Post by Kman on Jun 24, 2016 12:42:31 GMT -8
Updated IAW 7.55 so that old Chip Code plugin can be removed (Rem || 02/21)
V15 Approved (Zeta || 12/19/17)
|Navi & RP Information|
-Navi Name: Kajira.exe
--Appearance: Kajira looks rather humanoid, to the point where she would almost be considered plain. However, due to being created by something of a pervert, she’s rather well-endowed, to the point where she should often be falling out of her kimono. Her face is also sculpted well, and she has exceedingly beautiful, if cold, features, seeming to have been carved from stone.
Her flesh is lightly tanned, and a long mane of white-silver hair falls down her back, ending at just above her bottom. A (rather loose) kimono of a light grey that matches her hair well covers her body, though it ends short, at a few inches above the knee. The obi is black, and has a faint grey design etched in it, but it seems to hold no significance.
--Personality: Blake is one of those computer generation children who know more than their father’s do when they’re five, and their dad works on a computer for part of his job. By seven he was programming, and by ten he’d almost gotten arrested for hacking. His father, who worked for the ONB, set his son straight, and put him to work helping with the security area as soon as he was old enough to do so, at sixteen.
He then decided that he was going to create his own Navigator, rather than use one of the ones that were standard. And so the boy set about the task to create a Navi that would blow the others out of the water. He wanted one that would be unparalleled in combat, and could take down any threat to the ONB.
…However, being a teenager, he was distracted by the feminine wiles, and that was obviously reflected in his Navi. However, the personality he gave her was very fitting for the ONB, and so she was assigned to work with the ONB, but not for the ONB. At least, not yet. But she performs her duty to the best of her ability, and does her best so that when she is eligible to join the ONB, she will be looked upon favorably.
--Background: No-nonsense and straightforward and to the point. Those are some of the best descriptors to describe Kajira. With an utter lack of a sense of humor, she takes everything that is said seriously, and doesn’t quite yet understand the concept of sarcasm. Everything is overly serious and nothing is a joke, as far as she’s concerned. While on the job, she does her best to keep her composure and is polite to those she needs to be polite to while still being able to do her job.
In combat, she fights viciously and coldly. She doesn’t spare any words for her opponent, and works only to eliminate them in the most effective way possible. She spares no remorse for her enemies, and doesn’t sheathe her blade until she’s certain they’re destroyed.
Knight Silver
Shade Silver
King Silver
Number Gold
Flash Gold
Pharoah Gold
Turbo Bronze
Mega Silver
Snake Bronze
Gate Bronze
Drill Gold
Judge Silver
Magnet Gold
Quick Bronze
Napalm Bronze
Level: 66
Shade Silver
King Silver
Number Gold
Flash Gold
Pharoah Gold
Turbo Bronze
Mega Silver
Snake Bronze
Gate Bronze
Drill Gold
Judge Silver
Magnet Gold
Quick Bronze
Napalm Bronze
Level: 66
-Version / Experience:
--Version: 16
--Experience: 6300/6900
-Funds:
--Zenny: 15,450
--Bugfrags: 19
|Statistical Information|
-Type: Intel
° Chips may be upgraded 1 additional time beyond maximum.
° +5 Total Attacks
° +1 special property of another element, +1 more every new type bonus acquired by version. (May not select properties that require level 5 of an element, or hidden elements) (Sniper, Break, Laser, Aqua chosen)
° Access to a single custom status damage of B-tier strength. Does not take up a skill.
° +1 use hardcap to all skills, +1 use to Standard, Mega, Dark, and Giga chip uses per battle.
° All status damage/reductions with a duration last 1 turn longer.
Custom Status via Intel
Name: Lightning Rod
Effect: Anything on the field affected by Lightning Rod (Navi, clone, object, etc) is also added as a target when Kajira utilizes an Elec-element move, as the C-Tier Attack property 'Hits X'. Lasts for 2 turns, and once it ends, the target cannot be afflicted by ‘Lightning Rod’ for 1 turn.
