Post by xoDeathy on Jun 3, 2018 8:18:30 GMT -8
Approved by Remnant (08/08/2020)
~<[Lalonia.AXA, Spell Weaver]>~
{
--Appearance: Above--
--Personality--
<Chapter 1>
--A carefree, spirited girl who masters sorcerers of old's techniques--
--Fighting Style: Unique weaving of attacks and support to make an insurmountable defense--
--Background--
<Chapter 1>
--[2 Weeks after Inori's Passing]
Due to his slip of sanity, out of desperation Crush creates Lalonia out of the data of the failed Project Hailaia and some new scratch code made to resemble Inori. Their appearances differ, but Crush gave her the personality of Inori, without all of the heretical destruction, and a special code to answer to the name Inori when Crush or Rosary would speak it--
~/RP Information\~
}--Appearance: Above--
--Personality--
<Chapter 1>
--A carefree, spirited girl who masters sorcerers of old's techniques--
--Fighting Style: Unique weaving of attacks and support to make an insurmountable defense--
--Background--
<Chapter 1>
--[2 Weeks after Inori's Passing]
Due to his slip of sanity, out of desperation Crush creates Lalonia out of the data of the failed Project Hailaia and some new scratch code made to resemble Inori. Their appearances differ, but Crush gave her the personality of Inori, without all of the heretical destruction, and a special code to answer to the name Inori when Crush or Rosary would speak it--
-<[{Version/Experience}]>-
-Version: 11-
-Experience: 4240/4200-
-Version: 11-
-Experience: 4240/4200-
-<[{Funds}]>-
-Zenny: 10715z-
-BugFrag(s): 7-
--MiniFrag(s): 0/5--
--1 GreenMD/1 BlueMD/1 GoldMD/0 HolyMD/0 ChaosMD/5 RedMD--
--Zenny Token: x0--
-Zenny: 10715z-
-BugFrag(s): 7-
--MiniFrag(s): 0/5--
--1 GreenMD/1 BlueMD/1 GoldMD/0 HolyMD/0 ChaosMD/5 RedMD--
--Zenny Token: x0--
{
~/Type: Support\~
`+100 HP per version.
`Natural avoidance may become a Barrier at will.
`Regenerate 6% of Maximum Health each turn, +2% more every new type bonus acquired by version.
`V4: You may expend an additional skill use when using a Barrier/Aura skill to make that use Uncuttable, if Barrier/Aura possesses health it lasts only 2 turns.
`V7: +1 use to Support Skills(Barrier/Aura, Maximum Health, Healing, Regeneration, Stage)
-<Karma: Light>-
`+1 HyperMode
`V6: +1 turn to all HMs
~/Elements\~
-Levels: 12-
`3 Base
`+1 V10
`+3 Mana Overflow
`+3 Elem SP
`+2 Sigma Badge
-<Light>-
Level 5
"I am nothing more than a shadow of the girl I was created from."
`User can restore beyond their Max-Health up to 125%.
`While at or above Max-HP, user gains +2 Attack Slots that both gain damage equal to 50% of Light Element's excess HP.
`Remove one Negative Status and grant Post-Infliction Immunity on yourself and any allies (0 Turn CD).
-< Pure Light>-
Level 2
`Special Property: Triumph
`Special Property: Prudent Haven
`Special Property: Resurgence
`The user may intercept for any target, regardless of "Hits All" or "Cannot be Intercepted."
-<Aqua>-
Level 5
"Yet I am still my own person, and I will carry on where she left off!"
`Special Property: Soak
`Special Property: Bubble
`+2 Natural Avoidances (Separate 3 Turn CDs)
`User may change the Panels Ocean for 3 Turns (once per battle)
`First Innate Natural Avoidance in a turn can be applied against an additional attack
--Net Strengths: Break(3), Laser(2), Fire(3), Sonic(2), Light, Blade, Aqua--
--Net Weaknesses: Ultimate Dark, Dark, Plasma(2), Shadow, Toxic(2), Ice, Seeking, Elec, Bug(3)--
~/Stats\~
-HP: 4100-
`1000 Base
`+1000 V11
`+1000 Life Force Omega
`+1100 Support
-Auto Charge: 0-
-Armor: 0-
-Regen: 450-
`+11% Max HP (5% Regenerator, 6% Support)
-Natural Avoids-
`5 CD
`Shield (5 CD)
`Shield (3 CD)
`Dodge (3 CD)
`Dodge (3 CD)
-Base Damage: 200-
`100 Base
`+100 V11
-Attack Slots: 4-
`2 Base
`+2 V9
<Special Properties Available>
Special Property: Poison
`For 3 turns, the afflicted Navi takes 5% of their Max-Health as unavoidable damage and has -1 Attack Slot. Once ended, a Navi cannot be Poisoned for 2 turns.
