Post by xoDeathy on Jun 3, 2018 8:18:30 GMT -8
Approved by Remnant (08/08/2020)
-<[{Navi and RP Information}]>-
<Lalonia.AXA, Spell Weaver>
"Hmm, nah I don't play dirty. Just clean. If you can't master code weaving, that's not my fault <3"
"Hmm, nah I don't play dirty. Just clean. If you can't master code weaving, that's not my fault <3"
-<[{RP Information}]>-
--Appearance: Above--
--Personality:
<Chapter 1>
A carefree, spirited girl who masters sorcerers of old's techniques--
--Fighting Style: Lalonia onslaughts her allies with unique combinations of magic through her Spell Weaving technique, causing unlimited versatility in her strategies. Only the keenest of opponents can force through her Defenses--
--Background:
<Chapter 1>
[2 Weeks after Inori's Passing]
Due to his slip of sanity, out of desperation Crush creates Lalonia out of the data of the failed Project Hailaia and some new scratch code made to resemble Inori. Their appearances differ, but Crush gave her the personality of Inori, without all of the heretical destruction, and a special code to answer to the name Inori when Crush or Rosary would speak it--
-<[{Version/Experience}]>-
-Version: 11-
-Experience: 4240/4200-
-Version: 11-
-Experience: 4240/4200-
-<[{Funds}]>-
-Zenny: 10715z-
-BugFrags: 7-
--Minifrags: 0/5--
-5 RedMD-
-Zenny: 10715z-
-BugFrags: 7-
--Minifrags: 0/5--
-5 RedMD-
-<[{Statistical Information}]>-
-<Type: Support>-
`+100 HP per version.
`Natural avoidance may become a Barrier at will.
`Regenerate 6% of Maximum Health each turn, +2% more every new type bonus acquired by version.
`Version 4: You may expend an additional skill use when using a Barrier/Aura skill to make that use Uncuttable, if Barrier/Aura possesses health it lasts only 2 turns.
`Version 7: +1 use to Support Skills(Barrier/Aura, Maximum Health, healing, regeneration, Stage)
`+100 HP per version.
`Natural avoidance may become a Barrier at will.
`Regenerate 6% of Maximum Health each turn, +2% more every new type bonus acquired by version.
`Version 4: You may expend an additional skill use when using a Barrier/Aura skill to make that use Uncuttable, if Barrier/Aura possesses health it lasts only 2 turns.
`Version 7: +1 use to Support Skills(Barrier/Aura, Maximum Health, healing, regeneration, Stage)
-<Karma: Light>-
`+1 HyperMode
`V6: +1 turn to all HMs
`+1 HyperMode
`V6: +1 turn to all HMs
-<Ascendant Sorceress>-
-4 Turns-
"Ahhhh hahahaha!" Lalonia's wings become twice as large, and colors slide across the wings and the white of her suit in a rainbow pattern.
-While Ascended, Lalonia's recovery effects are increased by 25% (-1 Turn)-
-While Ascended, once per turn, when Healing or granting Regeneration to an ally, Lalonia may cleanse 1 Status they are currently afflicted with (-1 Turn)-
-4 Turns-
"Ahhhh hahahaha!" Lalonia's wings become twice as large, and colors slide across the wings and the white of her suit in a rainbow pattern.
-While Ascended, Lalonia's recovery effects are increased by 25% (-1 Turn)-
-While Ascended, once per turn, when Healing or granting Regeneration to an ally, Lalonia may cleanse 1 Status they are currently afflicted with (-1 Turn)-
-<[{Elements}]>-
-Levels: 12-
-Overcaps Earned: Pure Light x1-
`3 Base
`+1 V10
`+3 Mana Overflow
`+3 Element Expansion SP
`+2 Sigma Badge
<Light>
"I am nothing more than a shadow of the girl I was created from."
`None
Lv5: User can restore beyond their Max-Health up to 125%.
`While at or above Max-HP, user gains +2 Attack Slots that both gain damage equal to 50% of Light Element's excess HP.
`Remove one Negative Status and grant Post-Infliction Immunity on yourself and any allies (0 Turn CD).
<
Pure Light>
Special Property: Triumph
Passive Effect: User can heal to an excess of 10% of their Max HP. While above Max HP, User takes -10% Damage and deals +10% Damage.
