Post by xoDeathy on Jun 14, 2018 17:40:54 GMT -8
.
""
|Defense Phase|
Cthun takes 90% Damage
""
|Defense Phase|
Cthun takes 90% Damage
|Recuperation Phase|
[Cthun Regens 200 HP]
-<End of the World>-
S-Tier
"I've researched this folklore... this, Cthulhu that the humans fear... I can make that fear a realization."
-CthulhUni may add Hits All to attacks for 2 CD instead of 1 Turn Charge, to a max of 10 Attacks-
-Passive-
S-Tier
"I've researched this folklore... this, Cthulhu that the humans fear... I can make that fear a realization."
-CthulhUni may add Hits All to attacks for 2 CD instead of 1 Turn Charge, to a max of 10 Attacks-
-Passive-
[Cthun summons an Eradimos Totem!]
-<Eradimos>-
A totem pulsating with light-blue spectral energy.
A-Tier
-Upon use, CthulhUni summons an Eradimos Totem with 325 HP-
-This totem cannot intercept, and can withstand 2 Attacks before breaking-
-Whenever Eradimos Totem is struck by an attack, it reflects 100% of the Damage Taken (before reductions) as an Unaimed Attack to the Highest HP Enemy (Navi, Object, Virus, etc.) and CthulhUni. This Damage may be optionally avoided by sacrificing an Attack Slot. This option is not available to CthulhUni, but if the opponent avoids the Damage, CthulhUni avoids it as well-
-Only one Eradimos Totem may be active at a time-
-4 uses--3 remaining-
-<Eradimos>-
A totem pulsating with light-blue spectral energy.
A-Tier
-Upon use, CthulhUni summons an Eradimos Totem with 325 HP-
-This totem cannot intercept, and can withstand 2 Attacks before breaking-
-Whenever Eradimos Totem is struck by an attack, it reflects 100% of the Damage Taken (before reductions) as an Unaimed Attack to the Highest HP Enemy (Navi, Object, Virus, etc.) and CthulhUni. This Damage may be optionally avoided by sacrificing an Attack Slot. This option is not available to CthulhUni, but if the opponent avoids the Damage, CthulhUni avoids it as well-
-Only one Eradimos Totem may be active at a time-
-4 uses--3 remaining-
[Cthun summons a Decrescendimos Totem!]
-<Decrescendimos>-
A totem pulsating with deep purple spectral energy.
A-Tier
-Upon use, CthulhUni summons a Decrescendimos Totem with 325 HP-
-This totem cannot intercept, and can withstand 2 Attacks before breaking-
-Whenever Eradimos Totem is struck by an attack, it reflects 50% of the Damage Taken (before reductions) as an Unaimed Attack to the Highest HP Enemy. This Damage can optionally be avoided by Sacrificing an Attack Slot-
-Only one Decrescendimos Totem may be active at a time-
-4 uses--3 remaining-
-<Decrescendimos>-
A totem pulsating with deep purple spectral energy.
A-Tier
-Upon use, CthulhUni summons a Decrescendimos Totem with 325 HP-
-This totem cannot intercept, and can withstand 2 Attacks before breaking-
-Whenever Eradimos Totem is struck by an attack, it reflects 50% of the Damage Taken (before reductions) as an Unaimed Attack to the Highest HP Enemy. This Damage can optionally be avoided by Sacrificing an Attack Slot-
-Only one Decrescendimos Totem may be active at a time-
-4 uses--3 remaining-
-<Ensuing Madness>-
"If only your minds weren't so weak and feeble..."
S-Tier
-CthulhUni may add Madness to his attacks for -10% Base Damage and 1 CD (B-Tier Status).
<Madness>
-Each target struck by an attack with Madness must use 1 Attack Slot to target another target hit by Madness with a Damaging Attack. If there were more than 2 Total Targets, the victim must Auto Attack with a Damaging Attack per each unique target beyond the first (the Autos will deal half Damage). Cannot be an Attack Slot being used by the Confused Status Damage-
-Passive-
"If only your minds weren't so weak and feeble..."
S-Tier
-CthulhUni may add Madness to his attacks for -10% Base Damage and 1 CD (B-Tier Status).
<Madness>
-Each target struck by an attack with Madness must use 1 Attack Slot to target another target hit by Madness with a Damaging Attack. If there were more than 2 Total Targets, the victim must Auto Attack with a Damaging Attack per each unique target beyond the first (the Autos will deal half Damage). Cannot be an Attack Slot being used by the Confused Status Damage-
-Passive-
CthulhUni's HP: 2300/2300
Eradimos HP: 325
Decrescendimos HP: 325
Armor: 140
Field: Normal
Nat. 1 CD:// 5 CD
Status(es):
Nat. 1 CD:// 5 CD
Status(es):
|Unleash Phase|
4 Attack Slots
1:|
2:|
<Eviscerating Pulse>
S-Range, Sonic
CthulhUni slashes with Ravage, creating a stream of black corrupted energy.
