemies weak to this element
::°:: Enemies of this Element are immune to this attack (Upgrades: 5)
::DrainCode::
100 + (10 * V) + (30 * 5 Upgrades) Toxic S-Damage
::A:: If Hits, restores 2.5% of User's Missing HP
::°:: Upgrades increase restoration effect by 2.5% of Missing HP (Upgrades: 5)
100 + (10 * V) + (30 * 5 Upgrades) Toxic S-Damage
::A:: If Hits, restores 2.5% of User's Missing HP
::°:: Upgrades increase restoration effect by 2.5% of Missing HP (Upgrades: 5)
::VolcanoCode::
210 Fire S-Damage
::B:: If used on Lava Panels, inflicts Burn
::S:: 1 Turn Optional Charge: If used on Lava Panels, reverts them to Normal Panels upon use
210 Fire S-Damage
::B:: If used on Lava Panels, inflicts Burn
::S:: 1 Turn Optional Charge: If used on Lava Panels, reverts them to Normal Panels upon use
::AirSwordCode::
210 Wind C-Damage
::S:: Destroys Auras
::S:: Destroys Barriers
::°:: Costs 1 Use from a Skill or S-Tier Attack to activate
210 Wind C-Damage
::S:: Destroys Auras
::S:: Destroys Barriers
::°:: Costs 1 Use from a Skill or S-Tier Attack to activate
::DarkScytheCode::
315 Blade/Dark C-Damage
::S:: If Avoided: User can add "Cuts Undershirt" to 1 Attack Next Turn
::★:: Deals no damage, but Executes victim if they are below 20% of their Max HP
::°:: Execute: If target is hit by this attack while below the specified HP Threshold, they are instantly defeated regardless of any Damage Mitigation, Survival, or Revival Effects (cannot be augmented)
::°:: Only one Dark Scythe can be used per turn
::°:: Glitch: User has +1 CD add to all of their Attacks
315 Blade/Dark C-Damage
::S:: If Avoided: User can add "Cuts Undershirt" to 1 Attack Next Turn
::★:: Deals no damage, but Executes victim if they are below 20% of their Max HP
::°:: Execute: If target is hit by this attack while below the specified HP Threshold, they are instantly defeated regardless of any Damage Mitigation, Survival, or Revival Effects (cannot be augmented)
::°:: Only one Dark Scythe can be used per turn
::°:: Glitch: User has +1 CD add to all of their Attacks
Resource Tracker
7 -> 2 Chip Uses left
7 -> 2 Chip Uses left
{ A ° Neo-Variable Sword: 57,168 C-Blade/Seeking/Toxic/Fire/Ice/Dark Damage @ All 3 ::(+)::}
:"NeoVariableSwordCode::
Offense Skill || Costs 1 Skill Use to activate (Pure Essence (0 Left)
:"°:: One C-Attack strikes an additional time at no cost, regardless of Cooldown, Charge or Use Limitation. Can not be applied to Giga Chips or Special Attack.
:"°:: Subject Attack is locked for the rest of battle
Offense Skill || Costs 1 Skill Use to activate (Pure Essence (0 Left)
:"°:: One C-Attack strikes an additional time at no cost, regardless of Cooldown, Charge or Use Limitation. Can not be applied to Giga Chips or Special Attack.