Scaling: (5 * P.Light Level)
Special Property: Prudent Haven
Passive Effect: Pure Light is treated as Light for all interactions. The user and their allies always benefit from Post Infliction immunity, even if removing a status during the turn it was inflicted.
Lv1: Special Property: Resurgence
When Activated: User restores an allied entity with HP to 100% of their Max HP. 1 Unadjustable CD
Lv2: The user may intercept for any target, regardless of "Hits All" or "Cannnot be Intercepted."
<Aqua>
".. yet I am still my own person. I will pick up where she left off. Bless her soul.."
`Access to Soak and Bubble
Lv5: +2 Natural Avoidances (Separate 3 Turn CDs)
`Panels start as Ocean
`First Innate Natural Avoidance in a turn can be applied against an additional attack
(+1 Effect @ V6,11,16)
-Levels: 12-
-Overcaps Earned: Pure Light x1-
`3 Base
`+1 V10
`+3 Mana Overflow
`+3 Element Expansion SP
`+2 Sigma Badge
<Light>
"I am nothing more than a shadow of the girl I was created from."
`None
Lv5: User can restore beyond their Max-Health up to 125%.
`While at or above Max-HP, user gains +2 Attack Slots that both gain damage equal to 50% of Light Element's excess HP.
`Remove one Negative Status and grant Post-Infliction Immunity on yourself and any allies (0 Turn CD).
<

Special Property: Triumph
Passive Effect: User can heal to an excess of 10% of their Max HP. While above Max HP, User takes -10% Damage and deals +10% Damage.
Scaling: (5 * P.Light Level)
Special Property: Prudent Haven
Passive Effect: Pure Light is treated as Light for all interactions. The user and their allies always benefit from Post Infliction immunity, even if removing a status during the turn it was inflicted.
Lv1: Special Property: Resurgence
When Activated: User restores an allied entity with HP to 100% of their Max HP. 1 Unadjustable CD
Lv2: The user may intercept for any target, regardless of "Hits All" or "Cannnot be Intercepted."
<Aqua>
".. yet I am still my own person. I will pick up where she left off. Bless her soul.."
`Access to Soak and Bubble
Lv5: +2 Natural Avoidances (Separate 3 Turn CDs)
`Panels start as Ocean
`First Innate Natural Avoidance in a turn can be applied against an additional attack
--Net Strengths: Break(3), Laser(2), Fire(3), Sonic(2), Light, Blade, Aqua--
--Net Weaknesses: Ultimate Dark, Dark, Plasma(2), Shadow, Toxic(2), Ice, Seeking, Elec, Bug(3)--
--Net Weaknesses: Ultimate Dark, Dark, Plasma(2), Shadow, Toxic(2), Ice, Seeking, Elec, Bug(3)--
-<[{Stats}]>-
-HP: 4100-
`1000 Base
`+1000 V11
`+1000 Life Force Omega
`+1100 Support
-Armor: 0-
-Regen: 450-
`+11% Max HP (5% Regenerator, 6% Support)
-Natural Avoids-
`Vanish Block (Shield) (5 CD)
`Vanish Step (Dodge) (3 CD)
`Vanish Burst Step (Dodge) (3 CD)
`Vanish Spark (Shield) (3 CD)
-Base Damage: 200-
`100 Base
`+100 V11
-Attack Slots: 4-
`2 Base
`+2 V9
`1000 Base
`+1000 V11
`+1000 Life Force Omega
`+1100 Support
-Armor: 0-
-Regen: 450-
`+11% Max HP (5% Regenerator, 6% Support)
-Natural Avoids-
`Vanish Block (Shield) (5 CD)
`Vanish Step (Dodge) (3 CD)
`Vanish Burst Step (Dodge) (3 CD)
`Vanish Spark (Shield) (3 CD)
-Base Damage: 200-
`100 Base
`+100 V11
-Attack Slots: 4-
`2 Base
`+2 V9
-<[{Skills}]>-
-Skills: 8-
`4 Base
`+4 V11
`4 Base
`+4 V11
-<The Witch's Circle>-
A-Tier
"I am apparently devoted to alchemy, and so it shall be."
-Lalonia's Spells may select allies (including herself) as targets, restoring HP equal to half of what the Spell's Damage would have dealt to them; no Negative Effects will be inflicted-
-Additionally, Lalonia's Active Skills may target 1 Ally in addition to herself-
-Does not trigger Counters when hitting allies-
-Does not trigger positive effects to Lalonia when hitting an ally (IE: +1 Skill Use)-
-Passive-
A-Tier
"I am apparently devoted to alchemy, and so it shall be."