-Karma: Neutral
☉ Hyper Attack Acquired (1)
☉ Hyper Attack Expansion (6)
☉ Dark Soul (12)
-Elements: Elec 5, Fire 1 -> Aqua 1
- +1 AS every Turn | +1 AS every Even Turn
- Shock, Paralyze
- Immune to Shock/Paralyze
--Net Strengths: Overwritten by Saito Batch
--Net Weaknesses: Overwritten by Saito Batch
-HP:
-+ Base: 1000
-+ V-Up: +1500
-+ Saito: -50%
-Armor: 0
-Regeneration: 0
-Natural Avoid: Shield (5 Turn CD)
-Base Damage: 320
-Base: 100
-V-Ups: +150
-Navi Mark: +20
-Gold Emblem: +30
-Fire Element: +20
-Saito Batch: +20% (reflected in attacks for easier math)
-Attack Slots: 7 (8 on Even Turns)
-Base: 2
-V3/9/15: +3
-Elec: +1
-Saito: +1
|Skills|
Name: Thunderwall
Rank: C
Description: Generating a shield of elemental energy, Kajira avoids an attack.
Effect: Blocks 1 Attack
Uses: 12 (10 Base + 1 Sapphire Cross + Skill Addition SP)
--
Name: Lightning Step
Rank: C
Description: Moving quickly, Kajira avoids an attack.
Effect: Dodges 1 Attack
Uses: 12 (10 Base + 1 Sapphire Cross + Skill Addition SP)
--
Name: Stormwall
Rank: C
Description: Generating a seal of elemental energy, Kajira avoids an attack.
Effect: Aura-Avoid 1 Attack
Uses: 12 (10 Base + 1 Sapphire Cross + Skill Addition SP)
--
Name: Spire
Rank: S
Description: A lightning-rod styled object bursts up from the ground, seeming to store energy within it.
Effect: Creates a 760-HP [((270 + 30/v) - 20%) + 160] object that cannot be used to Intercept. When hit by an Elec-type attack, (including Kajira's) the excess energy is stored, up to a maximum of 760. While the energy exists, Kajira (and only Kajira)'s damage is increased by 40% of the stored energy.
Uses: 5 (3 Base + 1 Sapphire Cross + Skill Addition SP)
--
Name: Flurry
Rank: B
Description: Kajira's movements are bolstered by the Electrical energy running through her body, giving her a great deal of ability to attack.
Effect: +1 Attack Slot for 1 turn. +1 Additional Attack Slot if at least 3 Spires are fully charged.
Uses: 10 (7 Base + 1 Sapphire Cross + 1 Saito + Skill Addition SP)
--
Name: Spire Upgrade
Rank: S
Description: The spires that surround Kajira in combat have become something of a necessity to her. Due to this, she has imbued them with more power.
Effects: Damage done to Kajira's Spires first damages their stored Charge as if it were a Barrier. However this does not stop an attack once the Charge reaches 0- any leftover damage is dealt directly to the Spire itself. (Cuts Auras damages both Charge and HP as normal). In addition, when this skill is activated, when targeting her Spires on that turn, the Charge to them is applied immediately rather than at the beginning of her next turn.
Uses: 5 (3 Base + 1 Sapphire Cross + Skill Addition SP)
--
Name: Chain Lightning
Rank: A
Description: Having come into a bit more control over her power, a single bolt of lightning can become two, the positive and negative effects feeding into one another.
Effects: Adds "An avoidance require an additional avoid against this attack to evade it." This skill can only be used once per attack.
Uses: 7 (4 Base + 1 Sapphire Cross + 1 Saito + Skill Addition SP)
--
Name: Current
Rank: B
Description: Kajira's electrical prowess runs from her to the world around and back, allowing her to speed up processes that normally take more time.
Effects: -6 CDR to her attacks, as she sees fit.
Passive
--
Locked til V20:
Rank: C
Description: As one of the most dangerous electrical Navi on the Net, Kajira's prowess continues to know no bounds. Even those would normally find her attacks muted are surprised by their power.
Effect: Kajira's attacks Pierce up to 225 armor. If the target has less than 225 she gains 1 damage for every 3 points of difference to a maximum of 75 against unarmored (or negative armored) opponents.
Passive
--
Locked til V17:
Rank: A
Description: The Storm Shaman herself calls upon the storm on high, empowering her attacks.
Effect: One attack this turn gains 1 additional effect (of A-tier or less) from Storm of Vengeance while used on the same turn. The affected attack is considered Aimed.
Uses: 6 (4 Base + 1 Sapphire Cross + 1 Skill Addition SP)
--
Name: Lord of Storms
Rank: A
Description: The spires that power Kajira have become like kin to her, allowing her to feed the power through herself to greater effect.
Effect: Kajira can summon 3 Additional Spires
Passive
--
|Attacks|
-Total Attacks: 22/22
Name: Bolt
Range: Shot
Element: Elec
Description: While not exactly complex, it nonetheless remains a potent weapon.
Effects: 130% | 420 Damage
Name: Charge
Range: Shot
Element: Elec
Description: A bolt of raw energy, designed to pass electricity from point to point.
