Post by Phreezey Breeze on Nov 3, 2015 5:11:13 GMT -8
V1 Approved (Wackoguy || 11/3/15)
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|Navi & RP Information|
"I am Sir Galatine... Former knight-Navi of Jake Abbot."
-Navi Name: Galatine.ExE
"I beareth the marks of the past, forever shunned and regretful to wear them."
--Appearance: Standing six foot two, Galatine was a once proud knightly Navi, tainted by the blackest of dark chips to attain his current form, and a terrifying visage he carries. From his helmet, it's already clear Galatine is tainted. The Armet helmet he wears, styled like those of the middle ages, is cracked and tattered, the green cloth around the neck is splattered with black, ink-like substances that emit a strange, sickening aura like the rest of the cloth on him, a tassel protrudes from the back of his helmet, all of it stained like the cloth near his neck, and when exposed to high levels of light, it emits smoke, and even sometimes hisses... The pauldrons and breastplate are party covered with a tabard and cape, though they are both far too faded and splattered with the same stains to be told what insignia they used to bear. His leg plating all the way down just before his boots bear similar wear and tear, just like his body. Wielded in his left hand is a massive, six foot bastard sword, the slim, rough design of the pommel and handle in thick, pipe-like designs and constantly bore over his shoulder seem to be the extent of his energies, and the source of his tainted soul's corruption, though he never lets it go, unless put into it's scabbard. His slumped posture constantly alludes to the burden he bears when even moving, his body under constant stress, his voice is constantly somewhat hoarse, and his voice echoes in an eerie reverb.
"I cannot gauge my own personality, but I wish to do what I must for those I can."
--Personality: Though honorable, Galatine lives on a very straightforward track, and is somewhat of a pacifist. He is calm, collected, and even in times of great ordeals can focus with ease. Between his merciful actions and mental fortitude, he is viewed by the average bystander as somewhat of a hero. Beyond that, he's wise. Not to the point of raw intelligence, but in the sense of philosophy and understanding of the world around him. He rarely loses his cool, but when he does, it's not a pretty sight. It's also notable he is not in full control of his body, either. The tainted energies he harbors are the main source of his anger and seemingly impulsive attacks in combat. He is often times seen to disregard those that do not pose immediate threat to him or those around him, but will not hesitate to stand up for those in need of his service.
"Jake, my sir, Augo, my lady, my friends, all of you... Forgive me, for I have availed you nothing..."
--Background: Jake Abbot, once a proud human with an indignant pride and an honorable navi, operated Galatine. The two were together since Jake had been in grade school, and stayed together for some time. They were somewhat isolated, only having one-another to talk with. Before then, Galatine wasn't in the same appearance like he was then, and bore his armor, shiny and new, with pride. It was a fateful day when Jake began to receive 'powerful and strange chips' from his uncle, but refused to use it as Galatine said it had unnerved him. For some time, the odd chips sat in their folder collecting dust. It was soon after that Jake met his life's partner, and thus Galatine met the Navi corresponding to Jake's love. Augo, a princess-like Navi whom fit the bill for a cliche knight-meets-princess scene done all too well. It was soon after Jake and his love's marriage that they began to move, going into areas with higher risk viruses, forcing Galatine to use those chips, which turned him from a once powerful, honor-driven knight into a tainted and corrupted creature, whom fled and disbanded ties with his operator. For a while preceding this, he sat in the Undernet, he himself as the chips once had, collecting dust. Waiting, watching. He debilitated upon his own ideas and thoughts, and felt strongly he must mend his wrong-doings. But by the time he came out, Jake had forgotten about him, as had Augo. So he did what no Navi, no Knight should do; he broke chivalry, and slew whatever Navi they were to acquire for some time, breaking and destroying their code in a vengeful rage. Never forgiving them for what they had done, or rather, what he had done to himself. They fled, leaving him alone, cold, scared... Now he re-surges, to right his wrongs and start anew, without their help.
-Version / Experience:
--Version: 1
--Experience: 500
-Funds:
--Zenny: 0
--Bugfrags: 0
|Statistical Information|
"I am a combat based Navi, designed to overcome, but corrupted to kill."
-Type:
Attack
+10 Base Damage
+5 Damage at every Version-up
+10 Damage per Version to Damage+ Skills
+1 Use to Attack Slot Skills
An Unavoidable Attack
Aiming Enhancement
"I can feel it... It's... at... me..."
-Karma:
-50
Access to DarkSoul
"If I cannot destroyeth the dark, I will use it against it's owners."
-Elements: Toxic(1), Dark(1), Blade(1)
-50 Karma
+1 Dark Chip Use per battle
Counters can ignore "Cannot be Countered" once per turn.
