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Post by Wackoguy on Oct 22, 2019 21:39:51 GMT -8
Ephradil appears on the scene and...waits. =====
Initiative: 'Ephradil may not take the first turn against Player-owned navis'
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Post by xoDeathy on Oct 23, 2019 9:38:07 GMT -8
"Sup."
|Defense Phase|
|Recuperation Phase|
[Navi Joe regens 80 HP]
Navi Joe's HP: 1600/1600 Armor: 0
Field: Normal Nat. 1 CD:// 5/5 Status(es):
|Unleash Phase| 2 Attack Slots
1:|Charging NormCannon (1) 2:| <Sign Up for the Navi Joe Newsletter!> S-Range, Normal "We have a 50% off bonus for your first newsletter when you sign up!" 170 Damage Breaks Shields, Undodgeable -If hits, Navi Joe deals +50 Damage for 1 turn- 1 CD |Summary Phase|
170 Normal Damage @ Ephradil
Navi Joe's HP: 1600/1600 Field: Normal B-Chip Folder: 5/5 [0 Mega, 0 Giga] Cooldowns: Sign Up!! (0/1)
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Post by Wackoguy on Oct 23, 2019 13:04:43 GMT -8
"Working on getting these claws in sharper shape." he replied somewhat casually, grunting as the attack hit him dead-on.
========
Defensive Phase:
Sign Up for the Navi Joe Newsletter! = 170 * 0.85 = 145 - 30 (armor) = 115 damage taken
HP: 1085 / 1200
=========
Setup Phase:
HP: 1085 / 1200
=========
Ephradil's First Offensive Phase!
3 Attack Slots
-charges Vortex Geyser-
Arctic Combo C-atk Ice Ephradil gets upclose and punches the enemy twice,striking almost as fast as one strike. 80 dmg,2 hits cuts auras [-10%] undodgeable [-10%] ignores armor [-10% damage || 1 Required Cooldown] 1-turn CD
Steel Knuckle C-atk Metal A powerful punch with the force of steel. breaks shields [-10%] undodgeable [-10%] -gains 25 dmg if used after another C-atk [-10%]
160 185 dmg [80%] 1-turn CD
=========
HP: 1085 / 1200
Stage: Normal
Status: Optimal
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Post by xoDeathy on Oct 23, 2019 15:04:11 GMT -8
"Huh. For sharpening claws you sure punch a lot. Thankfully for me since I talk a lot I unleash big attacks LIKE THIS ONE BOOOOOM CANNOOOOON."
|Defense Phase|
Navi Joe takes all attacks for 345 Damage
|Recuperation Phase|
[Navi Joe regens 80 HP]
Navi Joe's HP: 1355/1600 Armor: 0
Field: Normal Nat. 1 CD:// 5/5 Status(es):
|Unleash Phase| 2 Attack Slots +50 Damage (1/1)
1:|<NormCannon> CHARGED S-Range, Normal Navi Joe fires a modified Cannon chip. 240 Damage Breaks Shields, Undodgeable Berserks, Blinds 1-Turn Optional Charge 0 CD
2:|<NormBuster1> S-Range, Normal Navi Joe fires his NormBuster1. 175 Damage Breaks Shields, Undodgeable
|Summary Phase|
415 Normal Damage @ Ephradil
Navi Joe's HP: 1355/1600 Field: Normal B-Chip Folder: 5/5 [0 Mega, 0 Giga] Cooldowns: Sign Up!! (1/1)
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Post by Wackoguy on Oct 23, 2019 18:12:27 GMT -8
"GAH-!!" Ephradil roared as he was bombarded by a stronger blast of energy, followed up by yet another.
"Well, you've got quite a bit of power there. I almost thought you were only promoting newsletters..." he spoke, clutching his head for a moment. It was almost as if his systems had been altered a bit and he couldn't quite control his own power...