Effects: 90% | 290 Damage, can be aimed at up to 4 targets, Lightning Rod
Cooldown: 1
Name: Splash
Range: Shot
Element: Aqua
Description: A splash of water, soaking a foe.
Effects: 100% | 320 Damage, Undodgeable, Cuts Auras, Soak
Cooldown: 1
Name: Wave
Range: Shot
Element: Aqua
Description: A rush of water, waterlogging her enemies.
Effects: 110% | 355 Damage, If Avoided: Soak
Cooldown: 1
Name: Touch of Lust
Range: Combat
Element: Elec
Description: An alluring, sensual touch that leaves the mind blanked from high-voltage contact.
Effects: 110% | 355 Damage, Undodgable, Breaks Shields
Name: Touch of Gluttony
Range: Combat
Element: Elec
Description: For those who want more of Kajira's proximity, she's always glad to oblige.
Effects: 110% | 355 Damage, Breaks Shields, Cuts Auras
Name: Touch of Sloth
Range: Combat
Element: Elec
Description: Many external protections fall away when they realize who it is that wants to share contact.
Effects: 110% | 355 Damage, Undodgeable, Cuts Auras
Name: Short Out
Range: Combat
Element: Elec
Description: A touch of electrical power can short out a Navi's protections.
Effects: 100% | 320 Damage, Undodgeable, Breaks Shields, Destroys Auras
Charge: 1
Name: Jolt
Range: Shot
Element: Elec
Description: A weaker bolt of electricity to keep her opponents at bay.
Effects: 100% | 320 Damage, Undodgeable, Cuts Auras, CBC
Cooldown: 1
Name: Static Storm
Range: Shot
Element: Elec
Description: A narrow burst of electrical power that grounds a foe figuratively and literally.
Effects: 90% | 290 Damage, Undodgeable, Breaks Shields, Hits All, Regardless of Success: Lightning Rod
Charge: 2
Cooldown: 1
Name: Blackout
Range: Shot
Element: Elec
Description: A vicious eruption of power that leaves foes dazzled in its wake.
Effects: 80% | 260 Damage. Undodgeable, Cuts Auras, CBNA, If Avoided: Lock's Victim's Avoidance Skills for 1 Turn.
Uses: 8
Cooldown: -4 (5 Instances 1/turn, CD:1 after that)
Name: "Kneel."
Range: Combat
Element: Elec
Description: By calling electrical energy into her own body, Kajira becomes a living conduit of lightning, and obliterates those nearby at a touch.
Effects: 80% | 260 Damage, Undodgeable, Cuts Auras, Cannot Be Naturally Avoided, Cuts Undershirt, Cuts Darksoul.
Uses: 2
|Hyper Information|
Hyper Attack
Name: Storm of Vengeance
Range: Shot
Element: Elec/Aqua
Description: A sudden, virulent storm that can brings down lightning bolts at Kajira's discretion for several minutes.
Effects: 110% | 355 Damage, Undodgeable, Breaks Shields, Soak, Lightning Rod, Auto Attacks at 50% Damage for 2 turns after use
Charge: 1 Turn (Reduced by 1 with Hyper Attack Extension)
Cooldown: 1 Turn (Cooldown begins after the last Auto-Attack.)
Name: Gigavolt
Range: Shot
Element: Elec
Description: A wicked-powerful bolt of electrical energy stored up in Kajira, unleashed with incredibly stopping power.
Effects: x% | On the turn used, takes all of Kajira's available attack Slots. Deals damage equal to attack slots times the damage of Bolt. UnOmnidodgeable, Breaks Unbreakable Shields
Cooldown: 1 Turn (Reduced by 1 with Hyper Attack Extension)
Dark Soul
Name: Xion's Embrace
Automatically activates upon reaching 0 HP. Revives Navi with 1 HP
Navi is invincible except against Aimed Attacks
Navi has +1 Attack Slot for the duration
Lasts for 2 Turns
|Dark Chip Information|
Basic-Level Darkchips
N/A
Mega-Level Darkchips
[::Chip:DarkRecoveryLv1:v15::]
|Navi Customizer|
Program Slots: 9/7
Defensive Programs Installed:
Unequipped:
Active Program
Naturally Dodges 1 Attack
Uses: 7
This program gains +1 Use at Versions 4, 7, 10, 13, 16, and 19.
Block Omega
Active Program
Naturally Blocks 1 Attack
Uses: 7
This program gains +1 Use at Versions 4, 7, 10, 13, 16, and 19.