Special Property: Soak
`For 2 turns, the afflicted Navi's attacks deal 1/2 Damage (final total) and they gain a weakness to the Elec Element. Once ended, a Navi cannot be Soaked for 2 turns.
`User is immune to Soak.
Special Property: Bubble
`Next turn, the afflicted Navi cannot attack unless hit by another attack before then. Once ended, a Navi cannot be Bubbled for 2 turns.
`User is immune to Bubble.
Special Property: Triumph
`User can heal to an excess of 10% of their Max HP. While above Max HP, User takes -10% Damage and deals +10% Damage.
Scaling: (5 * P.Light Level)
Special Property: Prudent Haven
`Pure Light is treated as Light for all interactions. The user and their allies always benefit from Post Infliction immunity, even if removing a status during the turn it was inflicted.
Special Property: Resurgence
`User restores an allied entity with HP to 100% of their Max HP. 1 Unadjustable CD
~/Stat Info\~
}~/Type: Support\~
`+100 HP per version.
`Natural avoidance may become a Barrier at will.
`Regenerate 6% of Maximum Health each turn, +2% more every new type bonus acquired by version.
`V4: You may expend an additional skill use when using a Barrier/Aura skill to make that use Uncuttable, if Barrier/Aura possesses health it lasts only 2 turns.
`V7: +1 use to Support Skills(Barrier/Aura, Maximum Health, Healing, Regeneration, Stage)
-<Karma: Light>-
`+1 HyperMode
`V6: +1 turn to all HMs
~/Elements\~
-Levels: 12-
`3 Base
`+1 V10
`+3 Mana Overflow
`+3 Elem SP
`+2 Sigma Badge
-<Light>-
Level 5
"I am nothing more than a shadow of the girl I was created from."
`User can restore beyond their Max-Health up to 125%.
`While at or above Max-HP, user gains +2 Attack Slots that both gain damage equal to 50% of Light Element's excess HP.
`Remove one Negative Status and grant Post-Infliction Immunity on yourself and any allies (0 Turn CD).
-< Pure Light>-
Level 2
`Special Property: Triumph
`Special Property: Prudent Haven
`Special Property: Resurgence
`The user may intercept for any target, regardless of "Hits All" or "Cannot be Intercepted."
-<Aqua>-
Level 5
"Yet I am still my own person, and I will carry on where she left off!"
`Special Property: Soak
`Special Property: Bubble
`+2 Natural Avoidances (Separate 3 Turn CDs)
`User may change the Panels Ocean for 3 Turns (once per battle)
`First Innate Natural Avoidance in a turn can be applied against an additional attack
--Net Strengths: Break(3), Laser(2), Fire(3), Sonic(2), Light, Blade, Aqua--
--Net Weaknesses: Ultimate Dark, Dark, Plasma(2), Shadow, Toxic(2), Ice, Seeking, Elec, Bug(3)--
~/Stats\~
-HP: 4100-
`1000 Base
`+1000 V11
`+1000 Life Force Omega
`+1100 Support
-Auto Charge: 0-
-Armor: 0-
-Regen: 450-
`+11% Max HP (5% Regenerator, 6% Support)
-Natural Avoids-
`5 CD
`Shield (5 CD)
`Shield (3 CD)
`Dodge (3 CD)
`Dodge (3 CD)
-Base Damage: 200-
`100 Base
`+100 V11
-Attack Slots: 4-
`2 Base
`+2 V9
<Special Properties Available>
Special Property: Poison
`For 3 turns, the afflicted Navi takes 5% of their Max-Health as unavoidable damage and has -1 Attack Slot. Once ended, a Navi cannot be Poisoned for 2 turns.
Special Property: Soak
`For 2 turns, the afflicted Navi's attacks deal 1/2 Damage (final total) and they gain a weakness to the Elec Element. Once ended, a Navi cannot be Soaked for 2 turns.
`User is immune to Soak.
Special Property: Bubble
`Next turn, the afflicted Navi cannot attack unless hit by another attack before then. Once ended, a Navi cannot be Bubbled for 2 turns.
`User is immune to Bubble.
Special Property: Triumph
`User can heal to an excess of 10% of their Max HP. While above Max HP, User takes -10% Damage and deals +10% Damage.
Scaling: (5 * P.Light Level)
Special Property: Prudent Haven
`Pure Light is treated as Light for all interactions. The user and their allies always benefit from Post Infliction immunity, even if removing a status during the turn it was inflicted.
