Post by Warrior on Dec 19, 2018 16:40:35 GMT -8
#s://i~imgur~com/U4Xclbh~png
Approved by Genesis (08/10/2020)
{-Feint
(Click Image to Reveal/Hide Stats)}
-Version / Experience:
--Version: 21
--Experience: 14,430
--To Next Version: -4,030
-Available Funds:
--Zenny: 54,510z
--Bugfrags: 36
-Giga: Perfect Immunity
None can defile the sanctuary within.
° Feint becomes immune to all statuses
° Feint ignores the effect: "Require multiple instances of Avoidances to prevent"
° This immunity cannot be pierced or ignored
° Skillfull: +1 Use to All Skills
-Karma: Light
° V1: Gain a Hyper Mode
° V6: Gain a Hyper Mode
° V11: Gain a Hyper Mode
° V16: All Hyper Modes gain +1 Turn
° Peridot Star: Gain a Hyper Attack
-Elements: 14 Element Levels
° 5 Lvs (V21 Base) + 7 (Crests) + 2 (Programs)
° 4 Elemental Adapters in use
° Overcap: Stone
° Sigma Badge: +2 Overcaps (Stone / Wood)
-Net Strengths: Dark, Elec, Ice(2), Wood, Metal, Toxic(2), Sand, Aqua
-Net Weaknesses: Stone, Fire(2), Sonic(2), Wind, Seeking, Bug(3)
-Natural Avoid: Barrier | 5 Turn CD
-Special Properties: 1
-Immunities: All
-Total Attacks: 13/13
° STAB Elements are: Shadow | Break | Normal | Ice
° Total Attacks halved from Jericho (Skill)
Program Slots: 9/9
° 5 Slots Base
° +1 Slot (Champion's Proof)
° +1 Slot (Utility Increase)
° +2 Slots (Exp Memory * 2)
Hidden Programs:
Trinket Mastery
Passive Hidden Program
+1 Crest Slot, +1 Accessory Slot, and +1 Program Slot. +1 more to the slot of choice. Effects must be stated in stats. (Crest)
Offensive Programs:
N/A
Defensive Programs:
Defense Up ⇪ SP
Mega Program. Feint takes 80% Damage.
Undershirt ⇪ Nu
Activated Program
User survives a fatal turn of damage with 1 HP. No Effect.
Does not cost a Program Slot.
⦗Uses per battle: 1/1⦘
Supportive Programs:
Air Shoes ⇪ Nu
Activated Program
Upon activation of this program, Feint ignores positive and negative stage effects for 1 turn.
Does not cost a Program Slot.
⦗Uses per battle: 2⦘
Elemental Expansion
Passive Program
User has +1 Element Level.
Can be equipped twice.
Elemental Expansion
Passive Program
User has +1 Element Level.
Can be equipped twice.
Folder Expansion ⇪ Alpha
Passive Program
Feint has +1 Mega Chip Use per battle
Cost: 2,500z
Life Force ⇪ SP
Mega Program. Feint has +2000 HP
[Element Adapter] (Normal Lv2 → Wood Lv+2)
[Element Adapter] (Break Lv3 → Wood Lv+3)
[Element Adapter] (Shadow Lv6 → Stone Lv6)
Regenerative Programs:
Firewall ⇪ Nu
Activated Program
Upon activation of this program, Feint can remove one negative status of choice
Does not cost a Program Slot.
⦗Uses per battle: 2⦘
Regenerator ⇪ Omega
Passive Program
Feint regenerates 5% of her Max HP per turn
Skill Addition ⇪ Delta
Activated Program
+1 use to One Activated Skill when activated.
Can bypass the hardcap of specific skills. This program can no longer gain uses mid-battle.
⦗Uses per battle: 1/1⦘
Accessory: 4/4
Crest: 5/5
Unequipped: 3
° +1 Accessory Slot (Champion's Proof)
° +1 Accessory Slot (Utility Increase)
° +2 Crest Slots (Utility Increase)
Crests Equipped:
Feint's Crest
Navi Crest || Costs No Slot
° +200 HP
Champion's Proof The ultimate proof that the holder has helped to defeat a Titan in battle.
° +1 Program Slot
° +1 Accessory Slot
° Passive: One of the added slots is allowed to hold a second instance of an already equipped item (Topaz Cross)
Mantle of The Ultimate FighterA special award for those able to defeat The Ultimate Fighter.
° Once per battle, user may Unavoidably inflict Interrupt on all opponents
° Ignores immunity
° Enemies can only be affected by this effect once per battle, period
° Ultimate Power: +1 Normal Element Level
° Ultimate Power: +1 Normal Element Level
Cupid's Bow The power of affection imbued into the form of an arm-mounted bow.
° At will, User may imbue any of their Charged Attacks to Roll Arrow upon use
° The Attack's Name becomes "Roll Arrow" and it gains the User's Base Standard Chip Damage as well as the following effect:
-- "If Hits, victim loses 1 Chip Use for the rest of battle"
° Heart Seeker: +1 Element Level
° Heart Seeker: +1 Element Level
Santa Hat A warm holiday hat that keeps the spirit of Christmas alive all year round.
° Once per battle the user may add "Ice Element" to all attacks for one turn
° User's Ice Element Attacks gain +20 Damage per Battle Chip they've used/sacrificed up to that point in battle
° Joy Bringer: +1 Ice Element Level
° Snow Day: At any time, Feint may sacrifice any Mega Chip to augment the current Stage for 1 Turn, changing its element to Ice, all conditional positive effects to Ice, and all conditional negative effects to Non-Ice
Sigma Badge A prominent badge with incredible weight, this mighty proof of strength dignifies one that has overcome their perceived limits.
° +2 Elemental Levels.
° Elemental Levels granted by this effect can be placed into Elements regardless of Overcap, including placing Levels into Basic Elements greater than 7 or into Hidden Elements greater than 5. Must still select unique benefits for each overcapped level.
Unequipped Crests:
Silver Cross Emblem
The silver cross of the defensive fighter; enhances offensive capability.
° +300 HP
° +100 Max HP
° +10 Base Damage
Emotional EnlightenmentThe depths of one's emotion can decide one's Fate. No one escapes the thorns of Life unscathed. This crest is granted to those who defied the Rosen Warrior.
