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Post by Zeta on Jul 1, 2016 6:25:00 GMT -8
The temperature of the atmosphere drops a few degrees by the very presence of the ice navi as she waits for a potentially formidable opponent.
1-100
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Post by Kman on Jul 2, 2016 16:40:20 GMT -8
Electicity danced up Kajira's arm as she came forward, her hips swaying as they often did as she approached the other female. She arched a slim brow as her gaze flickered over the other woman. "A little cold to not introduce yourself, isn't it?" Kajira asked, pausing as the lightning continued, looking mildly interested in this opponent.
1-100
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Post by Kman on Jul 2, 2016 17:18:31 GMT -8
"Let's turn the dial up a bit, hmm?" the woman asked as the electricity began to gather more densely around her body.
Kajira.exe Turn One
Defense: N/A
Support: HP: 1500/1500 Status: Fine Intel Vs Defense/Support Types: +5 Damage per Version Kajira has +30 Damage. Spire Used 2x Name: Spire Type: Defense|Object Description: A lightning-rod styled object bursts up from the ground, seeming to store energy within it. Effect: Creates a 450-HP object that cannot be used to Intercept. When hit by an Elec-type attack, (Including Kajira's) it is healed by that amount of damage. If that would put it over its maximum, the excess energy is stored, up to a maximum of 450. While the energy exists, Kajira's damage is increased by 10% of the stored energy. If the object is destroyed, the attacker takes counter damage equal to half the stored energy. Uses: 0/2
Attack: 5AS Name: Sparks @ Incendina Range: Shot Element: Elec Description: A sudden shower of sparks, both surprising in its attack, and surprisingly widespread. Effects: 120 Damage, Shock If Avoided: Opponent is inflicted with Shock. Cooldown: 2 Lightning Burst used 1x on Spread Lightning Name: Lightning Burst Type: Attack|Damage+ Description: Kajira's attacks are incredibly unpredictable, netting in additional, often unexpected, damage. Effect: +120 Damage to one attack with 'Hits All' this turn Uses: 4/5 Name: Spread Lightning @ Incendina & Spires Range: Shot Element: Elect Description: A wave of electrical energy from Kajira targets everything in her sight. Effects: 120270 Damage, Undodgeable, Hits All Cooldown: 1/turn Note: Spires hit for 270 Electrical Damage, each charged for 270. Kajira has +54 Damage. Name: Forked Lightning @ Spires Range: Shot Element: Elec Description: A pair of electric bursts, aimed at two separate targets. Effects: 120 204 Damage, Undodgable, Can be aimed at two targets. If this attack is granted Hits All or another effect that would give it the ability to hit more than 1 target, its damage is increased by 20 instead. Cooldown: 1 Note: Spires hit for 204 Electrical Damage, each charged for 450. Kajira has +90 Damage. Name: Lightning @ Incendina Range: Shot Element: Elec Description: A bolt of raw Electrical energy, fired at a foe. Effects: 120 240 Damage, Undodgeable, Shock Cooldown: 1 Name: Negative Charge @ Incendina Range: Shot Element: Elec Description: A burst of negative ions that rip through armor on an opponent. Effects: 100 220 Damage, Ignores Armor, Undodgeable, Shock Cooldown: 1
Wrap-Up Kajira: HP: 1500/1500 Status: Fine Spire 1: HP: 450/450 Status: Fully Charged Spire 2: HP: 450/450 Status: Fully Charged Cooldowns: Sparks: 2 Forked Lightning: 1 Lightning: 1 Negative Charge: 1 Note: Kajira's Shock debuff works differently than the norm. Name: Static Type: Attack|Custom Description: Repeated electrocutions from Kajira make movement...difficult. Effect: Elec's Shock Special Property is reduced to 2% from 3%. However, it can stack onto an opponent up to 5 times during its duration. Passive
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Post by Zeta on Jul 2, 2016 20:37:15 GMT -8
Turn 1
The arena where Incendina once stood isolated had suddenly been infiltrated with sounds of crackling electricity. Her eyes made contact with the mysterious female navi who in that moment was walking toward her general direction and overheard her ask a question. Before Incendina had the chance to speak, a numbing sensation overtook her slender body of what felt like showering sparks of electrical charges. Almost instantaneously after the first one, an onslaught of attack pour down on her and it became obvious that the female navi was the opponent she was hoping to find... Or in this case fight..