-Lalonia's Spells may select allies (including herself) as targets, restoring HP equal to half of what the Spell's Damage would have dealt to them; no Negative Effects will be inflicted-
-Additionally, Lalonia's Active Skills may target 1 Ally in addition to herself-
-Does not trigger Counters when hitting allies-
-Does not trigger positive effects to Lalonia when hitting an ally (IE: +1 Skill Use)-
-Passive-
(+1 Effect @ V6,11,16)
-<Discordant Harmony>-
A-Tier Support
"She used to sacrifice herself for these people.. what fools."
-Upon use, Lalonia restores 650 HP-
-4 Uses-
(210 +40*V)
(1 Base +1 use @ V5, 9, 13, 17, +1 Support)
A-Tier Support
"She used to sacrifice herself for these people.. what fools."
-Upon use, Lalonia restores 650 HP-
-4 Uses-
(210 +40*V)
(1 Base +1 use @ V5, 9, 13, 17, +1 Support)
-<Hollow Heart Protocol>-
S-Tier Defensive
Lalonia surrounds an ally in shreds of white data, protecting them from dangerous effects.
-Negates the Piercing and Triggering Effects of 1 Avoidable Attack-
-3 Uses, 4 Uses per battle max-
(210 +40*V)
(1 Base +1 use @ 6/11/16/21)
S-Tier Defensive
Lalonia surrounds an ally in shreds of white data, protecting them from dangerous effects.
-Negates the Piercing and Triggering Effects of 1 Avoidable Attack-
-3 Uses, 4 Uses per battle max-
(210 +40*V)
(1 Base +1 use @ 6/11/16/21)
-<Bubble Field>-
A-Tier Support
"Blub bluuub! Oh shoot.. too much fun, Lalonia. Keep it together." A hexagonal barrier appears!
-Upon use, Lalonia becomes enveloped in a Barrier with 520 HP-
-The Barrier inherits 5% of Lalonia's Max HP as Armor (205)-
-Lalonia cannot create Passive HP Skills-
-4 Uses-
(210 +40*V -20%)
(1 Base +1 use @ V5, 9, 13, 17, +1 Support)
A-Tier Support
"Blub bluuub! Oh shoot.. too much fun, Lalonia. Keep it together." A hexagonal barrier appears!
-Upon use, Lalonia becomes enveloped in a Barrier with 520 HP-
-The Barrier inherits 5% of Lalonia's Max HP as Armor (205)-
-Lalonia cannot create Passive HP Skills-
-4 Uses-
(210 +40*V -20%)
(1 Base +1 use @ V5, 9, 13, 17, +1 Support)
-<Revelation>-
S-Tier
"Up up, come on. We aren't done yet."
-Upon use, revives one fallen ally with 20% Max HP-
-4 Uses/4 Uses per battle max-
(1 Base +1 @ V6,11,16, +1 Support)
S-Tier
"Up up, come on. We aren't done yet."
-Upon use, revives one fallen ally with 20% Max HP-
-4 Uses/4 Uses per battle max-
(1 Base +1 @ V6,11,16, +1 Support)
-<Mana Overflow>-
Z-Tier
"Witness mastery!"
-Lalonia gains +3 Element Levels-
-Passive-
(+1 @ V13,17)
Z-Tier
"Witness mastery!"
-Lalonia gains +3 Element Levels-
-Passive-
(+1 @ V13,17)
-<Weaver Art: Medicine>-
Z-Tier
"One of her creations.. I improved it. Maybe people will learn to appreciate it this time."
-Grants access to Custom Special Property: Medicine-
-Passive-
Z-Tier
"One of her creations.. I improved it. Maybe people will learn to appreciate it this time."
-Grants access to Custom Special Property: Medicine-
-Passive-
-<Weaver Art: Vanish Spark>-
Z-Tier
Lalonia weaves her coding to harden against an attack, causing it to bounce off of her.
-Grants access to an additional Natural Shield-
-Passive-
(-1 CD @ V5,9,13,17)
Z-Tier
Lalonia weaves her coding to harden against an attack, causing it to bounce off of her.
