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Post by 🆃ʀɪɴɪᴛʀᴏᴛᴏʟᴜᴇɴᴇ 🅼ᴏɴᴏᴍᴀɴɪᴀ on Dec 15, 2019 15:50:59 GMT -8
Grade still has no Initiative. Rolling for 100 anyway. GL HF
1-100
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Post by Wackoguy on Dec 15, 2019 18:27:36 GMT -8
(OOC: Fiera has Initiative level 1, so here we gooo~!) ========= Fiera's Defensive Phase
N/A
=========
Fiera's Setup Phase:
HP: 2,100 / 2,100
==========
Fiera's Offensive Phase:
4 Attack Slots
Pistol barrage S-atk Seeking Fiera forms two pistols in-hand and fires relentlessly upon a target! -when used first in a turn,boosts the next S-atk by 30 damage -Breaks shields [-10% damage] 180 damage
Bigboom Grenade S-atk Seeking Fiera whips out a grenade and chucks it at an enemy. -breaks shields [-10%] -when boosted by a Sniper bonus,this attack adds 30 damage to the next attack [1 turn CD] -180 210 damage 1-turn CD
Sniper bonus applied: +50 Damage to One Attack (Once per Turn).
Sniper's Mind Passive offensive skill Fiera's mind enhances her brief ability,enstrengthening her to a greater degree! -Whenever Fiera activates a bonus from her Sniper element,she can add an extra 80 damage to another attack or the same attack
(bonus applied to the same attack)
Galeforce Slash (boosted twice) C-atk Wind With both hands on a spear,Fiera slashes an enemy. -ignores armor [-10% dmg, 1 turn CD] -Cuts auras [-10%] -180 230 310 damage -1 turn cooldown
-charges Blazing Frenzy - Incineration Rush-
========
HP: 2,100 / 2,100
Stage: Normal
status: Ok!
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Post by 🆃ʀɪɴɪᴛʀᴏᴛᴏʟᴜᴇɴᴇ 🅼ᴏɴᴏᴍᴀɴɪᴀ on Dec 15, 2019 19:30:16 GMT -8
Turn 1 After absorbing her ranged assault, Grade deflected the redhead's spear with his arm and floated back. ""Am I really warranting of such intensity? We've agreed to this just being a spar, right?" Energy begins to concentrate on his emblem, as his eyes glowed emerald and his arms turned into vulcans. "I suppose neither of us told each other to hold back." Defence Phase Grade takes: ■ Pistol barrage: -180 HP ■ Bigboom Grenade: -210 HP ■ Galeforce Slash: BLOCKED by Natural Shield (5 CD) [Grade HP=2,010/2,400]2,010/2,400 Set-up Phase [ Alexandrite Star of Regeneration] - Accessory [ A shining star forged of alexandrite, sparkles with an otherworldly power.] ■ User regenerates 100 HP per turn. ■ This regeneration is increased by 100 per turn (to a max of 600) ■ 300 + 100 Regeneration [Grade HP=2,400/2,400]2,400/2,400 ■ 10 HP wasted (10 total) Attack Phase Attack Slots: 3 4 (Starting Turn) Auto Charge Slots: 1 Preemptive Charges: 1 Attack Slot 1: [ Beacon of Selfish Indifference] - Hyper Attack [ A volatile pulse of energy erupts out of Grade's core, and then ebbs back into him.] 0 S-Damage × 2 Hits Avoided Separately■ Regardless of Success: Target has -50 Damage, -50 Armor and -1 Attack Slot for 1 Turn; and Grade has +50 Damage, +50 Armor and +1 Attack Slot for 1 Turn. ■ Unomnidodgeable, Cuts Uncuttable Auras. Cannot be Countered or Naturally Avoided. Hits All. Destroys Objects, Clones, Barriers, and Auras. [ 1 Hyper CD] Attack Slot 2: ■ -1 Preemptive Charge [ Gamma Gaze] - Attack [ Those glowing eyes... It's like an x-ray sucking your soul out.] 250 S-Damage ■ If Hit, Grade has +1 Attack Slot for 1 Turn. ■ Undodgeable, Cuts Auras. Hits 2 Targets. [ 1 Required Charge] Attack Slot 3: [ Classical Minigun] - Attack [ Grade's arms transforms into small tri-barrel miniguns, producing loads of heated shots.] 25 S-Damage × 10 Hits ■ Undodgeable, Cuts Auras. Hits 3 Targets. Attack Slot 4: [ Classical Minigun] - Attack [ Grade's arms transforms into small tri-barrel miniguns, producing loads of heated shots.] 25 S-Damage × 10 Hits ■ Undodgeable, Cuts Auras. Hits 3 Targets. Auto Charge 1: ■ Charging Gamma Gaze 1/1 Status Theoretically 1,800 Damage @ Fiera[Grade HP=2,400/2,400]2,400/2,400 ■ Hyper CD: 0/1 ■ Natural Shield CD: 0/5
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Post by Wackoguy on Dec 16, 2019 5:07:45 GMT -8
" I didn't agree to any such thing. You'd have to get that in writing. You know, electronic signatures and such?" Fiera retorted, in a somewhat witty way.