° +1 Element Level
° Regenerate 5% of Max HP per turn
° +100 Max HP
° +10 Base Damage
Leviathan Soul RemnantThe OOPArts resonate with a power like no other, and infect their users down to their soul. Even brief interaction with one can change a person forever . . .
° Whenever Feint activates a Hyper Mode, she gains Aqua Lv5 for the duration
° Aqua Attacks gain +20% Total Damage when used during the effect
° Charged Basic Attacks can become Aqua Lunge. 2-CD between uses.
° +100 Max HP
° +10 Base Damage
MMM Fest Medallion (Crest) Proof that you enjoyed the MMM Fest of 2023!
- At any time, User may sacrifice 1 Mega Chip to summon 5 Balloons
- Balloons are 1 HP Objects that:
-- Are Normal Element, Can Intercept, and Cannot Attack
-- When struck by a Multi-Target Attack, only 1 Balloon is destroyed
° +100 Max HP
° +10 Base Damage
Accessories Equipped:
Peridot Star of Concentration
A shining star forged of peridot, sparkles with an otherworldly power
° Allows the user to create one new Hyper Attack
Sapphire Star of the Shadows
A shining star forged of sapphire, sparkles with an otherworldly power
° Raises the hard-cap of specific skills by 1 use
Topaz Cross of Life
A shining cross of topaz, emanates a powerful force.
° Recovery Effects on self are applied at 125%
Topaz Cross of Life (Champion's Proof)
A shining cross of topaz, emanates a powerful force.
° Recovery Effects on self are applied at 125%
Head:
Top:
Torso:
Bottom:
Hands:
Feet: Wave Ride Boosters (3 Isolation Fragments Equipped)
Mantle: Particle Field
Weapon: Saurian Meteor | Berserker Sword | Shinobi Star | Leviathan Spear
Core: Murian Rejection Barrier (3 Iso Frags) | Mortal Paragon
Mortal Paragon -- Core
A true form yet unseen?
° Feint cannot be ejected from Advanced Forms.
° Desolation Trigger can ignore one of its innate drawbacks.
°Can disable an equipped, non-passive Crest. If so, gain access to Mortal Paragon. This effect is locked in its current state.
° Can be utilized by disabling or destroying equipment gained from Isolation Fragments.
Total Chips Usable per Battle: 5
Mega Chips Usable per Battle: 3
Giga Chips Usable per Battle: 1
Refer to Public Records for Inventory
(Click Image to Reveal/Hide Stats)}
{--RP Information (+)}
Derogatory Titles Received: (In and Out of Character // Across all universes)
° Infamous Infiltrator
° Busty Burglar
° Kevlar Cutie
° Mrs. Boobs
° Booby Lady
° Crazy &!%$#
° Tasty Cakes
° Sugar Cube
° Cher-Bear
Z License
° Holder may challenge an additional wave of Regular Viruses per week
° Holder may enter the Mega Virus Horde
° Holder may upgrade their Standard Chips one level beyond max
--Description:
Feint wears what is possibly her most powerful weapon - an tight catsuit, deceptively made out of a strong nameless material. It's lightweight and flexible, but beyond bullet proof. Her handgun has its own merits, which she stores in a holster at the bottom of her lower back. She has shoulder-length, raven black hair and piercing blue eyes. Her skin has a very fair complexion; a staple of young women.
--Personality:
Feint seems to always be upset about something - she'll always find something to complain about. Despite claiming to prefer traveling alone, she's seldom ever seen alone, and despite preaching that she isn't a people person, she goes awfully far out of her way to help somebody in need sometimes. But the girl can hold a grudge; one misdeed and you're on her bad side for ever -- though most people start on that side just by default. She's impatient, judgmental, rude - but for every bad trait she shows, she hides an equally as significant good trait. It just takes quite some time for it to show itself.
--Background:
Feint is human whose real name is Cherish Pele. Previously an NIA Agent, but dishonorably discharged due to falsifying her identity during her illegal enlistment, Cherish spends the majority of her time working to be accepted back into the NIA, as it has become a sort of coping mechanism for her ever since her older brother died nearly a decade ago. She's assumed the guise of a Navi named "Feint" since her real-world endeavors have been fruitless thus far.
Derogatory Titles Received: (In and Out of Character // Across all universes)
° Infamous Infiltrator
° Busty Burglar
° Kevlar Cutie
° Mrs. Boobs
° Booby Lady
° Crazy &!%$#
° Tasty Cakes
° Sugar Cube
° Cher-Bear
Z License
° Holder may challenge an additional wave of Regular Viruses per week
° Holder may enter the Mega Virus Horde
° Holder may upgrade their Standard Chips one level beyond max
--Description:
Feint wears what is possibly her most powerful weapon - an tight catsuit, deceptively made out of a strong nameless material. It's lightweight and flexible, but beyond bullet proof. Her handgun has its own merits, which she stores in a holster at the bottom of her lower back. She has shoulder-length, raven black hair and piercing blue eyes. Her skin has a very fair complexion; a staple of young women.
--Personality:
Feint seems to always be upset about something - she'll always find something to complain about. Despite claiming to prefer traveling alone, she's seldom ever seen alone, and despite preaching that she isn't a people person, she goes awfully far out of her way to help somebody in need sometimes. But the girl can hold a grudge; one misdeed and you're on her bad side for ever -- though most people start on that side just by default. She's impatient, judgmental, rude - but for every bad trait she shows, she hides an equally as significant good trait. It just takes quite some time for it to show itself.
--Background:
Feint is human whose real name is Cherish Pele. Previously an NIA Agent, but dishonorably discharged due to falsifying her identity during her illegal enlistment, Cherish spends the majority of her time working to be accepted back into the NIA, as it has become a sort of coping mechanism for her ever since her older brother died nearly a decade ago. She's assumed the guise of a Navi named "Feint" since her real-world endeavors have been fruitless thus far.
-Version / Experience:
--Version: 21
--Experience: 14,430
--To Next Version: -4,030
-Available Funds:
--Zenny: 54,510z
--Bugfrags: 36
|Statistical Information|
-Giga: Perfect Immunity
None can defile the sanctuary within.