:"°:: Subject Attack is locked for the rest of battle
{ 7 ° Time Bomb: Set ::(+)::}
::TimeBombCode::
Attack Skill || Costs 1 Attack Slot to activate
::°:: Summons a Time Bomb with 1 HP
::°:: Timebomb is an Object, Normal Element, cannot attack, and cannot intercept
::°:: Timebomb loses 1 HP if an enemy sacrifices 1 Attack Slot and cannot lose HP otherwise
::°:: After 1 Turn, Timebomb explodes, dealing (Standard Chip Damage * 1) Unavoidable Damage to all enemies
::°:: Upgrades increase Timebomb's HP by 1
Attack Skill || Costs 1 Attack Slot to activate
::°:: Summons a Time Bomb with 1 HP
::°:: Timebomb is an Object, Normal Element, cannot attack, and cannot intercept
::°:: Timebomb loses 1 HP if an enemy sacrifices 1 Attack Slot and cannot lose HP otherwise
::°:: After 1 Turn, Timebomb explodes, dealing (Standard Chip Damage * 1) Unavoidable Damage to all enemies
::°:: Upgrades increase Timebomb's HP by 1
End Turn
{Stage: Normal (∞) ::(+)::}
Snow Stage
Ice Element
° Ice Element Attacks deal x1.2 Damage
° At any time, any navi can sacrifice an Attack Slot to throw a Snowball
° Snowballs are Ice Element, S-Range, and Inflict Freeze
° Snowballs gain two aimers of choice upon use, deal no damage, and cannot be augmented
° Lasts 1 Turn
° User must have a Santa Hat equipped to use this chip
Snow Stage
Ice Element
° Ice Element Attacks deal x1.2 Damage
° At any time, any navi can sacrifice an Attack Slot to throw a Snowball
° Snowballs are Ice Element, S-Range, and Inflict Freeze
° Snowballs gain two aimers of choice upon use, deal no damage, and cannot be augmented
° Lasts 1 Turn
° User must have a Santa Hat equipped to use this chip
{
Charges:
° Virtuosity: Feint (1/1)
Cooldowns:
° N/A
Use Limits:
° Total Chips (0 Left)
° Mega Chips (2/4)
° Giga Chips (2/2)
° Apex of Agility (3/6)
° Crest of Capability (3/6)
° Pinnacle of Proficiency (3/6)
[HP:2,698/4,800]
Status:
}Status:
Charges:
° Virtuosity: Feint (1/1)
Cooldowns:
° N/A
Use Limits:
° Total Chips (0 Left)
° Mega Chips (2/4)
° Giga Chips (2/2)
° Apex of Agility (3/6)
° Crest of Capability (3/6)
° Pinnacle of Proficiency (3/6)
T U R N     3
SHORTHAND HERE ON OUT. FORMATTING LATER. BITE ME.
Northwind: No Barriers.
Violen: Is Frozen (Can't shield), takes the AoE Attack and dies.
Agile: Omni-Dodges first AoE, get hits by second, 1 HP Left.
Serges: Takes AoEs, 1 HP Left
Offensive
Agile:
- Blade Beam (1600 Damage)
- Blade Beam (1600 Damage)
- Blade Furry (160 * 8 Damage + 40 Armor Ignored)
- Blade Furry (160 * 8 Damage + 40 Armor Ignored)
Serges:
- Sphere Storm (210 Damage)
- Landmine (620 Damage)
- Sphere Storm (210 Damage)
Nymphra Defensive
2,698/4,800 HP
Healed 315 from Drain's Effect (15% of Missing)
HP Remaining: 3013
Shield (2 Left) Blade Beam 1
Dodge (2 Left) Blade Beam 2
Take Blade Furry 1 (Strong) (1216 Damage) (1797 HP Left)
Take Blade Furry 2 (Strong) (1216 Damage) (581 HP Left)
Take Sphere Storm 1 (Weak) (273 Damage) (308 HP Left)
Take Sphere Storm 2 (Weak) (273 Damage) (35 HP Left)
Nymphra Supportive
0 Regen
240 Damage and 4 AS converted to Regen (+700 Regen next turn)
+2 Total Chips from Mastery of Mechanism (2 Left)
35/4,800 HP
Nymphra Offensive
1 AS
- Old Time Bomb Explodes for Unavoidable Damage (Choosing Agile to die)
- New Time Bomb placed
T U R N     4
Agile: Dies to Time Bomb
Serges: Still 1 HP Left
Offensive
Serges:
- Sphere Storm (210 Damage)
- Landmine (620 Damage)
- Sphere Storm (210 Damage)
- Sphere Storm (210 Damage)
Nymphra Defensive
35/4,800 HP
Shield (1 Left) Sphere Storm 1
Shield (0 Left) Landmine
Dodge (1 Left) Sphere Storm 2
Dodge (0 Left) Sphere Storm 3
Nymphra Supportive
1480 Regen
1515/4,800 HP
Nymphra Offensive
1 AS
- Old Time Bomb Explodes for Unavoidable Damage (Choosing Sergesto die)
- Pass
T U R N     5
Serges: Dies to Time Bomb
#s://i~imgur~com/HMwvYex~png
T U R N     5
V I C T O R Y
° Rewards: 500 Exp || 8000 Zenny || 5 BugFrag || 1 BlueMD || 3 GreenMD
Nymphra: Cannot enter the Boss Arena until 1/25/20
Warrior: Cannot challenge a Boss Team until 1/25/20
Progress Tracker (Next Opponents)
Warrior: CMT
Feint: X-HNT
Nymphra: CMT
Shine: X-HNT