Fiera's Defensive Phase:
Beacon of Selfish Indifference = 2 uses spent from 'Gale shield' to actually block; 1 use spent from 'Twin Step - Breeze' to negate the 'Regardless of Success' effect
Gale Shield Activated defensive skill C-Tier Fiera uses a gray-ish colored shield with three ' ~ ' markings on it to stop an attack. -Blocks an attack with a shield -5 uses
Twin Step - Breeze Activated speed skill B-tier Fiera moves quickly, dodging not one but two attacks at once. -Dodges 1 attack and an additional attack consecutively 3 uses
Gamma Gaze = 250 dmg taken
Classical Minigun = 250 dmg taken
Classical Minigun = 250 damage taken
HP: 1,350 / 2,100
=========
Fiera's setup Phase:
-recovers 300 HP via Alexandrite cross-
HP: 1,650 / 2,100
Paladin's Spirit Beta Activated Program User takes 75% damage for three turns. [2/2]
(first usage of 2)
==========
Fiera's Offensive Phase:
4 Attack Slots
Pistol barrage S-atk Seeking Fiera forms two pistols in-hand and fires relentlessly upon a target! -when used first in a turn,boosts the next S-atk by 30 damage -Breaks shields [-10% damage] 180 damage
-Sniper bonus applied: +50 damage to one attack-
Sniper's Mind Passive offensive skill Fiera's mind enhances her brief ability,enstrengthening her to a greater degree! -Whenever Fiera activates a bonus from her Sniper element,she can add an extra 80 damage to another attack or the same attack
[used on the same attack: Dart Burst]
Sneak Attack - Dart burst S-atk Wood element Fiera fires a single shot, which explodes and showers an enemy with darts! -if hits, victim has -10 armor for a turn [-10% dmg, 1 required CD] -Cuts Auras [-10% dmg] -Cannot be intercepted [-10% dmg, 1 Required CD]
140 170 220 300 damage 1-turn CD
Advanced retina Activated/passive offensive skill Fiera's eyes switch to a bright green hue as she adjusts her focus. -add one omni-aimer to an attack,at will(once per turn) [counts as an 'Aimed attack']
Blazing Frenzy - Incineration Rush C-atk Fire Fiera forms two fiery daggers - one in each hand - and slashes a target twice. -Ignores armor [-10% dmg, 1 turn CD] -Unomnidodgeable -if hits,victim loses 50 damage for a turn [-10% dmg, 1 Required charge] 90 damage,2 hits 1-turn CD 1-turn Required charge
Big Blaze Cannon S-atk Fire A super-heated cannon,filled with raw energy! -cuts auras [-10% dmg] -breaks shields [-10% dmg] -can be optionally charged for up 2 turns [1 turn charge = x1.5 dmg; 2 turn charge = x2.5 dmg] [-20% dmg] 140 dmg
===========
HP: 2,100 / 2,100
Stage: normal
Status: Takes 75% damage for the next 3 defensive phases
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Post by 🆃ʀɪɴɪᴛʀᴏᴛᴏʟᴜᴇɴᴇ 🅼ᴏɴᴏᴍᴀɴɪᴀ on Dec 16, 2019 7:09:04 GMT -8
