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Post by B.o.B. on Oct 5, 2014 20:42:11 GMT -8
B.o.B. enters the battle field! Time to fight a friend!(ooc: Even though I'm pretty sure I remember mirror having initiative I'll roll anyways.)
1-100
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Post by B.o.B. on Oct 6, 2014 12:50:54 GMT -8
Oh also I'm using the 2x EXP token I got from the bug frag trader. It effects everyone in this battle! YOU GET 2x EXP! YOU GET 2x EXP! WE ALL GET 2x EXP!
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Post by mirror on Oct 6, 2014 16:25:40 GMT -8
wooo 2x EXP! and yes, Mirror's got initiative. I'm gonna do some minor RP for this battle, but not a whole lot. Mirror warps into the battlefield in a flash of white light with his helmet off. He smiles and shouts out to B.o.B. "Ready for round two? Let's do this!"
Materializing his smooth helmet, Mirror dashes towards his opponent and friend, enlarging one fist and rears back, slamming it forward as a massive punch as he nears. Without missing a beat, he returns his fist to normal size and charges a pulse of grey energy between his palms and releases it forward, shearing the air around B.o.B. as it explodes. To finish, he plants his feet firmly and changes his right hand into his buster, firing a beam of the same grey energy.
"This is gonna be fun!"
Initiative Passive Program User goes first in battle. If more than one navi has this program, they use normal order-choice
|Attack Phase|
Attack Slots: 3
M-Fist Normal Element, C-Type A memento of a combat style long past, MirrorMan keeps this attack in his repetoire for his fondness of its simplicity. He enlarges one fist in GutsMan like style while retaining his trademarked mirrored armor and punches with all his might! 150 DMG -Breaks Shields -Undodgeable
M-Divide Normal Element, ?-Type A specially formatted attack that allows for the allocation of energy reserves in a precise and variable way. MirrorMan releases a burst of energy that is capable of hitting in a variety of manners.
110 160 DMG -May select any two of the following upon use: Breaks Shields, Cuts Auras, Undodgeable, Cannot Be Naturally Avoided. -May set C or S Type upon use. -If none of the previous are set upon use, gains +50 DMG 1x Cooldown
M-Beam Normal Element, S-Type A memento of a combat style long past, MirrorMan keeps this attack in his repetoire for his fondness of its simplicity. He changes one hand to a buster and fires a beam of energy. 150 DMG -Cuts Auras -Undodgeable
|End| HP: 2090/2090 Status: Fine Cooldowns: M-Divide: 0/1 Charges: -
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Post by B.o.B. on Oct 6, 2014 17:10:04 GMT -8
B.o.B. acknowledges its friend and sparing partner, bracing for the attacks. They all land sending B.o.B. skidding backwards. If B.o.B. could smile it would be. B.o.B:"Lets have a good fight my friend, I've learned some new tricks since last we faught"A red sword displaying vertically up B.o.B.'s face plate, replaced then by text "Battle Start!" running along the face plate.Defense Phase: All hit, total damage 460
Always watching, always learning-Offensive Skill Effect: -On the first successful hit made by an opponent on B.o.B. the opponent gains one stack of AnlyzdCmpstn(this does not effect Navi's with an affinity for the Bug element because of their chaotic data structure). -AnlyzdCmpstn causes no damage and does not cause any status effects. -Every 2 turns after that the opponent gains 1 more stack of AnlyzdCmpstn. -The maximum number of AnlyzdCmpstn is 5. -When an opponent reaches 3 or more stacks of AnlyzdCmpstn the way B.o.B's break attacks effects them changes. -The opponent may at any time remove 1 stack of AnlyzdCmpstn per turn . If they do, they suffer -1 attack slot for 2 turns. Passive