Special Property: Resurgence
`User restores an allied entity with HP to 100% of their Max HP. 1 Unadjustable CD
{
-Skills: 8-
`4 Base
`+4 V11
-<The Witch's Circle>-
A-Tier Custom
"With my mastery, I will cleanse all in need."
-Lalonia's Spells may select allies (including herself) as targets, restoring HP equal to half of what the Spell's Damage would have dealt to them; no Negative Effects will be inflicted-
-Additionally, Lalonia's Active Skills may target 1 Ally in addition to herself-
-Does not trigger Counters when hitting allies-
-Does not trigger positive effects to Lalonia when hitting an ally (IE: +1 Skill Use)-
-Passive-
(+1 Effect @ V6/11/16)
-<Discordant Harmony>-
A-Tier Healing
"I won't let her sacrifices be forgotten!"
-Upon use, Lalonia restores 650 HP-
-4 Uses-
(210 +40*V)
(1 Base +1 use @ V5/9/13/17, +1 Support)
-<Hollow Heart Protocol>-
S-Tier Grit
Lalonia surrounds an ally in shreds of white data, protecting them from dangerous effects.
-Negates the Piercing and Triggering Effects of 1 Avoidable Attack-
-3 Uses, 4 Uses per battle max-
(+1 use @ 6/11/16/21)
-<Bubble Field>-
A-Tier Barrier
A hexagonal barrier appears!
-Upon use, Lalonia becomes enveloped in a Barrier with 520 HP-
-The Barrier inherits 5% of Lalonia's Max HP as Armor (205)-
-Lalonia cannot create Passive HP Skills-
-4 Uses-
(210 +40*V -20%)
(1 Base +1 use @ V5/9/13/17, +1 Support)
-<Revelation>-
S-Tier Revive
"Up up, come on. We aren't done yet."
-Upon use, revives one fallen ally with 20% Max HP-
-4 Uses/4 Uses per battle max-
(+1 use @ V6/11/16, +1 Support)
-<Mana Overflow>-
X-Tier Element Level
"Witness mastery!"
-Lalonia gains +3 Element Levels-
-Passive-
(1 Element Level +1 @ V5/9/13/17/21)
-<Weaver Art: Medicine>-
X-Tier Natural Ability
"One of her creations.. I improved it. Maybe people will learn to appreciate it this time."
-Grants access to Custom Special Property: Medicine-
-Passive-
-<Weaver Art: Vanish Spark>-
X-Tier Natural Ability
Lalonia weaves her coding to harden against an attack, causing it to bounce off of her.
-Grants access to an additional Natural Shield-
-Passive-
(-1 CD @ V5/9/13/17)
~/Skill List\~
}-Skills: 8-
`4 Base
`+4 V11
-<The Witch's Circle>-
A-Tier Custom
"With my mastery, I will cleanse all in need."
-Lalonia's Spells may select allies (including herself) as targets, restoring HP equal to half of what the Spell's Damage would have dealt to them; no Negative Effects will be inflicted-
-Additionally, Lalonia's Active Skills may target 1 Ally in addition to herself-
-Does not trigger Counters when hitting allies-
-Does not trigger positive effects to Lalonia when hitting an ally (IE: +1 Skill Use)-
-Passive-
(+1 Effect @ V6/11/16)
-<Discordant Harmony>-
A-Tier Healing
"I won't let her sacrifices be forgotten!"
-Upon use, Lalonia restores 650 HP-
-4 Uses-
(210 +40*V)
(1 Base +1 use @ V5/9/13/17, +1 Support)
-<Hollow Heart Protocol>-
S-Tier Grit
Lalonia surrounds an ally in shreds of white data, protecting them from dangerous effects.
-Negates the Piercing and Triggering Effects of 1 Avoidable Attack-
-3 Uses, 4 Uses per battle max-
(+1 use @ 6/11/16/21)
-<Bubble Field>-
A-Tier Barrier
A hexagonal barrier appears!
-Upon use, Lalonia becomes enveloped in a Barrier with 520 HP-
-The Barrier inherits 5% of Lalonia's Max HP as Armor (205)-
-Lalonia cannot create Passive HP Skills-
-4 Uses-
(210 +40*V -20%)
(1 Base +1 use @ V5/9/13/17, +1 Support)
-<Revelation>-
S-Tier Revive
"Up up, come on. We aren't done yet."
-Upon use, revives one fallen ally with 20% Max HP-
-4 Uses/4 Uses per battle max-
(+1 use @ V6/11/16, +1 Support)
-<Mana Overflow>-
X-Tier Element Level
"Witness mastery!"