Turn 2 Skidding back after taking every attack head-on, Grade shook his arms and felt them weakening. All manner of damage was visible to him from stuck darts to burns and gashes leaking out data and electricity, and only a half portion of it repaired. He smiled despite this, only realizing now what Fiera just said. "Fair point." Tired as he is, he could only do but stare at her... but the multiple flows of energy around his body tells that he's preparing a lot. Defence Phase Grade takes: ■ Pistol barrage: -180 HP ■ Sneak Attack - Dart burst: -300 HP, -10 Armor (1 Turn) [Melted Cheese] - ?-Tier Skill [You can wait for it to solidify or let it drip. Delicious either way.] ■ At the beginning of every Defence Phase, Grade may convert Regen to Armor at a rate of 100:25. Cannot convert Regen below 0 this way. ■ Automatically converts if Grade has Negative Armor, until Armor reaches 0 or Regen falls to 100 or lower. [Passive] ■ + 25 Armor (15 Total), - 100 Regeneration ■ Blazing Frenzy - Incineration Rush (Ignores Armor): -180 HP, -50 Damage (1 Turn) ■ Big Blaze Cannon: -125 HP [Grade HP=1,615/2,400]1,615/2,400 Set-up Phase [ Alexandrite Star of Regeneration] - Accessory [ A shining star forged of alexandrite, sparkles with an otherworldly power.] ■ User regenerates 100 HP per turn. ■ This regeneration is increased by 100 per turn (to a max of 600) ■ 300 + 200 - 100 Regeneration [Grade HP=2,015/2,400]2,015/2,400 Attack Phase Attack Slots: 3 4■ Gamma Gaze (+1, 1/1 Turn) Auto Charge Slots: 1 -50 Damage (1/1 Turn) Attack Slot 1: [ Gamma Gaze] - Attack [ Those glowing eyes... It's like an x-ray sucking your soul out.] 250 200 S-Damage ■ If Hit, Grade has +1 Attack Slot for 1 Turn. ■ Undodgeable, Cuts Auras. Hits 2 Targets. [ 1 Required Charge] Attack Slot 2: ■ Charging Gamma Gaze 1/1 Attack Slot 3: ■ Charging Power Up 1/1 Attack Slot 4: ■ Charging Seismic Distortion 1/2 Auto Charge 1: ■ Charging Classical Cannibalism 1/1 Status 200 Damage @ Fiera[Grade HP=2,015/2,400]2,015/2,400 ■ Hyper CD: 1/1 ENDED ■ Natural Shield CD: 1/5
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Post by Wackoguy on Dec 16, 2019 10:58:55 GMT -8
Fiera's defensive Phase:
HP: 1,650 / 2,100
{Spoiler} Cupid's Bow [Crest] The power of affection imbued into the form of an arm-mounted bow. ° At will, User may convert any of their Charged Attacks to Roll Arrow upon use (Damage is kept; All Non-C Effects are replaced) Recovery Effects from Chips applied to this Navi gain +15% Efficiency User restores 75 HP when they land an attack on its primary target
-All 4 attacks hit; Fiera recovers a total of 300 HP-
HP: 1,950 / 2,100
Gamma Gaze = 200 * 0.75 = 150 damage taken
HP: 1,800 / 2,100
=========
Fiera's setup Phase:
-Fiera recovers 300 HP [Alexandrite Star]-
HP: 2,100 / 2,100 ==========
Fiera's Offensive Phase:
4 Attack slots
Pistol barrage S-atk Seeking Fiera forms two pistols in-hand and fires relentlessly upon a target! -when used first in a turn,boosts the next S-atk by 30 damage -Breaks shields [-10% damage] 180 damage
[Sniper Bonus used on the below attack! +50 Damage]
Sniper's Mind Passive offensive skill Fiera's mind enhances her brief ability,enstrengthening her to a greater degree! -Whenever Fiera activates a bonus from her Sniper element,she can add an extra 80 damage to another attack or the same attack
[+80 to the same attack!]