° Feint becomes immune to all statuses
° Feint ignores the effect: "Require multiple instances of Avoidances to prevent"
° This immunity cannot be pierced or ignored
° Skillfull: +1 Use to All Skills
{-Type: Support ::(+)::}
° +100 HP per version (Total: 2100 HP)
° Natural avoidance may become a barrier at will.
° Regenerate 2% of maximum health each turn, +2% more every new type bonus acquired by version. (Total: 10% Regen)
° Version 4: You may expend an additional skill use when using a Barrier/Aura skill to make that use Uncuttable, if Barrier/Aura possesses health it lasts only 2 turns.
° Version 7: +1 use to Support Skills (Barrier/Aura, Maximum Health, healing, regeneration, Stage)
° Version 13: +20% aura/barrier health.
° Version 19: You may expend an additional skill use when using a support skill to make that use apply to all allies (self included, objects, clones, viruses, other navis).
Support Type
° +100 HP per version (Total: 2100 HP)
° Natural avoidance may become a barrier at will.
° Regenerate 2% of maximum health each turn, +2% more every new type bonus acquired by version. (Total: 10% Regen)
° Version 4: You may expend an additional skill use when using a Barrier/Aura skill to make that use Uncuttable, if Barrier/Aura possesses health it lasts only 2 turns.
° Version 7: +1 use to Support Skills (Barrier/Aura, Maximum Health, healing, regeneration, Stage)
° Version 13: +20% aura/barrier health.
° Version 19: You may expend an additional skill use when using a support skill to make that use apply to all allies (self included, objects, clones, viruses, other navis).
-Karma: Light
° V1: Gain a Hyper Mode
° V6: Gain a Hyper Mode
° V11: Gain a Hyper Mode
° V16: All Hyper Modes gain +1 Turn
° Peridot Star: Gain a Hyper Attack
-Elements: 14 Element Levels
° 5 Lvs (V21 Base) + 7 (Crests) + 2 (Programs)
° 4 Elemental Adapters in use
° Overcap: Stone
° Sigma Badge: +2 Overcaps (Stone / Wood)
{[::Shortcut:Element:Shadow::] Lv7 ::(+)::}
° Elemental Adapter (Stone Lv7)
° Stone Skin
° +1000 HP
° Feint can take 50% less damage from one attack (0 Turn CD)
⇪ Alpha Feint cannot lose more than 80% of her Max HP from a single attack. (Trumped by Piercing Effects; Inapplicable while over Max HP)
⇪ Gamma Feint may destroy a Non-Object Entity with Health that she controls to summon an Intercepting Object with health equal to the entity's health. (0-CD)
° Elemental Adapter (Stone Lv7)
° Stone Skin
° +1000 HP
° Feint can take 50% less damage from one attack (0 Turn CD)
⇪ Alpha Feint cannot lose more than 80% of her Max HP from a single attack. (Trumped by Piercing Effects; Inapplicable while over Max HP)
⇪ Gamma Feint may destroy a Non-Object Entity with Health that she controls to summon an Intercepting Object with health equal to the entity's health. (0-CD)
{[::Shortcut:Element:Break::] Lv6 ::(+)::}
° Elemental Adapter (Wood Lv4 + 2)
° Regen 5% of HP per turn
° When Feint falls under 25% of her Max HP, she regains 20% of it (Once per Battle)
° Self-Healing Effects are +25% more potent
⇪ Alpha Feint's single-instance healing effects restore 25% additional HP per turn for each of the next two turns, upon use. Feint's healing effects are 50% more potent on targets below 50% of their max health.
° Elemental Adapter (Wood Lv4 + 2)
° Regen 5% of HP per turn
° When Feint falls under 25% of her Max HP, she regains 20% of it (Once per Battle)
° Self-Healing Effects are +25% more potent
⇪ Alpha Feint's single-instance healing effects restore 25% additional HP per turn for each of the next two turns, upon use. Feint's healing effects are 50% more potent on targets below 50% of their max health.
{[::Shortcut:Element:Normal::] Lv0 ::(+)::}
° Elemental Adapter (Wood Lv+2)
° Elemental Adapter (Wood Lv+2)
{[::Shortcut:Element:Ice::] Lv0 ::(+)::}
° Elemental Adapter (Sonic Lv1)
° One Attack per turn gains "Hits All"
° Elemental Adapter (Sonic Lv1)
° One Attack per turn gains "Hits All"
-Net Strengths: Dark, Elec, Ice(2), Wood, Metal, Toxic(2), Sand, Aqua
-Net Weaknesses: Stone, Fire(2), Sonic(2), Wind, Seeking, Bug(3)
{-HP: 9,200 ::(+)::}
° 1000 Base
° +2000 (Version 21)
° +2100 (V20 Support Type)
° +2000 (Program: Life Force SP)
° +1000 (Stone Lv5)
° +500 (Converted from Damage)
° +200 (Feint's Crest)
° +400 (Unequipped Crests)
° +2000 (Version 21)
° +2100 (V20 Support Type)
° +2000 (Program: Life Force SP)
° +1000 (Stone Lv5)
° +500 (Converted from Damage)
° +200 (Feint's Crest)
° +400 (Unequipped Crests)
{-Armor: 0 | 28% Mitigation ::(+)::}
° +10% Damage Mitigation (Stone Skin)
° +20% Damage Mitigation (Program: Defense Up SP)
° Total: 72% Damage Taken
° +20% Damage Mitigation (Program: Defense Up SP)
° Total: 72% Damage Taken
{-Regeneration: 4492 ::(+)::}
° 10% (+920) Regen (V20 Support Type)
° +5% (+460) Regen (Element: Wood Lv5)
° +5% (+460) Regen (Program: Regenerator Omega)
° ×1.25 Efficiency (1840 -> 2300) (Element: Wood Lv5)
° ×1.25 Efficiency (2300 -> 2875) (Accessory: Topaz Cross)
° ×1.25 Efficiency (2875 -> 3594) (Accessory: Topaz Cross)
° ×1.25 Efficiency (3594 -> 4492) (Skill: Convalescence)
° +5% (+460) Regen (Element: Wood Lv5)
° +5% (+460) Regen (Program: Regenerator Omega)
° ×1.25 Efficiency (1840 -> 2300) (Element: Wood Lv5)
° ×1.25 Efficiency (2300 -> 2875) (Accessory: Topaz Cross)
° ×1.25 Efficiency (2875 -> 3594) (Accessory: Topaz Cross)
° ×1.25 Efficiency (3594 -> 4492) (Skill: Convalescence)
-Natural Avoid: Barrier | 5 Turn CD
-Special Properties: 1
{ Stone Skin ::(+)::}
Passive Effect: User takes 10% less damage.