=======
Defensive Phase:
NormCannon = 240 * 0.85 = 205 - 30 = 175 dmg taken; Blinded and berserk'd
NormBuster1 = 175 * 0.85 = 149 - 30 (armor) = 119 damage taken
HP: 791 / 1200
========
Setup Phase:
Restorative Force Activated S-tier skill when in danger, Ephradil can restore some of his body. -Restores [+210 + (40 * Version [160])] 370 HP to Ephradil. 1 use
HP: 1161 / 1200
=========
Ephradil's offensive Phase:
3 Attack slots
Vortex Geyser [charged] S-atk Aqua element Ephradil causes a pillar of water to slam into a foe from a blue vortex of energy. -if hits, Ephradil gains +50 armor for a turn [ -10% damage || 1 Required charge] -Breaks shields [-10% damage] -Undodgeable [-10% damage] -If Ephradil dropped a charge from an earlier turn, Ephradil may add 'Destroys Auras' to this attack [applies on a 1:1 ratio, Ephradil MUST drop 1 charge to utilize this effect each time] [-10% damage] -140 damage [70%] 1 turn Charge required
[Ephradil takes 14 damage from berserk status]
HP: 1147 / 1200
Through the darkness S-atk Light Ephradil fires a soul-piercing ray of light. 140 dmg [70%] cuts auras [-10%] undodgeable [-10%] -can be optionally charged for 1 turn [x1.5 damage] [-10% damage] -deals 25% more damage if the opponent is Bug or Shadow elemental [-10% damage] 1-turn CD
Returning from the Light S-atk Light A dangerous ray of light returns from behind the enemy to pierce through them. breaks shields,undodgeable [-20% in total] -if used after Through the darkness and successfully hits a target,the victim's first atk on their next offensive turn loses 50 dmg [if said attack deals zero before 50 is fully minused,the attack after it is reduced by the remaining amount] 160 dmg [80%] 1-turn CD
[Ephradil takes 30 more berserk damage after both attacks]
HP: 1117 / 1200
==========
HP: 1117 / 1200
status: Blind [1 turn left]
Berserk [1 turn left]
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Post by xoDeathy on Oct 23, 2019 18:26:37 GMT -8
"Oh no. I don't promote just any newsletter. I only promote MY newsletter. THE newsletter to end ALL newsletters that AREN'T my newsletter! People will bask before the 13-Point Comic Sans goodness!! OH BY THE WAY SINCE YOU SHOT ME I'M SUING YOU FOR SOME OF YOUR HP AND YOU CAN'T COMPLAIN."
|Defense Phase|
Navi Joe avoids Vortex Geyser with Power-shout -<Normal Power-shout>- C-Tier Navi Joe exudes a momentary surge of power to disintegrate an attack. -Upon use, Auras 1 Attack- -3 Uses-2 left
Navi Joe takes Through the Darkness for 140 Damage
Navi Joe auras Returning from the Light as well, 1 use left
|Recuperation Phase|
[Navi Joe regens 80 HP]
[Sues for 10 Damage]
<Mirror Armor> Passive Program Upon purchase, user chooses S Range, and one of the following: When struck by a full attack of appropriate range, User counters for 10 Unavoidable Damage. This can occur up to 4 times per turn.
Navi Joe's HP: 1295/1600 Armor: 0
Field: Normal Nat. 1 CD:// 5/5 Status(es):
|Unleash Phase| 2 Attack Slots
1:|<Sign Up for the Navi Joe Newsletter!> S-Range, Normal "We have a 50% off bonus for your first newsletter when you sign up!" 170 Damage Breaks Shields, Undodgeable -If hits, Navi Joe deals +50 Damage for 1 turn- 1 CD
2:|Charging NormCannon (1)
|Summary Phase|
170 Normal Damage @ Ephradil
Navi Joe's HP: 1355/1600 Field: Normal B-Chip Folder: 5/5 [0 Mega, 0 Giga] Cooldowns: Sign Up!! (0/1)
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Post by Wackoguy on Oct 24, 2019 12:45:09 GMT -8
"Fair enough." Ephradil chuckled, though he was shot not one but two more times, with the second being far weaker yet still effective.
"And sign me up for this newletter thing of yours after this. It sounds...useful." the lion-navi spoke, though he was getting a little annoyed that he wasn't making much progress against this opponent. Was he that rusty on the battlefield...?