Annihilation Force - Soul-spirit Cannon S-atk Sniper Forming a cannon bearing a striking resemblance to a 'Cannon' battlechip,Fiera's body takes on a golden hue as her body seems to fuel her attack. She then charges up the cannon and unleashes a powerful burst of energy on her opponent. -unomnidodgeable [1 turn CD] -cuts uncuttable auras [1 turn CD] -gains 50 damage each time one of Fiera's attacks successfully hits a target [Max: +200 damage] -optional 1-turn charge [x1.5 damage] [-10% dmg] -220 250 300 380 580 damage 3 turn CD
Missile Bazooka S-atk Sniper Fiera props a bazooka on her shoulder and fires a red missile. breaks shields [-10% dmg] cuts auras [-10% dmg] 140 dmg -cannot be naturally avoided [-10% dmg] [1 Required CD] -can be optionally charged for a turn [x1.5 dmg] [-10% dmg] 1-turn CD
Galeforce Slash C-atk Wind With both hands on a spear,Fiera slashes an enemy. -ignores armor [-10% dmg, 1 turn CD] -Cuts auras [-10%] -180 damage -1 turn cooldown
=======
HP: 2,100 / 2,100
stage: Normal
Status: Takes 75% damage for the next 2 defensive phases
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Post by 🆃ʀɪɴɪᴛʀᴏᴛᴏʟᴜᴇɴᴇ 🅼ᴏɴᴏᴍᴀɴɪᴀ on Dec 16, 2019 17:40:27 GMT -8
Turn 3 "Agh... I feel like a test dummy... and you're still not damaged after any of my attacks..." Practically kneeling, half-dead and bleeding data, Grade pulled a particular sword out of thin air and charged with his fangs bare. Defence Phase Grade takes: ■ Pistol barrage: -180 HP ■ Annihilation Force - Soul-spirit Cannon: -580 HP ■ Missile Bazooka: -140 HP ■ Galeforce Slash: -180 HP [Grade HP=935/2,400]935/2,400 Set-up Phase [ Alexandrite Star of Regeneration] - Accessory [ A shining star forged of alexandrite, sparkles with an otherworldly power.] ■ User regenerates 100 HP per turn. ■ This regeneration is increased by 100 per turn (to a max of 600) ■ 300 + 300 Regeneration [Grade HP=1,535/2,400]1,535/2,400 Attack Phase Attack Slots: 3 4■ Gamma Gaze (+1, 1/1 Turn) Auto Charge Slots: 1 Attack Slot 1: [ Power Up] - Attack [ Generic attack. No description available.] 0 S-Damage ■ Next Attack gains 250 Damage. ■ Cannot be Augmented. [ 1 Required Charge] Attack Slot 2: ■ Power Up [ Beacon of Selfish Indifference] - Hyper Attack [ A volatile pulse of energy erupts out of Grade's core, and then ebbs back into him.] 0 125 S-Damage × 2 Hits Avoided Separately■ Regardless of Success: Target has -50 Damage, -50 Armor and -1 Attack Slot for 1 Turn; and Grade has +50 Damage, +50 Armor and +1 Attack Slot for 1 Turn. ■ Unomnidodgeable, Cuts Uncuttable Auras. Cannot be Countered or Naturally Avoided. Hits All. Destroys Objects, Clones, Barriers, and Auras. [ 1 Hyper CD] Attack Slot 3: ■ -1 Chip Use (4/5 Total) ■ -1 Mega Chip Use (2/3 Total) [ Z-Saber] - Mega Chip [ User summons Zero's titular weapon and slashes thrice.] 