Post by Wackoguy on Jun 17, 2014 13:31:01 GMT -8
V7 Approved (Remnant || 01/23/23)
===========
Name: Doomistra
Operator: Shakeem
Faction: None
==================
Achievements:
King Bronze [Level: 2] [Bugfrags: 1]
Number Silver [Level: 3][Bugfrags: 2]
Flash Bronze [Level: 3][Bugfrags: 2]
Proto Bronze [Level: 3][Bugfrags: 2]
Magnet Gold [Level 6] [Bugfrags: 4]
Knight Silver [Level: 2] [Bugfrags: 2]
Roll bronze [Level: 1] [Bugfrags: 1]
Level: 20
===RP Information===
Appearance
A female navi with green hair that descends down to her elbows.
Her eyes are a lavender color,matching the purple bodysuit she was designed with.
Doomistra wears a red labcoat as well,with a pocket on each side. Her skin is brown.
She is also 5'8.
===Personality===
Not very open at first and she may seem condescending even.
Doomistra hates when her weaknesses are exploited and may seek revenge on those whom she loathes...
yet at the same time,Doomistra is close to those who prove their strength to her or prove they can be trusted.
She is very proud of herself and her abilities.
===Background===
Doomistra was one of Shakeem's latest findings..seemingly having an origin in the 'lighter' parts of the Undernet. She has a job in laboratory research as well as analyzation of data.
Of all the areas,she prefers Yumland.
Views Riclice and Fiera as her [younger] brother and sister,respectively.
===Version / Experience===
Version: 7
Experience: 2,005
===Funds===
Zenny: 7,683 z
Bugfrags: 12 bugfrags
===Statistical Information===
Type: Support
° +100 HP per version.
° Natural avoidance may become a barrier at will.
° Regenerate 2% of maximum health each turn, +2% more every new type bonus acquired by version. [ Currently: 6%]
° Version 4: You may expend an additional skill use when using a Barrier/Aura skill to make that use Uncuttable, if Barrier/Aura possesses health it lasts only 2 turns.
° Version 7: +1 use to Support skills (Barrier/Aura, Maximum Health, healing, regeneration, Stage)
======
Initiative level: 1
Modifiers: Shadow element (+1)
======
Karma: Neutral
Karma effects:
Hyper Attack (V1)
Hyper Mode (V6)
========
Elements: Shadow (level 4) - Initiative
Passive Effect: User has +1 Initiative Lv, increasing their chance to go first in battle
- Change the effects of any avoidance to a Dodge for one use (0 Turn CD)
+2 Uses to One Avoid Skill (or +1 use to Two Avoid Skills)
Electricity (level 4) : +1 Attack Slot. +1 More on Even Turns.
Special Property: Shock (+)
Status Effect: For 2 Turns, the afflicted Navi's charges are unavoidably interrupted during their Supportive Phase. Once ended, a Navi cannot be Shocked for 2 turns.
Passive Effect: User is immune to Shock.
Requires Elec Lv2 or Higher.
Element modifiers: Shadow Level 2
Electricity Level 1
+3 Element levels from Elemental Expansion SP (2 used on Shadow element and 1 on Elec)
Elemental Yashichi (+2 Element Levels) [used on Elec]
Strengths: Metal, Dark(2), Ice (2) , Aqua, Elec (2) ;Seeking
Weaknesses: Sand, Stone (2) , Wood, Bug (2) ;Fire, Light, Blade
HP: 4000
HP Modifiers: Version 7 (+600)
Omni-Star of the Holy Seal (+200 HP)
Omni Unit SP (+300 HP)
Life Force Zeta (+1000 HP)
Silver Cross Signet (+100)
Support Type bonus (v7 = +700 HP)
1 Unequipped Crest (+100 HP)
Armor: 0
Regen: 400 HP per turn
100 per turn (up to 600/turn)
100 per turn
Regen Modifiers: Support Type (6% per turn [240])
Breath of the shadows skill (160 regen per turn)
Omni-Star of the Holy Seal / Alexandrite Star of Regeneration (100 per turn - up to 600/turn)
Omni-Unit SP (100 per turn)
Natural Avoid: 1-hit Barrier (5-turn CD)
Base damage: 370
Damage modifiers:
100 damage [initial base]
Version 7 (+60 damage)
Omni-Star of the Holy Seal (+20 dmg)
Omni Unit SP (+30 dmg)
Power-Up Chi (+60 damage)
Storming Force (+90 Damage)
1 Unequipped Crest (+10 damage)
Attack Slots: 4 (5 on first turn) [5 on Even turns]
Slot modifiers: Version 2+ (3 atk slots)
Omni Unit SP (+1 atk slot on first turn)
Elec level 4 [+1 atk slot; +1 slot on even turns]
===Skills===
4 skills [base]
+1 (Version 2 bonus)
+2 uses added to Shield of Deep-shadow
+1 skill (Version 5)
Current total skills: 6
Breath of the Shadows
Passive support skill
C-tier
Doomistra's body restores itself constantly,as if shadows are breathing into her soul.
