Post by Raven8 on Feb 20, 2017 21:36:19 GMT -8
Vytrex.EXE
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-
HP: 10,235
-
Type: Normal
-
Karma: +/-0, Neutral
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Toxic LV1 [Toxic>Stone]
Stone LV3
Elemental Effects: None
Total Effects:
+450 HP.User takes 6% less damage.
Strengths: Stone, Aqua, Wind, Toxic, Metal Shadow, Sonic, Light, Elec, Wood (2x)
Weaknesses: Light, Laser, Plasma, Ice (2x), Blade, Fire, Bug (2x)
-
EXP: 750, V3
Zenny: 8,700
Bugfrags: 1
Mini Frags: 3
Vytrex's Mark

Navi Mark
HP+200
Crests:

S.I.M.O.N's Challenge
SIMON's crest of thanks for those who aided him in his endless search for data
Enables the following skill:
Data Prediction
On use of this skill, the user must call out the name of a normal attack that the opponent has used at some point the battle. If the opponent uses the called out attack on the following turn, the user is allowed to use it exactly as it is shown in the opponent's stats for the following 5 turns.
This effect may be used once every 2 turns until successful, at which time it may not be used again until the mimicked attack has been lost.
This skill cannot be used on attacks that are enabled via skills, and may or may not work in NPC battles.
Monitor's Icon
A crest granted to those who have helped to begin a new era.
° Passive: +10% Base Damage OR +10% Max HP
Magnificent Seal of Fortune