60 C-Damage × 3 Hits Avoided Separately■ Each hit deals 10% of the Target's Max HP. ■ Each hit Executes the victim if they are below 10% of their Max HP. ■ First Hit: Undodgeable, Breaks Shields. ■ Second Hit: Undodgeable, Cuts Auras. ■ Third Hit: Breaks Shields, Cuts Auras. ■ Cannot be Augmented. (× 1 0 remaining) Attack Slot 4: [ Classical Cannibalism] - Attack [ Grade bites you to leech at your data. No judgment if you find any pleasure from this.] 250 C-Damage ■ If Hit, Grade restores +250 HP. ■ Undodgeable, Cuts Auras. Range chosen upon use. [ 1 Required Charge] Auto Charge 1: ■ Charging Classical Cannibalism 1/1 Status Theoretically 1,510 Damage @ Fiera[Grade HP=1,535/2,400]1,535/2,400 ■ Hyper CD: 0/1 ■ Natural Shield CD: 2/5
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Post by Wackoguy on Dec 19, 2019 1:13:00 GMT -8
Fiera's defensive Phase:
Beacon of Selfish Indifference = avoided via 2 uses of the following skill:
Gale Shield Activated defensive skill C-Tier Fiera uses a gray-ish colored shield with three ' ~ ' markings on it to stop an attack. -Blocks an attack with a shield -5 uses
RoS effect avoided via 1 usage of Aerial Burst
Aerial Burst Activated speed skill B-Tier Fiera takes off with a burst of speed,avoiding an enemy's attack. -Dodge 1 attack -When used as an omni-dodge: Lowers one attack's cooldown by 1 (attack must be on Cooldown to be applicable) 4 uses
Z-Saber = 210 * 1.3 = 273 * 0.75 = 204 damage taken * 3 = 612 damage taken
HP: 1,488 / 2,100
Classical Cannibalism = avoided via skill:
Gale Shield Activated defensive skill C-Tier Fiera uses a gray-ish colored shield with three ' ~ ' markings on it to stop an attack. -Blocks an attack with a shield -5 uses
=========
Fiera's Setup Phase:
-Recovers 300 HP-
HP: 1,788 / 2,100
-STAGE CHANGE
Lava Panels Fire Element ° Non-Fire navis take 100 Fire Element damage/turn ° Fire Element attacks deal x1.1 damage ° Fire Element navis gain 100 HP/turn ° Lasts 3 turns
-Fiera recovers 100 HP-
HP: 1,888 / 2,100
===========
Fiera's Offensive Phase:
4 Attack Slots
Pistol barrage S-atk Seeking Fiera forms two pistols in-hand and fires relentlessly upon a target! -when used first in a turn,boosts the next S-atk by 30 damage -Breaks shields [-10% damage] 180 damage
[Sniper bonus applied to the attack below: +50 damage to One Attack]
Sniper's Mind Passive offensive skill Fiera's mind enhances her brief ability,enstrengthening her to a greater degree! -Whenever Fiera activates a bonus from her Sniper element,she can add an extra 80 damage to another attack or the same attack
(Applied to the same attack)
Big Blaze Cannon S-atk Fire A super-heated cannon,filled with raw energy! -cuts auras [-10% dmg] -breaks shields [-10% dmg] -can be optionally charged for up 2 turns [1 turn charge = x1.5 dmg; 2 turn charge = x2.5 dmg] [-20% dmg]
140 190 270 300 330 dmg
Pistol barrage S-atk Seeking Fiera forms two pistols in-hand and fires relentlessly upon a target! -when used first in a turn,boosts the next S-atk by 30 damage -Breaks shields [-10% damage] 180 damage
Volcano Lv1 [no upgrades] ::VolcanoCode::