-Lalonia gains +3 Element Levels-
-Passive-
(1 Element Level +1 @ V5/9/13/17/21)
-<Weaver Art: Medicine>-
X-Tier Natural Ability
"One of her creations.. I improved it. Maybe people will learn to appreciate it this time."
-Grants access to Custom Special Property: Medicine-
-Passive-
-<Weaver Art: Vanish Spark>-
X-Tier Natural Ability
Lalonia weaves her coding to harden against an attack, causing it to bounce off of her.
-Grants access to an additional Natural Shield-
-Passive-
(-1 CD @ V5/9/13/17)
{
Base Damage: 200
-Spells: 15, 1 unused-
`5 Base
`+10 V11
<Magic Shot>
S-Range, Light
A simple yet effective blast of pink magic/A simple and minimal dose of pink magic.
180 Damage / 90 Healing
Cuts Auras/Barriers, Undodgeable
90% Damage
<Weaver Art: Minor Restoration>
S-Range, Light
Lalonia only uses this spell to slightly cleanse her allies' wounds with a small stream of Holy Data.
180 Damage / 90 Healing
-May hit 1 additional target-
-If hits an ally, applies Medicine-
2 CD
90% Damage
<Weaver Art: Major Restoration>
S-Range, Light
Lalonia burns an enemy's impurities with Holy Data/Lalonia cleanses her allies' wounds with a small wave of Holy Data.
80 / 40 Healing
-If hits an enemy, 90 Unavoidable Damage per turn for 2 turns-
-If hits an ally, grants 45 Regen for 2 turns-
-May hit 1 additional target-
1 CD
100% Damage, 40% Damage 60% DoT/HoT (inverse of DoT formula cut in half for healing, 4 +1*V per 10% /2)
<Weaver Art: Emergency Restoration>
S-Range, Aqua
Lalonia only uses this spell to vanish step to an ally and restore them with her wings wrapping around them, flowing small doses of Holy Data into them.
160 Damage / 80 Healing
-May hit 1 additional target-
-If hits an ally, applies Medicine-
1-Turn Optional Charge
2 CD
80% Damage
<Weaver Art: Emergency Rejuvenation>
S-Range, Aqua
Lalonia vanish steps to an enemy and entraps them in her wings, inflicting a large blight upon them/Lalonia vanish steps to an ally and rejuvenates them with her wings wrapping around them, flowing large doses of rainbow data into them.
0 Damage / 0 Healing
-If hits an enemy, 150 Unavoidable Damage per turn for 2 turns-
-If hits an ally, grants 75 Regen for 2 turns-
-May hit 1 additional target-
1 CD
100% Damage, 0% Damage 100% DoT/HoT (inverse of DoT formula cut in half for healing, 4 +1*V per 10% /2)
<Ambient Zephyr>
S-Range, Light
Lalonia sends a light wave of pink magic to pierce an enemy's body and soul/Lalonia sends a light wave of pink magic to soothe an ally's body and soul.
140 Damage / 70 Healing
Cuts Auras/Barriers, Undodgeable
-If hits, inflicts Soak, Blind-
2 CD
70% Damage
<Ambient Edge>
C-Range, Light
Lalonia imbues her hand with pink magic, temporarily gaining five pink claws to tear at an enemy/Lalonia imbues her hand with pink magic to vanish step to an ally and transfer it to them.
120 Damage / 60 Healing
Cuts Auras/Barriers, Undodgeable
-If hits, inflicts Soak, Bubble, Berserk-
1-Turn Required Charge
2 CD
60% Damage
<Ill Rain>
S-Range, Aqua
Lalonia summons a massive amount of thin pink spikes to rain down on an enemy/Lalonia summons a massive amount of pink rain drops to soothe an ally.
120 Damage / 60 Healing
Cuts Auras/Barriers, Undodgeable
-If hits, inflicts Soak, Bubble, Blind-
1-Turn Required Charge
2 CD
60% Damage
<Ill Crash>
C-Range, Aqua
Lalonia vanish steps into the air and dive kicks an opponent with a comet kick, pink energy flowing around her foot as she flies down/Lalonia vanish steps behind an ally, laying a hand on their shoulder to heal them with a small amount of Holy Data.
140 Damage / 70 Healing
Cuts Auras/Barriers, Undodgeable
-If hits, inflicts Soak, Berserk-
2 CD
70% Damage
<Weaver Art: Ill Monsoon>
S-Range, Light
Lalonia weaves Ill Rain and the Light Element to create a storm of high winds and water/Lalonia soothes allies with a peaceful rain.