=======
Defensive Phase:
Sign Up for the Navi Joe Newsletter! = 170 * 0.85 = 145 - 30 (armor) = 115 damage taken
HP: 1002 / 1200
========
Eph's setup Phase:
HP: 1002 / 1200
=========
Eph's Offensive Phase!
3 Attack Slots available
Steel Knuckle C-atk Metal A powerful punch with the force of steel. breaks shields [-10%] undodgeable [-10%] -gains 25 dmg if used after another C-atk [-10%] 160 dmg [80%] 1-turn CD
[16 berserk damage taken]
Eph's HP: 986 / 1200
Optic Strike C-atk Laser Element Ephradil's claws emit a faint red glow and he sinks them into his opponent! -cannot be Natural avoided [-10% damage, `1 Required CD] -undodgeable [-10% damage] -cannot be countered [-10% damage] 140 damage [70%] 1-turn cooldown
[14 Berserk damage taken]
HP: 972 / 1200
Arctic Combo C-atk Ice Ephradil gets upclose and punches the enemy twice,striking almost as fast as one strike. 80 dmg,2 hits cuts auras [-10%] undodgeable [-10%] ignores armor [-10% damage || 1 Required Cooldown] 1-turn CD
[16 Berserk damage taken]
HP: 956 / 1200
==========
HP: 956 / 1200
Status: Blind & Berserk subsides
Stage: Normal
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Post by xoDeathy on Oct 24, 2019 12:58:47 GMT -8
"Funny enough since you got hit by the attack you're automatically subscribed. It'snotmalwareIpromise. But we appreciate your CONTINUED, SUPPORT!"
Navi Joe says, as he fires two more hefty shots at Ephradil.
|Defense Phase|
Navi Joe takes all attacks for 460 Damage!
|Recuperation Phase|
[Navi Joe regens 80 HP]
[Sues for 0 Damage]
<Mirror Armor> Passive Program Upon purchase, user chooses S Range, and one of the following: When struck by a full attack of appropriate range, User counters for 10 Unavoidable Damage. This can occur up to 4 times per turn.
Navi Joe's HP: 915/1600 Armor: 0
Field: Normal Nat. 1 CD:// 5/5 Status(es):
|Unleash Phase| 2 Attack Slots +50 Damage (1/1)
1:|<NormCannon> S-Range, Normal Navi Joe fires a modified Cannon chip. 240 Damage Breaks Shields, Undodgeable Berserks, Blinds 1-Turn Optional Charge 0 CD
2:|<NormBuster1> S-Range, Normal Navi Joe fires his NormBuster1. 175 Damage Breaks Shields, Undodgeable
|Summary Phase|
415 Normal Damage @ Ephradil
Navi Joe's HP: 915/1600 Field: Normal B-Chip Folder: 5/5 [0 Mega, 0 Giga] Cooldowns: Sign Up!! (1/1)
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Post by Wackoguy on Oct 25, 2019 8:57:50 GMT -8
"...you almost make it sound like it's something sketchy...and that doesn't look like your newsletter attack!"
Ephradil exclaimed, right before he was blasted two more times in rapid succession.
'I suppose now's as good a time as ever.' he silently thought to himself, taking one step forward and changing the field to a different composition.
========
Defensive Phase:
NormCannon = 240 * 0.85 = 205 - 30 = 175 dmg taken; Blinded and berserk'd (OOC: SIKE! He's temporarily immune! YEEEEEEEAAAAHHH!!!!)
NormBuster1 = 175 * 0.85 = 149 - 30 (armor) = 119 damage taken
HP: 662 / 1200
========
Setup Phase:
Metal Stage: Metal Element Metal Element navis get +30 Armor and +30 Damage (final total), and they may have one shield each turn become Unbreakable. The stage cannot be changed to Broken Panels. Lasts 3 turns.
Armor boosted to 60! +30 damage
Urban Fighter - Metadil Hyper Mode Ephradil's body gains a metallic sheen and his claws are reinforced in the process. -attacks are boosted by [V * 10] [40] dmg for the duration of this Hyper -Armor boosted by [V * 10] [40] for the duration of this Hyper Mode 3-turn duration
Armor boosted further to 100! Total damage boost: +70
========
Eph's Offensive Phase:
3 Attack Slots +70 damage
Through the darkness S-atk Light Ephradil fires a soul-piercing ray of light.