150 165 Fire S-Damage ::B:: If used on Lava Panels, inflicts Burn ::S:: 1 Turn Optional Charge: If used on Lava Panels, reverts them to Normal Panels upon use
==========
HP: 1,888 / 2,100
Stage: ...apparently the floor is Lava
Status: Takes 75% damage for the next defensive phase
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Post by 🆃ʀɪɴɪᴛʀᴏᴛᴏʟᴜᴇɴᴇ 🅼ᴏɴᴏᴍᴀɴɪᴀ on Dec 19, 2019 4:47:58 GMT -8
Turn 4 Protective energy dissipated from Grade's singed arms. He took a long breath. Filtering attacks to that degree was taxing, and he couldn't even negate all of it. Time for a magic trick. Grade extended his hand forward, as if grabbing an imaginary person by his shoulder. "I need to recover if I'm gonna continue to be your punching bag." He then chomped the air. Defence Phase [Body Pack] - Hidden Program ■ Super Armor: Immune to Attack Slot Reduction ■ Buster Plus: Immune to Damage Reduction ■ Air Shoes: Immune to Negative Stage Effects, but the user cannot benefit from positive Stage Effects either. [Passive] ■ Lava Stage, ignored. [Melted Cheese] - ?-Tier Skill [You can wait for it to solidify or let it drip. Delicious either way.] ■ At the beginning of every Defence Phase, Grade may convert Regen to Armor at a rate of 100:25. Cannot convert Regen below 0 this way. ■ Automatically converts if Grade has Negative Armor, until Armor reaches 0 or Regen falls to 100 or lower. [Passive] ■ + 150 Armor, - 600 Regeneration (100 Total) Grade takes: ■ Pistol barrage: -30 HP ■ Big Blaze Cannon: -180 HP ■ Pistol barrage: -30 HP ■ Volcano Lv1: -15 HP, Burn■ Burn: -50 HP [Grade HP=1,230/2,400]1,230/2,400 Set-up Phase [ Alexandrite Star of Regeneration] - Accessory [ A shining star forged of alexandrite, sparkles with an otherworldly power.] ■ User regenerates 100 HP per turn. ■ This regeneration is increased by 100 per turn (to a max of 600) ■ 300 700 100 Regeneration [Grade HP=1,330/2,400]1,330/2,400 Attack Phase Attack Slots: 3 Auto Charge Slots: 1 -50 Damage for 1 Turn ( Burn) Attack Slot 1: [ Classical Cannibalism] - Attack [ Grade bites you to leech at your data. No judgment if you find any pleasure from this.] 250 200 S-Damage ■ If Hit, Grade restores +250 HP. ■ Undodgeable, Cuts Auras. Range chosen upon use. [ 1 Required Charge] Attack Slots 2, 3: N/A Auto Charge 1: ■ Charging Classical Cannibalism 1/1 Status 200 Damage @ Fiera[Grade HP=1,330/2,400]1,330/2,400 ■ Burn Duration: 1/3 ■ Hyper CD: 1/1 ENDED ■ Natural Shield CD: 3/5
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Post by Wackoguy on Dec 20, 2019 11:40:07 GMT -8
Fiera's defensive Phase
-4 attacks hit; Fiera recovers a total of 300 HP-
HP: 2,100 / 2,100
Classical Cannibalism = 200 * 0.75 = 150 damage taken
HP: 1,950 / 2,100
=======
Fiera's Setup Phase
-recovers 300 HP via Alexandrite STAR-
HP: 2,100 / 2,100
-2nd turn of Lavastage-
Paladin's Spirit Beta Activated Program User takes 75% damage for three turns. [2/2]
(Activated a 2nd time!)
