Post by B.o.B. on Jun 19, 2016 19:41:15 GMT -8
BUGRISER NPC BATTLE
Name: BugRiser
Difficulty: 8/10
[BugRiser hp=10,000/10,000]
Armor: 0
Regeneration: 0
Type: Boss
Element: Bug
Strengths: None
Weaknesses: None
[Skill - Preeminence]
[Bug Riser has no visible weakness and does not flinch when struck]
° Bug Riser's Elemental Strengths and Weaknesses are set to "None"
° Bug Riser has no Natural Avoidance
[Passive]
[Skill - Predominance]
[Bug Riser stands tall over its opponent in pity over their futile attempts to harm it]
° Bug Riser's Max HP is set to 10,000
° Bug Riser has unpiercable immunity to all Status Ailments
° Bug Riser has immunity to Stage Effects
° Bug Riser has no means of avoidance or damage mitigation
° Bug Riser cannot be affected by Status Buffs
[Passive]
[Skill - Preemptive]
[Bug Riser is no match for an ordinary navi; it cleaves them away before they find the courage to strike]
° Bug Riser has Initiative over his opponent(s)
° Opponents with Initiative Omega trump this effect, but not their allies
[Passive]
[Skill - Prevalence]
[Bug Riser can endure even the most powerful of attacks and continue fighting.]
° Bug Riser cannot lose more than 2000 HP per turn against opponents total V11 and above
° Bug Riser will survive a fatal turn of damage with 1 HP
° Bug Riser's survival mechanic cannot be cut by any source
[Passive]
[Skill - Premonition]
[Even the strongest of fortifications are subdued by Bug Riser's might.]
° If Bug Riser fails to deal damage to a target for a turn, it's attacks gain +100 Damage for the rest of battle against that target
[Passive]
[Attack - Bug Death Thunder]
[Surges of black electricity surge from Bug Riser's left hand, coming together to form a ball of lightning that chases down its target until it hits them]
° 400 Bug/Elec S-Damage
° Inflicts Paralyze
° Paralyze Ignores Immunity and disregards post-infliction immunity
° If Avoided, auto-strikes again the following turn at full damage. This effect repeats every turn until it hits
[Attack - Bug Rise Sword]
[The immense black sword on Bug Riser's right arm has been the bane of countless foes and strikes fear in the hearts of those the stand against it]
° 1000 Bug/Blade C-Damage
° Hits All
Attack Pattern
Bug Riser Battle Rewards
° Solo Rewards: 300 Exp || 3000 Zenny || 3 Bug Frag
° One-Time Only Rewards (Solo Win): Choice of Bug Death Thunder or Bug Rise Sword Giga Chips
° Team Rewards: 200 Exp || 2000 Zenny || 2 Bug Frags (for each Navi)
Pattern Versus Opponents Total V6~V10
° Bug Death Thunder (aimed at highest-HP target)
° Bug Death Thunder (aimed at highest-HP target)
° Bug Riser Sword (aimed at all enemies)
° When below 3000 HP: Bug Rise Sword (aimed at all enemies)
° When at 1 HP: Bug Rise Sword (aimed at all enemies)
Attack Phase
[Attack - Bug Death Thunder]
x2 at B.o.B.
[Surges of black electricity surge from Bug Riser's left hand, coming together to form a ball of lightning that chases down its target until it hits them]
° 400 Bug/Elec S-Damage
° Inflicts Paralyze
° Paralyze Ignores Immunity and disregards post-infliction immunity
° If Avoided, auto-strikes again the following turn at full damage. This effect repeats every turn until it hits
[Attack - Bug Rise Sword]
[The immense black sword on Bug Riser's right arm has been the bane of countless foes and strikes fear in the hearts of those the stand against it]
° 1000 Bug/Blade C-Damage
° Hits All
Defense Phase
Command Order-Build Barrier -- DefensiveUsing acquired material B.o.B. makes an object on the field while holding out their left arm. While they vary in shape and size they usually end up the same.