4% Max HP Damage
Cuts Auras/Barriers
Hits All, Inflicts Madness, Confuses, Berserks
-This attack includes CthulhUni's objects as targets-
-If hits, CthulhUni Regenerates 25 HP per target hit-
4 CD
S-Range, Sonic
CthulhUni slashes with Ravage, creating a stream of black corrupted energy.
4% Max HP Damage
Cuts Auras/Barriers
Hits All, Inflicts Madness, Confuses, Berserks
-This attack includes CthulhUni's objects as targets-
-If hits, CthulhUni Regenerates 25 HP per target hit-
4 CD
2:|
<Crypt Riser>
S-Range, Sonic
CthulhUni crashes Ravage into the ground, creating geysers of light blue spectral energy.
3% Max HP Damage
Cuts Auras/Barriers, Undodgeable
Hits All, Inflicts Madness, Confuses, Berserks
-This attack includes CthulhUni's objects as targets-
-If hits at least two targets, with at least one target being an enemy Navi or Virus, CthulhUni may summon an Eradimos Totem during his Standby Phase, disregarding its field limit. If a previous Eradimos Totem is already on the field, destroy the Eradimos Totem created by this Attack during the Standby Phase after it was summoned-
4 CD
3 Uses
S-Range, Sonic
CthulhUni crashes Ravage into the ground, creating geysers of light blue spectral energy.
3% Max HP Damage
Cuts Auras/Barriers, Undodgeable
Hits All, Inflicts Madness, Confuses, Berserks
-This attack includes CthulhUni's objects as targets-
-If hits at least two targets, with at least one target being an enemy Navi or Virus, CthulhUni may summon an Eradimos Totem during his Standby Phase, disregarding its field limit. If a previous Eradimos Totem is already on the field, destroy the Eradimos Totem created by this Attack during the Standby Phase after it was summoned-
4 CD
3 Uses
3:|
4:|Charging Reverential Burst (1)
<Tomb Riser>
C-Range, Sonic
CthulhUni crashes Ravage into the ground, causing rock spikes of deep purple spectral energy to erupt into enemies.
3% Max HP Damage
Cuts Auras/Barriers, Undodgeable
Hits All, Inflicts Madness, Confuses, Berserks
-This attack includes CthulhUni's objects as targets-
-If hits at least two targets, with at least one target being an enemy Navi or Virus, CthulhUni may summon a Decrescendimos Totem during his Standby Phase, disregarding it's field limit. If a previous Decrescendimos Totem is already on the field, destroy the Decrescendimos Totem created by this Attack during the Standby Phase after it was summoned-
4 CD
3 Uses--2 Remaining
CthulhUni crashes Ravage into the ground, causing rock spikes of deep purple spectral energy to erupt into enemies.
3% Max HP Damage
Cuts Auras/Barriers, Undodgeable
Hits All, Inflicts Madness, Confuses, Berserks
-This attack includes CthulhUni's objects as targets-
-If hits at least two targets, with at least one target being an enemy Navi or Virus, CthulhUni may summon a Decrescendimos Totem during his Standby Phase, disregarding it's field limit. If a previous Decrescendimos Totem is already on the field, destroy the Decrescendimos Totem created by this Attack during the Standby Phase after it was summoned-
4 CD
3 Uses--2 Remaining
4:|Charging Reverential Burst (1)
|Summary Phase|
10% Max HP Damage (730 Damage)
10% Max HP Damage (35 Damage) @ Eradimos Totem
10% Max HP Damage (35 Damage) @ Decrescendimos Totem
10% Max HP Damage (730 Damage)
10% Max HP Damage (35 Damage) @ Eradimos Totem
10% Max HP Damage (35 Damage) @ Decrescendimos Totem
CthulhUni's HP: 2300/2300
Field: Normal
B-Chip Folder: 5/5 [0 Mega, 0 Giga]
Cooldowns:
Pulse (0/4)
Crypt (0/4)
Tomb (0/4)
Field: Normal
B-Chip Folder: 5/5 [0 Mega, 0 Giga]
Cooldowns:
Pulse (0/4)
Crypt (0/4)
Tomb (0/4)
==========
CircusMan HP: 7300/7300
730 Damage taken
HP: 6570
[Attack - Tiger Ring] x2 Cthun, Des, Era
[CircusMan cracks his whip and summons a tiger to attack you]
° Damage Dealt: 650
° Normal Element || S-Range
° Ignores Armor
° If Avoided, strikes again next turn at full damage and effects (the auto strike retains this effect). This auto strike is at the end of each other Tiger Ring.