Passive Effect: User takes 10% less damage.
{-Base Damage: 290 ::(+)::}
° 100 Base
° +200 (Version V21)
° +40 (Unequipped Crests)
° -50 (Conversion to HP)
° +200 (Version V21)
° +40 (Unequipped Crests)
° -50 (Conversion to HP)
{-Attack Slots: 5 | 0 Auto Charges | +0 Slots on Turn 1 | 0 Preemptive ::(+)::}
° 2 Base
° +1 AS (Version 3)
° +1 AS (Version 9)
° +1 AS (Version 15)
° +1 AS (Version 3)
° +1 AS (Version 9)
° +1 AS (Version 15)
-Immunities: All
|Skills|
Bastion -- Advanced || Support
Feint's suit isn't just for looks. It's designed so that in desperate situations, its molecular structure fastens together to toughen the suit against almost all physical trauma, protecting the user against a series of attacks that others would fall to.
° Feint's HP Auras/Barriers gain HP from Attacks that cut or bypass them
° Feint can destroy her HP Auras/Barriers at anytime to restore her own HP equal to it's current HP
° This can heal her beyond Max HP, but the excess HP is lost at the end of the turn (lasting throughout her Offensive Phase)
° Feint cannot Dodge/Block in any way/shape/form
° Feint cannot have multiple HP Auras/Barriers active at once
° Feint cannot be affected by any Survival Effects (Revivals included)
° Feint cannot overheal by any other means
Passive
Feint's suit isn't just for looks. It's designed so that in desperate situations, its molecular structure fastens together to toughen the suit against almost all physical trauma, protecting the user against a series of attacks that others would fall to.
° Feint's HP Auras/Barriers gain HP from Attacks that cut or bypass them
° Feint can destroy her HP Auras/Barriers at anytime to restore her own HP equal to it's current HP
° This can heal her beyond Max HP, but the excess HP is lost at the end of the turn (lasting throughout her Offensive Phase)
° Feint cannot Dodge/Block in any way/shape/form
° Feint cannot have multiple HP Auras/Barriers active at once
° Feint cannot be affected by any Survival Effects (Revivals included)
° Feint cannot overheal by any other means
Passive
Failsafe -- B Tier || Support
Although her head is exposed from her suit's protection, whenever an enemy aims to exploit this Feint raises her arms to protect herself from the attack.
° Feint Barrier-Avoids One Attack
° If this skill fails against an attack, Feint negates the Piercing/Triggering Effects of it instead
11 Uses -- 2 Base + 1 at V4/7/10/13/16/19/21 + 1 (Type) + 1 (Giga)
Although her head is exposed from her suit's protection, whenever an enemy aims to exploit this Feint raises her arms to protect herself from the attack.
° Feint Barrier-Avoids One Attack
° If this skill fails against an attack, Feint negates the Piercing/Triggering Effects of it instead
11 Uses -- 2 Base + 1 at V4/7/10/13/16/19/21 + 1 (Type) + 1 (Giga)
Static Shift -- B Tier || Support
Feint engulfs herself in a static-esque aura to warp a short distance and evade incoming attacks.
° Feint Barrier-Avoids Two Attacks
11 Uses -- 2 Base + 1 at V4/7/10/13/16/19/21 + 1 (Type) + 1 (Giga)
Feint engulfs herself in a static-esque aura to warp a short distance and evade incoming attacks.
° Feint Barrier-Avoids Two Attacks
11 Uses -- 2 Base + 1 at V4/7/10/13/16/19/21 + 1 (Type) + 1 (Giga)
Countermeasure -- B Tier || Support
Feint's head may still be vulnerable to attack some of the time during combat, but she's able to shoot down incoming strikes that would threaten her exposure.
° Feint Barrier-Avoids One Attacks
° If successful, the total mitigation that Feint would have received from this skill via Rampart is applied against the next attack instead
11 Uses -- 2 Base + 1 at V4/7/10/13/16/19/21 + 1 (Type) + 1 (Giga)
Feint's head may still be vulnerable to attack some of the time during combat, but she's able to shoot down incoming strikes that would threaten her exposure.
° Feint Barrier-Avoids One Attacks
° If successful, the total mitigation that Feint would have received from this skill via Rampart is applied against the next attack instead
11 Uses -- 2 Base + 1 at V4/7/10/13/16/19/21 + 1 (Type) + 1 (Giga)
Rampart -- A Tier
Feint's suit is made of a material as strong as steel and as light as fabric; a staple fantasy garb, no doubt.
° Feint's instance-based Barriers apply to 3 additional attacks
° Feint takes 50% Damage from attacks that bypass her Barriers/Auras (multiple can be spent against the same attack to stack the effect)
Passive
Feint's suit is made of a material as strong as steel and as light as fabric; a staple fantasy garb, no doubt.
° Feint's instance-based Barriers apply to 3 additional attacks
° Feint takes 50% Damage from attacks that bypass her Barriers/Auras (multiple can be spent against the same attack to stack the effect)
Passive
Convalescence -- S Tier
Feint's suit constantly monitors itself for any damage or malfunction and uses whatever stored energy is available to fix the problems it finds before they can cause any harm.
° Feint's self-restorative effects are 25% more efficient
° (5% Base + 5% per Defensive Lock) || (Takes the place of Feint's Regen Skill)
Passive
Feint's suit constantly monitors itself for any damage or malfunction and uses whatever stored energy is available to fix the problems it finds before they can cause any harm.
° Feint's self-restorative effects are 25% more efficient
° (5% Base + 5% per Defensive Lock) || (Takes the place of Feint's Regen Skill)
Passive
{
Barrier HP: 210 + (40 * Version)
(+20% from Support v13)
(-40% from Transfer Effect)
Static Shield -- A Tier || Support
Energy produced by Feint's suit envelops her like a force field to protect against attacks.