"I have to say this is also a cold way to introduce yourself. But if it's important for you to know, my name is Incendina."
Pre-Phase:
Regeneration: +255 HP
⦁ Barrier / Aura Enhancement: Barriers / Auras with Health can be made Uncuttable upon formation, but will only last 2 Turns.
Angeli Bellum: Skill Locked Until HP First Drops Below 20% of Max HP [Below 380 HP]
Defensive Phase:
All attacks makes contact!
Sparks: 150 105 DMG
Spread Lightning: 270 189 DMG
Lightning: 240 168 DMG
Negative Charge: 220 154 DMG
Total Damage Taken: 619
HP: 1,284/1,900 Shocked: [6%; 1/3 Turns]
Set-Up Phase:
Regen: +255 HP: 1,539/1,900
Offensive Phase:
Name: Frost Bite Element: Ice Range: C-Range Description: Contact with opponent causes them to freeze up! Damage: 60 DMG Effects: Cuts Aura Cooldown: Auto-Strikes in the Beginning of Every Turn
Name: Pleurotus Element: Wood Range: C-Range Description: Stabs opponent with a saber with fungi toxins! Damage: 100 DMG Effects: Cuts Aura, Undodgeable
Cooldown: 1 Turn CD when used after Asterales Notation: +50 DMG when used after Asterales
Name: Cryokinesis Element: Ice Range: S-Range Description: Psychic ability that helps control and fire ice particle! Damage: 100 DMG Effects: Undodgeable, Breaks Shield
Cooldown: 1 Turn CD when used after Kryos Sphaira Notation: +50 DMG when used after Kryos Sphaira
Name: Polynyas Element: Ice Range: C-Range Description: Fires several punches with burning ice that pierces amor! Damage: 15 DMG X 10 Hits Effects: Breaks Shield, Undodgeable, Ignores Armor Cooldown: 4 Turn CD
Status:
Total Damage: 410 DMG
HP: 1,539/1,900 Status: Shocked: [6%; 1/3 Turns] Panels: Normal
Cooldown: Polynyas: [0/4]
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Post by Kman on Jul 3, 2016 20:00:56 GMT -8
Kajira smirked at the other woman at her words. She was right, in a way- assaulting your opponent with an onslaught of electricity probably wasn't the best way to introduce yourself. Still, she wasn't about to stop now- Kajira put forth her full effort into everything that she did, and that included fighting people that she'd never met before. "A shocking entrance is the best one- apologies for mussing up your hair, dear. I am Kajira," she responded, the electricity still dancing about the length of her body.
Kajira.exe Turn Two
Defense:
Frost Bite: Taken for 22 (after armor and S/W)
Pleurotus: Taken for 110 (after armor and S/W)
Crykinesis: Taken for 50 (after armor and S/W)
Polynyas: Taken for 100 (after armor and S/W)
Support:
HP: 1218/1500 Status: Fine
Intel Vs Defense/Support Types: +5 Damage per Version
Kajira has +30 Damage.
