Post by xoDeathy on Oct 5, 2018 13:09:50 GMT -8
Hyenard is V12 with Level 1 Init
|Defense Phase|
|Recuperation Phase|
[Summoning Hyenarda, Hyenardb, Hyenardc]
-<TRI-FORMATION!!>-
A-Tier
"Arise!"
-Upon use, Flame Hyenard summons a Flame Hyenard that can intercept with 40% Max HP, 100% Damage, and 2 Attack Slots-
-3 Uses-
(1 Use +1 @ V5,V9,V13,V17)
(Modified by other skills, wrtitten here for condensing purposes)
A-Tier
"Arise!"
-Upon use, Flame Hyenard summons a Flame Hyenard that can intercept with 40% Max HP, 100% Damage, and 2 Attack Slots-
-3 Uses-
(1 Use +1 @ V5,V9,V13,V17)
(Modified by other skills, wrtitten here for condensing purposes)
-<YOU TWO!!>-
S-Tier, 4 Skills
"Give em a triple dose of blaze!"
-Flame Hyenard's clones have 40% Max HP instead-
-Flame Hyenard's clones deal 100% Damage instead-
-Flame Hyenard's clones gain 1 AS-
-Flame Hyenard's clones can intercept-
-Passive-
S-Tier, 4 Skills
"Give em a triple dose of blaze!"
-Flame Hyenard's clones have 40% Max HP instead-
-Flame Hyenard's clones deal 100% Damage instead-
-Flame Hyenard's clones gain 1 AS-
-Flame Hyenard's clones can intercept-
-Passive-
-<NEVER ENDING BLAAAZE!!>-
Advanced
"BURN! BURN! BURN TO THE GROUND, BURN TO THE GROUND!"
=Burn Augment: Inferno (Treated as Burn)=
`For 3 turns, the afflicted combatant loses 50 HP per turn, and on the turn of infliction, afflicted combatant loses 50 Damage. Shuts off Undershirt. A combatant may have up to three stacks of Inferno at once, must be cleansed separately and share the duration of the oldest stack. Once ended, that combatant can't be Infernoed for 2 turns.
-[+]Flame Hyenard's flames are so strong that Inferno can be inflicted onto any target that can be damaged, including Barriers Objects Clones and Virii, excluding Auras and those with Status Immunity or Immunity to Burn-
-[-]Each time Flame Hyenard or his Flame Hyenards inflicts an opponent with Inferno, he or they are also afflicted with Inferno-
-[-]Flame Hyenard and his Flame Hyenards can be inflicted with Inferno an unlimited number of times and cannot gain a Status Immunity to Burn-
-[-]An instance of Inferno may optionally be cleansed by sacrificing 1 Attack Slot to stop, drop, and roll. This effect may be utilized even while under the effects of Confusion or Berserk, but it cannot be an Even Attack Slot if under the effects of Confusion-
-[=]If a combatant under the effects of Inferno would be inflicted by Burn, it is stacked separately from Inferno-
-Passive-
Advanced
"BURN! BURN! BURN TO THE GROUND, BURN TO THE GROUND!"
=Burn Augment: Inferno (Treated as Burn)=
`For 3 turns, the afflicted combatant loses 50 HP per turn, and on the turn of infliction, afflicted combatant loses 50 Damage. Shuts off Undershirt. A combatant may have up to three stacks of Inferno at once, must be cleansed separately and share the duration of the oldest stack. Once ended, that combatant can't be Infernoed for 2 turns.
-[+]Flame Hyenard's flames are so strong that Inferno can be inflicted onto any target that can be damaged, including Barriers Objects Clones and Virii, excluding Auras and those with Status Immunity or Immunity to Burn-
-[-]Each time Flame Hyenard or his Flame Hyenards inflicts an opponent with Inferno, he or they are also afflicted with Inferno-
-[-]Flame Hyenard and his Flame Hyenards can be inflicted with Inferno an unlimited number of times and cannot gain a Status Immunity to Burn-
-[-]An instance of Inferno may optionally be cleansed by sacrificing 1 Attack Slot to stop, drop, and roll. This effect may be utilized even while under the effects of Confusion or Berserk, but it cannot be an Even Attack Slot if under the effects of Confusion-
-[=]If a combatant under the effects of Inferno would be inflicted by Burn, it is stacked separately from Inferno-
-Passive-
[TriFormation summons Hyenardd]
[Bonuses: 1/3]
[+1 Skill use to Tri Formation]
<WWW>
The feared mark of those involved with the infamous World 3, an organization that has brought about more change than any other.