Skill Effect:
-B.o.B. Creates an intercepting Object on the field
-The Object has 180 HP+(20x V)
-Objects/Allies gain +30 Armor (+10 every 3rd Version)
-When the Object is destroyed, it does not grant B.o.B any Mtrls
Active (2 Use)
+Barrier HPx2 (320/320) All allies gain +30 Armor
Command Chaos-Erect Effigy -- Deffensive
Another of B.o.B.'s more...organic designs, it seems more like something out of a nightmare
Skill Effect:
-270 HP+(30 x V)HP non-intercepting objects
-So long as it remains on the field, acts as a lightning rod for Multi Target attacks taking the combined damage of all targets.
-When the Object is destroyed, it does not grant B.o.B any Mtrls
Active (1 Use)
+Effigy HP(480/480)
Halo of Glory
A halo-like mark endowed with the glory of the Gates of Fortune.
While equipped, the user gains the following skill:
Halo Barrier
Support
A barrier of empowering and protective light derived from the Halo of Glory.
Creates a barrier with 300 HP. Does not "deflect" damage, but rather reduces damage taken by the barrier's current HP.
The Halo Barrier regenerates at the start of every odd-numbered turn and cannot be summoned otherwise. While active, the user gains the following
☉ Recover 200 HP/turn
☉ Deal +20 DMG to the final total of all attacks
☉ +1 attack slot/turn
The Halo Barrier cannot be augmented/chained into directly by outside effects. If broken on the same turn that it is summoned, the previously mentioned effects do not take place. The Halo barrier can be protected along with its user via avoidance skills, but the Halo Barrier takes damage before all forms of damage reduction take place. Unavoidable damage is not effected by the Halo Barrier, and does not effect the Halo Barrier.
Barrier1 Intercepts Bug Death Thunder -340, and is destroyed
Barrier2 Intercepts Bug Death Thunder -340, and is destroyed
Effigy takes all of Bug Rise Swords damage -1000, and is destroyed
HP: 2850/2850 (300/300 Halo)
Status:OK
Skill/Setup Phase
B.o.B. regens 350HP (2850/2850)
B.o.B. Summons Handy EX! HP(1500/1500)
The Right Matches the Left – Support Type
Something has changed in B.o.B., and they have begun to make things that are more...organic
Skill Effect:
-When Handy EX is summoned, summon a copy of it.
-The copy shares hit points and skills with the original
-When the original is dismissed or destroyed so is the copy.
-The copy does not create Mtrls when destroyed
Passive
Command Order-Construct Cannon -- Offensive
B.o.B. has learned the secret to making mildly complex machinery, B.o.B. creates an object on the field that fights back.
Skill Effect:
-Creates a 270 HP+(30 x V)HP object that can't be used for avoidance.
-The object will perform each turn it is able Cannon Barrage! as an auto attack.
-BoB and its Objects/Allies get +30 Damage (+10 every 3rd Version) to all attacks.
-When the Object is destroyed, it does not grant B.o.B any Mtrls
Active (2 Use)
+Cannonx2 HP (480/480) All allies gain +30 damage to all attacks
Command Chaos-Shape Shadow -- Offensive
One of B.o.B.'s more...organic designs, it seems more like something out of a nightmare.
Skill Effect:
-Creates a 200 HP+(20 x V) HP intercepting object
-BoB and its Objects/Allies gain a 40 Damage Counter(+10 every 3rd Version) whenever struck by an attack, up to 4 times per turn
-When the Object is destroyed, it does not grant B.o.B any Mtrls
Active (2 use)
+Shadowx2 HP (340/340) All allies gain a 40 damage counter(up to 4 times a turn)
Giga Chip Command Order-Emulation Build: BosDrone-
B.o.B. encountered a vile arachnid once, after defeating it B.o.B. learned to make an effigy in its form.
Special Emulation Skill:
-Creates a (Version*100) object that can't be used for avoidance.
-The drone will perform each turn it lives an un-aimed, auto-attack, for (Version*20) damage at a target of its owners' choosing.