Results: B.o.B. 1690/2150 1 AnlyzdCmpstn
Setup Phase: Waste not, Want not – Support Type Skill Effect: -B.o.B starts the battle with 3 Mtrls -B.o.B gains 1 Material whenever it or it’s enemy destroy any of the following: -An Object -A Clone -B.o.B can expend these Mtrls as an alternate resource for his active skills -B.o.B. can carry a max of 5 Mtrls at once, and use a max of 4 per turn Passive Command Order-Build Barrier -- Defensive Skill Effect: -B.o.B. Creates an intercepting Object on the field -The Object has 200 HP+(Version x 20) -When the Object is destroyed, it does not grant B.o.B any Mtrls -This skill cost 1 Material to use. Active (6 uses left)
Command Order-Construct Cannon -- Offensive Skill Effect:-Creates a 200 HP+(Version x 20)HP object that can't be used for avoidance. -The object will perform each turn it lives an un-aimed, auto-attack, for (Version x 30) damage at a target of its owners' choosing. -When the Object is destroyed, it does not grant B.o.B any Mtrls -This skill cost 1 Material to use.Active (6 uses x Battle) Command Order-Emulation Build: BosDrone-Special Emulation Skill:-Creates a (Version*100) object that can't be used for avoidance. -The drone will perform each turn it lives an un-aimed, auto-attack, for (Version*20) damage at a target of its owners' choosing. -Upon deletion the drone explodes. Causing a breaks unbreakble shields, hits all, attack for (Version*100) damage. [0 uses left] Results: 1 Mtrls 1 AnlyzdCmpstn +280 HP Build +280 HP Cannon +400 HP BosDrone
Attack Phase:
BosDrone Attack! Attack Range:-,Element:- Attack Damage:80 No EffectsCannon Attack!
Attack Range:-,Element:-
Attack Damage:120No Effects Regular Punch! Attack Range:C, Element:Normal Attack Damage: 235 Dmg Attack Effects: -Undodgeable -Breaks Shield
Regular Kick! Attack Range:S, Element:Normal Attack Damage: (BaseDmg-40aimers)CurrentTotal= 235 Dmg Attack Effects: -Undodgeable -Cuts Aura
De-res and delete Attack Range:S, Element:Normal Attack Damage: 2406 Dmg Attack Effects: All material in B.o.B’s possession is lost. All objects under B.o.B.’s control are deleted. Deals 200% to navi’s, breaks shield and cuts barrier/aura. After use all attacks with “Break” in their name are locked for 2 turns. 5 Turn Mandatory Charge, 5 Turn Cooldown *With AnlyzdCmpstn Attack Effects: -At 3 AnlyzdCmpstn DnD no longer deletes all objects under B.o.B.'s control -At 5 AnlyzdCmpstn gains cannot be naturally dodged, if opposing navi is below 50% maximum HP when hit, only half of B.o.B's Mtrls are lost. 1 Charge
Results: 80(from BosDrone)+120(from Cannon)+235+235 Damage Incoming all targeting Mirror=670 total
DnD 1 Charge
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Post by mirror on Oct 7, 2014 15:19:24 GMT -8
|Defense Phase|
Alpha Barrier - Anti Damage Negates BosDrone's Attack - Counters for 110 DMG Takes 120 from Cannon - Counters for 100 DMG from Mirror Armor - Alpha and Break a Mirror... Avoids Regular Punch with Natural Avoid (Barrier) Blocks Regular Kick with Mirror Shield
HP: 1970/2090
Alpha Barrier - ⇪ Anti Damage Passive program Negates the first attack the user would take each battle ⇪When used, this program counters for 100 Damage, +10 per the User's Version
Mirror Armor - ⇪ Alpha Passive Program Every damaging attack that hits the user is countered for 50 damage, to a max of ⇪5 times per turn.
