Post by Kman on Oct 11, 2017 18:57:28 GMT -8
Updated IAW 7.55 so that old Chip Code plugin can be removed (Rem || 02/21)
|Navi RP Information|
-Navi Name: Krystania
--Appearance:
--Personality: In a word, Krystania is kind. Not just nice, or polite, but genuinely kind. She takes an active investment in any who ask for her assistance and does her very best to work with them to achieve the desired result. But much as the old adage says, do not mistake kindness for weakness. While she may appear dainty and compassionate to a fault, she is still a skilled swordswoman. Instilled with a knowledge of swordplay that is impressive enough on its own, she takes the very flow of combat as something that is not finite and uses that to dazzle opponents who are unprepared for the assault.
She has a mild preference for Navi that do not have a NetOP, as far as conversation goes. She does not have one, and as such, she tends to find their presence a bit trying to her, as it is something that she will not be able to share in. Not to say that she is rude by any stretch to someone who has one, but they may find her ending the conversation a bit sooner.
--Background: Despite her skill with the blade, Krystania cannot recall where it was she originated. She has fragmented memories of having been created at some point, but she can't recall who, or any of the information about them. The memories had been deleted from her information, leaving her with very little understanding of what she was supposed to do in the world. When she first awoke, she simply wandered for a bit, talking with people, learning about them and their lives, taking what information she had and placing it with this new information provided to her.
Eventually, she began to see herself as someone to help others. She wasn't quite sure where that thought had come from, but upon seeing a navi under attack by virii, she had done her best to defeat them, leaving the navi unharmed. The gratitude she'd received then had been payment enough and she had worked then to do the best she could to help others. Her own ability to control darkness and ice weren't exactly the most noble, but she still used what she had to help others.
-Version / Experience:
--Version: 6
--Experience: 1935/2000
-Funds:
--Zenny: 13050
--Bugfrags: 5
|Statistical Information|
-Type: Normal
° Reduces the penalty for converting HP to damage and vice versa by 50%.
° +1 Element Defense: FIre
° -1 cooldown to 1 attack. -1 more every new type bonus acquired by version. (2 Total)
° +10 Damage Per Version (From Attack Type)
-Karma: Light
1: Hyper Mode
6: Hyper Mode
-Elements: Ice 2 | Dark 2 | Metal 2
Ice Lv2: +20 Armor. Enemies have -1 Attack Slot on their first turn | Access to Freeze
Dark Lv3: Negate the first Hyper Attack from each opponent that would otherwise hit you | One Status Infliction gains "Cannot be removed on turn of infliction" (2 Turn CD) | Access to Darken
Metal Lv2: Lv2: +20 Armor. 7.5% of your Base Damage is added as Bonus Armor.
Freeze: For 1 turn, if the Freezing attack is C-Ranged, the afflicted Navi cannot use Shields. If the Freezing attack is S-Ranged, the afflicted Navi cannot use Dodges. If the attack is dual-ranged, the user must choose which avoid the afflicted Navi cannot use. Once ended, a Navi cannot be Frozen for 2 turns. Requires Ice Lv2 or Higher.
Darken: If hits, Victim is ejected from HyperMode. If the victim is not in HyperMode, this status prevents them from entering it for 1 Turn instead. Requires Dark Lv2 or Higher.
--Net Strengths: Sand(2), Toxic, Ice, Plasma, Shadow, Dark, Stone, Blade, Metal
--Net Weaknesses: Break, Sonic, Elec(2), Laser(2), Bug(3)
-HP: 2250
-+ Base: 1000
-+ V-Up: 500
-+ Life Force Zeta: +1000
-+ HP->Damage: -250
-Armor: 65
-+ Base:
-+ Ice: 20
-+ Metal: 45
-Regeneration: 100 [Max of 600]
-+Base: 0
-+Citrine Star: +100
-Natural Avoids: Aura // 5 Turn CD
-Base Damage: 290
-+ Base: 100
-+ V-Up: +110
-+ HP->Damage: +50
-+ Mark: +20
-+ Signet: +10
-Attack Slots: 4 [5 on Even Turns]
Base: 2
V2: +1
|Skills|
Total Skills: 6
Name: Swordmistress - Stances
Rank: Advanced
Description: Krystania has mastered the blade, and with it, three distinct stances that make up her ability to wield the blade.