The seal of the Gates of Fortune. Brings luck to those who display it proudly!
°When rolling a Mystery Data of any kind save Giga, instead roll three and accept any one outcome from those three
°HP+100
°DMG+10
°Does not take up a Crest slot when equipped
°Cannot be equipped with any other Seal of Fortune crest
Attacks:
Deletion Shard
A burst of crystal shards fired out like darts, each one harboring vengeance for being fractured.
S-Attack
Toxic element
132 [80%] DMG, cuts auras, breaks shields. Inflicts one negative effect that the user has previously been inflicted with. Cannot inflict status that is self-induced. This attack cannot cause status inflictions to stack save those that naturally are allowed to stack. If an inflicted negative effect has a mandatory use-cap, then this attack is only allowed to emulate said status as many times as the use-cap allows.
1x use/turn max
Deletion Impact
A data-crushing, full-force blow with the aim of obliteration.
C-Attack
Stone element
148 DMG [90%], cuts auras, breaks shields
Deletion Sledge
The full force of the Deletion Sledge released in times of desperation
C-Attack
Stone Element
115 DMG [70%], cuts auras, breaks shields. The effects of “Inverse Force” are counted at 1.6x for this attack.
Cannot be used until Vytrex' HP drops below 50%
Deletion Star
A jagged gem-shard that hones sharper edges as Vytrex is attacked.
S-Attack
Stone Element
0 DMG, [0%] cuts auras, breaks shields.
This attack's damage increases by 24 [15%]*the number of attacks that the user has taken over the course of the battle to a maximum of +240 DMG (damage increase*10)
Once used, this attack's damage resets back to 0.
Cannot be used until Vytrex' HP drops below 75%
2 turn cooldown.
Deletion Spire
Fractured gem shards explode upwards from the earth in a cluster, piercing all that stand above.
S-Attack
Stone element
132 DMG [80%], cuts auras, breaks shields. Damage-reducing effects apply at 50% against this attack.
Cannot be used before Vytrex reaches 50% HP.
1 turn cooldown.
Crushing Delete
A crushing, full-force blow.
140 DMG [85%], cuts auras, breaks shields.
May optionally be charged for 1 turn to deal 210 DMG [attack dmg*150%]
Deletion Breaker
A follow-up swing that uses the opponent's momentum to increase its power.
132 DMG [80%], cuts auras, breaks shields. Damage increases by 33 [20%] if the opponent evaded or otherwise negated the last attack with charge attached executed by the user.
May optionally be charged for 1 turn to deal 198 DMG base [attack dmg*150%], and 49 [increased dmg*150%] DMG given the added effect.
Hyper Attack
Deletion Prism
A burst of light to herald a devastating rain.
S-Attack
Toxic Element
Performs 5 hits, each individual hit must be blocked/dodged separately
1st hit: 21 Damage [15%], cuts auras, breaks shields, blinds regardless of success. This hit cannot increase in damage by any means.
2nd-5th hits: 28 [20%] Damage, cuts auras, ignores armor, breaks shields. Damage additions are applied at 1.3x and divided by 4 to each individual hit.
[80% total base dmg]
1 turn charge, 4 turn cooldown.
Skills:
Impenetrable
Advanced Skill
Despite appearences, Vytrex is actually extremely durable and has strong tactical defenses, allowing him to effectively deal with a great many threats in a unique and dangerous fashion.
Increases the following "natural" HP sources by 2.5x:
• Base HP
• Version-Up HP Additions
• Type-Based HP Additions
• Element-Based HP Additions
• Innate damage-sacrifice HP Additions
HP additions from all other sources are applied at 1.5x.
Attacks and effects that deal damage based on a percentage or drop HP to a specific number instead deal 100 total set damage, and The user is allowed to ignore all in-battle damage boosts used by the opponent, directly or indirectly. The User treats all attacks as though they deal the damage stated in the opponent's stats regardless of additions/reductions/added effects. The user is also immune to effects that would force additional damage on attacks. Attacks with self-boosting properties always deal the lowest possible amount to the user. The user cannot directly lower the opponent's damage via attacks/skills, though The opponent's self-imposed/indirectly effected damage reductions still count.
The user is not allowed to heal in any way/shape/form outside of the skill "Recycle", including via outside sources.
The user is constantly inflicted with LV5 Poison. This status effect cannot be cured and has no time limit. The damage from LV5 Poison triples to a total of 150 per turn. The user’s HP cannot drop below 1 from this effect.
The user's armor is set at 0 and cannot be raised in any way/shape/form, including via outside sources.
The user cannot evade in any way/shape/form.
The user has -1 skill slot.
Inversion
The toxins released into Vytrex's blood-stream bring about greater levels of violence and savagery as he tires.
Offense skill
Increases the user’s damage by total HP lost *0.02
The max damage addition from this skill cannot surpass the user's base DMG *1.75.
All damage addition is rounded up to the nearest 1 damage.
The user is not allowed to make use of any "undershirt" programs or related effects.
Unrelenting
Vytrex' raw strength cannot be hindered or lessened.
Support skill
The user is immune to all status damage/reduction/effects that would lower damage.
Recycle
The deletion of data empowers Vytrex, allowing him to use the remains to empower himself.
On use, one equipped passive program and one equipped passive accessory are deleted from Vytrex' inventory for the remainder of the battle, and Vytrex recovers 50% of the HP that he's lost up to this point in the battle.
This skill can only be activated during Vytrex' support phase. Cannot use "Nu" programs as a sacrifice.
1x use per battle, additional uses cannot be gained to this skill via any means.
Programs [5/5]:
Element Adapter
Passive Program
Replace all effects and special properties of one element with those of another. When used with Normal Element, the Strengths and Weaknesses of the other element are always retained. You cannot benefit from the same elemental benefits more than once; if you would, only the highest applies.
Does not cost a Program Slot.
Can be equipped any number of times.
(Toxic>Stone)
Life Force SP
Passive Mega Program
User has +2,000 HP
Super Armor
Passive Program
User is immune to Attack Slot Reduction from outside sources.
Super Armor Beta (added by Tanzenite Cross)
Effects changed to: Choose a status reduction, user becomes immune to that reduction from outside sources. Effect chosen upon purchase of this upgrade.
Chosen immunity: user's damage cannot be reduced
Auto Charge Alpha
Passive Program
User automatically charges one attack per turn
Begin the Battle with 1 Charge intact as well.
Power Up Chi
Passive Program
+60 DMG
Accessories:

Garnet Cross of Power
A shining cross of garnet, emanates a powerful force.
° +1 Attack Slot
° +1 More Attack Slot on the starting turn
NPC Value: 10,000z