-Doomistra gains 20 + (20 * [7] Version); 160 Regeneration
Storming Force
Passive Damage skill
B-tier
Doomistra's power continues to build as she grows stronger.
Doomistra has +90 Base damage
Shield of Deep-Shadow
Shield-type defense
C-tier
Doomistra blocks an attack with a shield melded from the shadows.
8 uses
Double Time
Speed-type skill
C-tier
Doomistra is enshrouded by the shadows of past navis and she whisks pass as if the attack were in slow-motion.
-Doomistra dodges 1 attack
6 uses
Midnight's reflection
Support skill - A-Tier
Doomistra forms a violet-colored barrier around her,to ward off attacks.
Summons a Barrier with [210 + (40 * Version) [490]] - 20% HP around your Navi
390 HP Barrier
+ [5 * V] [35] Damage to the user while the barrier is active; bonus damage cannot be stacked with multiple layers
3 use
v5 skill:
E-Tanks of Delicious Doom
Advanced Skill
Doomistra stores excess positive energy for a later use.
-Whenever Doomistra is at full HP, any regeneration / recovery that would have taken place is stored at an equal rate. [1:1 ratio]
-Maximum storage: [100 x Version] [700]
-Can spend any amount of stored energy to restore HP toward herself or a specific target
-1 turn Permanent Cooldown between usages of this skill
-Surplus HP after the tank is full is added as damage for one attack upon use [5 HP : 1 damage]
===Attacks===
5 attacks
+1 (Version 2)
+1 (Version 3)
+1 (Version 4)
+1 (Version 5)
+2 (V6 & 7)
11 Attacks [Version 7]
Shadow Immersion
S-atk
Shadow element
Doomistra throws a purple orb of shadow energy at a target,which envelops them in a sphere of chaotic energy,slamming into them from multiple sides.
-gains +20% base damage (74) if used after another Shadow element attack during her turn [-10% dmg , 1 required CD]
-Unomnidodgeable [-10% dmg, 1 turn CD]
-300 damage [80%]
-1 turn Cooldown
Stormy Day - Lightning Spear
C-atk
Electricity element
Doomistra gathers electricity into the form of a yellow spear with a purple blade at the head,jabbing an enemy with it.
-If hits, Doomistra gains +1 attack slot for 3 turns [-10% Base Damage || 1 Required Charge || 2 turn Cooldown]
-Breaks shields [-10%]
-330 damage [90%]
1 turn required charge
2-turn CD
Polar Storm
C-atk
Ice Element
Doomistra strikes the enemy with a bone-chilling flurry of kicks!
-Cuts auras [-10% dmg]
330 damage [90%]
Tempest Rage
S-atk
Elec element
Doomistra utilizes a surprise elemental strike against her foe!
-can be charged optionally for 1 turn to gain x1.5 damage [-10% dmg]
-cannot be intercepted [-10% Base Damage || 1 Required Cooldown]
-undodgeable [-10% dmg]
-can instead become any non-hidden element upon use [-10% damage, 1 Required CD]
-250 damage [70%]
2 turn cooldown
Midnight Purge
S-attack
Shadow element
Doomistra focuses purple shadow energy in-hand and unleashes a focused beam upon her target.
-can be optionally charged for up to 2 turns to gain x2.5 damage [-20% dmg]
330 damage [90%]
Force Charge
C-atk
Laser element
Doomistra dashes into an opponent at top-speed,with her body coarsing with a deep crimson energy.
-If hits, target loses all stored charges [Interrupt] [-10% dmg, 1 Required CD]
-cannot be countered [-10% dmg, 1 turn CD]
-Undodgeable [-10% dmg]
250 damage [70%]
1-turn Cooldown [Aqua Shard applied]
Doombreaker Jab
S-atk
Break element
Doomistra stabs at an enemy with a golden spear.
