Post by Shast on Dec 23, 2019 17:43:43 GMT -8
Out of Character
According to the event thread, conditions are triggered as desired. So... I desire momentum's conditional to be procc'd every use, and flare up to not proc at all for laziness.
{Setup}
-Assassin Aspect-
Activated Support skill
*An aura of ashen grey begins to flow off of the deadly assassin.*
---
Creates a 60hp aura. While the aura is active +1 Attack slot. +1 more attack slot if [Killer Instinct] is active and has had 8 or more attack slots contributed to it upon use.
[Note: Multiples of this aura can't be active at the same time.]
[x5 uses]
-1 use, 4 left
-BPM-
Activated Offense skill
*The rhythm of battle is her beat, each blow another note on the staff.*
---
+1 attack slot for 2 turns. +1 more attack slot if this skill triggers the [Momentum] skill.
[x10 uses]
-10 uses, 0 left, +20AS
elec stage, +1as
-Killer Instinct-
Hypermode
*Xeel grits her teeth and powers herself up. Yellow energy pouring off her in all directions. Every passing moment flaring off an admixture of electricity and power made manifest. As the force intensifies the combination turns an increasingly deep shade of blue. Upon reaching critical mass the show disperses with a final burst of raw azure energy.
---
+/-: Upon activation of this Hypermode Xeel may pay any number of attack slots(This turn) to empower this Hypermode in several ways.
+: Each of Xeels attacks require 1 additional avoidance to be avoided.
+: +95 damage, +95 more damage per 1 attack slot(s) spent upon activation of this Hypermode.
+: +1 Attack Slot, +1 more Attack Slot per 4 attack slot(s) spent upon activation of this Hypermode.
[Lasts 5 turns]
-1 use, 0 left, paying 32 AS. +3040dmg +8as
speed program thing -12 uses, 0 left +24as
-Assassin Aspect-
Activated Support skill
*An aura of ashen grey begins to flow off of the deadly assassin.*
---
Creates a 60hp aura. While the aura is active +1 Attack slot. +1 more attack slot if [Killer Instinct] is active and has had 8 or more attack slots contributed to it upon use.
[Note: Multiples of this aura can't be active at the same time.]
[x5 uses]
-1 use, 4 left
-BPM-
Activated Offense skill
*The rhythm of battle is her beat, each blow another note on the staff.*
---
+1 attack slot for 2 turns. +1 more attack slot if this skill triggers the [Momentum] skill.
[x10 uses]
-10 uses, 0 left, +20AS
elec stage, +1as
-Killer Instinct-
Hypermode
*Xeel grits her teeth and powers herself up. Yellow energy pouring off her in all directions. Every passing moment flaring off an admixture of electricity and power made manifest. As the force intensifies the combination turns an increasingly deep shade of blue. Upon reaching critical mass the show disperses with a final burst of raw azure energy.
---
+/-: Upon activation of this Hypermode Xeel may pay any number of attack slots(This turn) to empower this Hypermode in several ways.
+: Each of Xeels attacks require 1 additional avoidance to be avoided.
+: +95 damage, +95 more damage per 1 attack slot(s) spent upon activation of this Hypermode.
+: +1 Attack Slot, +1 more Attack Slot per 4 attack slot(s) spent upon activation of this Hypermode.
[Lasts 5 turns]
-1 use, 0 left, paying 32 AS. +3040dmg +8as
speed program thing -12 uses, 0 left +24as
offense
32as
-Jolt-
S-attack
Elec element
*Xeel calls down a bolt of electrical energy onto a target.*
---
710 damage, undodgeable, breaks shields, when used +10% damage to the next attack this turn.
-Blast-
S-attack
Plasma element
*Xeel releases a bolt of energy from a part of her body. Its intensity as brutal as desired.*
---
470 damage, breaks shields, cuts auras, multiple instances of this attack may be charged concurrently.
[4 turn optional charge]
Total
1 jolt 3810
20 jolt 4190 83,200
1 blast 24,130
2 blast 7020
pass rest.
adds up to 118,160 damage.