Attack:
6AS
Name: Static Burst @ Incendina Range: Shot Element: Elec Description: A sudden burst of electrical energy to affix static energy to her foe. Effects: 120 240 Damage, Breaks Shields, Shock Cooldown: 1 Turn
Name: Conductivity @ Incendina Range: Shot Element: Elec Description: Electricity courses through her foes, and she makes ample use of that fact. Effects: 110 230 Damage, Undodgable and Shock's duration is extended by 1 turn Cooldown: 1
Name: Blackout @ Incendina Range: Shot Element: Elec Description: A burst of electricity designed to shut down an opponent's vision. Effects: 120 240 Damage, Breaks Shields, Blind Cooldown: 1
Name: Spread Lightning @ All Range: Shot Element: Elect Description: A wave of electrical energy from Kajira targets everything in her sight. Effects: 120 240 Damage, Undodgeable, Hits All Cooldown: 1/turn
Name: Static Storm Range: Shot Element: Elec Description: A wide burst of electrical power that affects all that Kajira can see. Effects: 100 220 Damage, Breaks Shields, Shock, Hits All Cooldown: 1
Name: Storm of Vengeance Range: Shot Element: Elec Description: A sudden, virulent storm that can brings down lightning bolts at Kajira's discretion for several minutes. Effects: 220 340 Damage, Omni-Undodgeable, Omni-Breaks Shields, Auto Attacks for 4 turns after use Cooldown: 5 Turns Uses: 1/2
Wrap-Up
Kajira: HP: 1218/1500 Status: Fine
Spire 1: HP: 450/450 Status: Fully Charged
Spire 2: HP: 450/450 Status: Fully Charged
Cooldowns: Sparks: 1 Forked Lightning: 0 Lightning: 0 Negative Charge: 0 Static Burst: 1 Conductivity: 1 Blackout: 1 Static STorm: 1 Storm of Vengeance: 5
Note: Kajira's Shock debuff works differently than the norm.
Name: Static Type: Attack|Custom Description: Repeated electrocutions from Kajira make movement...difficult. Effect: Elec's Shock Special Property is reduced to 2% from 3%. However, it can stack onto an opponent up to 5 times during its duration. Passive
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Post by Zeta on Jul 3, 2016 21:29:29 GMT -8
Turn 2
Between the stampeding sounds of what felt like thunder and the sensation of paralysis short-circuiting her nervous system. Incendina barely manage to grasp the name of the navi that attacked her, but did not dare to move an inch to at least give a proper response back. She knew fighting back or even defending herself could cause more harm than good. All she can do now is endure as much of the agonizing pain and hope for the best... Even then it's easier said than done...
Defensive Phase:
Takes all attack!
Static Burst: 240 DMG = 168 DMG
Conductivity: 230 DMG = 161 DMG
Blackout: 240 DMG = 168 DMG
Spread Lightning: 240 DMG = 168 DMG
Static Storm: 220 DMG = 154 DMG
Storm of Vengeance: 340 DMG = 238 DMG
HP: 482/1,900
Set-Up Phase:
Regen: +255 HP HP: 737/1,900
Offensive Phase:
Name: Frost Bite Element: Ice Range: C-Range Description: Contact with opponent causes them to freeze up! Damage: 60 DMG Effects: Cuts Aura Cooldown: Auto-Strikes in the Beginning of Every Turn
Name: Spiritus Lumen Element: Light Range: C-Range Description: Energy that when on contact, blinds the opponents spirit! Damage: 90 DMG Effects: Breaks Shield, Undodgeable, Blinds Cooldown: 1 Turn CD
Name: Pleurotus Element: Wood Range: C-Range Description: Stabs opponent with a saber with fungi toxins! Damage: 100 DMG Effects: Cuts Aura, Undodgeable
Cooldown: 1 Turn CD when used after Asterales Notation: +50 DMG when used after Asterales
Charging: Pykrete
Total DMG: 250 DMG
Status:
HP: 737/1,900 Status: Shocked [10%; 2/3 Turns] Panels: Normal
Cooldown: Polynyas: [1/4] Spiritus Lumen: [0/1]
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Post by Kman on Jul 4, 2016 11:53:42 GMT -8
Kajira watched, the lightning halting for a brief moment before she paused, looking over at the woman out of curiosity. She'd fired back a few attacks of her own, but there hadn't really been any oomph behind them- it was as if she were...waiting for something. "You look like you're just trying to hold off," she said with a small sound, arching her brow at the woman. "Someone of your caliber surely must have some other recourse that you can fall back on, no?" she asked, even as copious amounts of electricity began to build within her left hand, the woman continuing her assault of electric barrage upon the woman's form until she either fought back...or relented.