-Undodgeable [-10%]
330 damage [90% dmg]
Doombreaker Strike
C-atk
Break element
With her hands encased in solid gold boxing-gloves, Doomistra unleashes a strike on her target.
-Regardless of success, Doomistra gains +120 damage for a turn [3 Turn Charge]
360 damage [100%]
-requires 3 turn charge
v5 attack:
Holey Strike - Arrow Rain
??? element
S-range
Doomistra releases a torrent of arrows from a cloud.
-cannot be intercepted [-10% dmg, 1 required CD]
-Select Non-Hidden Element of choice upon use [-10% damage, 1 Required CD]
330 damage [90%]
2-turn Cooldown
v6 Attack:
Quartz Assault
Sand element
C-atk
Doomistra forms a spear from sand and attacks a foe!
-ignores armor [-10% dmg, 1 turn CD]
-hits 1 additional target [-10% dmg, 1 turn CD]
-Breaks shields [-10% damage]
260 damage [70%]
2-turn CD
V7 Attack:
Stormbringer Strike
Elec element
C-atk
Doomistra forms a sword from electricity and makes a powerful strike!
-cannot be mitigated below this attack's base dmg [260] [-1 turn Charge, -10% dmg]
-Sacrifice 10% of user's current health upon use, gain damage equal to 10% of HP Sacrificed. Damage cannot be further augmented. [-10% damage, 1 turn CD]
-Breaks Shields [-10% damage]
-Cuts Auras [-10% damage]
260 damage [70%]
1-turn Required Charge
=============
Hyper Attack(s):
Super Storm - Nova Burst
S-atk
Elec element
The very air coarses with purple and green electricity before converging upon one enemy in a brilliant explosion of both color!
-If hits, the victim drops any stored charges [Interrupt] [1 turn cooldown] [-10% dmg]
-Cannot be Countered [-10%]
-Cuts Auras [-10% dmg]
-Breaks shields [-10% dmg]
400 damage [110%]
1-turn CD
===============
Hyper Mode:
Violet Raiden
Doomistra's eyes and hair take on an electrifying purple hue as power radiates across her body and that of her allies.
-Once per turn, Doomistra and her allies' may deduct -1 CD from an attack while this HM is active [-1 turn]
+1 use to one skill [-1 turn]
3-turn duration
===Navi Customizer===
Program slots: 7/7
Modifiers:
Exp Memory [x2] (+2 slots)
Defensive programs:
Undershirt (Nu)
Activated Program
User survives a fatal turn of damage with 1 HP
- Does not cost a program slot
[1/1]
Paladin's Spirit (Alpha)
Activated Program.
User takes 75% Damage for 4 Turns
⦗Uses per battle: 1/1⦘
Offensive programs:
Power Up (Chi)
Passive program
Power Up adds +60 Base Damage instead
Supportive programs:
Elemental Expansion SP
Mega Program
User has +3 Element Levels.
Omni Unit SP
Passive Program.
Mega Program. HP+300, DMG+30, +1 Attack Slot on first turn, +100 Regen
Life Force Zeta
Passive Program
User has +1000 HP
==============
Unequipped programs:
Great Sword Gamma
Activated Program
Upon activation of this program, one attack gains 20 + (10 * Version) [90] Damage for one use.
-This Program gains +1 use at versions 6, 11, and 16.
Uses per battle: 3
Initiative Kappa
Passive Program
User has +3 Initiative Lv, increasing their chance to go first in battle
-Initiative grants +20% Damage to all attacks on first turn as well
==============
Navi Equipment:
Crests: 3/3
Accessories: 2/2
Omni-Star of the Holy Seal [Equipped]
A mythic star that is said to have the power of all other stars combined.
The holder is allowed to chose the effects of any other jeweled star and assign those effects to this star. Effects may be changed at will, but cannot be changed mid-battle under any circumstances. The star chosen must be listed in full beneath this star for effects to take place. This item cannot be used to stack multiple instances of the same star.
Increases the holder's damage by 20 and HP by 200.
NPC Value: 100,000z
Currently Linked star/effects:
Alexandrite Star of Regeneration
A shining star forged of alexandrite, sparkles with an otherworldly power
User regenerates 100 HP per turn
This regeneration is increased by 100 per turn (to a max of 600)
=====
Aqua Shard (Applied to Force Charge [CD 1 > 0]
A single shard of Aqua, gives off a weak light.