-Upon deletion the drone explodes. Causing a breaks unbreakble shields, hits all, attack for (Version*100) damage.
[x1 use]
+Drone HP (700/700)
Handy Uses:
Time Bomb
Activated Trait
*Creates a large bomb, that will detonate after some time.*
---
Creates a [Version*200] HP "Bomb" object that can't be used for intercepts. At the beginning of each of Handy's turns the object counts down by 1, starting at 3 upon creation. The turn it reaches 0 the object is destroyed and causes "Detonation" to auto attack at full damage that turn.
[5 uses]
+Time Bombx2 HP (1400/1400)
Trap Bomb
Activated Offense Skill
*Creates a large bomb, but instead of a countdown it shows an X!?*
---
Creates a [Version*200] HP "Bomb" object that can't be used for intercepts. When the object is hit it is destroyed and causes "Detonation" to auto attack at full damage that turn. After two turns, the bomb will fall apart, having no effect
[x5 uses]
Time Bomb+
Activated Offensive Skill
*A powerful Time Bomb appears in the opponent's area.*
---
By spending three skill uses, one of Handy's Bombs tripples in HP and Damage, but leaves the counter unaffected
Passive
Handy sacrafices 3 uses of Premature Detonation and 3 uses of Time Bom to upgrade 2 Trap Bombs to Trap Bomb+
-2 TrapBomb, +2 TrapBomb+
+TrapBomb+x2 HP(4690/4690)
B.o.B. Summons Handy EX! HP(1500/1500)
The Right Matches the Left – Support Type
Something has changed in B.o.B., and they have begun to make things that are more...organic
Skill Effect:
-When Handy EX is summoned, summon a copy of it.
-The copy shares hit points and skills with the original
-When the original is dismissed or destroyed so is the copy.
-The copy does not create Mtrls when destroyed
Passive
Command Order-Construct Cannon -- Offensive
B.o.B. has learned the secret to making mildly complex machinery, B.o.B. creates an object on the field that fights back.
Skill Effect:
-Creates a 270 HP+(30 x V)HP object that can't be used for avoidance.
-The object will perform each turn it is able Cannon Barrage! as an auto attack.
-BoB and its Objects/Allies get +30 Damage (+10 every 3rd Version) to all attacks.
-When the Object is destroyed, it does not grant B.o.B any Mtrls
Active (2 Use)
+Cannonx2 HP (480/480) All allies gain +30 damage to all attacks
Command Chaos-Shape Shadow -- Offensive
One of B.o.B.'s more...organic designs, it seems more like something out of a nightmare.
Skill Effect:
-Creates a 200 HP+(20 x V) HP intercepting object
-BoB and its Objects/Allies gain a 40 Damage Counter(+10 every 3rd Version) whenever struck by an attack, up to 4 times per turn
-When the Object is destroyed, it does not grant B.o.B any Mtrls
Active (2 use)
+Shadowx2 HP (340/340) All allies gain a 40 damage counter(up to 4 times a turn)
Giga Chip Command Order-Emulation Build: BosDrone-
B.o.B. encountered a vile arachnid once, after defeating it B.o.B. learned to make an effigy in its form.
Special Emulation Skill:
-Creates a (Version*100) object that can't be used for avoidance.
-The drone will perform each turn it lives an un-aimed, auto-attack, for (Version*20) damage at a target of its owners' choosing.
-Upon deletion the drone explodes. Causing a breaks unbreakble shields, hits all, attack for (Version*100) damage.
[x1 use]
+Drone HP (700/700)
Handy Uses:
Time Bomb
Activated Trait
*Creates a large bomb, that will detonate after some time.*
---
Creates a [Version*200] HP "Bomb" object that can't be used for intercepts. At the beginning of each of Handy's turns the object counts down by 1, starting at 3 upon creation. The turn it reaches 0 the object is destroyed and causes "Detonation" to auto attack at full damage that turn.