50 x2 Damage / 25 x2 Healing
Cuts Auras/Barriers, Undodgeable
Avoid Separately, Cannot be Intercepted
-If hits, inflicts Soak, Bubble-
2-Turn Required Charge
2 CD
50% Damage
<Weaver Art: Succubus's Edge>
S-Range, Light
Lalonia vanish steps behind an enemy, igniting her wings with rainbow magic and stabbing the enemy's back, extracting their data before returning to her original spot.
160 Damage / 80 Healing
Cuts Auras/Barriers, Undodgeable
-If hits, Lalonia gains 1 Skill use-
5 Uses
80% Damage
(5 Total Attacks)
~/Attacks\~
}Base Damage: 200
-Spells: 15, 1 unused-
`5 Base
`+10 V11
<Magic Shot>
S-Range, Light
A simple yet effective blast of pink magic/A simple and minimal dose of pink magic.
180 Damage / 90 Healing
Cuts Auras/Barriers, Undodgeable
90% Damage
<Weaver Art: Minor Restoration>
S-Range, Light
Lalonia only uses this spell to slightly cleanse her allies' wounds with a small stream of Holy Data.
180 Damage / 90 Healing
-May hit 1 additional target-
-If hits an ally, applies Medicine-
2 CD
90% Damage
<Weaver Art: Major Restoration>
S-Range, Light
Lalonia burns an enemy's impurities with Holy Data/Lalonia cleanses her allies' wounds with a small wave of Holy Data.
80 / 40 Healing
-If hits an enemy, 90 Unavoidable Damage per turn for 2 turns-
-If hits an ally, grants 45 Regen for 2 turns-
-May hit 1 additional target-
1 CD
100% Damage, 40% Damage 60% DoT/HoT (inverse of DoT formula cut in half for healing, 4 +1*V per 10% /2)
<Weaver Art: Emergency Restoration>
S-Range, Aqua
Lalonia only uses this spell to vanish step to an ally and restore them with her wings wrapping around them, flowing small doses of Holy Data into them.
160 Damage / 80 Healing
-May hit 1 additional target-
-If hits an ally, applies Medicine-
1-Turn Optional Charge
2 CD
80% Damage
<Weaver Art: Emergency Rejuvenation>
S-Range, Aqua
Lalonia vanish steps to an enemy and entraps them in her wings, inflicting a large blight upon them/Lalonia vanish steps to an ally and rejuvenates them with her wings wrapping around them, flowing large doses of rainbow data into them.
0 Damage / 0 Healing
-If hits an enemy, 150 Unavoidable Damage per turn for 2 turns-
-If hits an ally, grants 75 Regen for 2 turns-
-May hit 1 additional target-
1 CD
100% Damage, 0% Damage 100% DoT/HoT (inverse of DoT formula cut in half for healing, 4 +1*V per 10% /2)
<Ambient Zephyr>
S-Range, Light
Lalonia sends a light wave of pink magic to pierce an enemy's body and soul/Lalonia sends a light wave of pink magic to soothe an ally's body and soul.
140 Damage / 70 Healing
Cuts Auras/Barriers, Undodgeable
-If hits, inflicts Soak, Blind-
2 CD
70% Damage
<Ambient Edge>
C-Range, Light
Lalonia imbues her hand with pink magic, temporarily gaining five pink claws to tear at an enemy/Lalonia imbues her hand with pink magic to vanish step to an ally and transfer it to them.
120 Damage / 60 Healing
Cuts Auras/Barriers, Undodgeable
-If hits, inflicts Soak, Bubble, Berserk-
1-Turn Required Charge
2 CD
60% Damage
<Ill Rain>
S-Range, Aqua
Lalonia summons a massive amount of thin pink spikes to rain down on an enemy/Lalonia summons a massive amount of pink rain drops to soothe an ally.
120 Damage / 60 Healing
Cuts Auras/Barriers, Undodgeable
-If hits, inflicts Soak, Bubble, Blind-
1-Turn Required Charge
2 CD
60% Damage
<Ill Crash>
C-Range, Aqua
Lalonia vanish steps into the air and dive kicks an opponent with a comet kick, pink energy flowing around her foot as she flies down/Lalonia vanish steps behind an ally, laying a hand on their shoulder to heal them with a small amount of Holy Data.
140 Damage / 70 Healing
Cuts Auras/Barriers, Undodgeable
-If hits, inflicts Soak, Berserk-
2 CD
70% Damage
<Weaver Art: Ill Monsoon>
S-Range, Light
Lalonia weaves Ill Rain and the Light Element to create a storm of high winds and water/Lalonia soothes allies with a peaceful rain.