Enemies take 40 Unavoidable damage per turn.
--Net Strengths:
Sand, Shadow, Dark, Stone, Wood(2), Aqua, Wind(2), Toxic, Blade
--Net Weaknesses:
Break, Fire, Seeking, Laser, Plasma, Sonic, Elec, Light, Bug(3)
-HP: 1000
-Armor: 0
-Regeneration: 0
-Natural Avoid: Dodge // 5 Turn CD
-Base Damage: 120
-Attack Slots: 2
|Skills|
"Whatever thou art, stay away..."
Dark influence
Offensive
The power of the Dark Chips passively fill Galatine with their power, and scale with his version.
-Increases damage by 10.
-Scales +10 per version.
Passive
"Power doth not exist without knight's resolve."
Resolve
Defensive
With honor and vigilance, Galatine naturally soaks up attacks with each attack he strikes with.
-Upon successful hit that deals 1 or more damage, Galatine gains a stack of Resolve.
-Each stack of Resolve grants Galatine +2 Bonus armor.
-Max of 5 stacks of Resolve can be obtained.
-Each stack of Resolve decays after 2 turns.
- 1+ Armor per Resolve stack each Version.
Passive
"Encroach upon death, but do not embrace it."
Merciful Slayer
Offensive(?)
With true might, Galatine cleaves at stronger foes, but the lower their health, the easier he strikes them, showing mercy upon them for being struck.
-When opponents have HP ranging from 100% to 75%, Galatine deals 25 extra flat damage on all attacks, applied after multipliers and armor. Does not apply to multi hit attacks.
-When opponents have HP ranging from 50% to 25%, Galatine deals 10 extra flat damage on all attacks, applied after multipliers and armor. Does not apply to multi hit attacks.
Passive
"When thou braveth the shadows, braving thine dark itself, thou findeth the truth."
Hidden Insight
Offensive
The very mind of Galatine was graced by the dark, and those wielding either karmatic power, or taking any stance, are vulnerable to his keen eye.
-Once per three turns, starting three turns after the beginning of the fight, Galatine deals an eighth of the absolute value of the enemy's karma, capping at 20.
-Allowed to deal an additional 5 max damage per level
Passive
"Nnngh! Rrrrgh! RAAAAAGH!"
Dark Embrace
Trigger
When all else fails, Galatine calls upon the Dark to give him a last ditch effort to strike down his foes. Granting him increased damage but at the cost of lots of defense.
-Only available once Galatine reaches 50% max health.
-When triggered, Galatine gains 50 Base Damage, and all elements on his attacks switch to Null
-Drains 50 HP Per turn upon activation
-CAN DELETE GALATINE
-Locks out all external items, including S.E.s, Dark Chips, ect.
1 Use, can be deactivated at any time after use.
|Attacks|
-Max Cooldown: 9/10
"Simple strikes hold key to the flow of combat."
Slash
C-Range, Blade
A large slice with the blade that Galatine carries, it's been said to rend the very soul of the target, but no one is for sure this happens.
80 Damage
Undodgeable, Cuts Auras
1 Turn
"From the sky!"
Leaping Slam
C-Range, Dark
With a little charge, Galatine launches himself high into the air, and smashes down upon the target below, Even if the enemy dodges the attack, it causes a wave of influence, staggering his foe!
210 Damage
Cannot Attack While Charging, If Avoided, inflicts 'Stagger' for 2 Turns. Cuts Auras, Undodgeable
Stagger - Foe has 1 less attack slot for the duration of the effect.
4 Turn Cooldown, 1 Required Charge
"Why doth thou resist..?"
Miasma of Corruption
Auto, Toxic
Souls of the damned, the wretched feeling of despair, the dark itself encroaching in battle, all of these things apply to the Miasma of Corruption that Galatine radiates. His very body gives it off, and it's extremely hard to ignore. It has a short window in which it activates, and will constantly radiate in spurts.
60 Damage
No effects.
1 Turn cooldown
"It crawls within me, and releases... Why..?"
Expunge Power
S-Range, Dark
A large blast of energy expunges all stacks of Resolve! While it demoralizes Galatine to know he houses such power, it can be a boon in a lost cause, or a finisher in combat.
110 Damage
Breaks Shields, Cuts Auras, Grants 10 Damage for every stack of Resolve, removes all stacks of Resolve upon use.
2 Turn Cooldown
"HERE I COME!!!"
Wide Dash
Dark, C-Range
A high speed, high pain attack. With a strong forward leap, Galatine swings forward and lets his momentum pick up the pace in the vacuum environment that is the Net and smash into the enemy with his blade.
100 Damage
Unavoidable
1 Turn