Post by Xypher on Feb 4, 2017 20:10:29 GMT -8
V1 Approved (Warrior || 08/23/20)
Denaro – [Silent Sniper]
Operator: None
Achievements: None
BugFrags: 0
Zenny: 200
Appearance: Denaro is a navi clad in black armor, with a special chameleon cloak. His cape was black, but something was off. He looked down at the navi's, his one Red eye stared directly at First with a piercing cold gaze. His other eye was Gold, and seemed to stare with more than just a piercing gaze... His armor was mesh like, and flexible. This navi was about 5'll, short, black hair with a silver and a blond streak in the front. He was of medium build, his legs were a bit muscular around his calves and thighs. His arms were slightly buff, but his cloak seemed... different. His belt had several pickets, most notably one that had a small locket and a small teddy-bear pendant attached to it. He carried a huge custom sniper rifle that was black, with a red trigger. The Sniper was nearly as big as Denaro was.
Vital Information:
Text Color = 6666FF
Spoken Color = Gold
Version: 1
Experience: 20/300
To Next V: 280
Attack Type
+10 damage per version.
° Aiming skills add an omni-aimer in addition to other effects.
° +1 auto charge per turn, +1 more every new type bonus acquired by version.
° +1 Unavoidable Attack (+)
° Version 7: +1 use to Offense skills(Damage, Counter, Special property, aiming, charge)
° Version 13: +20% damage.
° Version 19: Unavoidable attack may be customized with a single, unscaling, non-custom, effect up to A-tier.
Special Property: User may create an Unavoidable attack
Unavoidable attack
° Attack deals 100 Flat Damage
° Attack deals +10 Damage per Version Up
° Attack cannot have any effects added to it, except 'Hits All' or 'Cannot Be Countered' (Each costs 20 Damage to Add)
° Attack has a 1 Turn Unadjustable Cooldown
° Aiming Enhancement (+)
The Sniper that never misses
S Attack – Normal
Denaro grabs the sniper rifle off his back, closes his eyes, and calms his breathing. Without warning, he takes aim, and fires a silent homing bullet that never misses its target.
80 Damage, Unavoidable, hits all
1 Turn CD
Passive Effect: Aiming Skills add an additional omni-aimer to the affected attack
Karma: Neutral
Neutral Navis start with a Hyper Attack at Version 1
Statistical Information
HP: 500
Modifiers: 1000 Base - 500 [for + 50 Damage]
Armor: 0
Mods:
Base Damage: 180
Mods: - + 10 from Attack Type, + 20 from Mark + 50 from Damage conversion
Regeneration: 0
Mods:
Natural Avoid: Shield [CD5]
|| Elements: ||
Seeking Lv 1 || Laer Lv 1 || Plasma Lv 1 ||
Seeking
Effects:
Special Property: Precision (+)
When Activated: Adds 'Unomnidodgeable' to One Attack for one use.
Cooldown: This Effect has a 5 Turn Cooldown between activations.
Strengths: Toxic, Break, Sand, Light, Seeking
Weaknesses: Dark, Wood, Blade, Wind, Bug
Lv1: One Attack per turn deals ×1.25 Base Damage
Laser
Special Property: Piercing (+)
When Activated: Adds 'Cuts Uncuttable Auras' to One Attack for one use.
Cooldown: 5 Turns
Strengths: Plasma, Metal, Stone, Dark, Laser
Weaknesses: Break, Toxic, Elec, Sand, Bug
Lv1: User's Attacks automatically have "1 Turn Optional Charge" on creation.
Plasma
Characters that can create, store, absorb, and unleash energy define this element. Energy-based attacks, equipment, and objects are also usually directly related to the plasma element.
Strengths: Sonic, Fire, Ice, Laser, Plasma
Weaknesses: Wind, Toxic, Aqua, Stone, Bug
Lv1: Charged Attacks deal x1.1 Total Damage.
Net Str: Light, Seeking, Plasma x2, metal, laser x2, sonic, fire, ice,
Net Weak: Wind x2, toxic, aqua, elec, wood, blade, bug x3,
Skills [4]
Aura Cloak
Avoidance
Den Swirls his cloak around him, giving him a temporary break in battle
Aura's 1 attack
3 Use
Rapid Burst
Attack Slot Boost
Denaro Loads extra bullets into his handguns to attack his opponent!
+1 Attack Slot for 2 Turns
2 uses
Juke
Den dives out of the way on an incoming attack!
Dodges 1 Attack
3 Uses
Shield Cloak
Den uses his Cloak's properties as a shield.
Blocks 1 attack
3 uses
Attack Set Parameters
Base Damage: 180
Mods: - + 10 from Attack Type, + 20 from Navi mark, + 50 from damage conversion
1 Auto charge per turn
Total attacks: 5/5
Mods:
Attack Set
Quick Charge Shot
S Attack – Plasma
Denaro fires a quick bullet out of one of his pistols, aiming for the opponent’s head!
145 Damage (80%), Breaks shields, Cuts Auras
Multiple instances of this attack may be manually charged at once
Optional 1 turn Charge.
Rapid Fire
S Attack – Seeking
Denaro charges up bullets in his pistols, to fire a dual charged blast at his opponents!
125 Damage (70%), Undodgeable, Breaks Shields, Interrupts, ignores armor
1 turn optional charge
2 turn CD
Payback Shot
S Range
Normal
0 Damage (90%)
cuts Auras, breaks shields, This attack gains 18% (32) Damage per attack charged up to this point in the battle, resets upon use.
1 turn Charge || 1 Turn Optional Charge
Smoke rounds
S Range
Seeking
Den fires a spread of smoke rounds, to damage and blind his target.
145 Damage (80%), Cuts Auras, Undodgeable, Blinds
1 turn optional charge
1 Turn CD
Healing Bullet:
S Attack – Seeking
145 Damage (80%), Breaks Shields, Cuts Auras, If this attack Hits, Denaro recovers 140 HP.
1 turn Charge || 1 turn optional charge
Hyper Repertoire
Hyper Attack
Master Marksman
S Attack – Normal
Denaro pulls off the Sniper from his back, looks down the sight, and pulls the trigger, firing a custom bullet of his own design. This bullet explodes on impact, causing massive damage to anyone in the area!
200 Damage (110%), Cuts Auras, Breaks Shields, Hits All,
If hits, Den gains + 2 Skill uses as desired
2 Turn Required Charge || 1 Turn Optional charge
1 turn CD
Accessories
Crests
Cupid's Bow
° At will, User may imbue any of their Charged Attacks to Roll Arrow upon use
° The Attack's Name becomes "Roll Arrow" and it gains the User's Base Standard Chip Damage as well as the following effect:
-- "If Hits, victim loses 1 Chip Use for the rest of battle"
°
° This Crest has 2 Upgrade Slots
MMM Fest Medallion (Crest)
Proof that you enjoyed the MMM Fest of 2023!
- At any time, User may sacrifice 1 Mega Chip to summon 5 Balloons
- Balloons are 1 HP Objects that:
-- Are Normal Element, Can Intercept, and Cannot Attack
-- When struck by a Multi-Target Attack, only 1 Balloon is destroyed
Denaro’s Mark
Navi Mark
° +20 Base Damage
Programs
Chips