Kajira.exe Turn Three
Defense:
Frost Bite: Taken for 22 (after armor and S/W)
Spiritus Lumen: Avoided with Stormwall. Barrier takes 90 damage, has 360 HP remaining
Pleurotus: Taken for 110 (after armor and S/W)
Support:
Kajira: HP: 1086/1500 Status: Fine
Spire 1: HP: 450/450 Status: Fully Charged
Spire 2: HP: 450/450 Status: Fully Charged
Barrier: HP: 360/450
Intel Vs Defense/Support Types: +5 Damage per Version
Kajira has +30 Damage.
Attack:
5AS
Name: Lightning Range: Shot Element: Elec Description: A bolt of raw Electrical energy, fired at a foe. Effects: 120 240 Damage, Undodgeable, Shock Cooldown: 1
Name: Negative Charge Range: Shot Element: Elec Description: A burst of negative ions that rip through armor on an opponent. Effects: 100 220 Damage, Ignores Armor, Undodgeable, Shock Cooldown: 1
Name: Bolt Range: Shot Element: Elec Description: While not exactly complex, it nonetheless remains a potent weapon. Effects: 150 270 Damage
Name: Flip The Switch Range: Shot Element: Elec Description: Sensory overload, causing the target to be enraged at the sight of anything. Effects: 120 240 Damage, Breaks Shields, Berserk Cooldown: 1
Name: Storm of Vengeance Range: Shot Element: Elec Description: A sudden, virulent storm that can brings down lightning bolts at Kajira's discretion for several minutes. Effects: 220 340 Damage, Omni-Undodgeable, Omni-Breaks Shields, Auto Attacks for 4 turns after use Cooldown: 5 Turns Uses: 1/2
Charging: Gigavolt
Wrap-Up
Kajira: HP: 1086/1500 Status: Fine
Spire 1: HP: 450/450 Status: Fully Charged
Spire 2: HP: 450/450 Status: Fully Charged
Barrier: HP: 360/450
Cooldowns: Sparks: 0 Forked Lightning: 0 Lightning: 1 Negative Charge: 1 Flip the Switch: 1 Static Burst: 0 Conductivity: 0 Blackout: 0 Static STorm: 0 Storm of Vengeance: 4
Note: Kajira's Shock debuff works differently than the norm.
Name: Static Type: Attack|Custom Description: Repeated electrocutions from Kajira make movement...difficult. Effect: Elec's Shock Special Property is reduced to 2% from 3%. However, it can stack onto an opponent up to 5 times during its duration. Passive
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Post by Zeta on Jul 4, 2016 15:44:13 GMT -8
Turn 3
Impact upon impact the Ice Navi endure to her braking point, beyond her capability, and couldn't hold much longer. Suddenly something peculiar happened, the assault on her paused for a brief moment, but she couldn't comprehend why? She wondered "Why the sudden cease fire!?" "You look like you're just trying to hold off," Kajira said to her. Once again, Incendina wasn't sure how she should respond to her, even though there wasn't much she can do in her current state, but deep down inside she knew she purposely was holding back and it seems her opponent also knew... "Someone of your caliber surely must have some other recourse that you can fall back on, no?"... The assault resumed as those words left her lips and collided with Incendina like a bullet to a heart. With those parting words she decided enough was enough; it was time to be on the offense...
"When pushed to my limits, I can be a force to reckoned with!"
Defensive Phase:
All attacks makes contact!
[ Undershirt Activated! ]
HP: 1/1,900
Set-Up Phase:
Regen: +255 HP HP: 256/1,900
Angeli Bellum: Skill Unlocked, HP dropped below 20% of Max HP!