140 210 dmg [70%] cuts auras [-10%] undodgeable [-10%] -can be optionally charged for 1 turn [x1.5 damage] [-10% damage] -deals 25% more damage if the opponent is Bug or Shadow elemental [-10% damage] 1-turn CD
Returning from the Light S-atk Light A dangerous ray of light returns from behind the enemy to pierce through them. breaks shields,undodgeable [-20% in total] -if used after Through the darkness and successfully hits a target,the victim's first atk on their next offensive turn loses 50 dmg [if said attack deals zero before 50 is fully minused,the attack after it is reduced by the remaining amount]
160 230 dmg [80%] 1-turn CD
-charges FrostBomb-
=========
HP: 662 / 1200
Stage: Metal (2 turns left)
Status: Hyper Mode! (2 turns left)
Armor: 100
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Post by xoDeathy on Oct 25, 2019 10:59:01 GMT -8
"Hm.. well now I see what you mean by claws--OW. OW DUDE. DUDE STOP IT HURTS MAN CHILL. CHILL!!"
Navi Joe starts running away, shooting behind him as he does.
|Defense Phase|
Through the Darkness deals 210 Damage!
Returning deals 230 Damage!
|Recuperation Phase|
[Navi Joe regens 80 HP]
[Sues for 20 Damage]
<Mirror Armor> Passive Program Upon purchase, user chooses S Range, and one of the following: When struck by a full attack of appropriate range, User counters for 10 Unavoidable Damage. This can occur up to 4 times per turn.
Navi Joe's HP: 555/1600 Armor: 0
Field: Normal Nat. 1 CD:// 5/5 Status(es):
|Unleash Phase| 2 Attack Slots
1:|<Sign Up for the Navi Joe Newsletter!> S-Range, Normal "We have a 50% off bonus for your first newsletter when you sign up!" 120 (170 -50) Damage Breaks Shields, Undodgeable -If hits, Navi Joe deals +50 Damage for 1 turn- 1 CD 2:|Charging NormCannon (1)
|Summary Phase|
Sues for 20 Damage (Unavoidable Counter) @ Ephradil 120 Normal Damage @ Ephradil
Navi Joe's HP: 555/1600 Field: Normal B-Chip Folder: 5/5 [0 Mega, 0 Giga] Cooldowns: Sign Up!! (0/1)
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Post by Wackoguy on Oct 25, 2019 11:18:43 GMT -8
"Sorry, I can't quite cool down the field right now. You'll have to steel your resolve!" Ephradil said with a grin, as the two shots were almost as mere pebbles against his metallic hide.
=========
Defensive Phase:
-sued for 20 unavoidable damage-
HP: 642 / 1200
Sign Up for the Navi Joe Newsletter! = 120 * 0.85 = 102 - 100 (armor) = 2 damage taken
HP: 640 / 1200
==========
Setup Phase:
HP: 640 / 1200
===========
Ephradil's Offensive Phase:
+70 damage this turn
Speed Addition Activated Program Upon activation of this program, user gains +1 Attack Slot for one turn. Uses per battle: 2
(Used once; 1 usage left)
3 Attack Slots + 1 = 4 Available Attack Slots
Rage of the Beast Activated C-tier skill Ephradil surges with energy as he begins the hunt! -One Attack gains 15 + (15 * Version[4] ) 75 Damage for One use [4 Uses per Battle]
(Used 4 times; Once for each of Ephradil's 4 attacks this turn)
Optic Strike C-atk Laser Element Ephradil's claws emit a faint red glow and he sinks them into his opponent! -cannot be Natural avoided [-10% damage, `1 Required CD] -undodgeable [-10% damage] -cannot be countered [-10% damage]
140 210 285 damage [70%] 1-turn cooldown
Steel Knuckle C-atk Metal A powerful punch with the force of steel. breaks shields [-10%] undodgeable [-10%] -gains 25 dmg if used after another C-atk [-10%]
160 185 255 330 dmg [80%] 1-turn CD
Frostbomb S-atk Ice A small bomb is thrown, exploding in a wide range. hits all [-10% damage || 1 Required Charge] breaks shields [-10%] undodgeable [-10%]
160 230 305 dmg [80%] 1-Required charge
Arctic Combo C-atk Ice Ephradil gets upclose and punches the enemy twice, striking almost as fast as one strike.