Alpha Barrier SP
Mega Program.
Alpha Barrier is summoned at the start of every Defensive Phase. User is capable of having multiple Alpha Barriers active at once from this effect.
Undershirt Nu
Activated Program
User survives a fatal turn of damage with 1 HP. Does not take a Program Slot
⦗Uses per battle: 1/1⦘
Offensive Programs Installed:
-Unequipped-
Passive Program
User goes first in battle. If more than one navi has this program, they use normal order-choice. Also grants +20% damage on the first turn of combat.
Supportive Programs Installed:
-Unequipped-
Passive Program
User gains 1 Element Level
-Unequipped-
Passive Program
When successfully avoiding an S-Range attack, User counters for (5 * Version) unavoidable damage. This can occur up to 4 times per turn.
Creator Beta
Passive program
+150 health to Objects created by holder.
Regenerative Programs Installed:
Skill Addition SP
Mega Program. Adds +1 Use All Skills
Passive
Firewall Nu
Activated Program
Upon activation of this program, user can remove one negative status of choice. Does not take up a Program Slot.
⦗Uses per battle: 2⦘
Program Sets:
Saito Batch
Passive hidden program
Raises damage by 20%, increases attack slots by 1, grants +1 use to two skills of choice, +1 element level, grants the same effects as "Undershirt", "Super Armor", and "Firewall", but lowers HP by 50% and forces the user to take 100% damage from all enemy attacks that connect regardless of all existing damage reduction/armor effects. Only equippable/usable by a Navi with neutral karma range.
Takes up one normal program slot along with the Navi's hidden program slot.
|Items|
Currencies:
Ashen Fragment - 1
Accessories:
Sapphire Cross of the Shadows
A shining cross of sapphire, emanates a powerful force.
° +1 Use to All Skills
NPC Value: 10,000z
Peridot Star of Concentration
A shining star forged of peridot, sparkles with an otherworldly power
° Allows the user to create one new Hyper Attack
NPC Value: 10,000z
Unequipped:
Sapphire Star of the Shadows
A shining star forged of sapphire, sparkles with an otherworldly power
Raises the hard-cap of specific skills by 1 use
NPC Value: 10,000z
Bixbite Cross of Resistance
A shining cross of bixbite, emanates a powerful force.
° Every other turn, the holder of this cross is allowed to recover from one status damage or reduction effect of choice. The holder then becomes immune to that exact status for 1 turn after this takes effect.
° Cannot heal/grant immunity to the same status twice in a row.
NPC Value: 10,000z
Navi Crest:
+20 Damage
Gold Emblem:
+30 Damage
Megachips:
Megachip Damage: 375 [150+(15*V)]
[::Chip:BugDeathThunderLv1:v15::]
Name: SE Solvit Glaciem
Element: Ice
Range: S-Range
Description: Pressurized ice with uncontrollable effects!
Damage: 375 Damage
Effects: Undodgeable, Cuts Aura, Cannot Be Naturally Avoided, Destroys: Clones, Hits All, Regardless of Success: -1 Attack Slot for 1 turn
-Jax v2: Usurp-
S-attack
Stone element
*Jax appears on the field and forces a stream of local debris seeks out an opponent.*
---
375 damage, undodgeable, cuts auras, This attack may not be avoided by anything but the intended opponent. It's damage is increased by 35 per 50 base damage the target opponent has.(highest damage chosen)
Heat exhaustion.
Fire
C-attack
Embera sends her heat to flicker about her enemy, exhausting their systems.
375 Damage Undodgable, cuts auras
Regardless of success, enemies cannot use attacks with "cuts auras" for 2 turns
[::Chip:NeoVariableSwordLv1:v15::]
[::Chip:ZsaberLv1:v15::]
[::Chip:ColonelsArmyLv1:v15::]
[::Chip:SuperVulcanLv1:v15::]
[::Chip:MeteorsLv1:v15::]
[::Chip:GuardianLv1:v15::]
[::Chip:PanicLv1:v15::]
Chips:
Chip Damage: 250 [100+(10*V)]
[::Chip:RockCubeLv1:v15::]
[::Chip:RollArrowLv1:v15::]
[::Chip:YoyoLv1:v15::]
[::Chip:AirShotLv1:v15::]
[::Chip:GunDelSolLv1:v15:#2::]
[::Chip:HardBodyLv1:v15::]
[::Chip:FanLv1:v15::]
[::Chip:Invis Lv1:v15::]
|Wishlist|
My 20% to objects back >:[[/font]