[5 uses]
+Time Bombx2 HP (1400/1400)
Trap Bomb
Activated Offense Skill
*Creates a large bomb, but instead of a countdown it shows an X!?*
---
Creates a [Version*200] HP "Bomb" object that can't be used for intercepts. When the object is hit it is destroyed and causes "Detonation" to auto attack at full damage that turn. After two turns, the bomb will fall apart, having no effect
[x5 uses]
Time Bomb+
Activated Offensive Skill
*A powerful Time Bomb appears in the opponent's area.*
---
By spending three skill uses, one of Handy's Bombs tripples in HP and Damage, but leaves the counter unaffected
Passive
Handy sacrafices 3 uses of Premature Detonation and 3 uses of Time Bom to upgrade 2 Trap Bombs to Trap Bomb+
-2 TrapBomb, +2 TrapBomb+
+TrapBomb+x2 HP(4690/4690)
Attack Phase
Cannon
Cannon Barrage!x2
Attack Range:C, Attack Element Normal
Construct Cannon attacks!
Attack Damage:345+60+20
Attack Effects:
-May Only be used by Construct Cannon
Drone
Drone Attack
Attack Range:C, Attack Element Normal
Attack Damage:140+60+20
Attack Effects:
-May Only be used by Drone
Regular Punch!x5
Attack Range:C, Element:Normal
B.o.B. just punches!
Attack Damage: (BaseDmg-(40aimers)CurrentTotal= 305 Dmg+60+20
Attack Effects:
-Undodgeable
-Breaks Shield
Cannon Barrage!x2
Attack Range:C, Attack Element Normal
Construct Cannon attacks!
Attack Damage:345+60+20
Attack Effects:
-May Only be used by Construct Cannon
Drone
Drone Attack
Attack Range:C, Attack Element Normal
Attack Damage:140+60+20
Attack Effects:
-May Only be used by Drone
Regular Punch!x5
Attack Range:C, Element:Normal
B.o.B. just punches!
Attack Damage: (BaseDmg-(40aimers)CurrentTotal= 305 Dmg+60+20
Attack Effects:
-Undodgeable
-Breaks Shield
End Phase
B.o.B. HP: 2850/2850(300/300 Halo)
Handy EX! HP 1500/1500
Cannon1 HP 480/480
Cannon2 HP 480/480
Shadow1 HP 340/340
Shadow2 HP 340/340
Drone HP 700/700
Time Bomb1 HP (1400/1400)
Time Bomb2 HP (1400/1400)
Trap Bomb1 HP (1400/1400)
Trap Bomb2 HP (1400/1400)
Trap Bomb3 HP (1400/1400)
TrapBomB+1 HP(4690/4690)
TrapBomB+2 HP(4690/4690)
Count down 3/3!
Fissile out 2/2
Handy EX! HP 1500/1500
Cannon1 HP 480/480
Cannon2 HP 480/480
Shadow1 HP 340/340
Shadow2 HP 340/340
Drone HP 700/700
Time Bomb1 HP (1400/1400)
Time Bomb2 HP (1400/1400)
Trap Bomb1 HP (1400/1400)
Trap Bomb2 HP (1400/1400)
Trap Bomb3 HP (1400/1400)
TrapBomB+1 HP(4690/4690)
TrapBomB+2 HP(4690/4690)
Count down 3/3!