========
Fiera's Offensive!
4 Attack Slots
Pistol barrage S-atk Seeking Fiera forms two pistols in-hand and fires relentlessly upon a target! -when used first in a turn,boosts the next S-atk by 30 damage -Breaks shields [-10% damage] 180 damage
Sneak Attack - Dart burst S-atk Wood element Fiera fires a single shot, which explodes and showers an enemy with darts! -if hits, victim has -10 armor for a turn [-10% dmg, 1 required CD] -Cuts Auras [-10% dmg] -Cannot be intercepted [-10% dmg, 1 Required CD]
140 170 damage 1-turn CD
[Sniper bonus activated! +50 damage to the following attack!]
Sniper's Mind Passive offensive skill Fiera's mind enhances her brief ability,enstrengthening her to a greater degree! -Whenever Fiera activates a bonus from her Sniper element,she can add an extra 80 damage to another attack or the same attack
[Sniper's Mind bonus not added to the attack below]
Bigboom Grenade S-atk Seeking Fiera whips out a grenade and chucks it at an enemy. -breaks shields [-10%] -when boosted by a Sniper bonus,this attack adds 30 damage to the next attack [1 turn CD] -180 230 damage 1-turn CD
[Sniper's Mind bonus added to the attack below! +80 damage]
Galeforce Slash C-atk Wind/Fire With both hands on a spear,Fiera slashes an enemy. -ignores armor [-10% dmg, 1 turn CD] -Cuts auras [-10%] -180 210 290 319 damage -1 turn cooldown
========
Fiera's HP: 2,100 / 2,100
Stage: Lava!!! (One more turn,shololo)
Status: 3 defensive turns of taking 75% damage left
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Post by 🆃ʀɪɴɪᴛʀᴏᴛᴏʟᴜᴇɴᴇ 🅼ᴏɴᴏᴍᴀɴɪᴀ on Dec 20, 2019 18:11:45 GMT -8
Turn 5 Defence Phase [Body Pack] - Hidden Program ■ Super Armor: Immune to Attack Slot Reduction ■ Buster Plus: Immune to Damage Reduction ■ Air Shoes: Immune to Negative Stage Effects, but the user cannot benefit from positive Stage Effects either. [Passive] ■ Lava Stage, ignored. Grade takes: ■ Pistol barrage: -180 HP ■ Sneak Attack - Dart burst: -170 HP, -10 Armor (1/1 Turn) [Melted Cheese] - ?-Tier Skill [You can wait for it to solidify or let it drip. Delicious either way.] ■ At the beginning of every Defence Phase, Grade may convert Regen to Armor at a rate of 100:25. Cannot convert Regen below 0 this way. ■ Automatically converts if Grade has Negative Armor, until Armor reaches 0 or Regen falls to 100 or lower. [Passive] ■ + 25 Armor (15 Total), - 100 Regeneration (700 Total) ■ Pistol barrage: -215 HP ■ Galeforce Slash: -319 HP ■ Burn: -50 HP [Grade HP=396/2,400]396/2,400 Set-up Phase ■ +250 HP ( Classical Cannibalism) [ Alexandrite Star of Regeneration] - Accessory [ A shining star forged of alexandrite, sparkles with an otherworldly power.] ■ User regenerates 100 HP per turn. ■ This regeneration is increased by 100 per turn (to a max of 600) ■ 300 800 700 Regeneration [Grade HP=1,346/2,400]1,346/2,400 Attack Phase Attack Slots: 3 Auto Charge Slots: 1 Attack Slot 1: [ Classical Cannibalism] - Attack [ Grade bites you to leech at your data. No judgment if you find any pleasure from this.] 250 C-Damage ■ If Hit, Grade restores +250 HP. ■ Undodgeable, Cuts Auras. Range chosen upon use. [ 1 Required Charge] Attack Slots 2, 3: N/A Auto Charge 1: ■ Charging Classical Handgun: Heartbreaker 1/3 Status 250 Damage @ Fiera[Grade HP=1,346/2,400]1,346/2,400 ■ Burn Duration: 2/3 ■ Natural Shield CD: 4/5
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Post by Wackoguy on Dec 23, 2019 3:59:08 GMT -8
Fiera's defensive Phase:
Classical Cannibalism = 250 * 0.75 = 188 damage taken
HP: 1,922 / 2,100
=========
Fiera's Setup Phase:
-recovers 300 HP-
HP: 2,100 / 2,100
-Last turn of LavaLava!-
==========
Fiera's Offensive!
4 Attack Slots
Pistol barrage S-atk Seeking Fiera forms two pistols in-hand and fires relentlessly upon a target! -when used first in a turn,boosts the next S-atk by 30 damage -Breaks shields [-10% damage] 180 damage
Sniper bonus applied to the below attack! +50 damage
Sniper's Mind Passive offensive skill Fiera's mind enhances her brief ability,enstrengthening her to a greater degree! -Whenever Fiera activates a bonus from her Sniper element,she can add an extra 80 damage to another attack or the same attack
(attack directly below NOT boosted by Sniper's Mind)
Big Blaze Cannon S-atk Fire A super-heated cannon,filled with raw energy! -cuts auras [-10% dmg] -breaks shields [-10% dmg] -can be optionally charged for up 2 turns [1 turn charge = x1.5 dmg; 2 turn charge = x2.5 dmg] [-20% dmg]
140 170 220 242 dmg
[Sniper's Mind boosts the attack directly below! +80 damage!]
Big Blaze Cannon S-atk Fire A super-heated cannon,filled with raw energy! -cuts auras [-10% dmg] -breaks shields [-10% dmg] -can be optionally charged for up 2 turns [1 turn charge = x1.5 dmg; 2 turn charge = x2.5 dmg] [-20% dmg]
140 220 242 dmg
Big Blaze Cannon S-atk Fire A super-heated cannon,filled with raw energy! -cuts auras [-10% dmg] -breaks shields [-10% dmg] -can be optionally charged for up 2 turns [1 turn charge = x1.5 dmg; 2 turn charge = x2.5 dmg] [-20% dmg]
140 154 dmg
===========
Fiera's HP: 2,100 / 2,100
Stage: Lava recedes...and the stage is Normal once more!
Status: 2 defensive turns of taking 75% damage left!