Name: In Hiberna Miles [The Winter Soldier] Type: Hyper Mode Description: Bellum, Fidei, Pacis! Effects: Lasts 2 Turns ⦁+1 Turn of "Angeli Bellum" when activated during Hyper Mode ⦁+75 DMG to all Attacks Final DMG ⦁All Ally Navis' receives 25% Effects of Active Support Skills used by Incendina for 1 Turn Uses: 1 Used: [1/1]
Ice Panels Ice Element ° Elec Element and Ice Element attacks deal +50 damage ° Navis may natural dodge an extra time every even turn ° Ice and Aqua Element S-Attacks gain "Freeze" ° Lasts 2 turns
Name: Angeli Bellum Type: Custom Skills Class: Active Description: In dire situations Incendina doubles her combat effectiveness! Effects: Doubles the Effects of 1 Active Skill for One 2 Turn
Notation: Skill Locked Until HP First Drops Below 20% of Max HP Uses: 3 Used: [3/3]
Name: Hiems Animam Type: Support Skills Class: Active Description: The winter cold forges the user a Barrier! Effects: +410 +820 HP Barrier, Uncuttable Uses: 2 Used: [1/2]
Name: Arbor Vitae Type: Support Skills Class: Active Description: The Tree of Life heals Incedina! Effects: +410 +820 HP Recovery Uses: 3 Used: [1/3]
Name: Impetum Gloriae Type: Offensive Skills Class: Active Description: Incedina's impulses takes control! Effects: +2 +4 Attack Slots for One Turn Uses: 3 Used: [1/3]
HP: 1,076/1,900
Offensive Phase: 7 Attack Slots
Name: Frost Bite Element: Ice Range: C-Range Description: Contact with opponent causes them to freeze up! Damage: 60 102 DMG Effects: Cuts Aura Cooldown: Auto-Strikes in the Beginning of Every Turn
Name: Pleurotus Element: Wood Range: C-Range Description: Stabs opponent with a saber with fungi toxins! Damage: 100 175 DMG Effects: Cuts Aura, Undodgeable
Cooldown: 1 Turn CD when used after Asterales Notation: +50 DMG when used after Asterales
Name: Anno Lux Element: Light Range: S-Range Description: Fires a beam of iluminscent energy at the speed of light! Damage: 100 175 DMG Effects: Breaks Shield, Cuts Aura
Cooldown: 1 Turn CD when used after Virtus Solis Notation: +50 DMG when used after Virtus Solis
Name: Pleurotus Element: Wood Range: C-Range Description: Stabs opponent with a saber with fungi toxins! Damage: 100 175 DMG Effects: Cuts Aura, Undodgeable
Cooldown: 1 Turn CD when used after Asterales Notation: +50 DMG when used after Asterales
Name: Anno Lux Element: Light Range: S-Range Description: Fires a beam of iluminscent energy at the speed of light! Damage: 100 175 DMG Effects: Breaks Shield, Cuts Aura
Cooldown: 1 Turn CD when used after Virtus Solis Notation: +50 DMG when used after Virtus Solis
Name: Anno Lux Element: Light Range: S-Range Description: Fires a beam of iluminscent energy at the speed of light! Damage: 100 175 DMG Effects: Breaks Shield, Cuts Aura
Cooldown: 1 Turn CD when used after Virtus Solis Notation: +50 DMG when used after Virtus Solis
Name: Amorphous Ice Element: Ice Range: S-Range Description: Stabs opponent with pillars made from ice crystals! Damage: 20 DMG X 4 Hits 51 DMG X 4 Hits Effects: Undodgeable, Cuts Aura, Avoid Separately, Freeze Cooldown: 2 Turn CD
Name: Pykrete Element: Wood Range: C-Range Description: Strikes opponent with a dagger made from wood and ice! Damage: 175 250 DMG Effects: Breaks Shield, Undodgeable Charge: 1 Turn Charge
Total DMG: 1,431
Status:
HP: 1,076/1,900 Barrier: 820/820 HP, Uncuttable [1/2 Turns] HM: [1/2 Turns] Angeli Bellum: [1/2 Turns] Status: Shocked [10%; 3/3 Turns] Panels: Ice Panels [1/2 Turns]
Cooldown: Polynyas: [2/4] Spiritus Lumen: [1/1] Amorphous Ice: [0/2]
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Post by Kman on Jul 5, 2016 10:59:28 GMT -8
The storm of electrical energy that had occurred finally began to cease as Kajira gave a small sound, shaking her head as she looked on, as if she had expected things to simply be at an end, now. There was no talk from the other Navi. She wondered if perhaps she might have simply gone on and deleted a civilian by accident- that would look great on her ONB record. Even if they'd accidentally wandered onto the battlefield, there was no reason for her to blow them to pieces.
