Post by Wackoguy on Aug 23, 2014 17:50:57 GMT -8
Defensive phase:
Mega Chip - Agia = blocked via skill:
Radiation barrier
Activated Support skill
A light red barrier flares up around Glassman,blocking attacks for as long as it can.
-220 HP barrier
-4 uses
-Barrier BREAKS!-
Follow Up - Ravage = 115 - 50 (armor) = 65 damage taken
Power Lash
passive offensive skill
Pent up energy erupts from Glassman in the form of a fiery whip.
-for every 150 HP lost inflicted upon Glassman,a chosen target is dealt 110 counterdamage
-110 counterdamage to Megami-
Valkyrie Spear = Natural dodge'd
Valkyrie Spear = 200 - 50 (armor) = 150 dmg taken
Power Lash
passive offensive skill
Pent up energy erupts from Glassman in the form of a fiery whip.
-for every 150 HP lost inflicted upon Glassman,a chosen target is dealt 110 counterdamage
-110 counterdamage to Megami-
HP: 1400/2500
=============
Setup phase:
-regens 100 HP via Lavastage!-
HP: 1500/2500
==============
Offensive phase:
4 atk slots - 1 = 3 atk slots
Energy Accel
Activated offensive skill
Glassman's body becomes a bit faster,allowing him to strike again!
+1 atk slot this turn
6 uses
(used 3 times!)
6 attack slots
Radiation Blast
S-atk
Laser-element
Glassman fires a beam of laser energy at a target from either his hands or eyes.
280 damage
cuts auras
Shard Knuckle
C-atk
Normal element
Glassman gets up in his opponent's face and delivers a punch!
300 damage
Riptide Strike
C-atk
Aqua element
Glassman punishes an enemy with a forceful blow!
-this attack gains damage equal to the damage dealt to Glassman during his defensive phase (caps at +300 dmg (base))
-150 365 damage
-once per turn
Rage of the Forest
S-atk
Wood
A ray of green light engulfs Glassman and he sends bladed-roots up from the ground to strike his target.
-strikes once more in the same turn[at half-dmg],if the user is inflicted with a status reduction/damage [goes into cooldown afterwards]
-Breaks shields
-Cuts Auras
-260 damage
Rage of the Forest (auto)
S-atk
Wood
A ray of green light engulfs Glassman and he sends bladed-roots up from the ground to strike his target.
-strikes once more in the same turn[at half-dmg],if the user is inflicted with a status reduction/damage [goes into cooldown afterwards]
-Breaks shields
-Cuts Auras
-260 130 damage
Shardened Beast: Dragon
C-atk
Normal
Glassman summons a mirror-like dragon from a fragmented piece of glass,which rakes an enemy with its ruby-like claws!
-can hit an additional opponent/object/clone if it isn't used as neither the first nor last attack in a turn
-if charged for two turns[x2.5 damage],this attack's element can mirror the current stage,gaining the stage's element upon use
-if used with no allies on the field,this attack deals +100 damage
-Breaks shields
-Undodgeable
180 280 damage
2-turn cooldown
Burst-Cannon
S-atk
Normal
A blast of stored energy!
-gains 20 dmg for each S-atk used this turn [max of +100] [once per turn]
-this atk does not contribute toward the above bonus
-undodgeable
-260 320 dmg
============
HP: 1500/2500
Stage: Lavastage (FINAL TURN!)
Status: Ok
Mega Chip - Agia = blocked via skill:
Radiation barrier
Activated Support skill
A light red barrier flares up around Glassman,blocking attacks for as long as it can.
-220 HP barrier
-4 uses
-Barrier BREAKS!-
Follow Up - Ravage = 115 - 50 (armor) = 65 damage taken
Power Lash
passive offensive skill
Pent up energy erupts from Glassman in the form of a fiery whip.
-for every 150 HP lost inflicted upon Glassman,a chosen target is dealt 110 counterdamage
-110 counterdamage to Megami-
Valkyrie Spear = Natural dodge'd
Valkyrie Spear = 200 - 50 (armor) = 150 dmg taken
Power Lash
passive offensive skill
Pent up energy erupts from Glassman in the form of a fiery whip.
-for every 150 HP lost inflicted upon Glassman,a chosen target is dealt 110 counterdamage
-110 counterdamage to Megami-
HP: 1400/2500
=============
Setup phase:
-regens 100 HP via Lavastage!-
HP: 1500/2500
==============
Offensive phase:
4 atk slots - 1 = 3 atk slots
Energy Accel
Activated offensive skill
Glassman's body becomes a bit faster,allowing him to strike again!
+1 atk slot this turn
6 uses
(used 3 times!)
6 attack slots
Radiation Blast
S-atk
Laser-element
Glassman fires a beam of laser energy at a target from either his hands or eyes.
280 damage
cuts auras
Shard Knuckle
C-atk
Normal element
Glassman gets up in his opponent's face and delivers a punch!
300 damage
Riptide Strike
C-atk
Aqua element
Glassman punishes an enemy with a forceful blow!
-this attack gains damage equal to the damage dealt to Glassman during his defensive phase (caps at +300 dmg (base))
-
-once per turn
Rage of the Forest
S-atk
Wood
A ray of green light engulfs Glassman and he sends bladed-roots up from the ground to strike his target.
-strikes once more in the same turn[at half-dmg],if the user is inflicted with a status reduction/damage [goes into cooldown afterwards]
-Breaks shields
-Cuts Auras
-260 damage
Rage of the Forest (auto)
S-atk
Wood
A ray of green light engulfs Glassman and he sends bladed-roots up from the ground to strike his target.
-strikes once more in the same turn[at half-dmg],if the user is inflicted with a status reduction/damage [goes into cooldown afterwards]
-Breaks shields
-Cuts Auras
-
Shardened Beast: Dragon
C-atk
Normal
Glassman summons a mirror-like dragon from a fragmented piece of glass,which rakes an enemy with its ruby-like claws!
-can hit an additional opponent/object/clone if it isn't used as neither the first nor last attack in a turn
-if charged for two turns[x2.5 damage],this attack's element can mirror the current stage,gaining the stage's element upon use
-if used with no allies on the field,this attack deals +100 damage
-Breaks shields
-Undodgeable
2-turn cooldown
Burst-Cannon
S-atk
Normal
A blast of stored energy!
-gains 20 dmg for each S-atk used this turn [max of +100] [once per turn]
-this atk does not contribute toward the above bonus
-undodgeable
-
============
HP: 1500/2500
Stage: Lavastage (FINAL TURN!)
Status: Ok