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Post by 🆃ʀɪɴɪᴛʀᴏᴛᴏʟᴜᴇɴᴇ 🅼ᴏɴᴏᴍᴀɴɪᴀ on Dec 23, 2019 5:55:32 GMT -8
Turn 6 Slowly emerging from the smoke and fire is yet the same pale Navi, blocking every shot with his arms. Undoing his guarding stance, he pointed his right index finger up, and glints of white light began to surge from his body to that same fingertip. "This is it, Fiera. As fun as this is for me, all good things have to come to an end." He says that now, but he's still the severely damaged of the two... What does he have in mind? Defence Phase [Melted Cheese] - ?-Tier Skill [You can wait for it to solidify or let it drip. Delicious either way.] ■ At the beginning of every Defence Phase, Grade may convert Regen to Armor at a rate of 100:25. Cannot convert Regen below 0 this way. ■ Automatically converts if Grade has Negative Armor, until Armor reaches 0 or Regen falls to 100 or lower. [Passive] ■ + 150 Armor, - 600 Regeneration (300 Total) Grade takes: ■ Pistol barrage: -30 HP ■ Big Blaze Cannon: -92 HP ■ Big Blaze Cannon: -92 HP ■ Big Blaze Cannon: -4 HP ■ Burn: -50 HP [Grade HP=1,128/2,400]1,128/2,400 Set-up Phase ■ +250 HP ( Classical Cannibalism) [ Alexandrite Star of Regeneration] - Accessory [ A shining star forged of alexandrite, sparkles with an otherworldly power.] ■ User regenerates 100 HP per turn. ■ This regeneration is increased by 100 per turn (to a max of 600) ■ 300 900 300 Regeneration [Grade HP=1,678/2,400]1,678/2,400 Attack Phase Attack Slots: 3 Auto Charge Slots: 1 Attack Slots 1-3: N/A Auto Charge 1: ■ Charging Classical Handgun: Heartbreaker 2/3 Status [Grade HP=1,678/2,400]1,678/2,400 ■ Burn Duration: 3/3 ENDED ■ Burn Immunity: 0/2 ■ Natural Shield CD: 5/5 ENDED
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Post by Wackoguy on Dec 23, 2019 6:35:40 GMT -8
Fiera's defensive Phase:
-nothing to do here~
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Fiera's setup Phase:
HP: 2,100 / 2,100
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Fiera's Offensive Phase:
4 Attack Slots
Pistol barrage S-atk Seeking Fiera forms two pistols in-hand and fires relentlessly upon a target! -when used first in a turn,boosts the next S-atk by 30 damage -Breaks shields [-10% damage] 180 damage
Advanced retina Activated/passive offensive skill Fiera's eyes switch to a bright green hue as she adjusts her focus. -add one omni-aimer to an attack,at will(once per turn) [counts as an 'Aimed attack']
[Sniper bonus applied! +50 damage to one attack!]
Sniper's Mind Passive offensive skill Fiera's mind enhances her brief ability,enstrengthening her to a greater degree! -Whenever Fiera activates a bonus from her Sniper element,she can add an extra 80 damage to another attack or the same attack
[applied to the same attack as her Sniper Bonus]
Annihilation Force - Soul-spirit Cannon S-atk Sniper Forming a cannon bearing a striking resemblance to a 'Cannon' battlechip,Fiera's body takes on a golden hue as her body seems to fuel her attack. She then charges up the cannon and unleashes a powerful burst of energy on her opponent. -unomnidodgeable [1 turn CD] -cuts uncuttable auras [1 turn CD] -Breaks Unbreakable Shields -gains 50 damage each time one of Fiera's attacks successfully hits a target [Max: +200 damage] -optional 1-turn charge [x1.5 damage] [-10% dmg] -220 250 450 500 580 damage 3 turn CD
Galeforce Slash C-atk Wind With both hands on a spear,Fiera slashes an enemy. -ignores armor [-10% dmg, 1 turn CD] -Cuts auras [-10%] -180 damage -1 turn cooldown
Pistol barrage S-atk Seeking Fiera forms two pistols in-hand and fires relentlessly upon a target! -when used first in a turn,boosts the next S-atk by 30 damage -Breaks shields [-10% damage] 180 damage
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Fiera's HP: 2,100 / 2,100
Stage: Normal
Status: 1 turn of taking 75% damage left
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Post by 🆃ʀɪɴɪᴛʀᴏᴛᴏʟᴜᴇɴᴇ 🅼ᴏɴᴏᴍᴀɴɪᴀ on Dec 23, 2019 7:05:05 GMT -8
Turn 7 "All my patience... All my love... All the cheesy lines I can muster..." That charge just kept grewing, and every damage he took just kept healing. That white light in his fingertip's getting brighter. Defence Phase Grade takes: ■ Pistol barrage: -180 HP ■ Annihilation Force - Soul-spirit Cannon: -580 HP ■ Galeforce Slash: -180 HP ■ Pistol barrage: -180 HP ■ Burn: -50 HP [Grade HP=558/2,400]558/2,400 Set-up Phase [ Alexandrite Star of Regeneration] - Accessory [ A shining star forged of alexandrite, sparkles with an otherworldly power.] ■ User regenerates 100 HP per turn. ■ This regeneration is increased by 100 per turn (to a max of 600) ■ 300 900 Regeneration [Grade HP=1,458/2,400]1,458/2,400 Attack Phase Attack Slots: 3 Auto Charge Slots: 1 Attack Slots 1-3: N/A Auto Charge 1: ■ Charging Classical Handgun: Heartbreaker 3/3 Status [Grade HP=1,458/2,400]1,458/2,400 ■ Burn Immunity: 1/2
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