Effects:
[+] Attacks and Skills will gain different properties based on the 'stance' that she is in. She has access to High, Mid and Low stance.
[+] For attacks, all effects on the different stances must be congruent (if High Stance has 2 C-tier effects and a B-Tier effect, Mid Stance and Low Stance must also have the same number of these types of effects, though they needn't be the same.)
[=] Krystania gains access to a 'Stance Change' attack effect of B-Tier that, if used in an attack, will switch her stance for the next attack. The Stance Change must be listed as an attack effect, and its effect occurs immediately following that attack, regardless of whether or not the attack actually hits. Krystania starts battles in Mid Stance.
[-] Changing her stance outside of using her attacks will cost her an attack slot.
Passive
Name: Swordmistress - Double Step
Rank: B [With C-Tier Scaling]
Description: Krystania moves gracefully, as a dancer and steps aside things that would have cut another Navi to pieces.
Effects: Dodge 1 Attack. If Krystania is in High Stance, Dodge 1 More Attack.
Uses: 4
Name: Swordmistress - Parry
Rank: B [With C-Tier Scaling]
Description: Her weapon is as much of a shield as it is a sword, allowing her to parry incoming strikes.
Effects: Block 1 Attack. If Krystania is in Mid Stance, Block 1 More Attack.
Uses: 4
Name: Swordmistress - Shoulderguard
Rank: B [With C-Tier Scaling]
Description: While her style emphasizes grace and poise, Krystania still knows how to throw her shoulder in the way of an attack to have it lose its impact.
Effects: Aura 1 Attack. If Krystania is in Low Stance, Naturally Aura 1 More Attack.
Uses: 4
Name: Swordmistress - Combat Dance
Rank: B
Description: The ebb and flow of combat, is something Krystania understands to a level that trancends reason and logic.
Effects: On use, Krystania may re-order the incoming attacks from her opponent during her defensive phase.
Uses: 3
Name: Black Ice
Rank: S
Description: Krystania's ice has become focused with her stances as well, giving her ability to freeze her foes a new focus.
Effects: Modifies the way that Freeze Status works with Krystania.
High Stance - Locks Shields for 1 Round. Once ended, a Navi cannot be Frozen for 2 turns.
Mid Stance - Locks Auras for 1 Round. Once ended, a Navi cannot be Frozen for 2 turns.
Low Stance - Locks Dodges for 1 Round. Once ended, a Navi cannot be Frozen for 2 turns.
|Attacks|
Attacks: 9/9
Name: Sword Strike
Range: Combat
Element: Metal
Description: A basic attack, but one that has led Krystania to many victories.
Damage: 80% | 235 Damage
High Stance: Undodgeable, Cuts Auras, May instead become Fire Element instead of Metal on use.
Mid Stance: Undodgeable, Breaks Shields, May instead become Aqua Element instead of Metal on use.
Low Stance: Breaks Shields, Cuts Auras, May instead become Elec Element instead of Metal on use.
Name: Frost Missile
Range: Shot
Element: Ice
Description: Krystania uses her blade to wreathe it in frost before unleashing an attack against her foe.
Damage: 70% | 205 Damage
High Stance: Undodgeable, Cuts Auras, Ignores Armor, Freezes
Mid Stance: Undodgeable, Breaks Shields, Cannot Be Intercepted, Freezes
Low Stance: Breaks Shields, Cuts Auras, If Avoided: Freezes
Cooldown: 0 (Reduced from 1 by Normal Type)
Name: Frost Shock
Range: Combat
Element: Ice
Description: Krystania channels frost energy, releasing it into her nearest foe.
Damage: 70% | 205 Damage
High Stance: Undodgeable, Cuts Auras, Cannot Be Naturally Avoided, Freezes
Mid Stance: Undodgeable, Breaks Shields, Cannot be Naturally Avoided, Freezes
Low Stance: Breaks Shields, Cuts Auras, Cannot be Naturally Avoided, Freezes
Cooldown: 0 (Reudced from 1 by Normal Type)
Name: Dark Wave
Range: Shot
Element: Dark
Description: Whipping her blade from the floor to above her head, Krystania unleashes a wave of Darkness!