80 153 dmg,2 hits cuts auras [-10%] undodgeable [-10%] ignores armor [-10% damage || 1 Required Cooldown] 1-turn CD
========
HP: 640 / 1200
Stage: Metal (1 turn left)
Status: HYPER! (1 turn left)
Armor: 100
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Post by xoDeathy on Oct 25, 2019 11:53:58 GMT -8
"NOPE NOPE NOPE NOPE NOPE NOPE NOPE!!"
Navi Joe begins pulling out the randomest objects and starts hurling them at Ephradil to avoid his attacks. Including the kitchen sink. Don't ask where he got it from, it's a long story.
|Defense Phase|
Navi Joe blocks Optic Strike with Normal Deflect! 2 left
Navi Joe avoids Steel Knuckle with a Power Shout! 0 left
Navi Joe takes Frost Bomb for 305 Damage!
Navi Joe blocks Arctic Combo with Normal Deflect! 1 left
-<Normal Deflect>- C-Tier Navi Joe hits an attack away with his hand. -Upon use, Shields 1 Attack- -3 Uses-1 left
|Recuperation Phase|
[Navi Joe regens 80 HP]
[Sues for 10 Damage]
<Mirror Armor> Passive Program Upon purchase, user chooses S Range, and one of the following: When struck by a full attack of appropriate range, User counters for 10 Unavoidable Damage. This can occur up to 4 times per turn.
Navi Joe's HP: 330/1600 Armor: 0
Field: Normal Nat. 1 CD:// 5/5 Status(es):
|Unleash Phase| 2 Attack Slots +50 Damage (1/1)
1:|<NormCannon> S-Range, Normal Navi Joe fires a modified Cannon chip. 240 Damage Breaks Shields, Undodgeable Berserks, Blinds 1-Turn Optional Charge 0 CD 2:| <NormBuster1> S-Range, Normal Navi Joe fires his NormBuster1. 175 Damage Breaks Shields, Undodgeable
|Summary Phase|
Sues for 10 Damage (Unavoidable Counter) @ Ephradil 415 Normal Damage @ Ephradil
Navi Joe's HP: 330/1600 Field: Normal B-Chip Folder: 5/5 [0 Mega, 0 Giga] Cooldowns: Sign Up!! (1/1)
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Post by Wackoguy on Oct 25, 2019 12:38:03 GMT -8
"Still got some fight in you, I see. Not bad." Ephradil spoke with a low growl.
Deflecting the stronger blast with a shield, the lion of a navi took the other two shots head on, though not directly to the forehead. That'd be a bit foolish.
=========
Defensive Phase:
10 Unavoidable Damage taken
HP: 630 / 1200
NormCannon = avoided via skill (made Unbreakable due to Metal stage's effect):
Blizzard Protection Activated C-tier skill Ephradil summons a shield from permafrost to stop an attack! -Blocks 1 attack with a shield 4 uses
(3 usages left)
NormBuster1 = 175 * 0.85 = 149 - 100 (Armor) = 49 damage taken
HP: 581 / 1200
=========
Setup Phase:
HP: 581 / 1200
-nothing else to see here-
==========
Eph's Offensive Phase:
3 Attack Slots
+70 damage this turn (final turn)
Through the darkness S-atk Light Ephradil fires a soul-piercing ray of light.