° Creates a Barrier with 770 HP around Feint
° If destroyed by a single attack, or if destroyed before taking an attack, Feint's next Aura/Barrier gains half of this one's HP (prior to destruction)
8 Uses -- 1 Base + 1 at V5/9/13/17/21 + 1 (Type) + 1 (Giga)
}Energy produced by Feint's suit envelops her like a force field to protect against attacks.
° Creates a Barrier with 770 HP around Feint
° If destroyed by a single attack, or if destroyed before taking an attack, Feint's next Aura/Barrier gains half of this one's HP (prior to destruction)
8 Uses -- 1 Base + 1 at V5/9/13/17/21 + 1 (Type) + 1 (Giga)
Additional Information
Barrier HP: 210 + (40 * Version)
(+20% from Support v13)
(-40% from Transfer Effect)
{
Aura HP: 110 + (10 * V)
(+20% from Support v13)
(-20% from Merging Effect [Scaling: 1 * V])
Eminence -- A Tier || Support
Energy coats Feint's body like a second skin, protecting her from head to toe by nullifying and absorbing incoming attacks.
° Creates an Aura with 320 HP around Feint
° If used while an Aura/Barrier already active, the active one gains +21% HP instead
8 Uses -- 1 Base + 1 at V5/9/13/17/21 + 1 (Type) + 1 (Giga)
}Energy coats Feint's body like a second skin, protecting her from head to toe by nullifying and absorbing incoming attacks.
° Creates an Aura with 320 HP around Feint
° If used while an Aura/Barrier already active, the active one gains +21% HP instead
8 Uses -- 1 Base + 1 at V5/9/13/17/21 + 1 (Type) + 1 (Giga)
Additional Information
Aura HP: 110 + (10 * V)
(+20% from Support v13)
(-20% from Merging Effect [Scaling: 1 * V])
Aspiration -- S Tier || Support
Feint can dedicate extra resources into her suits defensive abilities when the situation calls.
° If an Aura or Barrier is active: Feint restores HP equal to her Regen
° If no Aura or Barrier is active: Creates a Static Shield Barrier with the highest combined HP of all of Feint's Barriers/Auras up to this point in battle.
5 Uses -- -1 Base + 1 at V6/11/16/21 + 1 (Type) + 1 (Giga)
Feint can dedicate extra resources into her suits defensive abilities when the situation calls.
° If an Aura or Barrier is active: Feint restores HP equal to her Regen
° If no Aura or Barrier is active: Creates a Static Shield Barrier with the highest combined HP of all of Feint's Barriers/Auras up to this point in battle.
5 Uses -- -1 Base + 1 at V6/11/16/21 + 1 (Type) + 1 (Giga)
Revivify -- S Tier || Support
Feint can manipulate the energy in her suit to effectively defibrillate an incapacitated ally. The procedure is still potent despite Navi's not technically having hearts.
° Revive an ally with 20% of their Max HP
° Feint can "revive" a destroyed Barrier/Aura with this skill at its highest HP
5 Uses -- -1 Base + 1 at V6/11/16/21 + 1 (Type) + 1 (Giga)
Feint can manipulate the energy in her suit to effectively defibrillate an incapacitated ally. The procedure is still potent despite Navi's not technically having hearts.
° Revive an ally with 20% of their Max HP
° Feint can "revive" a destroyed Barrier/Aura with this skill at its highest HP
5 Uses -- -1 Base + 1 at V6/11/16/21 + 1 (Type) + 1 (Giga)
Jericho - S Tier
Feint's head appears unprotected and enemies will often aim for it, playing into her deception. She overcomes this by blocking their attacks with her arms, absorbing the force behind them and striking back ruthlessly.
° Feint gains +1 Attack Use, applied when and how as desired:
-- When struck by an attack that deals (not inflicts) at least 10% of her Max HP
-- For every 100% of her Max HP dealt to her by attacks she has taken in a turn
° Feint can only make S-Tier Attacks with 0 Base Uses and up to 3 S-Tier Effects
° Feint has only half of her allotted Total Attacks (rounded up)
° This Skill only takes effect while Feint's Max HP is at least 7000
Passive
Feint's head appears unprotected and enemies will often aim for it, playing into her deception. She overcomes this by blocking their attacks with her arms, absorbing the force behind them and striking back ruthlessly.
° Feint gains +1 Attack Use, applied when and how as desired:
-- When struck by an attack that deals (not inflicts) at least 10% of her Max HP
-- For every 100% of her Max HP dealt to her by attacks she has taken in a turn
° Feint can only make S-Tier Attacks with 0 Base Uses and up to 3 S-Tier Effects
° Feint has only half of her allotted Total Attacks (rounded up)
° This Skill only takes effect while Feint's Max HP is at least 7000
Passive
|Hyper Repertoire|
Dauntless Provoker - Hypermode
Feint's presence on the field is most demanding for her enemies as she tends to be rather insulting. While ignoring her only aggravates her more and causes her to intensify her vexing, enemies that tune her out are at least able to remain unaffected by her provocation.
° Feint may intercept for any/all targets regardless of "Hits All" or "Cannnot be Intercepted"
° Allies cannot intercept for Feint during this Hyper Mode
° Hyper Mode ends immediately if all enemies forego a turn of Attacking and Charging
3 Turns (2 Base)
Feint's presence on the field is most demanding for her enemies as she tends to be rather insulting. While ignoring her only aggravates her more and causes her to intensify her vexing, enemies that tune her out are at least able to remain unaffected by her provocation.
° Feint may intercept for any/all targets regardless of "Hits All" or "Cannnot be Intercepted"
° Allies cannot intercept for Feint during this Hyper Mode
° Hyper Mode ends immediately if all enemies forego a turn of Attacking and Charging
3 Turns (2 Base)
Dauntless Challenger - Hypermode
Feint deliberately lowers her defenses, invoking her enemies to strike while her guard seems down as a means to draw them into overcommitting.
° Feint's avoidances automatically fail and will trigger Rampart/Bastion instead
° Hyper Mode ends immediately if any enemy aims a "Cuts Auras" attack at Feint that deals at least 100% of her Max HP as damage
3 Turns (2 Base)
Feint deliberately lowers her defenses, invoking her enemies to strike while her guard seems down as a means to draw them into overcommitting.