And then the smoke and debris that had been rising into the sky suddenly blew apart as the woman that had been so meek a moment ago, now seemed to be something far more...interesting. The woman that had been hiding behind a shell of silence now seemed to have finally come into her own. "An emergency switch? How cute," Kajira spoke, even as she readied herself for what might come. This was not what she had expected in the slightest, but she wasn't about to let things go. Now they were starting to get interesting.
As the woman blasted toward her, unleashing an equivocal storm of attacks, Kajira moved, the lightning coming to her beck and call as she moved, darting to and fro around the attacks that were coming, until a burst of cool liquid washed over her, and even as she tried to move, she found her feet rooted to the ground. Running her tongue along her teeth, she brought up the cackling, electrical barrier that still had life, though after the last attack, even that was sputtering out. "I hope that wasn't all you had. Things were just starting to get interesting," Kajira spoke, before she extended her arms backward, the lightning still cackling around her before she shot her hands forward, once more unleashing another storm of electricity on her opponent. "Don't let me down, sweetie~" she called out.
Kajira.exe Turn Four
Defense:
Name: Frost Bite: Taken for 51 after Armor and S/W | Barrier had 309 remaining
Name: Pleurotus: Natural Shield
Name: Anno Lux: Dodged with Lightning Step
Name: Pleurotus: Blocked with Thunder Wall
Name: Anno Lux: Dodged with Lightning Step
Name: Anno Lux: Dodged with Bonus Nat Dodge from Ice Panels
Name: Amorphous Ice: Taken for 62 after Armor and S/W | Dodges are Frozen | Barrier has 167 Remaining
Name: Pykrete: Barrier takes. Barrier destroyed
Support:
Kajira: HP: 973/1500 Status: Dodges are Frozen
Spire 1: HP: 450/450 Status: Fully Charged
Spire 2: HP: 450/450 Status: Fully Charged
Intel Vs Defense/Support Types: +5 Damage per Version
Kajira has +30 Damage.
Ice Panels Active: +50 Damage to Elec Attacks
Attack:
6AS
Name: Short Out Range: Combat Element: Elec Description: A touch of electrical power can short out a Navi's protections. Effects: 90 260 Damage, Undodgeable, Breaks Shields, Destroys Auras Cooldown: 2
Name: Spread Lightning Range: Shot Element: Elect Description: A wave of electrical energy from Kajira targets everything in her sight. Effects: 120 290 Damage, Undodgeable, Hits All Cooldown: 1/turn
Name: Brownout Range: Shot Element: Elec Description: Those who have attempted to withstand the storm will feel the greatest effect. Effects: 110 280 Damage, Undodgable Gains +10 Damage for each Shield-based avoid used by the Opponent this battle. Cooldown: 1
Name: Conductivity Range: Shot Element: Elec Description: Electricity courses through her foes, and she makes ample use of that fact. Effects: 110 280 Damage, Undodgable and Shock's duration is extended by 1 turn Cooldown: 1
Name: Forked Lightning Range: Shot Element: Elec Description: A pair of electric bursts, aimed at two separate targets. Effects: 120 290 Damage, Undodgable, Can be aimed at two targets.