° Active: Once per turn, the holder of this crest is allowed to choose one effect from the list below.
° A maximum of 3 effects may be chosen per battle, effects cannot be chosen more than once per battle.
☉ +1 Attack Slot every Even Turn. +30 Damage to All Attacks
☉ +20 Armor and +200 Regen
☉ +1 Use to One Skill of choice
☉ +1 Use to One Actived Program (including Undershirt)
☉ Remove 1 Elemental Weakness or gain 1 Elemental Strength for 5 Turns.
☉ For One Turn, All Avoidance Skills Avoid 1 Additional Attack
☉ Ignore 50% of All Unavoidable Damage on a Single Turn
☉ Instantly inflict (V * 30) Unavoidable Damage to any number of Chosen Targets.
Custom B-Tier Status: OVERHEAT
`For 2 turns, when inflicted by Burn(/Inferno), the victim will be inflicted by it a second time, but still abides by it's infliction limit. Once ended, a Navi cannot be OVERHEATED for 2 turns.
B-Tier Status Damage: Inferno (Treated as Burn)
`For 3 turns, the afflicted combatant loses 50 HP per turn, and on the turn of infliction, afflicted combatant loses 50 Damage. Shuts off Undershirt. A combatant may have up to three instances of Inferno at once. Once ended, that combatant can't be Infernoed for 2 turns.
`For 2 turns, when inflicted by Burn(/Inferno), the victim will be inflicted by it a second time, but still abides by it's infliction limit. Once ended, a Navi cannot be OVERHEATED for 2 turns.
B-Tier Status Damage: Inferno (Treated as Burn)
`For 3 turns, the afflicted combatant loses 50 HP per turn, and on the turn of infliction, afflicted combatant loses 50 Damage. Shuts off Undershirt. A combatant may have up to three instances of Inferno at once. Once ended, that combatant can't be Infernoed for 2 turns.
Flame Hyenard's HP: 2100/2100
Hyenarda: 840
Hyenardb: 840
Hyenardc: 840
Hyenardd: 840
Armor: 0
Field: Normal
Nat. 1 CD:// 5/5
Status(es):
Nat. 1 CD:// 5/5
Status(es):
|Unleash Phase|
4 Attack Slots
+20% Kappa
1:|Charging BURN TO THE GROUND (1)
2:|
<TRI-FORMATION ARISE!>
S-Range,
"YOU TWO! LET'S GO NO SLACKING!"
415 Damage
Undodgeable, Breaks Shields
-If hits, Flame Hyenard gains +1 Skill Use-
10 Uses
80% Damage
S-Range,
"YOU TWO! LET'S GO NO SLACKING!"
415 Damage
Undodgeable, Breaks Shields
-If hits, Flame Hyenard gains +1 Skill Use-
10 Uses
80% Damage
3:|
<TRI-FORMATION ARISE!>
S-Range,
"YOU TWO! LET'S GO NO SLACKING!"
415 Damage
Undodgeable, Breaks Shields
-If hits, Flame Hyenard gains +1 Skill Use-
10 Uses
80% Damage
S-Range,
"YOU TWO! LET'S GO NO SLACKING!"
415 Damage
Undodgeable, Breaks Shields
-If hits, Flame Hyenard gains +1 Skill Use-
10 Uses
80% Damage
4:|
<TRI-FORMATION ARISE!>
S-Range,
"YOU TWO! LET'S GO NO SLACKING!"
415 Damage
Undodgeable, Breaks Shields
-If hits, Flame Hyenard gains +1 Skill Use-
10 Uses-- 7 left
80% Damage
S-Range,
"YOU TWO! LET'S GO NO SLACKING!"