140 210 dmg [70%] cuts auras [-10%] undodgeable [-10%] -can be optionally charged for 1 turn [x1.5 damage] [-10% damage] -deals 25% more damage if the opponent is Bug or Shadow elemental [-10% damage] 1-turn CD
Returning from the Light S-atk Light A dangerous ray of light returns from behind the enemy to pierce through them. breaks shields,undodgeable [-20% in total] -if used after Through the darkness and successfully hits a target,the victim's first atk on their next offensive turn loses 50 dmg [if said attack deals zero before 50 is fully minused,the attack after it is reduced by the remaining amount]
160 230 dmg [80%] 1-turn CD
-charges Vortex Geyser-
=========
HP: 581 / 1200
Stage: -reverts to Normal-
Status: -Hyper Mode ends-
Armor: 30
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Post by xoDeathy on Oct 26, 2019 15:17:21 GMT -8
"AHHHHHH!!"
After taking the attack, Navi Joe trips and tumbles, sprawling out onto the ground. He flips upward to look at the rapidly approaching Ephradil.
"WAIT WAIT WAIT OKAY LISTEN LISTEN. If you uh.. if you surrender now I'll make it worth your while! I'll give you a shoutout on my Newsletter!!"
|Defense Phase|
Navi Joe avoids Through the Darkness with Normal Deflect! 0 left
Navi Joe takes Returning from the Light for 230 Damage!
|Recuperation Phase|
[Navi Joe regens 80 HP]
[Sues for 20 Damage]
<Mirror Armor> Passive Program Upon purchase, user chooses S Range, and one of the following: When struck by a full attack of appropriate range, User counters for 10 Unavoidable Damage. This can occur up to 4 times per turn.
Navi Joe's HP: 180/1600 Armor: 0
Field: Normal Nat. 1 CD:// 5/5 Status(es):
|Unleash Phase| 2 Attack Slots
1:| <Sign Up for the Navi Joe Newsletter!> S-Range, Normal "We have a 50% off bonus for your first newsletter when you sign up!" 120 (170 -50) Damage Breaks Shields, Undodgeable -If hits, Navi Joe deals +50 Damage for 1 turn- 1 CD
2:| Charging NormCannon (1)
|Summary Phase|
Sues for 20 Damage (Unavoidable Counter) @ Ephradil 120 Normal Damage @ Ephradil
Navi Joe's HP: 180/1600 Field: Normal B-Chip Folder: 5/5 [0 Mega, 0 Giga] Cooldowns: Sign Up!! (0/1)
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Post by Wackoguy on Oct 27, 2019 16:02:36 GMT -8
"I don't really need a shoutout. Denied." Ephradil spoke, crossing his arms to bear the attacks. "Wouldn't that call too much attention to myself...?"
"This isn't much of a 'surrender' moment. We're both two beasts engaged in battle here-!"
=========
Defensive Phase:
-sued for that 20 Unavoidable damage-
HP: 561 / 1200
Sign Up for the Navi Joe Newsletter! = 120 * 0.85 = 102 - 30 (armor) = 72 damage taken
HP: 489 / 1200
===========
Ephradil's setup phase of no planning at all~
HP: 489 / 1200
===========
Ephradil's Offensive Phase:
3 Attack Slots
Vortex Geyser (Charged!) S-atk Aqua element Ephradil causes a pillar of water to slam into a foe from a blue vortex of energy. -if hits, Ephradil gains +50 armor for a turn [ -10% damage || 1 Required charge] -Breaks shields [-10% damage] -Undodgeable [-10% damage] -If Ephradil dropped a charge from an earlier turn, Ephradil may add 'Destroys Auras' to this attack [applies on a 1:1 ratio, Ephradil MUST drop 1 charge to utilize this effect each time] [-10% damage] -140 damage [70%] 1 turn Charge required
Arctic Combo C-atk Ice Ephradil gets upclose and punches the enemy twice,striking almost as fast as one strike. 80 dmg,2 hits cuts auras [-10%] undodgeable [-10%] ignores armor [-10% damage || 1 Required Cooldown] 1-turn CD
Steel Knuckle C-atk Metal A powerful punch with the force of steel. breaks shields [-10%] undodgeable [-10%] -gains 25 dmg if used after another C-atk [-10%]
160 185 dmg [80%] 1-turn CD
===========
HP: 489 / 1200
Stage: Normal
Status: Like that of a wounded beast
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