Break a Mirror... - Custom Passive Defense Everyone knows it's bad luck to break a mirror. - All attacks from opponents that hit MirrorMan counter for 50 DMG May only be used when Blank Slate and Polished Surface are inactive
Mirror Shield - Custom Defense (Shield) MirrorMan is capable of generating mirrors for use in battle. Their applications are varied. - Blocks one attack - Any S-Type attack used by MirrorMan on the same turn Mirror Shield is activated auto-attacks for half damage the following turn if dodged by the opponent. - If Mirror Charge uses as its template an attack that was blocked by this skill, Mirror Charge deals the damage of that attack (scaled to MirrorMan's current version) instead of the base damage of Mirror Charge 1 use every 3 turns May only be used when Blank Slate and Polished Surface are inactive
|Setup|
Prism - Custom Defense (Object) MirrorMan creates a Prism on the battlefield. - Summons a 1 HP Prism object - The next S-Type attack that hits the Prism is re-launched as an auto attack that hits all targets on the field for 50% DMG. 1 use every 3 turns May only be used when Blank Slate and Polished Surface are inactive
|Attack Phase|
M-Wave Normal Element, S-Type A new attack for a new combat style, MirrorMan unleashes a wave of energy specificially formatted to eliminate obstacles. 190 DMG -If avoided, Auto-Attacks next turn for half DMG -Regardless of success, destroys all Objects on the field. This counts as having hit all Objects. 5x Cooldown
M-Saver Normal Element, ?-Type C-Type A specially formatted attack that allows for the allocation of energy reserves in a precise and variable way. MirrorMan releases a burst of energy that is quite powerful. It has potential to damage the opponent or charge MirrorMan's own systems, but not both.
190 0 DMG -May set C or S Type upon use. -May be used for 0 DMG and by doing so, may subtract 1 turn of Cooldown from another attack currently in Cooldown, or add 1 turn of Charge to another attack currently Charging. Applied on the following turn and may not be used to reduce M-Saver's own Cooldown. The opponent may negate this effect by taking M-Saver at full DMG. 2x Cooldown
M-Fist Normal Element, C-Type A memento of a combat style long past, MirrorMan keeps this attack in his repetoire for his fondness of its simplicity. He enlarges one fist in GutsMan like style while retaining his trademarked mirrored armor and punches with all his might! 150 DMG -Breaks Shields -Undodgeable
|End| HP: 1970/2090 Status: Fine Cooldowns: M-Divide: 1/1 M-Wave: 0/5 M-Saver: 0/2
Total DMG Incoming: 210 Counter DMG 190 (M-Wave) + 0 (M-Saver) + 150 (M-Fist) = 340
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Post by B.o.B. on Oct 7, 2014 17:21:01 GMT -8
Defense Phase: Build intercepts M-wave B.o.B. takes M-fist head on total damage 150
Results: B.o.B. 1540/2150 Build Deleted Cannon Deleted BosDrone Deleted(+1 Mtrls) 2Mtrls 1 AnlyzdCmpstn
Setup Phase: none Results: 2 Mtrls 1 AnlyzdCmpstn
Attack Phase:
BosDrone Explosion! Attack Range:-,Element:- Attack Damage:400 -Hits All, Breaks Unbreakable shieldsCommand Order-Build:Crash Shot Attack Range:S, Element: NormalAttack Damage: 215 Dmg Attack Effects: If avoided creates a 100HP nonintercepting stone cube on opponents field. Requires 1 Material to be used. Command Order-Build:Crash Shot also has breaks shield and cuts aura. 2 Turn Cooldown Command Order-Break Attack Range: C, Element:Normal Attack Damage: 205 Dmg Attack Effects: Deals 200% damage to Objects/Clones, but 50% damage to navi’s for 1 turn. The negative portion of this attack stacks with multiple or similar effects; the duration does not extend beyond 1 turn. If an Object/Clone is successfully destroyed this way it generates 2 Material instead of 1. Order-Break also has breaks shield and cuts aura *With AnlyzdCmpstn Attack Effects: -At 3 AnlyzdCmpstn Order-Break no longer does 50% damage to the navi with AnlyzdCmpstn. Additionally every successful hit on the navi will generate 1 Material. -At 5 AnlyzdCmpstn Order-Break begins to do double damage to the navi with AnlyzdCmpstn. Additionally Order-Break gains "Ignores Armor"