Fissile out 2/2
Defense Phase
Hit by both Cannon Barrages 425x2 Damage
Hit by Drone 220 Damage
Hit by both Regular Punches! 385x5 Damage
Total damage= 2995
[BugRiser hp=7005/10000]
Hit by Drone 220 Damage
Hit by both Regular Punches! 385x5 Damage
Total damage= 2995
[BugRiser hp=7005/10000]
Attack Phase
[Attack - Bug Death Thunder]
x2 at Trap Bomb+1
[Surges of black electricity surge from Bug Riser's left hand, coming together to form a ball of lightning that chases down its target until it hits them]
° 400 Bug/Elec S-Damage
° Inflicts Paralyze
° Paralyze Ignores Immunity and disregards post-infliction immunity
° If Avoided, auto-strikes again the following turn at full damage. This effect repeats every turn until it hits
[Attack - Bug Rise Sword]x3
[The immense black sword on Bug Riser's right arm has been the bane of countless foes and strikes fear in the hearts of those the stand against it]
° 1000 Bug/Blade C-Damage
° Hits All
Defense Phase
TrapBomb+1 is hit by Bug Death Thunder (60Armor) -340, TB+1 is Paralyzed
TrapBomb+1 is hit by Bug Death Thunder (60Armor) -340, TB+1
BugRise Sword strikes all targets
B.o.B. HP: 2210/2850(0/300 Halo), 40 Damage Counter
Handy EX! HP 1500/1500 -1920, Destroyed, 40 Damage Counterx2
Cannon1 HP 480/480 -960, Destroyed, 40 Damage Counter
Cannon2 HP 480/480 -960, Destroyed, 40 Damage Counter
Shadow1 HP 340/340 -960, Destroyed, 40 Damage Counter
Shadow2 HP 340/340 -960, Destroyed, 40 Damage Counter
Drone HP 700/700 -960, Destroyed, 40 Damage Counter
Time Bomb1 HP (460/1400) -960, 40 Damage Counter
Time Bomb2 HP (460/1400) -960, 40 Damage Counter
Trap Bomb1 HP (1400/1400) -960, Destroyed 40 Damage Counter
Trap Bomb2 HP (1400/1400) -960, Destroyed 40 Damage Counter
Trap Bomb3 HP (1400/1400) -960, Destroyed 40 Damage Counter
TrapBomb+1 HP(4010/4690) -960, Destroyed, 40 Damage Counter
TimeBomb+2 HP(4690/4690) -960, Destroyed, 40 Damage Counter
Skill/Setup Phase
B.o.B. regens 350HP (2560/2850)
15 instances of 40 Damage Counters
15 instances of 40 Damage Counters
Attack Phase
Signature Attack
Detonationx9
S-attack
--- Element: Normal
*A large, all encompassing explosion.*
---
[(Version*100)+30] 630+60+20 damage,
undodgeable, breaks shields, hits all, ignores armor.
[May only be used via auto attack]
Drone Kaboom
Drone Attack
Attack Range:C, Attack Element Normal
Attack Damage:700+60+20
Attack Effects:
-Hits all
-May Only be used by Drone
Regular Punch!x3
Attack Range:C, Element:Normal
B.o.B. just punches!
Attack Damage: (BaseDmg-(40aimers)CurrentTotal= 305 Dmg+60+20
Attack Effects:
-Undodgeable
-Breaks Shield
Hyper Attack
The artist strikes the stone, rise of the statuary garden...
B.o.B. strikes the ground and artifacts of the past rise again...
Base Damage: 200+(20 x Version)
=340+60+20
High Tier Effects:
-Hits all(not including allies
-If hits, All objects that have been destroyed are recreated at the end of the turn under B.o.B.'s control.
-All objects on B.o.B.'s field are immune to destroy effects for 1 turn.
Emerald Star of Virtue
A shining star forged of emerald, sparkles with an otherworldly power.
☉ One Attack strikes an additional time at no cost, regardless of Cooldown or Charge (2 Turn CD)
Detonationx9
S-attack
--- Element: Normal
*A large, all encompassing explosion.*
---
[(Version*100)+30] 630+60+20 damage,
undodgeable, breaks shields, hits all, ignores armor.
[May only be used via auto attack]
Drone Kaboom
Drone Attack
Attack Range:C, Attack Element Normal
Attack Damage:700+60+20
Attack Effects:
-Hits all
-May Only be used by Drone
Regular Punch!x3
Attack Range:C, Element:Normal
B.o.B. just punches!
Attack Damage: (BaseDmg-(40aimers)CurrentTotal= 305 Dmg+60+20
Attack Effects:
-Undodgeable
-Breaks Shield
Hyper Attack
The artist strikes the stone, rise of the statuary garden...
B.o.B. strikes the ground and artifacts of the past rise again...
