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Post by xoDeathy on Jun 3, 2017 18:09:10 GMT -8
Rosary has standard initiative Rosary is V8
If you have any higher initiative, feel free to jump straight into the action, unless someone wants to do Multi/Team stuff
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Post by Kman on Jun 3, 2017 20:16:22 GMT -8
Kajira accepts the Saito ladies' fight. She does have Initiative.
=============== Kajira Turn One =============== Defense: N/A =============== Support: HP: 1000/1000 Kajira gains +20% damage on her first turn. Kajira's Elec Attacks have +55 damage against Rosary as she has 0 or less armor. Name: Voltaic Energy Rank: C Description: As one of the most dangerous electrical Navi on the Net, Kajira's prowess continues to know no bounds. Even those would normally find her attacks muted are surprised by their power. Effect: Kajira's Elec attacks Pierce up to 165 armor. If the target has less than 165 she gains 1 damage for every 3 points of difference to a maximum of 55 against unarmored (or negative armored) opponents. Passive =============== Attack: 5AS Name: Splash Range: Shot Element: Aqua Description: A splash of water, soaking a foe. Effects: 110% | 285 Damage, Unododgable, Soak Cooldown: 0 (Reduced by 1 with Current) Name: Wave Range: Shot Element: Aqua Description: A rush of water, waterlogging her enemies. Effects: 110% | 285 Damage, Breaks Shields, Soak Cooldown: 1 Name: Touch of Lust Range: Combat Element: Elec Description: An alluring, sensual touch that leaves the mind blanked from high-voltage contact. Effects: 100% | 320 Damage, Undodgable, Breaks Shields, Cannot be Naturally Avoided. Name: Touch of Gluttony Range: Combat Element: Elec Description: For those who want more of Kajira's proximity, she's always glad to oblige. Effects: 100% | 320 Damage, Breaks Shields, Cuts Auras, Cannot be Naturally Avoided. Name: Touch of Sloth Range: Combat Element: Elec Description: Many external protections fall away when they realize who it is that wants to share contact. Effects: 100% | 320 Damage, Undodgeable, Cuts Auras, Cannot be Naturally Avoided. =============== Wrapup: 470 Aqua Damage 795 Elec Damage HP: 1000/1000 Cooldown: Wave - 1
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Post by xoDeathy on Jun 4, 2017 10:14:19 GMT -8
|Defense Phase|
Rosary cannot use Armor and her Elemental Strengths/Weaknesses are Negated!
Rosary Naturally Auras Splash!
[Rosary Holy Rushes Wave!] >Holy Rush Hybrid Skill B-Tier "Even though a small amount, the Holy Data within me gives me the strength to fight back." -Upon activation, Rosary dodges one attack. Rosary gains +80 Damage the turn this skill is activated. -4 uses- +1 Saito Use, 4 uses remaining
Rosary takes Lust for 320 Damage!
Rosary Holy Rushes Gluttony! 3 uses remaining
Rosary takes Sloth for 320 Damage!
|Recuperation Phase|
[Rosary regens 100 HP!]
[0 hits, +0 Holy Charges!]
[Rosary pre-emptively charges Give Up Hope!] +8 Damage!
[Rosary's power erupts!]
/Perfected Rosary\ (1 Turns) Rosary takes the Holy Data by the reigns and surges it throughout her body, causing immense pressure to expel from her. The Holy Data rapidly replicates itself 10 fold faster, making Holy Data flow from her hands and feet like fire. >Hyper Mode lasts for 1 turn (-4) >Rosary gains 80 Damage while in this Hyper Mode >User deals x1.5 Damage during this Hyper Mode, but all enemies may opt to forego a turn of attacking to force the user out of the Hyper Mode
Rosary's HP: 210/750 Holy Core: 0/15 Armor: 0 Field: Normal Nat. CD:// 0/5 B-Chip Folder: 5/5 [3/3 Mega, 0 Giga] Status(es):
|Unleash Phase| 6 Attack Slots +2 Turn 1, +50 Damage to 1 Atk, +32/120 Damage, +160 Damage this turn, +80 (HM), x1.5 Damage, +20% DamageAuto Charge:| Playtime's Over (1) +8 Damage Auto Charge:| Disappear (1) +8 Damage 1:| Charging How it Ends (1) +8 Damage 2:| Grievous-Wound-Inflicting-Cross-Slash!S-Range, BreakRosary spins horizontally and vertically, twice, causing twin cross waves to demolish the enemy's strength.