De-res and delete Attack Range:S, Element:Normal Attack Damage: 2406 Dmg Attack Effects: All material in B.o.B’s possession is lost. All objects under B.o.B.’s control are deleted. Deals 200% to navi’s, breaks shield and cuts barrier/aura. After use all attacks with “Break” in their name are locked for 2 turns. 5 Turn Mandatory Charge, 5 Turn Cooldown *With AnlyzdCmpstn Attack Effects: -At 3 AnlyzdCmpstn DnD no longer deletes all objects under B.o.B.'s control -At 5 AnlyzdCmpstn gains cannot be naturally dodged, if opposing navi is below 50% maximum HP when hit, only half of B.o.B's Mtrls are lost. 2 Charge
Results: -1 Mtrls 400(from BosDrone)+215+102Damage Incoming total Crash 0/2 CD DnD 2 Charge
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Post by mirror on Oct 8, 2014 20:43:01 GMT -8
(OOC: This is gonna be painful X_x) |Defense|
Takes BosDrone Splodey Attack - Counters for 100 DMG from Mirror Armor - Alpha and Break a Mirror... (But it doesn't actually do anything cause the source of it is dead) Takes Command Order-Build:Crash Shot - Counters for 100 DMG from Mirror Armor - Alpha and Break a Mirror... Takes Command Order-Break - Counters for 100 DMG from Mirror Armor - Alpha and Break a Mirror...
Prism destroyed by M-Wave effect.
HP: 1253/2090
|Setup|
-1 Cooldown Effect from M-Saver applied to M-Wave
|Attack|
M-Wave - 50% DMG Auto Attack proced by Prism Normal Element, S-Type A new attack for a new combat style, MirrorMan unleashes a wave of energy specificially formatted to eliminate obstacles.
190 95 DMG -If avoided, Auto-Attacks next turn for half DMG -Regardless of success, destroys all Objects on the field. This counts as having hit all Objects. 5x Cooldown
M-Divide Normal Element, ?-Type A specially formatted attack that allows for the allocation of energy reserves in a precise and variable way. MirrorMan releases a burst of energy that is capable of hitting in a variety of manners.
110 160 DMG
-May select any two of the following upon use: Breaks Shields, Cuts Auras, Undodgeable, Cannot Be Naturally Avoided. -May set C or S Type upon use. -If none of the previous are set upon use, gains +50 DMG 1x Cooldown
M-Fist Normal Element, C-Type A memento of a combat style long past, MirrorMan keeps this attack in his repetoire for his fondness of its simplicity. He enlarges one fist in GutsMan like style while retaining his trademarked mirrored armor and punches with all his might! 150 DMG -Breaks Shields -Undodgeable
M-Fist Normal Element, C-Type A memento of a combat style long past, MirrorMan keeps this attack in his repetoire for his fondness of its simplicity. He enlarges one fist in GutsMan like style while retaining his trademarked mirrored armor and punches with all his might! 150 DMG -Breaks Shields -Undodgeable
|End| HP: 1253/2090 Status: Fine Cooldowns: M-Divide: 0/1 M-Wave: 2/5 M-Saver: 1/2
Total DMG Incoming: 200 Counter DMG 95 (M-Wave/proced-by-Prism) + 160 (M-Divide) + 150 (M-Fist) + 150 (M-Fist) = 460
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Post by B.o.B. on Oct 8, 2014 21:24:27 GMT -8
Defense Phase: 200 Counter Damage M-wave hit M-divide dodged M-fist x2 hit total damage 150