50 x2 Damage / 25 x2 Healing
Cuts Auras/Barriers, Undodgeable
Avoid Separately, Cannot be Intercepted
-If hits, inflicts Soak, Bubble-
2-Turn Required Charge
2 CD
50% Damage
<Weaver Art: Succubus's Edge>
S-Range, Light
Lalonia vanish steps behind an enemy, igniting her wings with rainbow magic and stabbing the enemy's back, extracting their data before returning to her original spot.
160 Damage / 80 Healing
Cuts Auras/Barriers, Undodgeable
-If hits, Lalonia gains 1 Skill use-
5 Uses
80% Damage
(5 Total Attacks)
{
/Ascendant Sorceress\
~HyperMode~
"Ahhhh hahahaha!" Lalonia's wings become twice as large, and colors slide across the wings and the white of her suit in a rainbow pattern.
-While Ascended, Lalonia's recovery effects are increased by 25%-
-While Ascended, once per turn, when Healing or granting Regeneration to an ally, Lalonia may cleanse 1 Status they are currently afflicted with-
-4 turns-
(5 turns, +1 Karma Bonus, -2 2x B-Tier Effects)
~/Hyper Repertoire\~
}/Ascendant Sorceress\
~HyperMode~
"Ahhhh hahahaha!" Lalonia's wings become twice as large, and colors slide across the wings and the white of her suit in a rainbow pattern.
-While Ascended, Lalonia's recovery effects are increased by 25%-
-While Ascended, once per turn, when Healing or granting Regeneration to an ally, Lalonia may cleanse 1 Status they are currently afflicted with-
-4 turns-
(5 turns, +1 Karma Bonus, -2 2x B-Tier Effects)
{
-Program Slots: 0/7-
`5 Base
`+2 Rose Cross
*Bold = Equipped*
-<Story Armor>-
7 Iso Fragments
Head: Wave Predictor (1 Fragment)
One avoidable attack per turn gains +1 Hit at full damage, added as avoided separately. This can affect an attack with avoided separately. One Avoid Separately Attack per turn can be used next turn without charge if all of its hits were avoided. Requires 1 Isolation Fragment.
Arms: None
Body: None
Legs: Wave Ride Boosters (6 Fragments)
One Active Avoidance Skill <Bubble Field> becomes useable for free once per turn. When used in this way, the skill avoids two additional attacks per use, and does not trigger any opposing effects from the user avoiding their opponent's attacks. Does not interact with advanced S-Tier skills. Requires 1 Isolation Fragment.
-2 Isolation Fragments: The Avoidance Skill gains 1 additional avoidance type <Shield>. If it already has all three avoidance types, it instead gains an additional free use. Once per turn, can sacrifice an attack slot to empower an attack, increasing its damage by 100% of the user's base. An opponent does not trigger any effects for avoiding this attack, and their avoidances cannot be augmented to respond to it.
-3 Isolation Fragments: The Avoidance Skill gains 1 additional avoidance type <Dodge>. If it already has all three avoidance types, it instead gains an additional free use. When used for free, the avoidance skill avoids all required avoidances of a single attack per turn.
-<Defensive Programs Installed>-
<Alpha Barrier>
Passive Program
⇪ Alpha Barrier SP
Mega Program.
Alpha Barrier is summoned at the start of every Defensive Phase. User is capable of having multiple Alpha Barriers active at once from this effect.
Total Cost: 10,000z
<Anti Damage>
Passive Program
Negates the first attack that would otherwise hit the user and counters for 100 + (20 * Version) Damage.
Total Cost: 1,000z
-<Offensive Programs Installed>-
-<Supportive Programs Installed>-
<Elemental Expansion>
Passive Program
⇪ SP
Mega Program. User has +3 Element Levels. This Program loses the ability to be equipped twice.
-<Regenerative Programs Installed>-
<Regenerator>
Passive Program
⇪ Omega
User regenerates 5% of their Max HP per turn instead
Total Cost: 5,000z
<Life Force>
Passive Program
⇪ Zeta
HP Increased to +1,000.
Total Cost: 7,500z
-<Hidden Program Slot>-
-<Giga Program Slot>-
~/Navi Cust\~
}-Program Slots: 0/7-
`5 Base
`+2 Rose Cross
*Bold = Equipped*
-<Story Armor>-
7 Iso Fragments
Head: Wave Predictor (1 Fragment)
One avoidable attack per turn gains +1 Hit at full damage, added as avoided separately. This can affect an attack with avoided separately. One Avoid Separately Attack per turn can be used next turn without charge if all of its hits were avoided. Requires 1 Isolation Fragment.