[CircusMan cracks his whip and summons a tiger to attack you]
° Damage Dealt: 650
° Normal Element || S-Range
° Ignores Armor
° If Avoided, strikes again next turn at full damage and effects (the auto strike retains this effect). This auto strike is at the end of each other Tiger Ring.
[Attack - Happy Clap] x3 Cthun, Des, Era
[Two big hands appear at the left and right side of the opponents, attempting to clap them]
° Damage Dealt: 370
° Normal Element || S-Range
° Ignores Armor
° If Avoided, target has -1 Attack Sot for 1 Turn
[Two big hands appear at the left and right side of the opponents, attempting to clap them]
° Damage Dealt: 370
° Normal Element || S-Range
° Ignores Armor
° If Avoided, target has -1 Attack Sot for 1 Turn
[Attack - Chaos Carousel] x2 Cthun
[CircusMan turns into a tent and tries to drop on his enemies. Opponents caught inside are beaten relentlessly behind the closed curtain]
° Damage Dealt: 100 Damage * 13 Hits
° Normal Element || S-Range
° Damage Cannot be Reduced by any means
° Target must spend two avoidances to evade this attack, plus one for each of CircusMan's other attacks that the they avoided this turn. Auras and Barriers disregard this rule.
[CircusMan turns into a tent and tries to drop on his enemies. Opponents caught inside are beaten relentlessly behind the closed curtain]
° Damage Dealt: 100 Damage * 13 Hits
° Normal Element || S-Range
° Damage Cannot be Reduced by any means
° Target must spend two avoidances to evade this attack, plus one for each of CircusMan's other attacks that the they avoided this turn. Auras and Barriers disregard this rule.
=========
.
""
|Defense Phase|
Cthun takes 90% Damage
""
|Defense Phase|
Cthun takes 90% Damage
Cthun enters DarkSoul, 2 Defenses remaining
Era takes and reflects Evis, Tomb, Crypt, and Tiger Ring before breaking
10% Max HP Damage to Cthun and Circus
650 to Cthun and Circus
Des takes and reflects Evis, Tomb, Crypt, and Tiger Ring before breaking
5% Max HP Damage to Circus
325 to Circus
[Cthun summons an Era and Des totem]
|Recuperation Phase|
[Cthun Regens 200 HP]
[Cthun regens 150 HP from hitting targets]
[Tomb Riser condition met, summoning temporary Era totem]
[Crypt Riser condition met, summoning temporary Des totem]
CthulhUni's HP: 201/2300
Eradimos HP: 325
Era 2: 325
Des 2: 325
Decrescendimos HP: 325
Armor: 140
Armor: 140
Field: Normal
Nat. 1 CD:// 5 CD
Status(es):
Nat. 1 CD:// 5 CD
Status(es):
|Unleash Phase|
4 Attack Slots
1:|
2:|
2:|
3:|
4:|
|Summary Phase|
15% Max HP Damage
975 Damage
15% Max HP Damage
975 Damage
CthulhUni's HP: 2300/2300
Field: Normal
B-Chip Folder: 5/5 [0 Mega, 0 Giga]
Cooldowns:
Pulse (0/4)
Crypt (0/4)
Tomb (0/4)
Field: Normal
B-Chip Folder: 5/5 [0 Mega, 0 Giga]
Cooldowns:
Pulse (0/4)
Crypt (0/4)
Tomb (0/4)
==========
CircusMan HP: 6570/7300
2070 Damage taken
HP: 4500
[Attack - Tiger Ring] x2 Cthun, Des, Era, Des 2, Era 2
[CircusMan cracks his whip and summons a tiger to attack you]
° Damage Dealt: 650
° Normal Element || S-Range
° Ignores Armor
° If Avoided, strikes again next turn at full damage and effects (the auto strike retains this effect). This auto strike is at the end of each other Tiger Ring.
[CircusMan cracks his whip and summons a tiger to attack you]
° Damage Dealt: 650
° Normal Element || S-Range
° Ignores Armor
° If Avoided, strikes again next turn at full damage and effects (the auto strike retains this effect). This auto strike is at the end of each other Tiger Ring.