° Feint's avoidances automatically fail and will trigger Rampart/Bastion instead
° Hyper Mode ends immediately if any enemy aims a "Cuts Auras" attack at Feint that deals at least 100% of her Max HP as damage
3 Turns (2 Base)
Reckless Abandon - Hypermode
Feint utilizes kinetic energy reservoirs stored in her suit to attack, forsaking safety for brutality.
° Feint may sacrifice Skill Uses for Attack Uses at will throughout this Hypermode
° Rates: (-3 C for +1) (-2 B for +1) (-1 A for +1) (-1 S for +2)
° Hyper Mode ends immediately if any enemy spends all of their Attack Slots in a turn attacking Feint
3 Turns (2 Base)
Feint utilizes kinetic energy reservoirs stored in her suit to attack, forsaking safety for brutality.
° Feint may sacrifice Skill Uses for Attack Uses at will throughout this Hypermode
° Rates: (-3 C for +1) (-2 B for +1) (-1 A for +1) (-1 S for +2)
° Hyper Mode ends immediately if any enemy spends all of their Attack Slots in a turn attacking Feint
3 Turns (2 Base)
Desolation Trigger - Hyper Attack
Feint's firearm boasts power to shatter a mountain, and recoil to dismember the wielder's arm if not used carefully. It is limited by the damage that her suit absorbs, however, and of little threat without significant trauma.
[::Shortcut:Range:Dual:Icon::][::Shortcut:Element:Break:Icon::] 120% Damage × 1 Hit
° Undodgeable, Cuts Auras
° This Attack's Damages scales off of Feint's Regen instead of Base Damage
° This Attack's Damage cannot be further augmented
1 Turn Cooldown
Feint's firearm boasts power to shatter a mountain, and recoil to dismember the wielder's arm if not used carefully. It is limited by the damage that her suit absorbs, however, and of little threat without significant trauma.
[::Shortcut:Range:Dual:Icon::][::Shortcut:Element:Break:Icon::] 120% Damage × 1 Hit
° Undodgeable, Cuts Auras
° This Attack's Damages scales off of Feint's Regen instead of Base Damage
° This Attack's Damage cannot be further augmented
1 Turn Cooldown
|Attacks|
-Total Attacks: 13/13
° STAB Elements are: Shadow | Break | Normal | Ice
° Total Attacks halved from Jericho (Skill)
Standard Attacks
Despondency
Feint's aim is impeccable; she leaves no room to evade a barrage of her shots.
[::Shortcut:Range:Dual:Icon::][::Shortcut:Element:Break:Icon::] 50% Damage × 1 Hit
° Undodgeable, Cuts Auras
° Disrupts Multi-Instanced Avoidance
° If Hits, Feint gains +1 Use to One Skill
° Gains Damage equal to the amount Feint mitigated this turn
° This Attack's Damage cannot be further augmented
° Cannot be used on a turn that a Survival Effect was triggered by the User
0 Uses per Battle (-3 Total Attacks)
Feint's aim is impeccable; she leaves no room to evade a barrage of her shots.
[::Shortcut:Range:Dual:Icon::][::Shortcut:Element:Break:Icon::] 50% Damage × 1 Hit
° Undodgeable, Cuts Auras
° Disrupts Multi-Instanced Avoidance
° If Hits, Feint gains +1 Use to One Skill
° Gains Damage equal to the amount Feint mitigated this turn
° This Attack's Damage cannot be further augmented
° Cannot be used on a turn that a Survival Effect was triggered by the User
0 Uses per Battle (-3 Total Attacks)
Devastation
A quick shot from Feint's weapon, having enough force to scatter its target's data irreparably.
[::Shortcut:Range:Dual:Icon::][::Shortcut:Element:Break:Icon::] 50% Damage × 1 Hit
° Undodgeable, Cuts Auras
° Cuts Undershirt
° Cuts Dark Soul
° Gains Damage equal to one of Feint's active Auras or Barriers
° This Attack's Damage cannot be further augmented
0 Uses per Battle (-3 Total Attacks)
A quick shot from Feint's weapon, having enough force to scatter its target's data irreparably.
[::Shortcut:Range:Dual:Icon::][::Shortcut:Element:Break:Icon::] 50% Damage × 1 Hit
° Undodgeable, Cuts Auras
° Cuts Undershirt
° Cuts Dark Soul
° Gains Damage equal to one of Feint's active Auras or Barriers
° This Attack's Damage cannot be further augmented
0 Uses per Battle (-3 Total Attacks)
Desolation
Feint brings one weapon to the fight, boasting firepower to crumble a mountain. Fired at point-blank range, the aftermath is much more devastating.
[::Shortcut:Range:Dual:Icon::][::Shortcut:Element:Break:Icon::] 50% Damage × 1 Hit
° Undodgeable, Cuts Auras
° Disrupts Multi-Instanced Avoidance
° If Hits, Feint gains +1 Use to One Attack
° Deals Damage based off of Feint's Current HP instead of her Base Damage
° This Attack's Damage cannot be further augmented
0 Uses per Battle (-3 Total Attacks)
Feint brings one weapon to the fight, boasting firepower to crumble a mountain. Fired at point-blank range, the aftermath is much more devastating.
[::Shortcut:Range:Dual:Icon::][::Shortcut:Element:Break:Icon::] 50% Damage × 1 Hit
° Undodgeable, Cuts Auras
° Disrupts Multi-Instanced Avoidance
° If Hits, Feint gains +1 Use to One Attack
° Deals Damage based off of Feint's Current HP instead of her Base Damage
° This Attack's Damage cannot be further augmented
0 Uses per Battle (-3 Total Attacks)
Phantom Waltz
Feint discharges all of the energy stored by her suit in a relentless assault, imbuing her shots or her close-quarters combat with the energy until it is fully expended.
[::Shortcut:Range:Dual:Icon::][::Shortcut:Element:Break:Icon::] 80% Damage × 1 Hit
° All of Feint's Attack Uses are spent back-to-back with this attack, each use treated as a Restrike
° Gains Damage equal to the amount inflicted to Feint this turn
° This Attack's Damage cannot be further augmented
° Cannot be used on a turn that a Survival Effect was triggered by the User
° This Attack cannot have or gain: Aiming/Killing/Triggering/Piercing Effects
0 Uses per Battle (-2 Total Attacks)
Feint discharges all of the energy stored by her suit in a relentless assault, imbuing her shots or her close-quarters combat with the energy until it is fully expended.