-Grants access to an additional Natural Shield-
-Passive-
(-1 CD @ V5,9,13,17)
-<[{Spells}]>-
-Spells: 15, 1 unused-
`5 Base
`+10 V11
`5 Base
`+10 V11
-<Special Properties Available>-
Special Property: Blind
B-Tier, Default
`For 2 turns, the afflicted Navi cannot use non-Omni-Dodges. Once ended, a Navi cannot be Blinded for 2 turns.
Special Property: Berserk
B-Tier, Default
`For 2 turns, the afflicted Navi must use all Attack Slots, and use them to attack, and takes 10% Damage from all attacks they use on use. Once ended, a Navi cannot be Berserked for 2 turns.
Special Property: Soak
B-Tier, Aqua2
`For 2 turns, the afflicted Navi's attacks deal 1/2 Damage (final total) and they gain a weakness to the Elec Element. Once ended, a Navi cannot be Soaked for 2 turns.
Special Property: Bubble
A-Tier, Aqua5
`Next turn, the afflicted Navi cannot attack unless hit by another attack before then. Once ended, a Navi cannot be Bubbled for 2 turns.
Special Property: Medicine
B-Tier, Skill
`For 2 turns, affected ally gains 450 Regeneration (100% of Lalonia's Base Regen). If Lalonia grants any other source of Regeneration to an ally afflicted by Medicine, the Regeneration lasts an additional turn. Once ended, an ally cannot have Medicine for 2 turns-
=====
Base Damage: 200
<Magic Shot>
S-Range, Light
A simple yet effective blast of pink magic/A simple and minimal dose of pink magic.
180 Damage / 90 Healing
Cuts Auras/Barriers, Undodgeable
90% Damage
S-Range, Light
A simple yet effective blast of pink magic/A simple and minimal dose of pink magic.
180 Damage / 90 Healing
Cuts Auras/Barriers, Undodgeable
90% Damage
<Weaver Art: Minor Restoration>
S-Range, Light
Lalonia only uses this spell to slightly cleanse her allies' wounds with a small stream of Holy Data.
180 Damage / 90 Healing
-May hit 1 additional target-
-If hits an ally, applies Medicine-
2 CD
90% Damage
S-Range, Light
Lalonia only uses this spell to slightly cleanse her allies' wounds with a small stream of Holy Data.
180 Damage / 90 Healing
-May hit 1 additional target-
-If hits an ally, applies Medicine-
2 CD
90% Damage
<Weaver Art: Major Restoration>
S-Range, Light
Lalonia burns an enemy's impurities with Holy Data/Lalonia cleanses her allies' wounds with a small wave of Holy Data.
80 / 40 Healing
-If hits an enemy, 90 Unavoidable Damage per turn for 2 turns-
-If hits an ally, grants 45 Regen for 2 turns-
-May hit 1 additional target-
1 CD
100% Damage, 40% Damage 60% DoT/HoT (inverse of DoT formula cut in half for healing, 4 +1*V per 10% /2)
S-Range, Light
Lalonia burns an enemy's impurities with Holy Data/Lalonia cleanses her allies' wounds with a small wave of Holy Data.
80 / 40 Healing
-If hits an enemy, 90 Unavoidable Damage per turn for 2 turns-
-If hits an ally, grants 45 Regen for 2 turns-
-May hit 1 additional target-
1 CD
100% Damage, 40% Damage 60% DoT/HoT (inverse of DoT formula cut in half for healing, 4 +1*V per 10% /2)
<Weaver Art: Emergency Restoration>
S-Range, Aqua
Lalonia only uses this spell to vanish step to an ally and restore them with her wings wrapping around them, flowing small doses of Holy Data into them.
160 Damage / 80 Healing
-May hit 1 additional target-
-If hits an ally, applies Medicine-
1-Turn Optional Charge
2 CD
80% Damage
S-Range, Aqua
Lalonia only uses this spell to vanish step to an ally and restore them with her wings wrapping around them, flowing small doses of Holy Data into them.
160 Damage / 80 Healing
-May hit 1 additional target-
-If hits an ally, applies Medicine-
1-Turn Optional Charge
2 CD
80% Damage
<Weaver Art: Emergency Rejuvenation>
S-Range, Aqua
Lalonia vanish steps to an enemy and entraps them in her wings, inflicting a large blight upon them/Lalonia vanish steps to an ally and rejuvenates them with her wings wrapping around them, flowing large doses of rainbow data into them.