559 x2 Damage Cuts Auras/Barriers, Ignores Armor -If hits, victim gains a Weakness to Break for 1 turn. 1 CD 3:| Give Up Hope!C-Range, BreakRosary digitalizes a giant, 5ft long 6in wide spike of holy light, and drives it through an enemy, exploding next turn as long as it makes contact.
1,677 Damage +Seeking+ Breaks Shields -If hits, Rosary gains +1 Attack Slot for 1 turn. 1-Turn Required Charge [x1.3] 4:| Pierce the Heart <3!C-Range, BreakRosary pummels her fist straight through the enemy's core, 10 successive times.
119 x10 Damage Breaks Shields, Ignores Armor 1 CD 5:| SE Berserker's SwordElement:  Blade Range: C-Range Description: Ancient O-Katana resonates with unfathomable power and unleashes its reserved mana 975 DamageEffects: Undodgeable, Breaks Shield, Cuts Undershirt 6:|Charging Am I Fading? (1) +2 Stacks of Disappear (2/6) +2 Stacks of Is This the End (2/6)
|Summary Phase| Damage cannot be reduced below 10% from attacks
3,985 Break Damage 975 Blade Damage
Rosary's HP: 210/750 Field: Normal Nat. CD:// 0/5 B-Chip Folder: 5/5 [3/3 Mega, 1/1 Giga] Status(es): Cooldowns: Grievous (1) Pierce (1)
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Post by Kman on Jun 4, 2017 20:35:51 GMT -8
=============== Kajira Turn Two =============== Kajira creates a second 10-HP Barrier from the Program SP I forgot the name of that creates barriers. Defense: Kajira has 55 Armor against Rosary due to Intel Type! Grievous-Wound-Inflicting-Cross-Slash: Dodged with Burst Gamma. Burst Gamma Active Program Dodges 1 Attack Uses: 3/4 (Gains additional uses at 6, 11, and 16) Give Up Hope!: Dodged with Burst Gamma. Burst Gamma Active Program Dodges 1 Attack Uses: 2/4 (Gains additional uses at 6, 11, and 16) PIerce the Heart! Dodged with Burst Gamma. Burst Gamma Active Program Dodges 1 Attack Uses: 1/4 (Gains additional uses at 6, 11, and 16) Berserker's Sword: Aura avoided with one of Kajira's two barriers =============== Support: HP: 1000/1000 Kajira's Elec Attacks have +55 damage against Rosary as she has 0 or less armor. Name: Voltaic Energy Rank: C Description: As one of the most dangerous electrical Navi on the Net, Kajira's prowess continues to know no bounds. Even those would normally find her attacks muted are surprised by their power. Effect: Kajira's Elec attacks Pierce up to 165 armor. If the target has less than 165 she gains 1 damage for every 3 points of difference to a maximum of 55 against unarmored (or negative armored) opponents. Passive =============== Attack: Something to note regarding Kajira and Shock- Name: Static Rank: S Description: Repeated electrocutions from Kajira make movement...difficult. Effect: Elec's Shock Special Property can stack onto an opponent up to 5 times during its duration. Passive 6AS Name: Sparks Range: Shot Element: Elec Description: A sudden shower of sparks, both surprising in its attack, and surprisingly widespread. Effects: 110% | 290 Damage, Shock If Avoided: Opponent is inflicted with Shock. Cooldown: 0 (Reduced by 1 with Current) Name: Static Range: Combat Element: Elec Description: A powerful rush of static energy that locks down an opponent. Effects: 110% | 290 Damage, Shock If Avoided: Opponent is inflicted with Shock. Cooldown: 0 (Reduced by 1 with Current) Name: Arcwave Range: Shot Element: Elec Description: A wide burst of energy, within it having a dangerous secret all its own if the opponent avoids its visible parts. Effects: 110% | 290 Damage, Shock If Avoided: Opponent is inflicted with Shock. Cooldown: 0 (Reduced by 1 with Current) Name: Splash Range: Shot Element: Aqua Description: A splash of water, soaking a foe. Effects: 110% | 285 Damage, Unododgable, Soak Cooldown: 0 (Reduced by 1 with Current) Name: Touch of Lust Range: Combat Element: Elec Description: An alluring, sensual touch that leaves the mind blanked from high-voltage contact. Effects: 100% | 265 Damage, Undodgable, Breaks Shields, Cannot be Naturally Avoided. Charging Storm of Vengeance Name: Storm of Vengeance Range: Shot Element: Elec/Aqua Description: A sudden, virulent storm that can brings down lightning bolts at Kajira's discretion for several minutes. Effects: 120% | 255 Damage, Undodgeable, Breaks Shields, Soak, Auto Attacks for 3 turns after use Charge: 1 Turn (Reduced from 3 by Hyper Attack Extension) Cooldown: 1 Turn (Cooldown begins after the last Auto-Attack.) =============== Wrapup: 285 Aqua Damage 1080 Elec Damage HP: 1000/1000 Cooldown: Wave - 0
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Post by xoDeathy on Jun 5, 2017 7:34:01 GMT -8
|Defense Phase|
Rosary cannot use Armor and her Elemental Strengths/Weaknesses are Negated!