Tanzanite Cross of Advancement
A shining cross of tanzanite, emanates a powerful force.
° One individual program owned by the holder of this cross is allowed to equip two upgrades at once.
° This cross does not affect Nu upgrades or Mega Program upgrades.
NPC Value: 10,000z
(Used on Super Armor)
Chip Folder
Total Chips Usable per Battle: 5
Mega Chips Usable per Battle: 3
Giga Chips Usable per Battle: 1
Standard Chips: 0
[N/A]
Mega Chips: 0
[N/A]
Giga Chips: 0
[N/A]
Statistical Totals:[/]
[spoilers]
HP:
1,000 Base
+200 (Version Up)[1,200]
+500 (DMG>HP Natural Conversion) [1,700]
*2.5 (Unbreakable skill)
Base HP Total: 4,250
-
+800 (Stone element) [800]
+200 (Navi mark) [1,000]
+2,000 (Life force SP program) [3,000]
+100 (Magnificent Fortune crest) [3100]
*1.5 (Unbreakable skill)
Added HP Total: 4,650
-
SubTotal: 8,900
+10% (Monitor's Icon)
Monitor's icon increased to +15% (Unbreakable skill)
Grand Total: 10,235
Armor:
0 (Base)
Armor locked at +/-0 max (Skill)
Total: Locked at +/-0
Damage Reduction:
0 (Base)
User can take 30% less damage from one attack (3 turn CD)
Damage reduction locked at 0% (Skill)
Total: 0% Reduction
Regeneration:
0 (Base)
Locked at 0 max (skill)
Total: 0
Damage:
100 (Base)
+20 (Version-up)
+10 (Magnificent Fortune crest)
+60 (Power-Up Chi)
-50 (DMG>HP Natural Conversion)
+25 (DMG>HP Natural Conversion, Normal Type Bonus)
Total: 165
Attack Slots:
2/Turn (base)
+1/turn (V3 Bonus)
Total: 3/turn+additional slots based on the Garnet Cross
Program Slots:
5 (Base)
Total: 5
Element Levels:
3 (Base)
Total: 3
[/spoilers]
Skills:
4 (base)
+1 (V2)
Total: 5
Misc
Normal-Type Cooldown Reduction Application:
1 (available)
Normal-Type Elemental Resistance/Damage Boost Effect:
Metal
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HP: 10,235
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Type: Normal
-
Karma: +/-0, Neutral
-
Toxic LV1 [Toxic>Stone]
Stone LV3
Elemental Effects: None
Total Effects:
+450 HP.
Weaknesses: Light, Laser, Plasma, Ice (2x), Blade, Fire, Bug (2x)
-
EXP: 750, V3
Zenny: 8,700
Bugfrags: 1
Mini Frags: 3
Vytrex's Mark

Navi Mark
HP+200
Crests:

S.I.M.O.N's Challenge
SIMON's crest of thanks for those who aided him in his endless search for data
Enables the following skill:
Data Prediction
On use of this skill, the user must call out the name of a normal attack that the opponent has used at some point the battle. If the opponent uses the called out attack on the following turn, the user is allowed to use it exactly as it is shown in the opponent's stats for the following 5 turns.
This effect may be used once every 2 turns until successful, at which time it may not be used again until the mimicked attack has been lost.
This skill cannot be used on attacks that are enabled via skills, and may or may not work in NPC battles.
Monitor's Icon
A crest granted to those who have helped to begin a new era.
° Passive: +10% Base Damage OR +10% Max HP
Magnificent Seal of Fortune