[::Shortcut:Range:Dual:Icon::][::Shortcut:Element:Break:Icon::] 80% Damage × 1 Hit
° All of Feint's Attack Uses are spent back-to-back with this attack, each use treated as a Restrike
° Gains Damage equal to the amount inflicted to Feint this turn
° This Attack's Damage cannot be further augmented
° Cannot be used on a turn that a Survival Effect was triggered by the User
° This Attack cannot have or gain: Aiming/Killing/Triggering/Piercing Effects
0 Uses per Battle (-2 Total Attacks)
Adapter Cartridge
Feint loads a cartridge into her weapon that can convert her Battle Chips into special ammunition.
[::Shortcut:Range:S:Icon::][::Shortcut:Element:Break:Icon::] 100% Damage × 1 Hit
° Breaks Shields, Cuts Auras
::Effect:ChipImbue::
0 Uses per Battle (-1 Total Attack)
Feint loads a cartridge into her weapon that can convert her Battle Chips into special ammunition.
[::Shortcut:Range:S:Icon::][::Shortcut:Element:Break:Icon::] 100% Damage × 1 Hit
° Breaks Shields, Cuts Auras
::Effect:ChipImbue::
0 Uses per Battle (-1 Total Attack)
Recoil Conversion
The immense recoil of Feint's gun is absorbed by her suit and converted into a consumable resource for chips or weapons that require additional power expenditure.
[::Shortcut:Range:C:Icon::][::Shortcut:Element:Break:Icon::] 80% Damage × 1 Hit
° Undodgeable, Breaks Shields
° Feint can sacrifice a use from this attack instead of a Skill Use for Battle Chips that would ask for one
0 Uses per Battle (-1 Total Attack)
The immense recoil of Feint's gun is absorbed by her suit and converted into a consumable resource for chips or weapons that require additional power expenditure.
[::Shortcut:Range:C:Icon::][::Shortcut:Element:Break:Icon::] 80% Damage × 1 Hit
° Undodgeable, Breaks Shields
° Feint can sacrifice a use from this attack instead of a Skill Use for Battle Chips that would ask for one
0 Uses per Battle (-1 Total Attack)
|Program Repertoire|
Program Slots: 9/9
° 5 Slots Base
° +1 Slot (Champion's Proof)
° +1 Slot (Utility Increase)
° +2 Slots (Exp Memory * 2)
Hidden Programs:
Trinket Mastery
Passive Hidden Program
+1 Crest Slot, +1 Accessory Slot, and +1 Program Slot. +1 more to the slot of choice. Effects must be stated in stats. (Crest)
Offensive Programs:
N/A
Defensive Programs:
Defense Up ⇪ SP
Mega Program. Feint takes 80% Damage.
Undershirt ⇪ Nu
Activated Program
Does not cost a Program Slot.
⦗Uses per battle: 1/1⦘
Supportive Programs:
Air Shoes ⇪ Nu
Activated Program
Upon activation of this program, Feint ignores positive and negative stage effects for 1 turn.
Does not cost a Program Slot.
⦗Uses per battle: 2⦘
Elemental Expansion
Passive Program
User has +1 Element Level.
Can be equipped twice.
Elemental Expansion
Passive Program
User has +1 Element Level.
Can be equipped twice.
Folder Expansion ⇪ Alpha
Passive Program
Feint has +1 Mega Chip Use per battle
Cost: 2,500z
Life Force ⇪ SP
Mega Program. Feint has +2000 HP
[Element Adapter] (Normal Lv2 → Wood Lv+2)
[Element Adapter] (Break Lv3 → Wood Lv+3)
[Element Adapter] (Shadow Lv6 → Stone Lv6)
Regenerative Programs:
Firewall ⇪ Nu
Activated Program
Upon activation of this program, Feint can remove one negative status of choice
Does not cost a Program Slot.
⦗Uses per battle: 2⦘
Regenerator ⇪ Omega
Passive Program
Feint regenerates 5% of her Max HP per turn
Skill Addition ⇪ Delta
Activated Program
+1 use to One Activated Skill when activated.
Can bypass the hardcap of specific skills. This program can no longer gain uses mid-battle.
⦗Uses per battle: 1/1⦘
|Equipment|
Accessory: 4/4
Crest: 5/5
Unequipped: 3
° +1 Accessory Slot (Champion's Proof)
° +1 Accessory Slot (Utility Increase)
° +2 Crest Slots (Utility Increase)
Crests Equipped:
Feint's Crest
Navi Crest || Costs No Slot
° +200 HP
Champion's Proof
° +1 Program Slot
° +1 Accessory Slot
° Passive: One of the added slots is allowed to hold a second instance of an already equipped item (Topaz Cross)
Mantle of The Ultimate Fighter
° Once per battle, user may Unavoidably inflict Interrupt on all opponents
° Ignores immunity
° Enemies can only be affected by this effect once per battle, period
° Ultimate Power: +1 Normal Element Level
° Ultimate Power: +1 Normal Element Level
Cupid's Bow
° At will, User may imbue any of their Charged Attacks to Roll Arrow upon use
° The Attack's Name becomes "Roll Arrow" and it gains the User's Base Standard Chip Damage as well as the following effect:
-- "If Hits, victim loses 1 Chip Use for the rest of battle"
° Heart Seeker: +1 Element Level
° Heart Seeker: +1 Element Level
Santa Hat
° Once per battle the user may add "Ice Element" to all attacks for one turn
° User's Ice Element Attacks gain +20 Damage per Battle Chip they've used/sacrificed up to that point in battle
° Joy Bringer: +1 Ice Element Level
° Snow Day: At any time, Feint may sacrifice any Mega Chip to augment the current Stage for 1 Turn, changing its element to Ice, all conditional positive effects to Ice, and all conditional negative effects to Non-Ice
Sigma Badge
° +2 Elemental Levels.
° Elemental Levels granted by this effect can be placed into Elements regardless of Overcap, including placing Levels into Basic Elements greater than 7 or into Hidden Elements greater than 5. Must still select unique benefits for each overcapped level.