[Rosary uses the rest of her Holy Rushes to dodge Sparks, Static, and Arcwave! Rosary takes 3% of her Current HP as Damage! Rosary takes 6% of her Current HP as Damage! +240 Damage this turn!]
Rosary takes the rest of the attacks, but she hangs on using Undershirt! Rosary is Soaked!
[Saito Batch's Firewall boots up! Soak removed! (1 use remaining)]
+3 Stacks of How it Ends!
|Recuperation Phase|
[Rosary regens 100 HP!]
[0 hits, +0 Holy Charges!]
Rosary's HP: 101/750 Holy Core: 0/15 Armor: 0 Field: Normal Nat. CD:// 1/5 B-Chip Folder: 4/5 [2/3 Mega, 0 Giga] Status(es):
|Unleash Phase| 4 Attack Slots +2 Turn 1, +50 Damage to 1 Atk, +48/120 Damage, +240 Damage this turn, +20% DamageAuto Charge:| Playtime's Over (2) +8 Damage Auto Charge:| Bug Death Thunder (1) +8 Damage 1:|>Slot In!!<  North-wind° Destroys all enemy Barriers and Auras on the field 2:| Disappear..! @ 1/2 Charges, 3 Stacks C-Range, BreakRosary's eyes fade to black and pupils fade to white. She charges an immense amount of Holy Data in the palms of both hands while slowly falling forward. Within a second, she appears in between all enemies and slams the two masses of Holy Data together, pulling both herself and the enemies into a cyclone of disruption energy. Rosary then proceeds to laugh as she returns to normal and stands up again.1,014 x2 Damage Undodgeable, Avoid Separately -This attack deals 0 Damage. -Each time Rosary uses an attack slot to charge an attack besides this attack, this attack gains Damage equal to 50% (217) of Rosary's Base Damage, to a max of 300% (1,302) of Rosary's Base Damage. Resets upon use. 2-Turn Optional Charge [x2.8]Charged for 1 [x1.8] 2 CD 3:| Is This How it Ends..? @ 5 Stacks S-Range, Plasma"What can I say... you guys... are the best."739 x3 Damage +Locked On!+ Avoid Separately, Hits All, Cuts Undershirt -This attack deals 0 Damage. -Each time Rosary uses a skill, this attack gains Damage equal to 50% (217) of Rosary's Base Damage, to a max of 300% (1,302) of Rosary's Base Damage. Resets upon use. 1-Turn Required Charge [x1.3] 1-Turn Optional Charge [x1.8]3 CD 4:| Am I Fading?S-Range, PlasmaRosary stares at the new Chaos Data flowing from her feet with a single tear running down her cheek, thinking of Rosario. The enemy looking upon her feels bad for her, causing them to be emotionally damaged, and not use attacks that she wouldn't see coming.993 Damage Breaks Unbreakable Shields, Undodgeable -If hits, victim cannot use attacks with Undodgeable for 1 turn. 1-Turn Required Charge [x1.3] 1 Use +1 Stacks of Disappear (0/6), 3 used +3 Stacks of Is This the End (0/6), 5 used
|Summary Phase| Damage cannot be reduced below 10% from attacks
North-wind Barrier/Aura Destruction 2,028 Break Damage 3,210 Plasma Damage
Rosary's HP: 101/750 Field: Normal Nat. CD:// 1/5 B-Chip Folder: 3/5 [1/3 Mega, 1/1 Giga] Status(es): Cooldowns: Grievous (0) Pierce (0) Disappear (2) How it End (3)
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Post by Kman on Jun 5, 2017 14:07:40 GMT -8