0 Damage / 0 Healing
-If hits an enemy, 150 Unavoidable Damage per turn for 2 turns-
-If hits an ally, grants 75 Regen for 2 turns-
-May hit 1 additional target-
1 CD
100% Damage, 0% Damage 100% DoT/HoT (inverse of DoT formula cut in half for healing, 4 +1*V per 10% /2)
S-Range, Aqua
Lalonia vanish steps to an enemy and entraps them in her wings, inflicting a large blight upon them/Lalonia vanish steps to an ally and rejuvenates them with her wings wrapping around them, flowing large doses of rainbow data into them.
0 Damage / 0 Healing
-If hits an enemy, 150 Unavoidable Damage per turn for 2 turns-
-If hits an ally, grants 75 Regen for 2 turns-
-May hit 1 additional target-
1 CD
100% Damage, 0% Damage 100% DoT/HoT (inverse of DoT formula cut in half for healing, 4 +1*V per 10% /2)
<Ambient Zephyr>
S-Range, Light
Lalonia sends a light wave of pink magic to pierce an enemy's body and soul/Lalonia sends a light wave of pink magic to soothe an ally's body and soul.
140 Damage / 70 Healing
Cuts Auras/Barriers, Undodgeable
-If hits, inflicts Soak, Blind-
2 CD
70% Damage
S-Range, Light
Lalonia sends a light wave of pink magic to pierce an enemy's body and soul/Lalonia sends a light wave of pink magic to soothe an ally's body and soul.
140 Damage / 70 Healing
Cuts Auras/Barriers, Undodgeable
-If hits, inflicts Soak, Blind-
2 CD
70% Damage
<Ambient Edge>
C-Range, Light
Lalonia imbues her hand with pink magic, temporarily gaining five pink claws to tear at an enemy/Lalonia imbues her hand with pink magic to vanish step to an ally and transfer it to them.
120 Damage / 60 Healing
Cuts Auras/Barriers, Undodgeable
-If hits, inflicts Soak, Bubble, Berserk-
1-Turn Required Charge
2 CD
60% Damage
C-Range, Light
Lalonia imbues her hand with pink magic, temporarily gaining five pink claws to tear at an enemy/Lalonia imbues her hand with pink magic to vanish step to an ally and transfer it to them.
120 Damage / 60 Healing
Cuts Auras/Barriers, Undodgeable
-If hits, inflicts Soak, Bubble, Berserk-
1-Turn Required Charge
2 CD
60% Damage
<Ill Rain>
S-Range, Aqua
Lalonia summons a massive amount of thin pink spikes to rain down on an enemy/Lalonia summons a massive amount of pink rain drops to soothe an ally.
120 Damage / 60 Healing
Cuts Auras/Barriers, Undodgeable
-If hits, inflicts Soak, Bubble, Blind-
1-Turn Required Charge
2 CD
60% Damage
S-Range, Aqua
Lalonia summons a massive amount of thin pink spikes to rain down on an enemy/Lalonia summons a massive amount of pink rain drops to soothe an ally.
120 Damage / 60 Healing
Cuts Auras/Barriers, Undodgeable
-If hits, inflicts Soak, Bubble, Blind-
1-Turn Required Charge
2 CD
60% Damage
<Ill Crash>
C-Range, Aqua
Lalonia vanish steps into the air and dive kicks an opponent with a comet kick, pink energy flowing around her foot as she flies down/Lalonia vanish steps behind an ally, laying a hand on their shoulder to heal them with a small amount of Holy Data.
140 Damage / 70 Healing
Cuts Auras/Barriers, Undodgeable
-If hits, inflicts Soak, Berserk-
2 CD
70% Damage
C-Range, Aqua
Lalonia vanish steps into the air and dive kicks an opponent with a comet kick, pink energy flowing around her foot as she flies down/Lalonia vanish steps behind an ally, laying a hand on their shoulder to heal them with a small amount of Holy Data.
140 Damage / 70 Healing
Cuts Auras/Barriers, Undodgeable
-If hits, inflicts Soak, Berserk-
2 CD
70% Damage
<Weaver Art: Ill Monsoon>
S-Range, Light
Lalonia weaves Ill Rain and the Light Element to create a storm of high winds and water/Lalonia soothes allies with a peaceful rain.