415 Damage
Undodgeable, Breaks Shields
-If hits, Flame Hyenard gains +1 Skill Use-
10 Uses-- 7 left
80% Damage
a:|
<BUURN!>
S-Range,
"BURN!", but with a distant jab.
360 Damage
Undodgeable, Breaks Shields
-If hits, inflicts OVERHEAT, Inferno-
1 CD
70% Damage
S-Range,
"BURN!", but with a distant jab.
360 Damage
Undodgeable, Breaks Shields
-If hits, inflicts OVERHEAT, Inferno-
1 CD
70% Damage
a:|
<BUUURN!>
C-Range,
"BURN!", but with a burning uppercut.
360 Damage
Undodgeable, Breaks Shields
-If hits, inflicts OVERHEAT, Inferno-
1 CD
70% Damage
C-Range,
"BURN!", but with a burning uppercut.
360 Damage
Undodgeable, Breaks Shields
-If hits, inflicts OVERHEAT, Inferno-
1 CD
70% Damage
b:|
<BURN! BURN!>
S-Range,
"BURN! BURN!"
360 Damage
Undodgeable, Breaks Shields
-If hits, inflicts Inferno, Confuse-
1 CD
70% Damage
S-Range,
"BURN! BURN!"
360 Damage
Undodgeable, Breaks Shields
-If hits, inflicts Inferno, Confuse-
1 CD
70% Damage
b:|
<BURN UP!>
C-Range,
"BUURN!" Flame Hyenard also soaks them with napalm.
360 Damage
Undodgeable, Breaks Shields
-If hits, inflicts Inferno, Soak-
1 CD
70% Damage
C-Range,
"BUURN!" Flame Hyenard also soaks them with napalm.
360 Damage
Undodgeable, Breaks Shields
-If hits, inflicts Inferno, Soak-
1 CD
70% Damage
c:|
<BURN DOWN!>
C-Range,
"BURN--BURN! BURN TO THE GROUND!"
360 Damage
Undodgeable, Breaks Shields
-If hits, inflicts Inferno, Shock-
1 CD
70% Damage
C-Range,
"BURN--BURN! BURN TO THE GROUND!"
360 Damage
Undodgeable, Breaks Shields
-If hits, inflicts Inferno, Shock-
1 CD
70% Damage
c:|
<TRI-FORMATION ASSAULT!>
C-Range,
"BURN--BURN--BURN--BURN--BURN!!"
310 Damage
Undodgeable, Breaks Shields
-If hits, inflicts Confuse, Shock, Soak-
2 CD
60% Damage
C-Range,
"BURN--BURN--BURN--BURN--BURN!!"
310 Damage
Undodgeable, Breaks Shields
-If hits, inflicts Confuse, Shock, Soak-
2 CD
60% Damage
d:|
<TRI-FORMATION RANGED ASSAULT!>
S-Range,
"BURN--BURN--BURN--BURN--BURN!!", but from farther away.
310 Damage
Undodgeable, Breaks Shields
-If hits, inflicts Blind, Berserk, Confuse-
2 CD
60% Damage
S-Range,
"BURN--BURN--BURN--BURN--BURN!!", but from farther away.
310 Damage
Undodgeable, Breaks Shields
-If hits, inflicts Blind, Berserk, Confuse-
2 CD
60% Damage
d:|
<TRI-FORMATION SOAKER ASSAULT!>
S-Range,
"THIS ISN'T WATER, THIS IS NAPALM!"
310 Damage
Undodgeable, Breaks Shields
-If hits, inflicts Blind, Berserk, Soak-
2 CD
60% Damage
S-Range,
"THIS ISN'T WATER, THIS IS NAPALM!"
310 Damage
Undodgeable, Breaks Shields
-If hits, inflicts Blind, Berserk, Soak-
2 CD
60% Damage
|Summary Phase|
3,975 Fire Damage
3,975 Fire Damage
Flame Hyenard's HP: 2100/2100
Field: Normal
B-Chip Folder: 5/5 [0 Mega, 0 Giga]
Cooldowns:
Burn Attacks (0/1)
Field: Normal
B-Chip Folder: 5/5 [0 Mega, 0 Giga]
Cooldowns:
Burn Attacks (0/1)
Tri Attacks (0/2)