================= Kajira Turn Three ================= Kajira creates a second 10-HP Barrier from the Program SP I forgot the name of that creates barriers. Defense: Kajira has 55 Armor against Rosary due to Intel Type! Northwind destroys all of Kajira's active barriers! (Talk about rude) Kajira utilizes 1 use of Stormwall to put a Pawn on the field! (8 Uses Remain) ° Summons a 200-HP Pawn that can intercept attacks ° The Pawn can only be damaged by attacks that Break Shields ° The user may sacrifice an attack slot to order the Pawn to perform an Unaimed, Blade-Element, C-Range Attack equal to this Chip's Damage ° User must sacrifice 1 Skill Use to activate this Chip ° Upgrading this chip increases the damage dealt by the Pawn's Attack Disappear..! Blocked by Pawn. Is This How It Ends..? Dodged with Burst Gamma, Dodged 2x with Block Gamma. Burst Gamma Active Program Dodges 1 Attack Uses: 0/4 (Gains additional uses at 6, 11, and 16) Block Gamma Active Program Blocks 1 Attack Uses: 2/4 (Gains additional uses at 6, 11, and 16) Stormwall used 1x. Creates a barrier with 650 HP! Name: Stormwall Rank: A Description: Generating a seal of elemental energy, Kajira avoids an attack. Effect: Creates an elec-element barrier with 650 HP Uses: 4/5 Am I Fading?: Eaten by Barrier. STormwall destroyed. =============== Support: Kajira- HP: 1000/1000 Pawn- HP: 200/200 Kajira's Elec Attacks have +55 damage against Rosary as she has 0 or less armor. Name: Voltaic Energy Rank: C Description: As one of the most dangerous electrical Navi on the Net, Kajira's prowess continues to know no bounds. Even those would normally find her attacks muted are surprised by their power. Effect: Kajira's Elec attacks Pierce up to 165 armor. If the target has less than 165 she gains 1 damage for every 3 points of difference to a maximum of 55 against unarmored (or negative armored) opponents. Passive =============== Attack: Something to note regarding Kajira and Shock- Name: Static Rank: S Description: Repeated electrocutions from Kajira make movement...difficult. Effect: Elec's Shock Special Property can stack onto an opponent up to 5 times during its duration. Passive 5AS Name: Storm of Vengeance Range: Shot Element: Elec/Aqua Description: A sudden, virulent storm that can brings down lightning bolts at Kajira's discretion for several minutes. Effects: 120% | 310 Damage, Undodgeable, Breaks Shields, Soak, Auto Attacks for 3 turns after use Charge: 1 Turn (Reduced from 3 by Hyper Attack Extension) Cooldown: 1 Turn (Cooldown begins after the last Auto-Attack.) Name: Sparks Range: Shot Element: Elec Description: A sudden shower of sparks, both surprising in its attack, and surprisingly widespread. Effects: 110% | 290 Damage, Shock If Avoided: Opponent is inflicted with Shock. Cooldown: 0 (Reduced by 1 with Current) Name: Static Range: Combat Element: Elec Description: A powerful rush of static energy that locks down an opponent. Effects: 110% | 290 Damage, Shock If Avoided: Opponent is inflicted with Shock. Cooldown: 0 (Reduced by 1 with Current) Name: Splash Range: Shot Element: Aqua Description: A splash of water, soaking a foe. Effects: 110% | 285 Damage, Unododgable, Soak Cooldown: 0 (Reduced by 1 with Current) 1 AS used to fire..! Gun Del Sol 200 Light S-Damage ° Undodgable ° Cuts Dark Soul ° User must sacrifice 1 Attack Slot to activate this chip =============== Wrapup: 310 Elec/Aqua Damage 580 Elec Damage 285 Aqua Damage 200 Light Damage HP: 1000/1000 Cooldown: N/A
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Post by xoDeathy on Jun 5, 2017 15:53:24 GMT -8
Rosary takes all attacks! DarkSoul entered!
[Saito's Firewall activates to remove Soak! (0 uses remaining)]
Gun Del Sol cuts DarkSoul! 200 Damage!
[Rosary.AXA DELETED!]
[Rosary and Kajira both gain +80 EXP, +800 Zenny! (before modifiers!)]
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