50 x2 Damage / 25 x2 Healing
Cuts Auras/Barriers, Undodgeable
Avoid Separately, Cannot be Intercepted
-If hits, inflicts Soak, Bubble-
2-Turn Required Charge
2 CD
50% Damage
S-Range, Light
Lalonia weaves Ill Rain and the Light Element to create a storm of high winds and water/Lalonia soothes allies with a peaceful rain.
50 x2 Damage / 25 x2 Healing
Cuts Auras/Barriers, Undodgeable
Avoid Separately, Cannot be Intercepted
-If hits, inflicts Soak, Bubble-
2-Turn Required Charge
2 CD
50% Damage
<Weaver Art: Succubus's Edge>
S-Range, Light
Lalonia vanish steps behind an enemy, igniting her wings with rainbow magic and stabbing the enemy's back, extracting their data before returning to her original spot.
160 Damage / 80 Healing
Cuts Auras/Barriers, Undodgeable
-If hits, Lalonia gains 1 Skill use-
5 Uses
80% Damage
(5 Total Attacks)
S-Range, Light
Lalonia vanish steps behind an enemy, igniting her wings with rainbow magic and stabbing the enemy's back, extracting their data before returning to her original spot.
160 Damage / 80 Healing
Cuts Auras/Barriers, Undodgeable
-If hits, Lalonia gains 1 Skill use-
5 Uses
80% Damage
(5 Total Attacks)
-<[{Hyper Repertoire}]>-
-<[{Navi Customizer}]>-
-Program Slots: 0/7-
`5 Base
`5 Base
-Story Armor-
7 Iso Fragments
7 Iso Fragments
Head: Wave Predictor (1 Fragment)
One avoidable attack per turn gains +1 Hit at full damage, added as avoided separately. This can affect an attack with avoided separately. One Avoid Separately Attack per turn can be used next turn without charge if all of its hits were avoided. Requires 1 Isolation Fragment.
Arms: None
Body: None
Legs: Wave Ride Boosters (6 Fragments)
One Active Avoidance Skill <Bubble Field> becomes useable for free once per turn. When used in this way, the skill avoids two additional attacks per use, and does not trigger any opposing effects from the user avoiding their opponent's attacks. Does not interact with advanced S-Tier skills. Requires 1 Isolation Fragment.
-2 Isolation Fragments: The Avoidance Skill gains 1 additional avoidance type <Shield>. If it already has all three avoidance types, it instead gains an additional free use. Once per turn, can sacrifice an attack slot to empower an attack, increasing its damage by 100% of the user's base. An opponent does not trigger any effects for avoiding this attack, and their avoidances cannot be augmented to respond to it.
-3 Isolation Fragments: The Avoidance Skill gains 1 additional avoidance type <Dodge>. If it already has all three avoidance types, it instead gains an additional free use. When used for free, the avoidance skill avoids all required avoidances of a single attack per turn.
-<Defensive Programs>-
<Alpha Barrier>
Passive program
⇪ Alpha Barrier SP
Mega Program.
Alpha Barrier is summoned at the start of every Defensive Phase. User is capable of having multiple Alpha Barriers active at once from this effect.
Total Cost: 10,000z
<Anti Damage>
Passive Program
Negates the first attack that would otherwise hit the user and counters for 100 + (20 * Version) Damage.
Total Cost: 1,000z
-<Offensive Programs>-
-<Supportive Programs>-
<Elemental Expansion>
⇪ SP
Mega Program. Effects changed to: User has +3 Element Levels. This Program loses the ability to be equipped twice.
Total Cost: 10,000z
-<Regenerative Programs>-
<Regenerator>
Passive Program
⇪ Omega
User regenerates 5% of their Max HP per turn instead
Total Cost: 5,000z
<Life Force>
Passive Program
⇪ Zeta
HP Increased to +1,000.