° One Attack has -1 CD
° If equipped alongside a Glass Cross, has the effects of Aqua Cross instead
° If equipped alongside a Glass Star, has the effects of Aqua Star instead
Cost: 1,000z
Silver Cross Signet (No Slot Required)
Crest
A silver cross designed to enhance defensive capability.
HP+100
Cupid's Bow
The power of affection imbued into the form of an arm-mounted bow.
° At will, User may imbue any of their Charged Attacks to Roll Arrow upon use
° The Attack's Name becomes "Roll Arrow" and it gains the User's Base Standard Chip Damage as well as the following effect:
-- "If Hits, victim loses 1 Chip Use for the rest of battle"
° This Crest has 2 Upgrade Slots
Mantle of The Ultimate Fighter
° Once per battle, user may Unavoidably inflict Interrupt on all opponents
° Enemies can only be influenced by this effect once per battle
° This Crest has 2 Upgrade Slots (the same upgrade can be equipped multiple times)
Elemental Yashichi
The high thanks of Element City.
☉ +2 Element Levels
☉ Once per battle, the user is allowed to instantly recover 150% of max HP at any point in the battle, ignoring max HP limitations. On activation of this effect, all other recovery effects will fail for the remainder of the battle regardless of their source or enabling capabilities.
=======================
Unequipped accessories / crests:
MMM Fest Medallion (Crest)
Proof that you enjoyed the MMM Fest of 2023!
- At any time, User may sacrifice 1 Mega Chip to summon 5 Balloons
- Balloons are 1 HP Objects that:
-- Are Normal Element, Can Intercept, and Cannot Attack
-- When struck by a Multi-Target Attack, only 1 Balloon is destroyed
Amber Cross of Memory
A shining cross of amber, emanates a powerful force.
° User has +2 Mega Chip Uses per battle. User may use specific mega chips multiple times instead of only once.
NPC Value: 10,000z
=======================
Special Emulations
Total Chips Usable per Battle: 5
Mega Chips Usable per Battle: 3
Giga Chips Usable per Battle: 1
Standard Chips: 6
[::BattleChip:BarrierLv0:v0::]
[::BattleChip:BarrierLv0:v0::]
[::Chip:Air ShoesLv0:v0::]
[::Chip:TornadoLv1:v7::]
[::Chip:Air SwordLv1:v7::]
[no upgrades]
STATS:
[::Chip:BarrierLv0:v0::]
BATTLE:
[::BattleChip:BarrierLv0:v0::]
Mega Chips: 8
[::Chip:Justice OneLv1:v7::]
[::Chip:Magnet PanelsLv1:v7::]
[SE Crushing Gaia]-[C-Attack]-[Wood Element]
Doomistra makes a single crushing blow with a macana, meant only for her primary foe. Those that take it unprepared suffer much more grievous wounds if only because they were attended by the raw power intended for another.
- [220] Damage, Undodgable, Breaks shields, Shock
- If taken or avoided by anything other than the target, Crushing Gaia deals x[1.5] damage to whatever takes it.
SE - Sword of the Spartan
[C-attack] - [Blade Element]
Doomistra.EXE slashes with her short-sword!
240 Damage, Undodgeable,Cuts Auras
[::Chip:Zeus HammerLv1:v7::]
[Gigant Swing SE] Plasma | Combat
Doomistra has attuned to Crimson in a way that allows her to control small amounts of it without harm, good for mauling her enemies.
- 150 + (15*V) [255] Damage [110%]
- Cannot be Countered
- Cannot be Naturally Avoided
- Can be aimed at 1 additional target
- Can be Optionally Charged for 1 Turn
- Optional 1 Turn Charge: Instead of gaining damage from the charge, the user gains HP equal to the attack's damage. The attack still hits for 50% Damage.
Poison Claw SE
C-Range
Toxic element
(150+[15*V]) 255 x2 Hits
Inflicts Poison on each hit.
Undodgeable,Breaks Shields
One turn Required charge
STATS:
[::Chip:SlasherLv0:v0::]
BATTLE:
[::BattleChip:SlasherLv0:v7::]
Giga Chips: 0
[N/A]
==============
Navi Tamed Viruses:
N/A
Navi Items:
==============
Items:
N/A
===============
Viruses defeated:
Bunny - 1
Swordy - 1
Canodumb - 1