Unequipped Crests:
Silver Cross Emblem
The silver cross of the defensive fighter; enhances offensive capability.
° +100 Max HP
° +10 Base Damage
Emotional Enlightenment
° Regenerate 5% of Max HP per turn
° +100 Max HP
° +10 Base Damage
Leviathan Soul Remnant
° Aqua Attacks gain +20% Total Damage when used during the effect
° Charged Basic Attacks can become Aqua Lunge. 2-CD between uses.
° +100 Max HP
° +10 Base Damage
Aqua Lunge
Feint extends a spear of pure water from her hands, a remnant of what she once wielded, to lunge out against her enemies, the flowing water snaking to strike multiple targets.
125% C/S-Damage × 1 Hit
° Hits up to 7 targets at full damage. Must individually strike 7 targets if able. If not, can split up the remaining targets between enemies to increase the required avoidances by 1 each.
° If Hits: Inflicts Bubble
Feint extends a spear of pure water from her hands, a remnant of what she once wielded, to lunge out against her enemies, the flowing water snaking to strike multiple targets.
125% C/S-Damage × 1 Hit
° Hits up to 7 targets at full damage. Must individually strike 7 targets if able. If not, can split up the remaining targets between enemies to increase the required avoidances by 1 each.
° If Hits: Inflicts Bubble
MMM Fest Medallion
- Balloons are 1 HP Objects that:
-- Are Normal Element, Can Intercept, and Cannot Attack
-- When struck by a Multi-Target Attack, only 1 Balloon is destroyed
° +100 Max HP
° +10 Base Damage
Accessories Equipped:
Peridot Star of Concentration
A shining star forged of peridot, sparkles with an otherworldly power
° Allows the user to create one new Hyper Attack
Sapphire Star of the Shadows
A shining star forged of sapphire, sparkles with an otherworldly power
° Raises the hard-cap of specific skills by 1 use
Topaz Cross of Life
A shining cross of topaz, emanates a powerful force.
° Recovery Effects on self are applied at 125%
Topaz Cross of Life (Champion's Proof)
A shining cross of topaz, emanates a powerful force.
° Recovery Effects on self are applied at 125%
|Armor System|
Head:
Top:
Torso:
Bottom:
Hands:
Feet: Wave Ride Boosters (3 Isolation Fragments Equipped)
Mantle: Particle Field
Weapon: Saurian Meteor | Berserker Sword | Shinobi Star | Leviathan Spear
Core: Murian Rejection Barrier (3 Iso Frags) | Mortal Paragon
Mortal Paragon -- Core
A true form yet unseen?
° Feint cannot be ejected from Advanced Forms.
° Desolation Trigger can ignore one of its innate drawbacks.
°
° Can be utilized by disabling or destroying equipment gained from Isolation Fragments.
|Chip Folder|
Total Chips Usable per Battle: 5
Mega Chips Usable per Battle: 3
Giga Chips Usable per Battle: 1
Refer to Public Records for Inventory
{
Virus Kill Count
}
Mettaurs Deleted: 11
Canguards Deleted: 5
Swordys Deleted: 3
Fishys Deleted: 4
Rattys Deleted: 11
Spikeys Deleted: 3
Shrimpys Deleted: 12
Bunnies Deleted: 5
KillPlants Deleted: 6
Megalians Deleted: 6
Gaias Deleted: 10
BigBrutes Deleted: 0
Tin Hawks Deleted: 1
Bladias Deleted: 3
Virus Kill Count
Mettaurs Deleted: 11
Canguards Deleted: 5
Swordys Deleted: 3
Fishys Deleted: 4
Rattys Deleted: 11
Spikeys Deleted: 3
Shrimpys Deleted: 12
Bunnies Deleted: 5
KillPlants Deleted: 6
Megalians Deleted: 6
Gaias Deleted: 10
BigBrutes Deleted: 0
Tin Hawks Deleted: 1
Bladias Deleted: 3
{° Feint + Vanguard vs ZHorde (Completed) ::(+)::}
Mettaurs Deleted: 6
Canguards Deleted: 2
Swordys Deleted: 2
Fishys Deleted: 2
Rattys Deleted: 2
Shrimpys Deleted: 1
Bunnies Deleted: 1
KillPlants Deleted: 1
Bladias Deleted: 1
Mettaurs Deleted: 6
Canguards Deleted: 2
Swordys Deleted: 2
Fishys Deleted: 2
Rattys Deleted: 2
Shrimpys Deleted: 1
Bunnies Deleted: 1
KillPlants Deleted: 1
Bladias Deleted: 1
{° May-Finale (Z-Horde) (Completed) ::(+)::}
Canguards Deleted: 3
Swordys Deleted: 1
Shrimpys Deleted: 6
Bunnies Deleted: 1
KillPlants Deleted: 2
Megalians Deleted: 6
Gaias Deleted: 2
Tin Hawks Deleted: 1
Canguards Deleted: 3
Swordys Deleted: 1
Shrimpys Deleted: 6
Bunnies Deleted: 1
KillPlants Deleted: 2
Megalians Deleted: 6
Gaias Deleted: 2
Tin Hawks Deleted: 1
{° The Zealot and The Bulwark vs The Horde (Completed) ::(+)::}
Rattys Deleted: 3
Spikeys Deleted: 3
Shrimpys Deleted: 4
Bunnies Deleted: 1
Gaias Deleted: 2
Bladias Deleted: 1
Rattys Deleted: 3
Spikeys Deleted: 3
Shrimpys Deleted: 4
Bunnies Deleted: 1
Gaias Deleted: 2
Bladias Deleted: 1
{° Trio vs Z-Horde (Completed) ::(+)::}
Mettaurs Deleted: 5
Fishys Deleted: 2
Rattys Deleted: 6
Shrimpys Deleted: 1
Bunnies Deleted: 2
KillPlants Deleted: 3
Gaias Deleted: 6
Bladias Deleted: 1
Mettaurs Deleted: 5
Fishys Deleted: 2
Rattys Deleted: 6
Shrimpys Deleted: 1
Bunnies Deleted: 2
KillPlants Deleted: 3
Gaias Deleted: 6
Bladias Deleted: 1