Arms: None
Body: None
Legs: Wave Ride Boosters (6 Fragments)
One Active Avoidance Skill <Bubble Field> becomes useable for free once per turn. When used in this way, the skill avoids two additional attacks per use, and does not trigger any opposing effects from the user avoiding their opponent's attacks. Does not interact with advanced S-Tier skills. Requires 1 Isolation Fragment.
-2 Isolation Fragments: The Avoidance Skill gains 1 additional avoidance type <Shield>. If it already has all three avoidance types, it instead gains an additional free use. Once per turn, can sacrifice an attack slot to empower an attack, increasing its damage by 100% of the user's base. An opponent does not trigger any effects for avoiding this attack, and their avoidances cannot be augmented to respond to it.
-3 Isolation Fragments: The Avoidance Skill gains 1 additional avoidance type <Dodge>. If it already has all three avoidance types, it instead gains an additional free use. When used for free, the avoidance skill avoids all required avoidances of a single attack per turn.
-<Defensive Programs Installed>-
<Alpha Barrier>
Passive Program
⇪ Alpha Barrier SP
Mega Program.
Alpha Barrier is summoned at the start of every Defensive Phase. User is capable of having multiple Alpha Barriers active at once from this effect.
Total Cost: 10,000z
<Anti Damage>
Passive Program
Negates the first attack that would otherwise hit the user and counters for 100 + (20 * Version) Damage.
Total Cost: 1,000z
-<Offensive Programs Installed>-
-<Supportive Programs Installed>-
<Elemental Expansion>
Passive Program
⇪ SP
Mega Program. User has +3 Element Levels. This Program loses the ability to be equipped twice.
-<Regenerative Programs Installed>-
<Regenerator>
Passive Program
⇪ Omega
User regenerates 5% of their Max HP per turn instead
Total Cost: 5,000z
<Life Force>
Passive Program
⇪ Zeta
HP Increased to +1,000.
Total Cost: 7,500z
-<Hidden Program Slot>-
-<Giga Program Slot>-
{
Total Chips Usable per Battle: 5
Mega Chips Usable per Battle: 3
Giga Chips Usable per Battle: 1
-<Special Emulations: 0>-
-<Standard Chips: 0>-
Damage Dealt: 100 + (15 * Version), +30 per upgrade
(My upgrade chain for everything:
Blank (Lv1), Party (Lv2), Fiesta (Lv3), Piñata(Lv4, Max),Confetti (Lv5, Beyond Max), Disco (Lv6, Beyond Beyond Max))
-<Mega Chips: 0>-
Damage Dealt: 150 + (15 * Version)
-Can only use the same chip once per battle-
-<Giga Chips: 0>-
[::Chip:Hub BatchLv0:v1::]
[::Chip:Air BurstLv0:v11::]
[::Chip:Delta Ray EdgeLv0:v11::]
-<Dark Chips (Treated as Standard Chips): 0>-
Damage Dealt: 150 + (15 * Version)
-Can only use the same chip once per turn-
~/Battle Chip Folder\~
}Total Chips Usable per Battle: 5
Mega Chips Usable per Battle: 3
Giga Chips Usable per Battle: 1
-<Special Emulations: 0>-
-<Standard Chips: 0>-
Damage Dealt: 100 + (15 * Version), +30 per upgrade
(My upgrade chain for everything:
Blank (Lv1), Party (Lv2), Fiesta (Lv3), Piñata(Lv4, Max),Confetti (Lv5, Beyond Max), Disco (Lv6, Beyond Beyond Max))
-<Mega Chips: 0>-
Damage Dealt: 150 + (15 * Version)
-Can only use the same chip once per battle-
-<Giga Chips: 0>-
[::Chip:Hub BatchLv0:v1::]
[::Chip:Air BurstLv0:v11::]
[::Chip:Delta Ray EdgeLv0:v11::]
-<Dark Chips (Treated as Standard Chips): 0>-
Damage Dealt: 150 + (15 * Version)
-Can only use the same chip once per turn-
{
*Bold = Equipped*
-<Accessory Slots: 0/2>-
<Rose Shard>
A shining star forged of rose quartz, sparkles with an otherworldly power
° +2 Program Slots
Cost: 1,000z
<Glass Cross of Glass>
A shining star forged of... glass? I think it's cracked!
° -10 Damage
° Enhances a single Shard Accessory equipped alongside this one
Cost 1,000z
<Ruby Cross of the Flame>
A shining cross of ruby, emanates a powerful force.