The seal of the Gates of Fortune. Brings luck to those who display it proudly!
°When rolling a Mystery Data of any kind save Giga, instead roll three and accept any one outcome from those three
°HP+100
°DMG+10
°Does not take up a Crest slot when equipped
°Cannot be equipped with any other Seal of Fortune crest
Attacks:
Deletion Shard
A burst of crystal shards fired out like darts, each one harboring vengeance for being fractured.
S-Attack
Toxic element
132 [80%] DMG, cuts auras, breaks shields. Inflicts one negative effect that the user has previously been inflicted with. Cannot inflict status that is self-induced. This attack cannot cause status inflictions to stack save those that naturally are allowed to stack. If an inflicted negative effect has a mandatory use-cap, then this attack is only allowed to emulate said status as many times as the use-cap allows.
1x use/turn max
Deletion Impact
A data-crushing, full-force blow with the aim of obliteration.
C-Attack
Stone element
148 DMG [90%], cuts auras, breaks shields
Deletion Sledge
The full force of the Deletion Sledge released in times of desperation
C-Attack
Stone Element
115 DMG [70%], cuts auras, breaks shields. The effects of “Inverse Force” are counted at 1.6x for this attack.
Cannot be used until Vytrex' HP drops below 50%
Deletion Star
A jagged gem-shard that hones sharper edges as Vytrex is attacked.
S-Attack
Stone Element
0 DMG, [0%] cuts auras, breaks shields.
This attack's damage increases by 24 [15%]*the number of attacks that the user has taken over the course of the battle to a maximum of +240 DMG (damage increase*10)
Once used, this attack's damage resets back to 0.
Cannot be used until Vytrex' HP drops below 75%
2 turn cooldown.
Deletion Spire
Fractured gem shards explode upwards from the earth in a cluster, piercing all that stand above.
S-Attack
Stone element
132 DMG [80%], cuts auras, breaks shields. Damage-reducing effects apply at 50% against this attack.
Cannot be used before Vytrex reaches 50% HP.
1 turn cooldown.
Crushing Delete
A crushing, full-force blow.
140 DMG [85%], cuts auras, breaks shields.
May optionally be charged for 1 turn to deal 210 DMG [attack dmg*150%]
Deletion Breaker
A follow-up swing that uses the opponent's momentum to increase its power.
132 DMG [80%], cuts auras, breaks shields. Damage increases by 33 [20%] if the opponent evaded or otherwise negated the last attack with charge attached executed by the user.
May optionally be charged for 1 turn to deal 198 DMG base [attack dmg*150%], and 49 [increased dmg*150%] DMG given the added effect.
Hyper Attack
Deletion Prism
A burst of light to herald a devastating rain.
S-Attack
Toxic Element
Performs 5 hits, each individual hit must be blocked/dodged separately
1st hit: 21 Damage [15%], cuts auras, breaks shields, blinds regardless of success. This hit cannot increase in damage by any means.
2nd-5th hits: 28 [20%] Damage, cuts auras, ignores armor, breaks shields. Damage additions are applied at 1.3x and divided by 4 to each individual hit.
[80% total base dmg]
1 turn charge, 4 turn cooldown.
Skills:
Impenetrable
Advanced Skill
Despite appearences, Vytrex is actually extremely durable and has strong tactical defenses, allowing him to effectively deal with a great many threats in a unique and dangerous fashion.
Increases the following "natural" HP sources by 2.5x:
• Base HP
• Version-Up HP Additions
• Type-Based HP Additions
• Element-Based HP Additions
• Innate damage-sacrifice HP Additions
HP additions from all other sources are applied at 1.5x.
Attacks and effects that deal damage based on a percentage or drop HP to a specific number instead deal 100 total set damage, and The user is allowed to ignore all in-battle damage boosts used by the opponent, directly or indirectly. The User treats all attacks as though they deal the damage stated in the opponent's stats regardless of additions/reductions/added effects. The user is also immune to effects that would force additional damage on attacks. Attacks with self-boosting properties always deal the lowest possible amount to the user. The user cannot directly lower the opponent's damage via attacks/skills, though The opponent's self-imposed/indirectly effected damage reductions still count.
The user is not allowed to heal in any way/shape/form outside of the skill "Recycle", including via outside sources.
The user is constantly inflicted with LV5 Poison. This status effect cannot be cured and has no time limit. The damage from LV5 Poison triples to a total of 150 per turn. The user’s HP cannot drop below 1 from this effect.
The user's armor is set at 0 and cannot be raised in any way/shape/form, including via outside sources.
The user cannot evade in any way/shape/form.
The user has -1 skill slot.
Inversion
The toxins released into Vytrex's blood-stream bring about greater levels of violence and savagery as he tires.
Offense skill
Increases the user’s damage by total HP lost *0.02
The max damage addition from this skill cannot surpass the user's base DMG *1.75.
All damage addition is rounded up to the nearest 1 damage.
The user is not allowed to make use of any "undershirt" programs or related effects.
Unrelenting
Vytrex' raw strength cannot be hindered or lessened.
Support skill
The user is immune to all status damage/reduction/effects that would lower damage.
Recycle
The deletion of data empowers Vytrex, allowing him to use the remains to empower himself.
On use, one equipped passive program and one equipped passive accessory are deleted from Vytrex' inventory for the remainder of the battle, and Vytrex recovers 50% of the HP that he's lost up to this point in the battle.
This skill can only be activated during Vytrex' support phase. Cannot use "Nu" programs as a sacrifice.
1x use per battle, additional uses cannot be gained to this skill via any means.
Programs [5/5]:
Element Adapter
Passive Program
Replace all effects and special properties of one element with those of another. When used with Normal Element, the Strengths and Weaknesses of the other element are always retained. You cannot benefit from the same elemental benefits more than once; if you would, only the highest applies.
Does not cost a Program Slot.
Can be equipped any number of times.
(Toxic>Stone)
Life Force SP
Passive Mega Program
User has +2,000 HP
Super Armor
Passive Program
User is immune to Attack Slot Reduction from outside sources.
Super Armor Beta (added by Tanzenite Cross)
Effects changed to: Choose a status reduction, user becomes immune to that reduction from outside sources. Effect chosen upon purchase of this upgrade.
Chosen immunity: user's damage cannot be reduced
Auto Charge Alpha
Passive Program
User automatically charges one attack per turn
Begin the Battle with 1 Charge intact as well.
Power Up Chi
Passive Program
+60 DMG
Accessories:

Garnet Cross of Power
A shining cross of garnet, emanates a powerful force.
° +1 Attack Slot
° +1 More Attack Slot on the starting turn
NPC Value: 10,000z

Tanzanite Cross of Advancement
A shining cross of tanzanite, emanates a powerful force.
° One individual program owned by the holder of this cross is allowed to equip two upgrades at once.
° This cross does not affect Nu upgrades or Mega Program upgrades.
NPC Value: 10,000z
(Used on Super Armor)
Chip Folder
Total Chips Usable per Battle: 5
Mega Chips Usable per Battle: 3
Giga Chips Usable per Battle: 1
Standard Chips: 0
[N/A]
Mega Chips: 0
[N/A]
Giga Chips: 0
[N/A]
Statistical Totals:[/]
[spoilers]
HP:
1,000 Base
+200 (Version Up)[1,200]
+500 (DMG>HP Natural Conversion) [1,700]
*2.5 (Unbreakable skill)
Base HP Total: 4,250
-
+800 (Stone element) [800]
+200 (Navi mark) [1,000]
+2,000 (Life force SP program) [3,000]
+100 (Magnificent Fortune crest) [3100]
*1.5 (Unbreakable skill)
Added HP Total: 4,650
-
SubTotal: 8,900
+10% (Monitor's Icon)
Monitor's icon increased to +15% (Unbreakable skill)
Grand Total: 10,235
Armor:
0 (Base)
Armor locked at +/-0 max (Skill)
Total: Locked at +/-0
Damage Reduction:
0 (Base)
User can take 30% less damage from one attack (3 turn CD)
Damage reduction locked at 0% (Skill)
Total: 0% Reduction
Regeneration:
0 (Base)
Locked at 0 max (skill)
Total: 0
Damage:
100 (Base)
+20 (Version-up)
+10 (Magnificent Fortune crest)
+60 (Power-Up Chi)
-50 (DMG>HP Natural Conversion)
+25 (DMG>HP Natural Conversion, Normal Type Bonus)
Total: 165
Attack Slots:
2/Turn (base)
+1/turn (V3 Bonus)
Total: 3/turn+additional slots based on the Garnet Cross
Program Slots:
5 (Base)
Total: 5
Element Levels:
3 (Base)
Total: 3
[/spoilers]
Skills:
4 (base)
+1 (V2)
Total: 5
Misc
Normal-Type Cooldown Reduction Application:
1 (available)
Normal-Type Elemental Resistance/Damage Boost Effect:
Metal