Total Cost: 7,500z
-<[{Chip Folder, Item Folder, Etc.}]>-
Total Chips Usable per Battle: 5
Mega Chips Usable per Battle: 3
Giga Chips Usable per Battle: 1
Mega Chips Usable per Battle: 3
Giga Chips Usable per Battle: 1
-<Standard Chips>-
(100 +10*Version, +30 per upgrade)
(My upgrade chain for everything:
Blank (Lv1), Party (Lv2), Fiesta (Lv3), Piñata(Lv4, Max),Confetti (Lv5, Beyond Max), Disco (Lv6, Beyond Beyond Max))
(100 +10*Version, +30 per upgrade)
(My upgrade chain for everything:
Blank (Lv1), Party (Lv2), Fiesta (Lv3), Piñata(Lv4, Max),Confetti (Lv5, Beyond Max), Disco (Lv6, Beyond Beyond Max))
-<Mega Chips>-
Damage Dealt: 150 + (15 * Version)
-Can only use the same chip once per battle
Damage Dealt: 150 + (15 * Version)
-Can only use the same chip once per battle
-<Giga Chips>-
Special Emulation Skill:
° User is immune to Negative Panel Effects for the rest of battle
° User's Basic Attacks deal +20% Damage for the rest of battle
° User gains +3 Total Chip Uses and +1 Use to One Skill
° For this turn only, gain an Undershirt that procs before all other Survival Effects
° This Chip can only be used during the Supportive Phase
° This Chip requires a 1 Turn Non-Preemptive Charge before activation. If the charge is interrupted, this chip is disabled for the rest of battle and its user suffers -1 Giga Chip Use
::DeltaRayEdgeCode::
200 + (V*50) Blade C-Damage * 0 Hits
::°:: Cannot be Intercepted
::°:: Each Hit must be Avoided Separately
::°:: Bypasses any source of avoidance that was previously used this turn (excluding this attack's preceding hits)
::°:: Hits an additional time per turn that this chip was charged (Max: 3 Hits)
::°:: Can gain Damage from external sources, but cannot otherwise be augmented
::°:: If the charge is interrupted, this chip is disabled for the rest of battle and its user suffers -1 Giga Chip Use
::AirBurstCode::
100 + (V*10) Dark S-Damage
::°:: Costs all of the user's Attack Slots this turn
::°:: Strikes once with full damage and effects per Attack Slot consumed by this chip
::°:: Each use of this attack requires an additional instance of any avoidance to avoid it than the previous use this turn
::°:: Can gain Damage from external sources, but cannot otherwise be augmented
::°:: This Chip requires a 1 Turn Non-Preemptive Charge before activation. If the charge is interrupted, this chip is disabled for the rest of battle and its user suffers -1 Giga Chip Use
-<Dark Chips (Treated as Standard Chips): 0>-
-<[{Item Inventory}]>-
-<Accessory Slots: 0/2>-
<Rose Shard>
A shining cross of rose quartz, emanates a powerful force.
`+2 Program Slots
Cost: 1,000z
<Glass Cross of Glass>
A shining cross of... glass? I think it's cracked!
`-10 Damage
Cost: 1,000z
<Ruby Cross of the Flame>
A shining cross of ruby, emanates a powerful force.
° +60 Base Damage
° +1 Attack Slot on starting turn
-<Crest Slots: 0/3>-

Mantle of The Ultimate Fighter
° Once per battle, user may Unavoidably inflict Interrupt on all opponents
° Enemies can only be influenced by this effect once per battle
° This Crest has 2 Upgrade Slots (the same upgrade can be equipped multiple times)

Cupid's Bow
° At will, User may imbue any of their Charged Attacks to Roll Arrow upon use
° The Attack's Name becomes "Roll Arrow" and it gains the User's Base Standard Chip Damage as well as the following effect:
-- "If Hits, victim loses 1 Chip Use for the rest of battle"
°
° This Crest has 2 Upgrade Slots

Sigma Badge
A prominent badge with incredible weight, this mighty proof of strength dignifies one that has overcome their perceived limits.
° +2 Elemental Levels.
° Elemental Levels granted by this effect can be placed into Elements regardless of Overcap, including placing Levels into Basic Elements greater than 7 or into Hidden Elements greater than 5. Must still select unique benefits for each overcapped level.
-<[{Battle Log}]>-
[Special 2020] Tree Cleaning Event Completions: 8. Counts towards Stat Battle Completions
-<[{Achievements}]>-
-Level: 0-
-Level: 0-
-<[{Virus Busting Log}]>-
Last Update:
======================
Mettaur x0
CanoDumb x0
CanGuard x0
Bunny x0
Ratty x0
Spikey x0
Swordy x0
Trumpy x0
Tuby x0
Tromby x0
Megalian x0
Last Update:
======================
Mettaur x0
CanoDumb x0
CanGuard x0
Bunny x0
Ratty x0
Spikey x0
Swordy x0
Trumpy x0
Tuby x0
Tromby x0
Megalian x0