If this attack is granted Hits All or another effect that would give it the ability to hit more than 1 target, its damage is increased by 20 instead. Cooldown: 1
Name: Storm of Vengeance Range: Shot Element: Elec Description: A sudden, virulent storm that can brings down lightning bolts at Kajira's discretion for several minutes. Effects: 220 390 Damage, Omni-Undodgeable, Omni-Breaks Shields, Auto Attacks for 4 turns after use. (2nd auto, 2 turns remain) Cooldown: 5 Turns Uses: 1/2
Charging: Gigavolt (2 Charges)
Wrap-Up
Kajira: HP: 973/1500 Status: Fine
Spire 1: HP: 450/450 Status: Fully Charged
Spire 2: HP: 450/450 Status: Fully Charged
Barrier: HP: 35/450
Cooldowns: Forked Lightning: 1 Lightning: 0 Negative Charge: 0 Flip the Switch: 0 Conductivity: 1 Storm of Vengeance: 3
Note: Kajira's Shock debuff works differently than the norm.
Name: Static Type: Attack|Custom Description: Repeated electrocutions from Kajira make movement...difficult. Effect: Elec's Shock Special Property is reduced to 2% from 3%. However, it can stack onto an opponent up to 5 times during its duration. Passive
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Post by Zeta on Jul 5, 2016 18:56:02 GMT -8
Turn 4
Enduring to the best of her performance, tanking hits on top of more hits, Incendina could see the end and it was closer than ever before. The damage were taking a toll on her body with the electricity that were running through her; interrupting her movement and causing a slight slur to her speech pattern. Miraculously she managed to say a few words persistently... chanting a repeated phrase as if praying to a higher being... Bellum, Fidei, Pacis!... Bellum, Fidei, Pacis!... Bellum, Fidei, Pacis!...
Suddenly, a short burst of energy poured out of her body, she was able to regain focus; enough that she had the opportunity to repair back the majority of her lost data that were caused by her formidable opponent. Taking advantage of the moment, she bent down on one knee and placed her left hand on the ground and simultaneously created an ice barrier around her body with more ice covering the surrounding area. She performed several attacks, more than she had done throughout the match, hoping to leave a dent on Kajira. She watched as all her attacks were homing in on the target but with no prevail. Kajira succeeded in out maneuvering the majority of attacks thrown at her. But, Incendina knew the next move she pulled could perhaps be the last for the electric navi."I hope that wasn't all you had. Things were just starting to get interesting," said Kajira. "If only you knew what I'm really capable in doing... Hmm perhaps I can give you taste!"
With that Incendina prepared to defend herself from the next set of attacks Kajira had unleashed. As she was about to out out maneuver the next move... "... What this!?!.. I could of sworn the shock from a moment ago was over!?!" Indeed she had miscalculated the longevity of Kajira's shocking artillery, even more it looks like she doubted on her opponent capability... perhaps she was a bit cocky after her last performance that she didn't keep track of her surrounding. But, it was too late the first electrifying attack pierced her armor, deep into soul... then next made contact.. now the next... then....
Incendina Deleted!
Barely able to hold her own as she stood after all Kajira had done to her, Incendina gave a faint smile..
"Well, I guess I have to give you an apology, my over confidence seemed to had the best of me. But, in the end you was more capable to hold your own weight and support yourself.. even more than I could myself.. haha.. Here, take this as a token of gratitude and hopefully we can run into each other again someday.. But the next time I'll make sure not to make the same mistake."
Incendina hands over...
Name: SE Solvit Glaciem Element: Ice Range: S-Range Description: Pressurized ice with uncontrollable effects! Damage: 240 DMG Effects: Undodgeable, Cuts Aura, Cannot Be Naturally Avoided, Destroys: Clones, Hits All, Regardless of Sucess: -1 Attack Slot Next TurnRewards: Kajira's: 80 EXP // 800 Zs Incendina's: 60 EXP // 600 Zs
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