Base Damage: 200+(20 x Version)
=340+60+20
High Tier Effects:
-Hits all(not including allies
-If hits, All objects that have been destroyed are recreated at the end of the turn under B.o.B.'s control.
-All objects on B.o.B.'s field are immune to destroy effects for 1 turn.
Emerald Star of Virtue
A shining star forged of emerald, sparkles with an otherworldly power.
☉ One Attack strikes an additional time at no cost, regardless of Cooldown or Charge (2 Turn CD)
End Phase
B.o.B. HP: 2560/2850
Time Bomb1 HP 460/1400
Time Bomb2 HP 460/1400
Count down 2/3!
Emeral CD 2/2
Hyper Attack CD 5/5
Time Bomb1 HP 460/1400
Time Bomb2 HP 460/1400
Count down 2/3!
Emeral CD 2/2
Hyper Attack CD 5/5
Defense Phase
Countered for 600 Damage
Hit by Detontion 710x9 Dmamage
Hit by all Regular Punches! 385x3 Damage
Hit by Hyper Attack 280x2, All objects that were destroyed come back x2
Total damage=8985
[BugRiser hp=1/10000]
Hit by Detontion 710x9 Dmamage
Hit by all Regular Punches! 385x3 Damage
Hit by Hyper Attack 280x2, All objects that were destroyed come back x2
Total damage=8985
[BugRiser hp=1/10000]
[Attack - Bug Death Thunder]x2 at B.o.B.
[Surges of black electricity surge from Bug Riser's left hand, coming together to form a ball of lightning that chases down its target until it hits them]
° 400 Bug/Elec S-Damage
° Inflicts Paralyze
° Paralyze Ignores Immunity and disregards post-infliction immunity
° If Avoided, auto-strikes again the following turn at full damage. This effect repeats every turn until it hits
Defense Phase
-If hits, All objects that have been destroyed are recreated at the end of the turn under B.o.B.'s control.
-All objects on B.o.B.'s field are immune to destroy effects for 1 turn.
Command Chaos-Erect Effigy -- Deffensive
Another of B.o.B.'s more...organic designs, it seems more like something out of a nightmare
Skill Effect:
-270 HP+(30 x V)HP non-intercepting objects
-So long as it remains on the field, acts as a lightning rod for Multi Target attacks taking the combined damage of all targets.
-When the Object is destroyed, it does not grant B.o.B any Mtrls
Active (1 Use)
+Effigy HP(480/480)
B.o.B. HP: 2560/2850
Barrier1 HP(320/320) Intercepts Bug Death Thunder and is destroyed
Barrier2 HP(320/320) Intercepts Bug Death Thunder and is destroyed
Barrier3 HP(320/320)
Barrier4 HP(320/320)
Effigy1 HP(480/480)Takes all damage form Bug Rise Sword and is destroyed
Effigy2 HP(480/480) Takes all damage form Bug Rise Sword and is destroyed
Effigy3 HP(480/480) Takes all damage form Bug Rise Sword and is destroyed
Cannon1 HP 480/480
Cannon2 HP 480/480
Cannon3 HP 480/480
Cannon4 HP 480/480
Shadow1 HP 340/340
Shadow2 HP 340/340
Shadow3 HP 340/340
Shadow4 HP 340/340
Drone HP 700/700
Drone2 HP 700/700
Time Bomb1 HP (460/1400)
Time Bomb2 HP (460/1400)
Trap Bomb1 HP (1400/1400)
Trap Bomb2 HP (1400/1400)
Trap Bomb3 HP (1400/1400)
Trap Bomb4 HP (1400/1400)
Trap Bomb5 HP (1400/1400)
Trap Bomb6 HP (1400/1400)
TrapBomB+1 HP(4690/4690)
TrapBomB+2 HP(4690/4690)
TrapBomB+3 HP(4690/4690
TrapBomB+4 HP(4690/4690)
Skill/Setup Phase
B.o.B. regens 350HP (2850/2850)
Barrier1/2 counters 1 time for 40 damage
Effigy 1/2/3 counters 1 time for 40 damage
Barrier1/2 counters 1 time for 40 damage
Effigy 1/2/3 counters 1 time for 40 damage
Attack Phase
Cannon
Cannon Barrage!x4
Attack Range:C, Attack Element Normal
Construct Cannon attacks!