Results: B.o.B. 1040/2150 (+1 Mtrls from prism) +1 AnlyzdCmpstn 2Mtrls 2 AnlyzdCmpstn
Setup Phase:
Command Order-Construct Cannon -- Offensive x2 Skill Effect:-Creates a 200 HP+(Version x 20)HP object that can't be used for avoidance. -The object will perform each turn it lives an un-aimed, auto-attack, for (Version x 30) damage at a target of its owners' choosing. -When the Object is destroyed, it does not grant B.o.B any Mtrls -This skill cost 1 Material to use.Active (4 uses x Battle) Results: 0 Mtrls 2 AnlyzdCmpstn
Attack Phase: Cannon Attack! x2 Attack Range:-,Element:- Attack Damage:120No EffectsThe artist strikes the stone, rise of the statuary garden...Base Damage: 280High Tier Effects:-Hits all -All objects that have been destroyed are recreated at the end of the turn under B.o.B.'s control. -All objects on B.o.B.'s field are immune to destroy effects for 1 turn.Usable Once per Battle 5 Turn CD (Shared with other Hyper Attacks) De-res and delete Attack Range:S, Element:Normal Attack Damage: 2406 Dmg Attack Effects: All material in B.o.B’s possession is lost. All objects under B.o.B.’s control are deleted. Deals 200% to navi’s, breaks shield and cuts barrier/aura. After use all attacks with “Break” in their name are locked for 2 turns. 5 Turn Mandatory Charge, 5 Turn Cooldown *With AnlyzdCmpstn Attack Effects: -At 3 AnlyzdCmpstn DnD no longer deletes all objects under B.o.B.'s control -At 5 AnlyzdCmpstn gains cannot be naturally dodged, if opposing navi is below 50% maximum HP when hit, only half of B.o.B's Mtrls are lost. 3 Charge
Results: +280 HP Barrier +280 HP Cannon +400 HPBosDrone + 1 HP Prism 120+120+280=520 Damage Incoming total Crash 1/2 CD NA 0/5 Hyper 0/5 DnD 3 Charge
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Post by mirror on Oct 10, 2014 15:21:26 GMT -8
(OOC: Mirror needs some better defenses. Or regeneration. Or something. Maybe just armor. Or more counter DMG. Also, sorry for spammy Attack Set but I don't have many options while almost everything is in cooldown >.<) |Defense|
Takes Cannon Attack 1 Counters for 100 DMG from Mirror Armor - Alpha and Break a Mirror... Takes Cannon Attack 2 Counters for 100 DMG from Mirror Armor - Alpha and Break a Mirror... Takes The artist strikes the stone, rise of the statuary garden... Counters for 100 DMG from Mirror Armor - Alpha and Break a Mirror...
HP: 733/2090
|Attack Phase|
M-Beam @ B.o.B. Normal Element, S-Type A memento of a combat style long past, MirrorMan keeps this attack in his repetoire for his fondness of its simplicity. He changes one hand to a buster and fires a beam of energy. 150 DMG -Cuts Auras -Undodgeable
M-Beam @ B.o.B. Normal Element, S-Type A memento of a combat style long past, MirrorMan keeps this attack in his repetoire for his fondness of its simplicity. He changes one hand to a buster and fires a beam of energy. 150 DMG -Cuts Auras -Undodgeable
M-Beam @ B.o.B. Normal Element, S-Type A memento of a combat style long past, MirrorMan keeps this attack in his repetoire for his fondness of its simplicity. He changes one hand to a buster and fires a beam of energy. 150 DMG -Cuts Auras -Undodgeable
|End| HP: 733/2090 Status: Fine Cooldowns: M-Divide: 1/1 M-Wave: 3/5 M-Saver: 2/2
Total Incoming Counter DMG: 300 Total Incoming Attack DMG: 150 + 150 + 150 (M-Beam 3x) : 450
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Post by B.o.B. on Oct 10, 2014 17:59:22 GMT -8
Defense Phase: 100 Counter Damage on Cannonsx2 M-Beamx2 Intercepted by Barrier 150x2 M-Beamx1 Intercepted by Prism 150 100 Counter Damage to B.o.B. total damage 150
Results: B.o.B. 940/2150 Cannon1 180/280 Cannon2 180/280 Cannon3 280/280 BosDrone 400/400