Damage: 80% | 235 Damage
High Stance: Undodgeable, Cuts Auras, Ignores Armor
Mid Stance: Undodgeable, Breaks Shields, Cannot Be Intercepted
Low Stance: Breaks Shields, Cuts Auras, Switch to High Stance
Cooldown: 1
Name: Dark Blade
Range: Combat
Element: Dark
Description: Invoking the darkness of her weapon, Krystania seeks to decimate her foes.
Damage: 80% | 235 Damage
High Stance: Undodgeable, Cuts Auras, Optional-but-actually-Mandatory Charge
Mid Stance: Undodgeable, Breaks Shields, Hits All
Low Stance: Cuts Auras, Breaks Shields, Destroys Auras
Charge: 1
Name: Stance Switch Alpha
Range: Shot
Element: Dark
Description: Bringing her blade to bear, a malevolent force surges outward, giving her time to adjust.
Damage: 80% | 235 Damage
High Stance: Undodgeable, Cuts Auras, Switch to Mid Stance
Mid Stance: Undodgeable, Breaks Shields, Switch to Low Stance
Low Stance: Cuts Auras, Breaks Shields, Switch to High Stance
Cooldown: 1
Name: Stance Switch Beta
Range: Combat
Element: Metal
Description: Utilizing her blade, she swings, often creating an opening for herself to adjust her stance.
Damage: 80% | 235 Damage
High Stance: Undodgeable, Cuts Auras, Switch to Low Stance
Mid Stance: Undodgeable, Breaks Shields, Switch to High Stance
Low Stance: Cuts Auras, Breaks Shields, Switch to Mid Stance
Cooldown: 1
Name: Dark Energy
Range: Shot
Element: Dark
Description: Krystania imbues her blade with dark energy before sending a stream of darkness at her enemy, growing emboldened from the power.
Damage: 70% | 02 Damage
High Stance: Undodgeable, Cuts Auras, If Hits: +50 Damage
Mid Stance: Undodgeable, Breaks Shields, If Hits: +50 Armor
Low Stance: Cuts Auras, Breaks Shields, If Hits: +1 AS Next turn
Charge: 1
Name: Flashing Blade
Range: Combat
Element: Metal
Description: A sudden, quick slash that leaves her foes in pieces, with her often seen as the victor.
Damage: 80% | 235 Damage
High Stance: Undodgeable, Cuts Auras, Cannot Be Countered
Mid Stance: Undodgeable, Breaks Shields, Hits 1 Additional Target
Low Stance: Breaks Shields, Cuts Auras, May instead become Wood Element instead of Metal on use.
Name: Frost Blades
Range: Shot
Element: Ice
Description: Frost wreathes Krystania's blade before she strikes, cleaving apart foes.
Damage: 70% | 205 Damage
High Stance: Undodgeable, Cuts Auras, Cannot Be Countered, Ignores Armor
Mid Stance: Undodgeable, Breaks Shields, Hits 1 Additional Target, Cannot Be Intercepted
Low Stance: Breaks Shields, Cuts Auras, May instead become Wind Element instead of Ice on use, Cannot be Naturally Avoided
|Hyper Repertoire|
Hypermodes
Name: Protective Stance
Description: Krystania draws her blade close, holding it steady before her, exhaling softly as she channels the energy of defense through her.
Effects: +4 Uses spread among skills of her choice, which persist after the HM ends.
Turns: 1
Name: Perfect Stance
Description: Drawing upon data hidden within herself, a sudden overflow of Data allows Krystania to maximize her abilities for a short time.
Effects: While Active, Krystania may freely switch stances.
Turns: 3
|Programs|
5/5
Unequipped-
Power Up Chi
+60 Damage
Passive
Elemental Expansion SP
Mega Program. User has +3 Element Levels.
Passive
Life Force Zeta
User has +1000 HP
Passive
Speed Addition Epsilon
+1 Attack Slot
Passive
Undershirt
User survives a fatal turn of damage with 1 HP.
Uses: 1/1
|Accessories|
Navi Mark - +20 Damage
Gold Signet - +10 Damage
Alexandrite Star of Regeneration
A shining star forged of alexandrite, sparkles with an otherworldly power.
° User regenerates 100 HP per turn
° This regeneration is increased by 100 per turn (to a max of 600)
NPC Value: 10,000z
Onyx cross of Strength
A shining cross of onyx, emanates a powerful force.
° Take 50% Damage from one incoming attack (0 Turn CD)
|Equipment|
Chips
[::Chip:GuardianLv1:V6::]