Attack Damage:345+120+20
Attack Effects:
-May Only be used by Construct Cannon
Dronex2
Drone Attack
Attack Range:C, Attack Element Normal
Attack Damage:140+120+20
Attack Effects:
-May Only be used by Drone
Regular Punch!x4
Attack Range:C, Element:Normal
B.o.B. just punches!
Attack Damage: (BaseDmg-(40aimers)CurrentTotal= 305 Dmg+120+20
Attack Effects:
-Undodgeable
-Breaks Shield
Cannon Barrage!x4
Attack Range:C, Attack Element Normal
Construct Cannon attacks!
Attack Damage:345+120+20
Attack Effects:
-May Only be used by Construct Cannon
Dronex2
Drone Attack
Attack Range:C, Attack Element Normal
Attack Damage:140+120+20
Attack Effects:
-May Only be used by Drone
Regular Punch!x4
Attack Range:C, Element:Normal
B.o.B. just punches!
Attack Damage: (BaseDmg-(40aimers)CurrentTotal= 305 Dmg+120+20
Attack Effects:
-Undodgeable
-Breaks Shield
End Phase
B.o.B. HP 2850/2850
Barrier3 HP(320/320)
Barrier4 HP(320/320)
Cannon1 HP 480/480
Cannon2 HP 480/480
Cannon3 HP 480/480
Cannon4 HP 480/480
Shadow1 HP 340/340
Shadow2 HP 340/340
Shadow3 HP 340/340
Shadow4 HP 340/340
Drone HP 700/700
Drone2 HP 700/700
Time Bomb1 HP (1400/1400)
Time Bomb2 HP (1400/1400)
Trap Bomb1 HP (1400/1400)
Trap Bomb2 HP (1400/1400)
Trap Bomb3 HP (1400/1400)
Trap Bomb4 HP (1400/1400)
Trap Bomb5 HP (1400/1400)
Trap Bomb6 HP (1400/1400)
TrapBomB+1 HP(4690/4690)
TrapBomB+2 HP(4690/4690)
TrapBomB+3 HP(4690/4690)
TrapBomB+4 HP(4690/4690)
Count down 1/3!
Emeral CD 1/2
Hyper Attack CD 4/5
Barrier3 HP(320/320)
Barrier4 HP(320/320)
Cannon1 HP 480/480
Cannon2 HP 480/480
Cannon3 HP 480/480
Cannon4 HP 480/480
Shadow1 HP 340/340
Shadow2 HP 340/340
Shadow3 HP 340/340
Shadow4 HP 340/340
Drone HP 700/700
Drone2 HP 700/700
Time Bomb1 HP (1400/1400)
Time Bomb2 HP (1400/1400)
Trap Bomb1 HP (1400/1400)
Trap Bomb2 HP (1400/1400)
Trap Bomb3 HP (1400/1400)
Trap Bomb4 HP (1400/1400)
Trap Bomb5 HP (1400/1400)
Trap Bomb6 HP (1400/1400)
TrapBomB+1 HP(4690/4690)
TrapBomB+2 HP(4690/4690)
TrapBomB+3 HP(4690/4690)
TrapBomB+4 HP(4690/4690)
Count down 1/3!
Emeral CD 1/2
Hyper Attack CD 4/5
Defense Phase
Takes all damage!
[BugRiser hp=0/10000]
B.o.B. Wins!
[BugRiser hp=0/10000]
B.o.B. Wins!
Rewards
° Solo Rewards: (300 Exp*2.25) 675EXP || (3000 Zenny*2.1) 6300Zenny|| 3 Bug Frag
° One-Time Only Rewards (Solo Win): Choice of Bug Death Thunder or Bug Rise Sword Giga Chips( B.o.B. chooses Bug Rise Sword)