Prism Deleted(+1 Mtrls) Barrier Deleted(+2Mtrls)
Learn to recycle – Support Skill Effect: - Every 4th object made by B.o.B. can be recycled for 2 Mtrls when destroyed. Passive
3Mtrls 2 AnlyzdCmpstn
Setup Phase:
This could use an upgrade -- Support (used on BosDrone) Skill Effect: -By expending 2 Mtrls, B.o.B. can destroy a single object/clone (does not generate Material) and recreate it at x(1+(0.1 x V))HP (Can not effect enemy objects/clones) -Objects/Clones created this way are under B.o.B.’s command and do not create Mtrls when destroyed. -An object can be upgraded a maximum of 2 times
BosDrone 400 to 560 HP
Command Order-Construct Cannon -- Offensive Skill Effect:-Creates a 200 HP+(Version x 20)HP object that can't be used for avoidance. -The object will perform each turn it lives an un-aimed, auto-attack, for (Version x 30) damage at a target of its owners' choosing. -When the Object is destroyed, it does not grant B.o.B any Mtrls -This skill cost 1 Material to use.Active (3 uses x Battle) Results:0 Mtrls 2 AnlyzdCmpstnAttack Phase:BosDrone Explosion!Attack Range:-,Element:-Attack Damage:400-Hits All, Breaks Unbreakable shields BosDrone Attack! Attack Range:-,Element:- Attack Damage:80 No EffectsCannon Attack! x4 Attack Range:-,Element:- Attack Damage:120No Effects Regular Punch! x2 Attack Range:C, Element:Normal Attack Damage:235 Dmg Attack Effects: -Undodgeable -Breaks Shield
De-res and delete Attack Range:S, Element:Normal Attack Damage: 2406 Dmg Attack Effects: All material in B.o.B’s possession is lost. All objects under B.o.B.’s control are deleted. Deals 200% to navi’s, breaks shield and cuts barrier/aura. After use all attacks with “Break” in their name are locked for 2 turns. 5 Turn Mandatory Charge, 5 Turn Cooldown *With AnlyzdCmpstn Attack Effects: -At 3 AnlyzdCmpstn DnD no longer deletes all objects under B.o.B.'s control -At 5 AnlyzdCmpstn gains cannot be naturally dodged, if opposing navi is below 50% maximum HP when hit, only half of B.o.B's Mtrls are lost. 4 Charge
Results: +280 HP Cannon
400+80+120+120+120+120+235+235=1430 Damage Incoming total Crash 1/2 CD NA 0/5 Hyper 0/5 DnD 4 Charge
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Post by mirror on Oct 11, 2014 15:36:58 GMT -8
(OOC: Well... dang. Nothing really I can do here :/ ) |Defense Phase|
Takes Everything
HP: -697/2090
MirrorMan.EXE - FORCE LOGOUT
B.o.B. WINS
EXP/Zenny Calculations are a bit hairy, what with all your multipliers as well as the 2xEXP token applying to both of us, so if you wanna take a shot at them B.o.B. I'll let you do that, otherwise if we could get a mod/admin to come down and dole out the goodies that'd be sweet.
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Post by B.o.B. on Oct 11, 2014 15:58:08 GMT -8
Good fight my friend agreed mirror lets let a mod handle the numbers like @theremnantsoul or Wackoguy
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Deleted
Deleted Member
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Post by Deleted on Oct 11, 2014 16:37:02 GMT -8
BoB: +500 / 50 Base -200 / 20 (Defeated an opponent of 2 Versions lower) +20 Exp (Opponent was less than 3 Versions Lower: +5*V Exp)
Base: +300 / 50
Multipliers: x1.5 Exp/Zenny (Resource) x1.5 Exp/Zenny (Collector's Eye) x2.0 Exp (Token)
Total: 225 Exp 675 Zenny
Mirror: +200 / 20 Base +100 / 10 (Lost to a Higher Version opponent)
Base: +300 / 30
Multipliers: x1.5 Exp/Zenny (Resource) x2.0 Exp (Token)
Total: 90 Exp 450 Zenny
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Post by B.o.B. on Oct 11, 2014 16:41:17 GMT -8
Thanks rem
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