° +60 Base Damage
° +1 Attack Slot on starting turn
Cost: 10,000z
-<Crest Slots: 0/3>-
Mantle of The Ultimate FighterA special award for those able to defeat The Ultimate Fighter.
° Once per battle, user may Unavoidably inflict Interrupt on all opponents
° Enemies can only be influenced by this effect once per battle
° This Crest has 2 Upgrade Slots (the same upgrade can be equipped multiple times)
Cupid's Bow The power of affection imbued into the form of an arm-mounted bow.
° At will, User may imbue any of their Charged Attacks to Roll Arrow upon use
° The Attack's Name becomes "Roll Arrow" and it gains the User's Base Standard Chip Damage as well as the following effect:
-- "If Hits, victim loses 1 Chip Use for the rest of battle"
°
° This Crest has 2 Upgrade Slots
Sigma Badge
A prominent badge with incredible weight, this mighty proof of strength dignifies one that has overcome their perceived limits.
° +2 Elemental Levels.
° Elemental Levels granted by this effect can be placed into Elements regardless of Overcap, including placing Levels into Basic Elements greater than 7 or into Hidden Elements greater than 5. Must still select unique benefits for each overcapped level.
MMM Fest Medallion
Unequipped: +100 HP/+10 Damage
(Crest) Proof that you enjoyed the MMM Fest of 2023!
- At any time, User may sacrifice 1 Mega Chip to summon 5 Balloons
- Balloons are 1 HP Objects that:
-- Are Normal Element, Can Intercept, and Cannot Attack
-- When struck by a Multi-Target Attack, only 1 Balloon is destroyed
~/Accessories\~
}*Bold = Equipped*
-<Accessory Slots: 0/2>-
<Rose Shard>
A shining star forged of rose quartz, sparkles with an otherworldly power
° +2 Program Slots
Cost: 1,000z
<Glass Cross of Glass>
A shining star forged of... glass? I think it's cracked!
° -10 Damage
° Enhances a single Shard Accessory equipped alongside this one
Cost 1,000z
<Ruby Cross of the Flame>
A shining cross of ruby, emanates a powerful force.
° +60 Base Damage
° +1 Attack Slot on starting turn
Cost: 10,000z
-<Crest Slots: 0/3>-
Mantle of The Ultimate FighterA special award for those able to defeat The Ultimate Fighter.
° Once per battle, user may Unavoidably inflict Interrupt on all opponents
° Enemies can only be influenced by this effect once per battle
° This Crest has 2 Upgrade Slots (the same upgrade can be equipped multiple times)
Cupid's Bow The power of affection imbued into the form of an arm-mounted bow.
° At will, User may imbue any of their Charged Attacks to Roll Arrow upon use
° The Attack's Name becomes "Roll Arrow" and it gains the User's Base Standard Chip Damage as well as the following effect:
-- "If Hits, victim loses 1 Chip Use for the rest of battle"
°
° This Crest has 2 Upgrade Slots
Sigma Badge
A prominent badge with incredible weight, this mighty proof of strength dignifies one that has overcome their perceived limits.
° +2 Elemental Levels.
° Elemental Levels granted by this effect can be placed into Elements regardless of Overcap, including placing Levels into Basic Elements greater than 7 or into Hidden Elements greater than 5. Must still select unique benefits for each overcapped level.
MMM Fest Medallion
Unequipped: +100 HP/+10 Damage
(Crest) Proof that you enjoyed the MMM Fest of 2023!
- At any time, User may sacrifice 1 Mega Chip to summon 5 Balloons
- Balloons are 1 HP Objects that:
-- Are Normal Element, Can Intercept, and Cannot Attack
-- When struck by a Multi-Target Attack, only 1 Balloon is destroyed
{
[Special 2020] Tree Cleaning Event Completions: 8. Counts towards Stat Battle Completions
~/Battle History\~
}[Special 2020] Tree Cleaning Event Completions: 8. Counts towards Stat Battle Completions
{
-Level: 0-
~/Achievements\~
}-Level: 0-
{
Last Update:
======================
Bunny x0
CanGuard x0
Canodumb x0
Kill Plant x0
Megalian x0
Mettaur x0
Ratty x0
Shrimpy x0
Spikey x0
Swordy x0
Trumpy x0
Tuby x0
Tromby x0
~/Virus Busting Log\~
}Last Update:
======================
Bunny x0
CanGuard x0
Canodumb x0
Kill Plant x0
Megalian x0
Mettaur x0
Ratty x0
Shrimpy x0
Spikey x0
Swordy x0
Trumpy x0
Tuby x0
Tromby x0