[Attack - Happy Clap] x3 Cthun, Des, Era, Des 2, Era 2
[Two big hands appear at the left and right side of the opponents, attempting to clap them]
° Damage Dealt: 370
° Normal Element || S-Range
° Ignores Armor
° If Avoided, target has -1 Attack Sot for 1 Turn
[Two big hands appear at the left and right side of the opponents, attempting to clap them]
° Damage Dealt: 370
° Normal Element || S-Range
° Ignores Armor
° If Avoided, target has -1 Attack Sot for 1 Turn
[Attack - Chaos Carousel] x2 Era
[CircusMan turns into a tent and tries to drop on his enemies. Opponents caught inside are beaten relentlessly behind the closed curtain]
° Damage Dealt: 100 Damage * 13 Hits
° Normal Element || S-Range
° Damage Cannot be Reduced by any means
° Target must spend two avoidances to evade this attack, plus one for each of CircusMan's other attacks that the they avoided this turn. Auras and Barriers disregard this rule.
[CircusMan turns into a tent and tries to drop on his enemies. Opponents caught inside are beaten relentlessly behind the closed curtain]
° Damage Dealt: 100 Damage * 13 Hits
° Normal Element || S-Range
° Damage Cannot be Reduced by any means
° Target must spend two avoidances to evade this attack, plus one for each of CircusMan's other attacks that the they avoided this turn. Auras and Barriers disregard this rule.
=========
.
""
|Defense Phase|
Cthun takes 90% Damage
""
|Defense Phase|
Cthun takes 90% Damage
Cthun DarkSoul, 1 Defense remaining
Era takes and reflects Tiger Ring x2 before breaking
1300 to Cthun and Circus
Des takes and reflects Tiger Ring x2 before breaking
650 to Circus
Era 2 takes and reflects Tiger Ring x2 before breaking
1300 to Cthun and Circus
Des 2 takes and reflects Tiger Ring x2 before breaking
650 to Circus
[Cthun summons an Era and Des totem]
|Recuperation Phase|
[Cthun Regens 200 HP]
CthulhUni's HP: 401/2300
Eradimos HP: 325
Decrescendimos HP: 325
Armor: 140
Armor: 140
Field: Normal
Nat. 1 CD:// 5 CD
Status(es):
Nat. 1 CD:// 5 CD
Status(es):
|Unleash Phase|
4 Attack Slots
1:|
2:|
<Reaving End>
Hyper
S-Range, Sonic
CthulhUni enters a ready stance with Ravage. Light blue and deep purple spectral energy ejects from CthulhUni and attaches to the blade, extending its length in a vortex of the two energies. He then takes Ravage, and sweeps the field with a giant slash, leaving two aftershocks, one of the light blue energy and one of the deep purple energy, in the slash's wake.
16% x3 Max HP Damage
Cuts Uncuttable Auras/Barriers
Hits All, Avoid Separately
-This attack includes CthulhUni's objects as targets-
-If hits, resets victim's Confuse Immunity Duration-
-This attack gains +2% Max HP Damage per target hit by CthulhUni's Attacks and Totem Reflections up to this point (24). Resets upon use-
4 CD
Hyper
S-Range, Sonic
CthulhUni enters a ready stance with Ravage. Light blue and deep purple spectral energy ejects from CthulhUni and attaches to the blade, extending its length in a vortex of the two energies. He then takes Ravage, and sweeps the field with a giant slash, leaving two aftershocks, one of the light blue energy and one of the deep purple energy, in the slash's wake.
16% x3 Max HP Damage
Cuts Uncuttable Auras/Barriers
Hits All, Avoid Separately
-This attack includes CthulhUni's objects as targets-
-If hits, resets victim's Confuse Immunity Duration-
-This attack gains +2% Max HP Damage per target hit by CthulhUni's Attacks and Totem Reflections up to this point (24). Resets upon use-
4 CD
2:|
3:|
4:|
|Summary Phase|
2600 Reflection
1300 Reflection
48% Max HP Damage
CthulhUni's HP: 2300/2300
Field: Normal
B-Chip Folder: 5/5 [0 Mega, 0 Giga]
Cooldowns:
Pulse (2/4)
Crypt (2/4)
Tomb (2/4)
Field: Normal
B-Chip Folder: 5/5 [0 Mega, 0 Giga]
Cooldowns:
Pulse (2/4)
Crypt (2/4)
Tomb (2/4)
[Reaving End] (0/4)
==========
CircusMan HP: 4500/7300
3900 Damage taken
HP: 600
CircusMan gets eviscerated by Cthun's Hyper dealing 3505 Damage
Cthun gains +1 BlueMD